Scene of Crime
Scene of Crime
- Год
- 1325 AE
- Локация
- Grand Piazza
(Lion's Arch)
Western Ward
(Lion's Arch)
Sorrowful Sound
Almuten Estates - Уровень
- 2-80«-80» не может быть присвоен заявленному типу число со значением 2.
Содержание
Objectives[править]
-
- Talk to Marjory Delaqua.
- Use Marjory's investigation kit on the human cultural representative.
- Use Marjory's investigation kit on the grawl cultural representative.
- Use Marjory's investigation kit on the norn cultural representative.
- Use Marjory's investigation kit on the asura cultural representative.
- Use Marjory's investigation kit on Mai Trin.
- Talk to Inspector Kiel.
Investigate the Dragon Bash effigy site. (80)
Rewards[править]
- Upon completing Scene of the Crime
- Sip of Liquid Karma
- Bag of Coins containing 10
Walkthrough[править]
To start talk to Inspector Ellen Kiel at Grand Piazza in Lion's Arch to enter the instance: The Scene of the Crime. Then talk to Marjory Delaqua to acquire an Investigation Kit, which you will use to scan marked NPCs. Use the kit on Mai Trin and the human, grawl, norn, and asura cultural representatives and then talk to Inspector Kiel again. She will inform you about five missing NPCs, that you will have to locate. Afterwards, leave the instance and read the mail you receive.
Follow the gold stars on the map to locate the ogre, quaggan, kodan, sylvari, and skritt cultural representatives.
- Vorrk's corpse is located in Western Ward of Lion's Arch, west of where the roads intersect.
- Morraloo is located in Sorrowful Sound, underwater, northeast of the island.1
- Kasparak is located in Gendarran Fields, on the beach just west of the house in Almuten Estates.1
- Trembling Song is located near Lost Child's Sorrow Waypoint in Dragon's Rising of Snowden Drifts.1 (The location mentioned in the mail is misleading, however the gold starburst on the map is correct.)
- Astorra is located in The Rowanwoods of Caledon Forest.1
- 1 Aetherblades spawn regularly nearby. They are several levels greater than the area's effective level.
NPCs[править]
Allies[править]
Dialogues[править]
The Scene of the Crime[править]
- When approaching the crime scene
- Marjory Delaqua: You look like you're in charge here.
- Investigator Ellen Kiel: You're smarter than you look.
- Marjory Delaqua: Hmph. So my mama always said. But I'm not here for witty banter, satisfying as that might be.
- Marjory Delaqua: I'm a private investigator from Divinity's Reach, and I want to offer you my services.
- Investigator Ellen Kiel: What could you possibly offer that the Lionguard doesn't already have covered?
- Marjory Delaqua: (laugh) That's a loaded question. Let me tell you about my Tassi box. I bought it off a snotty little asura.
- Marjory Delaqua: It can detect all manner of energy fluctuations. May I demonstrate?
- Investigator Ellen Kiel: Now, you've got me curious. Of course, curiosity killed the cat. But go on. Show me.
- Marjory Delaqua: Just press those buttons, and see what glows.
- Investigator Ellen Kiel: What does that glow mean?
- Marjory Delaqua: It means the dead charr recently came in contact with the arcane residue, and not while his life was passing before his eyes.
- Investigator Ellen Kiel: No kidding.
- Marjory Delaqua: Not even if you ask nicely.
- Talking to Investigator Ellen Kiel
- We've discovered that the energy discharge was definitely triggered on purpose, with evil intent.
- Now what?
- I've had everyone who was present questioned. Most were clearly innocent, so we sent them home. Those still here are suspects.
- We've got our work cut out for us.
- I've had everyone who was present questioned. Most were clearly innocent, so we sent them home. Those still here are suspects.
- Interesting. Talk to you later.
- Now what?
- Talking to Marjory
- Marjory Delaqua: My instincts haven't failed me yet. Bringing the Tassi boxes was exactly the right thing to do. Will you help me?
- What do you need me to do?
- Marjory Delaqua: Take one of the Tassi boxes and test people. I've already tested you, so you've been cleared.
- I'll take a Tassi box.
- Marjory Delaqua: Just point and click. The box is designed to reveal auras, and I've programmed it to highlight residual energy. It's crudely programmed at the moment, but I can fine-tune the settings as we learn more.
- Got it. Thanks.
