Редактирование: Обновления игры/2016-12-13
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− | <noinclude> | + | <noinclude>{{TOCright}}</noinclude> |
− | </noinclude>== Обновление #2 - 13 декабря 2016 == | + | == Обновление #2 - 13 декабря 2016 == |
=== Исправление ошибок === | === Исправление ошибок === | ||
* Исправлена проблема, из-за которой [[Ardent Glorious armor|броня Пылкой Славы]] иногда не появлялась. | * Исправлена проблема, из-за которой [[Ardent Glorious armor|броня Пылкой Славы]] иногда не появлялась. | ||
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== Обновление - 13 декабря 2016 == | == Обновление - 13 декабря 2016 == | ||
− | === [[Wintersday | + | === [[Wintersday]] 2016 === |
− | + | Come join us in celebrating Wintersday! Complete daily achievements to earn fanciful new holiday weapons; save Wintersday by giving wrapped gifts to the [[orphan]]s spread around [[Divinity's Reach]]; test your skills against other players in [[Snowball Mayhem]]; experience the joy of jumping in [[Winter Wonderland]]; defend against waves of toys in [[Toypocalypse]]; or help keep [[Tixx]]'s airship, the Infinirarium, in order! You will also see Wintersday events appearing all around Tyria. | |
− | * [[ | + | * The [[A Very Merry Wintersday (2016 achievements)|Wintersday meta-achievement]] is earned by completing [[daily]] Wintersday achievements and can be repeated to collect more gifts. |
− | * | + | * Achievements for the [[Winter's Presence]] collection have returned with saved progress from Wintersday 2015. |
− | * | + | * Parts of Divinity's Reach and the [[Heart of the Mists]] have been decorated. |
− | * | + | * Earn [[Personalized Wintersday Gift|personalized Wintersday gifts]] by completing achievements, or buy them from the [[Guild Trader|guild trader]]. |
− | * [[Wintersday Gift| | + | * Tradeable [[Wintersday Gift|Wintersday gifts]] now have a chance to drop all over Tyria. |
− | === | + | === World Polish === |
− | * | + | * Fixed a bug that caused Wintersday ornaments to continue dropping from some chests after players had already completed the "[[For the Children!]]" achievement. |
− | * | + | * Fixed a bug that could cause present boxes in the Winter Wonderland activity to prematurely explode. |
− | * | + | * Fixed a bug that could cause snowflake platforms to not melt in Winter Wonderland. |
− | * | + | * Fixed a bug that could cause players to keep their normal skill bar during Winter Wonderland. |
− | * | + | * Fixed a bug that allowed guardians to benefit from [[Virtue of Courage]]'s [[aegis]] boon during Winter Wonderland. |
− | * | + | * Fixed a bug that could cause players to be unable to start playing a part in the [[Bell Choir Ensemble|Wintersday Bell Choir]] if a player leaves the [[activity]] while playing that part. |
− | * | + | * Fixed a bug that caused some skritt to not progress the "Wintersday Skritt Hit" achievement when pestered with snowballs. |
− | * | + | * Increased the amount that players are healed by when standing near the central pillar in Toypocalypse. |
− | === | + | === Living World === |
− | ==== | + | ==== Bug Fixes ==== |
− | * [[Endless Kodan Tonic | + | * The [[Endless Kodan Tonic]] now has a 5-second cooldown and cannot be used while in combat. |
− | * [[Winterberry Bush Node| | + | * [[Winterberry Bush Node|Winterberry home instance nodes]] now use the [[Fresh Winterberry|winterberry]] map icon. |
− | * | + | * Winterberries now have a Consume All option. |
− | * | + | * Reduced the [[Unbound Magic|unbound magic]] acquired from gathering and consuming winterberries. |
− | * | + | * Mesmer clone-creating skills now create clones while under the effect of Endless Kodan Tonics. |
− | * | + | * Continued attacks by the [[Shining Blade]] and their allies have lowered the health of some [[bandit]] bosses on bandit supply lines in [[Kryta]]. |
− | * | + | * Players who have completed the [[A Crack in the Ice|Living World Episode 3 storyline]] may now skip directly to the boss at the end of the [[Frozen Out]] instance by interacting with the [[Brazier of Heroic Deeds]], which is located near the beginning of the instance. |
