Assault Knight

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The Assault Knights are foes encountered during the Battle for Lion's Arch living world event. They guard the entrance to The Breachmaker, where Scarlet Briar is located and fought. There are three different versions, but all versions have identical attacks and strategies. Upon defeating each of the three Knights, players can get the Prime Light Attunement.

Locations[править]

Events[править]

Combat abilities[править]

Abilities
Skills
  • Assault Hammer, Hammer Head, Hammer Smash
    • Basic cleaving melee attack chain. Hammer Smash inflicts Knockdown.png Knockdown.
  • Explosive Impact
    • A short range PBAoE stomp that inflicts Burning.png Burning on the way up, then damage and Knockback.png Knockback upon landing.
  • Extraction
    • A large AoE pull. The range is so far that moving out of range is nearly impossible. Players must dodge right as the AoE marker disappears to avoid it. Always followed by Hammer Swing
  • Hammer Swing
    • Melee attack that inflicts Daze.png Daze. Always used after Extraction.

Drops[править]

Note that the following drops are not dropped by the knights themselves, but are awarded once after the three Assault Knight events are completed, but only if at least one knight was killed.

Strategy[править]

All of the assault knights have the same mechanics. They start off with Condition Reflect that immediately reflects conditions applied to them to players. Players can receive conditions applied by any player, not just their own. Only players who apply conditions will receive reflected conditions; players who never apply conditions will never have conditions applied to them. At 75% health, the knight will switch to Condition Crash and will then have its power reduced by applications of conditions. At 50%, it switches back to Condition Reflect, and at 25%, it switches a final time back to Condition Crash.

Throughout the fight, the knights will lay down AoE fields in a circle around them. Standing in these fields will give players the same Calibration effect of the knight that they are fighting. This is required to do damage to the knights. To encourage players to spread out and fight all knights simultaneously, there are only 50 of these buffs avaliable for each knight. Even if every player on a server goes to one knight, only 50 will be able to deal damage. In this way, it is impossible to kill the three knights one at a time. Additionally, any extra players at the event will be unable to do damage, but will scale the fight up, making it much more difficult.

Players will have a difficult time fighting the knight at close range. The melee attack cycle is extremely powerful and inflicts knockdown regularly. In addition, the knight frequently uses Explosive Impact, a stomp attack where the knight leaps into the air with a fiery blast, then slams down on the ground, inflicting heavy damage and knockback. Due to the heavy damage players will often be unable to revive players who are downed in melee range. As such range attacks are probably the best strategy.

The knight's most dangerous attack is Extraction, a long range AoE pull that draws players into melee range. It is always followed by Hammer Swing, which inflicts daze. The range of Extraction is so large that players will likely be unable to move out of its radius. It therefore must be dodged or otherwise evaded. The proper timing to evade is right after the AoE attack indicator disappears, which is just after the knight leaps into the air. Players caught by this pull will have a split second to dodge away from the followup Hammer Swing. Players can also avoid the attack by moving into melee range, however players that do this must watch out for the Hammer Swing.

Twisted Menders[править]

In the same area of the blue Dynamic Assault Knight is a group of Twisted Menders. Because the Assault Knights are classified as a twisted watchwork enemy, the menders are capable of healing it. The menders' heal is calculated based on a percentage of the target's health, meaning that they are able to heal the Assault Knight for a significant amount. Players should take care to intercept the menders and kill them before they reach the Assault Knight.