- Marjory Delaqua: Just point and click. The box is designed to reveal auras, and I've programmed it to highlight residual energy. It's crudely programmed at the moment, but I can fine-tune the settings as we learn more.
- Not right now. I'm busy.
- I'll take a Tassi box.
- Marjory Delaqua: Take one of the Tassi boxes and test people. I've already tested you, so you've been cleared.
- Not right now.
- What do you need me to do?
- Talking to Mai Trin
- Mai Trin: I don't understand what's happening. Can you find out for me?
- I'll learn what I can.
- Talking to Farley Wallan
- Farley Wallan: Are you in charge here? I've been telling the Lionguard I had nothing to so with what happened. All this hassle...shoulda never left Ebonhawke.
- Who are you?
- Farley Wallan: For the millionth time, I am Farley Wallin [sic], appointed by both Commander Samuelsson and Queen Jennah to be the human cultural ambassador for Dragon Bash.
- What did you see?
- Farley Wallan: Before the blast, I noticed the charr was acting fidgety. Then I noticed some of the other representatives also looked nervous.
- Which ones?
- Farley Wallan: The ogre, that quaggan, the sylvari, and a skritt. I thought it was stage-fright or something.
- Thanks.
- Farley Wallan: The ogre, that quaggan, the sylvari, and a skritt. I thought it was stage-fright or something.
- Interesting.
- Which ones?
- Farley Wallan: Before the blast, I noticed the charr was acting fidgety. Then I noticed some of the other representatives also looked nervous.
- Good-bye.
- What did you see?
- Farley Wallan: For the millionth time, I am Farley Wallin
- Good-bye.
- Who are you?
- Talking to Saraki
- Saraki: Have you come to ask questions? Or have you come to gawk at a survivor? Hmpf. Disgusting. Show some respect for the dead and wounded.
- Good-bye.
- Talking to Izurri
- Izurri: I have all my papers–my identity cog, the Arcane Council proclamation, and the contribution manifest. Anything you wish to inquire about, ask. Please. I'm innocent.
- Who are you?
- Izurri: Izurri, Honors graduate of the College of Dynamics, from Rata Sum. Chosen by the Arcane Council to be the asuran component of the Dragon Bash presentation and ritual.
- What did you see?
- Izurri: *sigh* Oh, that terrible sight. As the other representatives put their items into the effigy, I noticed a strange reaction taking place inside it.
- Strange how?
- Izurri: There was a certain arcane chromatic discharge, as if a cascading escalation were taking place. Certainly not supposed to happen.
- That's enough for now.
- Izurri: There was a certain arcane chromatic discharge, as if a cascading escalation were taking place. Certainly not supposed to happen.
- I'll make a note of that.
- Strange how?
- Izurri: *sigh* Oh, that terrible sight. As the other representatives put their items into the effigy, I noticed a strange reaction taking place inside it.
- I'll be going.
- What did you see?
- Izurri: Izurri, Honors graduate of the College of Dynamics, from Rata Sum. Chosen by the Arcane Council to be the asuran component of the Dragon Bash presentation and ritual.
- Good-bye.
- Who are you?
- Talking to Kirra Timberhone
- Kirra Timberhone: Questions, questions, questions. Too many questions. Proper hunters would have caught their prey by now.
- Who are you?
- Kirra Timberhone: Kirra Timberhone, descendant of Ginna Woodsplitter and norn cultural representative for Dragon Bash.
- What did you see at the effigy event?
- Kirra Timberhone: There were too many people moving around, too many noises, too many distractions.
- Thanks.
- Kirra Timberhone: There were too many people moving around, too many noises, too many distractions.
- That's enough.
- What did you see at the effigy event?
- Kirra Timberhone: Kirra Timberhone, descendant of Ginna Woodsplitter and norn cultural representative for Dragon Bash.
- Good-bye.'
- Who are you?
- Testing Mai Trin
- Mai Trin: I beg your pardon.
- Marjory Delaqua: Don't fret. You'll come to no harm_unless you had a hand in what happened. Um. She's glowing.
- Marjory Delaqua: All right, lady. You better start talkin'.
- Mai Trin: What? I... swear. I had nothing to do with that tragedy. I'm an upstanding citizen.
- Investigator Ellen Kiel: Wait. Could she have gotten it from the dead charr that glowed? She attempted to revive him.
- Mai Trin: Yes, yes. That must be it. I was only trying to help.