− | * | + | * Fixed a bug that prevented players who are working on [[Eureka]] or [[Shooshadoo]] from unlocking the [[Legendary Inscription]] recipe. This recipe has also been added to [[Grandmaster Craftsman Hobbs|Hobbs]]'s inventory for those who missed it. |
− | === | + | === Items === |
− | * | + | * Fixed issues causing clipping on the sylvari female [[Scallywag armor]] set. |
− | === [[Fractals of the Mists| | + | === [[Fractals of the Mists|Fractals]] === |
− | ==== [[Nightmare Fractal| | + | ==== [[Nightmare Fractal|Nightmare]] ==== |
− | * | + | * Added a checkpoint after the maze section. |
− | * | + | * Fixed an issue that allowed res rushing for [[Siax the Unclean|Siax]] and [[Ensolyss]]. |
− | * | + | * Fixed an issue that allowed the first boss to be skipped. |
− | * | + | * Fixed an issue that allowed the maze capture points to be captured from below. |
− | * | + | * Fixed an issue in which Ensolyss could have his [[defiance]] bar active at the final 15% phase. |
− | ==== [[Swampland Fractal| | + | ==== [[Swampland Fractal|Swampland]] ==== |
− | * | + | * Fixed a bug in which the [[oakheart]]s would not get the exposed effect when broken. |
− | * | + | * Dropping a [[wisp]] in [[Bloomhunger]]'s final 25% phase no longer resets all wisps. |
− | * | + | * Arrow markers have been added to the minimap during the final 25% phase. |
− | ==== [[Underground Facility Fractal| | + | ==== [[Underground Facility Fractal|Underground Facility]] ==== |
− | * | + | * The turrets in the bomb path of the Underground Facility Fractal now function properly. |
− | * | + | * Bomb and gun paths will now be randomly chosen, regardless of scale. |
− | ==== [[Agony | + | ==== [[Agony]] ==== |
− | * | + | * Fixed a bug in which agony healing reduction would compound with multiple stacks. |
− | ==== [[Fractal Avenger | + | ==== [[Fractal Avenger]]s ==== |
− | * | + | * Fractal avengers will no longer be able to stomp the wrong player. |
− | * | + | * Fractal avengers will be destroyed instantly when interrupted or after stomping a player. |
− | * | + | * Fractal avengers will not attempt to stomp again if they are interrupted too early. |
− | ==== | + | ==== Miscellaneous ==== |
− | * | + | * The [[Ascended Salvage Tool]] (1) now has a 100% chance to return upgrades. |
− | * [[Mistlock Singularity| | + | * [[Mistlock Singularity|Mistlock singularities]] will now apply the agony to attribute conversions when autoconsuming [[Infinite Mist Omnipotion|infinite mist potions]]. |
− | * | + | * Mistlock singularities will now apply the mist-potion effects for the correct duration on autoconsume. |
− | === | + | === Profession Skills === |
− | ==== | + | ==== General ==== |
− | * | + | * Added a new amulet to the PvP build panel. |
− | ** [[Deadshot Amulet]]: | + | ** [[Deadshot Amulet]]: 1050 Precision, 1050 Condition Damage, 560 Vitality, 560 Expertise. |
− | * | + | * Added a new rune to the PvP build panel. |
− | ** [[Rune of the Lynx]]: | + | ** [[Rune of the Lynx]]: 175 power, +100 Condition Damage, +25% Movement Speed. |
− | ==== | + | ==== Elementalist ==== |
− | * {{skill icon|Arc Lightning}}: | + | * {{skill icon|Arc Lightning}}: The damage of this ability has been increased by 25% in PvP only. |
− | * {{skill icon|Arcane Shield}}: | + | * {{skill icon|Arcane Shield}}: The cooldown of this ability has been reduced from 60 seconds to 40 seconds in PvP only. |
− | * {{trait icon|Final Shielding}}: | + | * {{trait icon|Final Shielding}}: The cooldown of this trait has been reduced from 75 seconds to 60 seconds. The health threshold for activating [[Arcane Shield]] has been increased from 25% to 50%. |
− | * {{skill icon|Glyph of Elemental Harmony}}: | + | * {{skill icon|Glyph of Elemental Harmony}}: The cooldown of this ability has been reduced from 25 seconds to 20 seconds in PvP only. |
− | ==== | + | ==== Engineer ==== |
− | * {{skill icon|Blunderbuss}}: | + | * {{skill icon|Blunderbuss}}: The damage of this ability has been increased by 10% at all range thresholds in PvP only. |
− | * {{skill icon|Jump Shot}}: | + | * {{skill icon|Jump Shot}}: The damage of the initial jump has been reduced by 56%. The damage of the landing has been increased by 28%. |
− | ==== | + | ==== Guardian ==== |