- Marjory Delaqua: Oh, disappointment. Well, you're one lucky little pirate, you are. Consider yourself exonerated.
- After testing the last person
- Lionguard: Excuse the interruption, Investigator Kiel, but I have news. Five of the cultural representatives failed to report in.
- Investigator Ellen Kiel: We'd better track them down. Ms. Delaqua, I'll contact you and your associates when we have something to investigate. Thanks for everything.
- Talking to Investigator Ellen Kiel
- Investigator Ellen Kiel: We know that the charr representative was probably involved, but I wonder if he had accomplices.
- It doesn't seem like a one-assassin job.
- Investigator Ellen Kiel: Agreed. We're still missing five of the cultural representatives who were here at the time. They ran off before we could stop them.
- How can I help?
- Investigator Ellen Kiel: Get some rest. Enjoy Dragon Bash. I'll be in touch as soon as we have a lead on the missing representatives.
- I'll watch for your missive.
- Investigator Ellen Kiel: Get some rest. Enjoy Dragon Bash. I'll be in touch as soon as we have a lead on the missing representatives.
- I see you have your hands full.
- How can I help?
- Investigator Ellen Kiel: Agreed. We're still missing five of the cultural representatives who were here at the time. They ran off before we could stop them.
- I'll keep my eyes open.
- It doesn't seem like a one-assassin job.
Marjory Delaqua, Delaqua Investigations
Suspects Located
<Character name>,
The Lionguard have tracked down three of the five missing suspects. I'd love to get lost in this mystery, but I must remain in Lion's Arch. I need someone who can travel to interrogate the suspects. I barely know you, but your reputation precedes you. Will you be my legs and ears on the ground? Do what you can to convince these suspects to return to Lion's Arch, and take good notes if they say anything. Here's where you can start:
- We've discovered footprints from the ogre suspect Vorrk leaving the crime scene in Lion's Arch. Follow them.
- Reports indicate that Morraloo, the quaggan suspect, is in Bloodtide Coast in the Sorrowful Sound. Find him.
- The skritt suspect, Kasparak, was sighted in Gendarren Fields near Almuten Estates.
I'll continue the investigation into the whereabouts of our last two suspects. Be wary, trust your instincts, and stay alive.
—Marjory
Marjory Delaqua, Delaqua Investigations
Last Two Suspects Found
<Character name>,
Inspector Kiel and her Lionguard have tracked down the last two suspects. As with the previous three, I leave it to you to handle the questioning. Here are our leads:
- The kodan suspect, Trembling Song, has been spotted in Snowden Drifts at the Lost Child's Sorrow camp.
- Unsubstantiated rumors place our sylvari suspect, Astorra, hiding out in Caledon Forest in the Rowanwoods.
I've been examining the clues already recovered. The Tassi box uncovered trace elements with magical properties. I'm not sure yet, but my guess is that these components formed a compound that turned the effigy into a deathtrap. I think our last two suspects hold the final pieces to this puzzle.
Whatever you discover, return to the crime scene in Lion's Arch afterward so we can share our findings. Be wary, trust your instincts, stay alive.
—Marjory
Search for the Suspects[править]
Vorrk[править]
- Examining Vorrk's corpse
- Upon closer inspection, this corpse matches the description of the missing Dragon Bash ogre representative.
- Search the area for clues with the Tassi box.
- The Tassi box detects anomalous arcane materials on the corpse.
- Log materials as evidence.
- Leave.
- The Tassi box detects anomalous arcane materials on the corpse.
- Leave.
- Search the area for clues with the Tassi box.
- Examining Vorrk's corpse in other situations
- Upon closer inspection, this corpse matches the description of the missing Dragon Bash ogre representative.
- Leave.
Kasparak[править]
- Meeting with Kasparak
- Kasparak: You aren't shiny. You smell like sea. Good smell. Shiny man gave me shiny for big party. Said they give other skritt a long vacation. That was nice.
- You need to return to Lion's Arch for questioning.
- Kasparak: NO! Big noise! Screams. Very scary. Didn't know what to do. Felt guilty. Will stay out here. Safe, yes.
- Kasparak: Really? Okay. Back to Lion's Arch we go. Toodle-doo.
- Good. I'll meet you there.
You sure? There are lots of shiny things back in Lion's Arch.
- Kasparak: Really? Okay. Back to Lion's Arch we go. Toodle-doo.