− | * {{trait icon|Piercing Light}}: | + | * {{trait icon|Piercing Light}}: This trait no longer causes traps to daze enemies and will instead inflict slow on enemies for 1.5 seconds on the initial trigger of a trap. |
− | * {{skill icon|Virtue of Justice}}: | + | * {{skill icon|Virtue of Justice}}: Increased the burning duration of the passive effect from 2 seconds to 4 seconds in PvP only. Increased the active effect's amount of burning from 1 stack to 3 stacks in PvP only. |
− | * {{skill icon|Virtue of Resolve}}: | + | * {{skill icon|Virtue of Resolve}}: The cooldown of this ability has been reduced from 45 seconds to 30 seconds in PvP only. The healing contribution of this ability has been increased by 87% in PvP only. |
− | * {{skill icon|Virtue of Courage}}: | + | * {{skill icon|Virtue of Courage}}: The cooldown of this ability has been reduced from 60 seconds to 40 seconds in PvP only. |
− | * {{skill icon|Shield of Courage}}: | + | * {{skill icon|Shield of Courage}}: Fixed a bug that allowed this ability to grant benefits without going on recharge. |
− | * {{skill icon|Detonate Orb of Light}}: | + | * {{skill icon|Detonate Orb of Light}}: The healing contribution of this ability has been increased by 67%. |
− | * {{skill icon|Line of Warding}}: | + | * {{skill icon|Line of Warding}}: The cooldown of this ability has been reduced from 40 seconds to 30 seconds in PvP only. |
− | * {{skill icon|Signet of Courage}}: | + | * {{skill icon|Signet of Courage}}: The cooldown of this ability has been reduced from 180 seconds to 120 seconds in PvP only. |
− | ==== | + | ==== Mesmer ==== |
− | * {{skill icon|Echo of Memory}}: | + | * {{skill icon|Echo of Memory}}: The cooldown of this ability has been increased from 30 seconds to 35 seconds in PvP only. |
− | * {{trait icon|Restorative Illusions}}: | + | * {{trait icon|Restorative Illusions}}: The healing contribution of this trait has been increased by 285% in PvP only. The base healing modifiers for this trait have been adjusted as follows: |
− | ** | + | ** 0 illusions shattered: Base healing modifier reduced by 62% in PvP only. |
− | ** | + | ** 1 illusion shattered: Base healing modifier reduced by 50% in PvP only. |
− | ** | + | ** 2 illusions shattered: Base healing modifier reduced by 42% in PvP only. |
− | ** | + | ** 3 illusions shattered: Base healing modifier reduced by 36% in PvP only. |
− | ==== | + | ==== Revenant ==== |
− | * {{skill icon|Surge of the Mists}}: | + | * {{skill icon|Surge of the Mists}}: The damage of this ability has been reduced by 50% in PvP only. |
− | * {{skill icon|Precision Strike}}: | + | * {{skill icon|Precision Strike}}: The damage of this ability has been reduced by 33% in PvP only. |
− | * {{skill icon|Warding Rift}}: | + | * {{skill icon|Warding Rift}}: The cooldown of this ability has been increased from 12 seconds to 15 seconds in PvP only. |
− | * {{skill icon|Debilitating Slam}}: | + | * {{skill icon|Debilitating Slam}}: The cost of this ability has been reduced from 15 energy to 10 energy. |
− | * {{skill icon|Pain Absorption}}: | + | * {{skill icon|Pain Absorption}}: This ability now breaks stun. |
− | ==== | + | ==== Thief ==== |
− | * {{skill icon|Infiltrator's Strike}}: | + | * {{skill icon|Infiltrator's Strike}}: The range of this ability has been increased from 600 to 900 in PvP only. Immobilize duration has been increased from 1 second to 1.5 seconds in PvP only. |
− | * {{skill icon|Shadow Strike}}: | + | * {{skill icon|Shadow Strike}}: The amount of torment applied by this ability has been increased from 2 stacks to 4 stacks in PvP only. |
− | === | + | === Structured Player vs. Player === |
− | ==== | + | ==== PvP Leagues Rework ==== |
− | * | + | * Leagues have been reworked in order to facilitate better matchmaking, to give a more accurate indication of an individual's skill level, and to be more rewarding. |
− | * 5 | + | * PvP Season 5 begins today, December 13, 2016. |
− | * | + | * The [[Greater Call of the Mists]] bonus will be enabled in PvP until December 20. |
− | * | + | * For more information on the PvP leagues rework, please read our recent announcement.<ref>http://guildwars-2.ru/den-zimy-i-5-sezon-pvp-lig-zhdet-nas-13-dekabrya/</ref> |
− | ==== | + | ==== Better Matches ==== |
− | * | + | * Matchmaking will no longer factor in pips when creating matches and will instead focus more heavily on your matchmaking rating. This will increase the pool of eligible players that you can play against, thereby improving match quality and reducing queue times. |
− | * | + | * Solo/Duo Queue: Due to the results of a recent community poll, rosters in Season 5 are now limited to a maximum size of 2 in Ranked Arena. |
− | ==== | + | ==== Measuring Skill ==== |
− | * | + | * Skill rating is a new visible value that represents a player's skill level for a ranked season. Pips will no longer factor into skill rating or prestige. |
− | * | + | * Skill rating determines which division a player belongs to. Each division has 3 tiers within it. |
− | ** | + | ** Legendary: 1950+ skill rating. |
− | ** | + | ** Platinum: 1650 – 1949 skill rating. |
− | ** | + | ** Gold: 1350 – 1649 skill rating. |
− | ** | + | ** Silver: 1050 – 1349 skill rating. |
− | ** | + | ** Bronze: 0 – 1049 skill rating. |
− | * | + | * Nameplate badges reflect the current skill-rating division. |
− | ** | + | ** A new option is available that disables nameplate badges from being displayed to others. |
− | * | + | * Skill rating will be soft reset at the beginning of each PvP season. |
− | * | + | * At the beginning of each season, 10 placement matches are required to earn a skill rating and division placement. |
− | * | + | * Skill rating has no limits on backward progress. |
− | * | + | * Inactive players will experience skill-rating decay, impacting the division they're placed in. Decay can be worked off by playing ranked games. |
− | ** | + | ** Period of inactivity allowed before decay begins: 3 days. |
− | ** | + | ** Skill rating reduction per day: 100. |
− | ** | + | ** Maximum skill-rating reduction: 700 (after 7 days). |
− | ** | + | ** Decay removed per game played: 100. |
− | * | + | * At the end of each season, the top 250 players with the best skill ratings in each region will be awarded titles based on their placement. Earning a higher rank title will award all of the lower titles. These titles will persist season to season. |
− | ** | + | ** Rank 1: God of PvP. |
− | ** | + | ** Rank 2: Legendary Demigod. |
− | ** | + | ** Rank 3: Immortal Legend. |
− | ** | + | ** Rank 4 – 10: Unyielding Legend. |
− | ** | + | ** Rank 11 – 25: Relentless Legend. |
− | ** | + | ** Rank 26 – 100: Ruthless Legend. |
− | ** | + | ** Rank 101 – 250: Merciless Legend. |
− | ==== | + | ==== Rewards ==== |
− | * | + | * League pips will now be used exclusively as a mechanism for earning rewards. You will earn varying amounts of reward pips for wins and losses. |
− | * | + | * Every reward tier has been renamed, recolored, and rebalanced. |
− | ** | + | ** Higher tiers now provide better rewards, such as increased amounts of liquid gold. |
− | ** | + | ** Tier sizes are now 20 – 30 pips. Later tiers are bigger. |
− | ** | + | ** There is no backward progress for reward pips. |
− | * | + | * Winning a match awards 10 pips. |
− | * | + | * Losing a match awards 3 pips. |
− | * | + | * Achieving a top stat (see "Personal Score & Top Stats" below) awards 1 additional pip. |
− | * | + | * Games played with a Platinum skill rating award 2 additional pips. |
− | * | + | * Games played with a Legendary skill rating award 4 additional pips. |
− | * | + | * Tier completion now awards [[Shard of Glory|Shards of Glory]], [[Unidentified Dye]]s, [[PvP League Ticket]]s, [[Transmutation Charge]]s, [[gold]], and a new currency called [[Ascended Shard of Glory|Ascended Shards of Glory]]. |
− | * | + | * A new Ascended League Vendor has been added. This vendor has ascended armor, weapons, and trinkets available for purchase using Shards of Glory and Ascended Shards of Glory. |
− | ** | + | ** The [[Ardent Glorious armor|Ardent Glorious]] [[ascended]] armor set, a variation of the [[Glorious Hero's armor]] set, is now available. |
− | ** [[Mini Black Llama | + | ** A [[Mini Black Llama]] can be purchased from the existing [[League Vendor]] using league tickets. |