- Kasparak: What? Yes. Innocent as innocent. Okay. Back to Lion's Arch. Okay.
- Good. I'll meet you there.
You'll be fine. You're innocent, right?
- Kasparak: What? Yes. Innocent as innocent. Okay. Back to Lion's Arch. Okay.
- Kasparak: ??
- ??
The shiny men say you did it. You were fooled by them. And they'll kill you too.
- Kasparak: ??
- Then stay. I've got better things to do.
- Kasparak: NO! Big noise! Screams. Very scary. Didn't know what to do. Felt guilty. Will stay out here. Safe, yes.
- You need to return to Lion's Arch for questioning.
- Talking to Kasparak after the attributes choice.
- Kasparak: Um, can't see me. Yeah. Invisible. Just wind, nothing else. Bye.
- If you say so.
- Kasparak's background chat.
- Kasparak: Shinies. Out there. Miss them. Oh, shinies. Bad men will skin me if I find them. Can't leave, never leave. (sigh)
Morraloo[править]
- Meeting with Morraloo
- Morraloo: Please, don't hurt quaggan or quaggan's tadpoles. Quaggan just did what quaggan was told. They threatened quaggan's nursery. Said quaggan's tads would be fed to krait! Quaggan had to carry their offering to the effigy.
- You must return to Lion's Arch for questioning.
- Morraloo: The pastkeeper heard about quaggan's kelp gathering record, and thought quaggan was a hero. Quaggan was named the representative. The Dragon Bash was the worse day of quaggan's life.
- Morraloo: Quaggan thinks you're exaggerating, but quaggan understands and will come to Lion's Arch.
- Good. I'll meet you there.
It takes courage to defend tadpoles like that. You can do this.
- Morraloo: Quaggan thinks you're exaggerating, but quaggan understands and will come to Lion's Arch.
- Morraloo: You are right. Quaggan is wrong. Okay. Quaggan will come to Lion's Arch to testify.
- Good. I'll meet you there.
If we let evil rule us, we all lose.
- Morraloo: You are right. Quaggan is wrong. Okay. Quaggan will come to Lion's Arch to testify.
- Morraloo: Ah. You are right. Quaggan will come to Lion's Arch, if only to set a good example for the tadpoles.
- Good. I'll see you in Lion's Arch.
Your tadpoles will be ashamed of you if you don't do what's right.
- Morraloo: Ah. You are right. Quaggan will come to Lion's Arch, if only to set a good example for the tadpoles.
- I don't have time to convince you.
- Morraloo: The pastkeeper heard about quaggan's kelp gathering record, and thought quaggan was a hero. Quaggan was named the representative. The Dragon Bash was the worse day of quaggan's life.
- You must return to Lion's Arch for questioning.
- Talking to Morraloo after the attributes choice.
- Morraloo: Nooo. Just go. Quaggan doesn't want any trouble.
- I'll go then.
- Morraloo's background chat.
- Morraloo: Yes. Quaggan stands strong. Quaggan will not let them win.
- Morraloo: OoooOOOOoo. Trouble is coming. Quaggan can feel it.
Astorra[править]
- Meeting with Astorra
- Astorra: You're not here to kill me, that's obvious. And you're not a Lionguard. You found me all the way out here, so you're good at what you do. Tell me, who are you?
- I need you to come to Lion's Arch for questioning.
- Astorra: I didn't kill anyone, and I'm not setting one manicured toe back in the city without a good reason. I was set up.
- What are you talking about?
- Astorra: They made me a deal: be on the stage or face the police. I used my wiles to get the representative spot, and my partners gave me a trinket to burn in the effigy. So, they'll toss me in jail.
- Astorra: Hmm. A few tears, a quaver in my voice. "Oh, have mercy. I'm just a lost, lonely soul." All right, you've convinced me. I'll come back to Lion's Arch.
- Good. I'll see you in Lion's Arch.
You know, the Lionguard are pushovers. Just work the "helpless victim" act. You'll fool them all.
- Astorra: Hmm. A few tears, a quaver in my voice. "Oh, have mercy. I'm just a lost, lonely soul." All right, you've convinced me. I'll come back to Lion's Arch.
- Astorra: *laugh* By the Mother, you're serious. Doing the right thing will leave you alone, poor, and dead. But all right, I'll come back.
- I'll see you in Lion's Arch.