− | ** [[Shards of Glory Converter | + | ** A [[Shards of Glory Converter]] can be purchased from the existing League Vendor. The converter will exchange Shards of Glory for a [[Timeless Bag of Items]]. |
− | ** | + | ** The contents of the bag are similar to the bags received from items such as [[Princess]], [[Mawdrey II]], and the [[Star of Gratitude]]. |
− | * | + | * Item: [[Tribal Leggings]] now have the proper icon. |
− | ==== | + | ==== Personal Score & Top Stats ==== |
− | + | Personal score has been removed from structured PvP games, and stats have been condensed into a more meaningful Top Stat system: | |
− | * | + | * At the end of a game, players who perform well in a particular area will be given the corresponding icon beside their name on the scoreboard, which is visible to all players in that match. |
− | ** | + | ** Damage: Total outgoing damage to alive enemy players. |
− | ** | + | ** Healing: Total healing given to yourself and allied players. |
− | ** | + | ** Kills: Number of player kills and kill assists. |
− | ** | + | ** Revives: Number of allied player revives. |
− | ** | + | ** Deaths: Number of deaths. (A top stat is not awarded for deaths.) |
− | ** | + | ** Defense (Conquest): Number of ticks spent in combat near a friendly captured point. |
− | ** | + | ** Offense (Conquest): Number of ticks spent capturing or being in combat near enemy and neutral capture points. |
− | ** | + | ** Defense (Stronghold): Total number of mercenaries killed and trebuchets repaired. |
− | ** | + | ** Offense (Stronghold): Total number of defenders killed and supply spent. |
− | ==== | + | ==== Overtime ==== |
− | + | Overtime has been added to Conquest. When both teams have the same score at the time limit or when both teams reach 500 points simultaneously, the game will enter overtime. Overtime ends when one team's score becomes higher than the other's, or after 5 minutes have elapsed. In the case of a time-out, the winning team is chosen randomly. | |
− | ==== | + | ==== Infinite [[PvP Rank]] Progression ==== |
− | * PvP | + | * PvP Ranks are no longer capped at 80. This number will now increment on both the in-game HUD as well as the character-select screen. |
− | * | + | * Players will be retroactively awarded rank-ups for every time they've repeated rank 80. |
− | ==== | + | ==== Maps ==== |
− | * [[Battle of Champion's Dusk| | + | * [[Battle of Champion's Dusk|Battle for Champion's Dusk]] {{sic|Battle of Champion's Dusk}} has been removed from Ranked Arena. Queue preferences will now only affect Unranked Arena. |
− | * [[Skyhammer | + | * [[Skyhammer]] |
+ | ** This map has been added to Ranked Arena. | ||
− | ==== | + | ==== Mist Champion Skins ==== |
− | * | + | * Mist Champion skins can now be purchased from the League Vendor for Shards of Glory. |
− | ==== | + | ==== Guild Teams ==== |
− | * | + | * Guild teams no longer show a ranked rating as they cannot queue for season games in Ranked Arena. |
− | * | + | * The guild team leaderboard and banners have been removed from the PvP lobby. |
− | * | + | * Guild missions can still be completed in Unranked Arena. |
− | === | + | === World vs. World === |
− | ==== | + | ==== General ==== |
− | * | + | * On Friday's reset (12/16), skirmish points will change: |
− | ** | + | ** 1st place will be awarded 2 points. |
− | ** | + | ** 2nd and 3rd place will be awarded 1 point. |
− | ** | + | ** This is a change that we and the players wanted to try. If we aren't happy with the results, we can change the skirmish score values again. |
− | * | + | * War score floaters have been added. |
− | ** | + | ** When war score is earned via various activities, floaters will now appear above various things to display the amount of points earned for all teams. |
− | *** | + | *** When an objective is captured/ticks, the war score will appear above the lord. |
− | *** | + | *** When a player is killed, the war score will appear above the player. |
− | *** | + | *** When a sentry is captured/ticks, the war score will appear above the capture point. |
− | *** | + | *** When a shrine is captured, the war score will appear above the shrine. |
− | *** | + | *** When a dolyak is killed or makes it to an objective, the war score will appear above the dolyak. |
− | === | + | === Black Lion Trading Company Gem Store === |
− | ==== | + | ==== New Items and Promotions ==== |
− | * [[Festive Hat | + | * The [[Festive Hat]] has returned and can be found in the Style category of the Gem Store for 150 gems. |
− | * [[Wintersday Wreath Backpack | + | * The [[Wintersday Wreath Backpack]] has returned and can be found in the Style category of the Gem Store for 500 gems. |
− | * [[Winter Solstice Appearance Pack | + | * The [[Winter Solstice Appearance Pack]], containing the [[Winter Solstice Outfit]], a [[Mini Snow Flurry Dragon|Miniature Snow Flurry Dragon]], an Immortal weapon skin, a [[Total Makeover Kit]], and a pack of 5 Glint's Winter Dye Kits, is available again in the Style category of the Gem Store for 2,000 gems. |
− | ==== | + | ==== Improvements ==== |
− | * [[Black Lion Chest | + | * The [[Black Lion Chest]] has been updated to the Wintersday Black Lion Chest and can be previewed for a full list of its contents. |
− | ** [[Large Personalized Wintersday Gift | + | ** The [[Large Personalized Wintersday Gift]] has been added as the new guaranteed seasonal item. |
− | ** [[Infinirarium Glider | + | ** The [[Infinirarium Glider]] is available as an uncommon drop for the duration of this seasonal chest. |
− | ** [[Candelabra Staff | + | ** The [[Candelabra Staff]] is available as an uncommon drop for the duration of this seasonal chest. |
− | * | + | * For a limited time, a new set of [[Frostforged weapon skins]] is available from Black Lion Weapons Specialists for 1 Black Lion Claim Ticket. Keys are available in the Special category of the Gem Store for 125 gems each. |
− | * | + | * Many Merry Minis has been added to the [[Black Lion Miniature Claim Ticket]] vendor. |
− | * | + | * You no longer need to type an item's full name on time-expired items when destroying them. |
− | ** | + | ** Using Gem Store "Time Expired" items will open the Gem Store if that item is available. |
=== Заметки Guild Wars 2 Wiki === | === Заметки Guild Wars 2 Wiki === | ||
− | * В [[Material | + | * В [[Material Storage|хранилище материалов]] переорганизована секция вознесенных материалов. Ни один из материалов не был добавлен или удален. |
* Добавлены новые декорации для [[guild hall|зала гильдии]] ([[Cube of Snow|Снежный куб]], [[Large Cube of Snow|Большой снежный куб]], [[Cuboid of Snow|Снежный кубоид]], [[Large Cuboid of Snow|Большой снежный кубоид]], [[Hemisphere of Snow|Снежное полушарие]], [[Large Hemisphere of Snow|Большое снежное полушарие]], [[Wedge of Snow|Снежный клин]], [[Large Wedge of Snow|Большой снежный клин]], [[Snowman Ice Sculpture|Ледяная скульптура снеговика]]). | * Добавлены новые декорации для [[guild hall|зала гильдии]] ([[Cube of Snow|Снежный куб]], [[Large Cube of Snow|Большой снежный куб]], [[Cuboid of Snow|Снежный кубоид]], [[Large Cuboid of Snow|Большой снежный кубоид]], [[Hemisphere of Snow|Снежное полушарие]], [[Large Hemisphere of Snow|Большое снежное полушарие]], [[Wedge of Snow|Снежный клин]], [[Large Wedge of Snow|Большой снежный клин]], [[Snowman Ice Sculpture|Ледяная скульптура снеговика]]). | ||
* Появилось несколько замороженных [[hungry cat scavenger hunt|голодных кошек]]. | * Появилось несколько замороженных [[hungry cat scavenger hunt|голодных кошек]]. | ||
− | * В категорию достижений [[Current Events|Текущие события]] добавлено новое достижение, | + | * В категорию достижений [[Current Events|Текущие события]] добавлено новое достижение, [[Open Letters]]. |
− | * Сборка: 70,280.<noinclude> | + | * Сборка: 70,280. |
+ | <noinclude> | ||
+ | == Ссылки == | ||
+ | <references /> | ||
==Внешние ссылки== | ==Внешние ссылки== | ||
* [http://guildwars-2.ru/izmeneniya-v-patche-ot-14-12-2016/ Изменения в патче от 14.12.2016], GuildWars-2.ru | * [http://guildwars-2.ru/izmeneniya-v-patche-ot-14-12-2016/ Изменения в патче от 14.12.2016], GuildWars-2.ru | ||
+ | [[Category:Обновления за декабрь 2016]] | ||
+ | [[Category:Праздничные обновления]] | ||
+ | [[Category:Обновления с особыми событиями]] | ||
+ | [[Category:Обновления с соревнованиями]] | ||
+ | [[Category:Обновления с нововведениями]] | ||
</noinclude> | </noinclude> |