Lion's Arch needs you. Stand up for justice and return to give your testimony.
- Astorra: *laugh* By the Mother, you're serious. Doing the right thing will leave you alone, poor, and dead. But all right, I'll come back.
- Astorra: Try and kill me. Others have tried and failed. Though, I like your determination. All right, I'll turn myself in.
- Wise decision. I'll see you there.
You will go back to Lion's Arch and talk if I have to take you back in pieces.
- Astorra: Try and kill me. Others have tried and failed. Though, I like your determination. All right, I'll turn myself in.
- Sounds like you got played the fool.
- Astorra: They made me a deal: be on the stage or face the police. I used my wiles to get the representative spot, and my partners gave me a trinket to burn in the effigy. So, they'll toss me in jail.
- Okay, good-bye.
- What are you talking about?
- Astorra: I didn't kill anyone, and I'm not setting one manicured toe back in the city without a good reason. I was set up.
- Someone just passing through.
- I need you to come to Lion's Arch for questioning.
- Talking to Astorra after the attributes choice.
- Astorra: I'm not taking callers right now. Go away.
- Consider me gone.
- Astorra's background chat.
- Astorra: Tell your employers they'll never get their precious riches back.
- Astorra: I know you're there. Come on, finish the job. If you can.
Trembling Song[править]
- Meeting with Trembling Song
- Trembling Song: Are you Koda's judgement, come at last? I'm ready to surrender my blood and spirit to you.
- You need to come to Lion's Arch for questioning.
- Trembling Song: My shame is my shadow. I caused a death, by breaking a vow. Now I must give up my own life to pay for it, either by my own hand or by Koda's will.
- Trembling Song: I suppose I owe them that, at least. Very well. I will.
- Good. I'll see you there.
Return to Lion's Arch and be judged by those who were injured.
- Trembling Song: I suppose I owe them that, at least. Very well. I will.
- Trembling Song: I was chosen by my brethren to take the long walk from Frostgorge Sound to Lion's Arch to be part of the ceremony.
- What wrong about that?
- Trembling Song: I passed a camp where friendly folk beckoned me to warm myself by their campfire. I should have not given in to temptation.
- Go on.
- Trembling Song: While I slept by the fire, they must have tampered with my race's offering for the effigy burning. If I hadn't stopped, I would have had no part in the death and destruction.
- I believe you. Come plead your case.
- Trembling Song: It would seem that Koda has sent you. I hear your words, and I abide[sic]them. I will see you in Lion's Arch.
- Safe travels.
- Trembling Song: It would seem that Koda has sent you. I hear your words, and I abide
- I inderstand.
- I believe you. Come plead your case.
- Trembling Song: While I slept by the fire, they must have tampered with my race's offering for the effigy burning. If I hadn't stopped, I would have had no part in the death and destruction.
- I see where this is going.
- Go on.
- Trembling Song: I passed a camp where friendly folk beckoned me to warm myself by their campfire. I should have not given in to temptation.
- I changed my mind. I'm not interested.
- What wrong about that?
Let me be your judge. Tell me your tale.
- Trembling Song: I was chosen by my brethren to take the long walk from Frostgorge Sound to Lion's Arch to be part of the ceremony.
- Trembling Song: ??
You plan to take the coward's way out?
- Forget it.
- Trembling Song: My shame is my shadow. I caused a death, by breaking a vow. Now I must give up my own life to pay for it, either by my own hand or by Koda's will.
- I'm not that person.
- You need to come to Lion's Arch for questioning.
- Talking to Trembling Song after the attributes choice.
- Trembling Song: You are merely the thunder, and I am waiting for the lightning. Move on.
- Uh...sure.
- Trembling Song's background chat.
- Trembling Song: Koda, help me. Koda, give me a path to redeem myself for my cowardice. Give me sight, Koda.
Notes[править]
- After completing Scene of the Crime, you will receive mail from Marjory Delaqua containing hints to the location of the first three suspects.
- On June 20th, you will receive a further letter from Marjory Delaqua regarding the last two suspects
- This is a NON-repeatable event, however, since it is "account-based", you can use any/all of your characters to complete it. the reward is ALSO account-based, so it can be used by any character on the account.
Trivia[править]
- The Tassi box is a reference to Magister Tassi, an asura from the Durmand Priory who gave players a similar device during the Shadow of the Mad King event.