Редактирование: Обновления игры/2017-12-12
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Текущая версия | Ваш текст | ||
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− | + | == Обновление #3 - 12 декабря 2017 == | |
− | |||
=== Исправление ошибок === | === Исправление ошибок === | ||
+ | * Исправлен баг, из-за которого Снежные кучи можно было покупать массово, что могло помешать игрокам получать свои предметы. | ||
* Исправлен сбой в работе клиента. | * Исправлен сбой в работе клиента. | ||
+ | * Исправлен баг, из-за которого украшение гильдии Снежная куча отображало неправильную иконку. | ||
+ | * Исправлен связанный с PvP сбой в работе клиента. | ||
+ | * Исправлена проблема, из-за которой именные таблички Елок с подарками Зимних Дней отображались слишком близко к земле. | ||
+ | |||
+ | === 12/12/2017 - Поздние заметки === | ||
+ | ==== Фракталы ==== | ||
+ | * Исправлен баг, из-за которого Corporeal Reassignment и Temporal Realignment были отключены только в режиме испытания. | ||
+ | * Исправлен баг, из-за которого дополнительные награды не выдавались должным образом за фрактальные аугментации аккаунта. | ||
+ | * Исправлен баг в Сумеречном Оазисе, из-за которого здоровье Верховной жрицы Амалы застревало на 5%. | ||
+ | * Верховная жрица Амала теперь всегда будет использовать атаку Sundering Smash на середине платформы после убийства жрицы Бальтазара. | ||
+ | |||
+ | === Полировка мира === | ||
+ | * Исправлена проблема, из-за которой блокировалось продвижение коллекции “Cin Business” на Озере Дорик. | ||
+ | * Теперь мертвым Амнуна можно выказать должное уважение. | ||
+ | * Добавлено ежедневное ограничение для сбора Камня Клейма. | ||
+ | * Розовый кварц больше нельзя продавать торговцам. | ||
+ | * Квартирмейстер Зинеб теперь продает поставки материалов за Толченый розовый кварц. | ||
+ | |||
+ | === Ревенант === | ||
+ | * Rapid Flow: Эта черта обновлена, чтобы позволить Shackling Wave исцелять ревенанта. | ||
+ | |||
+ | === Воин === | ||
+ | * Winds of Disenchantment: Исправлен баг, из-за которого это умение не распознавалось как элитное для функционала некоторых рун. | ||
+ | |||
+ | === Предметы === | ||
+ | * Для удобства, в игру были добавлены костюмные версии для всех 14-и бесконечный тоников для городской одежды. Каждый тоник может быть обменян на подходящее разблокирование в гардеробе на торговом посту Черного Льва в Львиной Арке. | ||
+ | |||
+ | === Общее === | ||
+ | * Частично завершенные сердца славы теперь сохраняют свой прогресс с ежедневным сбросом. | ||
+ | * Груз дирижаблей в Зеленом Краю теперь корректно выдает награды, когда у игроков есть валюта Монтировки Пакта. | ||
+ | * Исправлен сбой в работе клиента. | ||
+ | * Добавлены недостающие рецепты Мистической Кузницы для смены характеристик Призрачных зачарований. | ||
+ | * Добавлены недостающие характеристики со Сноровкой и Концентрацией в рецепты Мистической Кузницы для Нестабильных зачарований-безделушек Мото. | ||
=== Заметки Guild Wars 2 Wiki === | === Заметки Guild Wars 2 Wiki === | ||
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== Обновление - 12 декабря 2017 == | == Обновление - 12 декабря 2017 == | ||
− | === [[Wintersday | + | === [[Wintersday]] === |
− | + | Come join us in celebrating Wintersday—[[Toymaker Tixx]] has made his annual visit to Divinity's Reach to spread seasonal cheer and festivity! Complete daily achievements to earn fanciful holiday weapons new and old, save Wintersday by giving wrapped gifts to the orphans around Divinity's Reach, test your snow-throwing skills against other players in [[Snowball Mayhem]], experience the joy of jumping in [[Winter Wonderland]], defend against waves of toys in [[Toypocalypse]], and help keep Tixx's airship, [[Tixx's Infinirarium|the Infinirarium]], in order! You'll also see Wintersday gifts appearing all around Tyria. | |
+ | |||
+ | * Wintersday achievements have been split into three categories: "[[Wintersday Traditions]]" for repeatable achievements and annual achievements that can be completed once a year, "[[The Wondrous Workshop of Toymaker Tixx]]" for one-time festival achievements, and "[[Winter's Presence]]" for one-time achievements that give items for the Winter's Presence collection. | ||
+ | * The Wintersday meta-achievement "A Season of Merriment" is earned by completing Wintersday daily achievements and can be repeated to collect even more gifts. | ||
+ | * Race fever is spreading, and a new seasonal race event has been unveiled in [[Divinity's Reach]]! Speed through the streets on your favorite mount, or dash through the falling snow on foot to earn new annual and daily achievements. Festivalgoers who haven't earned an official mount license can speak with a race coordinator to temporarily rent a mount for a small fee. | ||
+ | |||
+ | * A second entrance has been added to Toypocalypse to allow coordinated adventurers to form a group ahead of time for the activity. Toypocalypse has also had a number of bug fixes and updates in both the grouped and match-made versions: | ||
+ | ** Skritt mercenaries have been reduced in number from 6 to 4 and can now be found on either side of the airship. | ||
+ | ** Sword-wielding skritt mercenaries now have an additional skill and increased toughness. | ||
+ | ** Rifle-wielding skritt mercenaries now have an additional skill. | ||
+ | ** Visual tracking of scrap donations to skritt mercenaries has been added to allow players to see how close they are to being hired. | ||
+ | ** Fully upgraded defenses can now be partially repaired by interacting with them while carrying the appropriate bundle. | ||
+ | |||
+ | * The Winter Wonderland jumping puzzle has been updated: Each of its three routes now presents jumpers with a different difficulty, ranging from the sedate and scenic Quaggan Route to the fast-paced Gingerbread Route. Adventurers will face colder temperatures and less-stable platforms on the harder routes, but they will find greater rewards waiting for them at the end of the climb! Several bugs and timing issues have also been addressed, making a safer experience for all participants. | ||
+ | * New Wintersday-themed guild decorations have been added. | ||
+ | * Wintersday decorations in Divinity's Reach have been updated. Toymaker Tixx assures citizens that the falling snow generated by the Infinirarium is completely safe. | ||
+ | |||
+ | * Wintersday rewards have been streamlined to reduce inventory clutter and excessive inventory management. A new snowflake item has been introduced. | ||
+ | ** [[Snowflake]]s drop from Wintersday gifts and can be used to craft food and gear. | ||
+ | ** Snowflakes can be traded for Snow Diamonds, which are used for premium rewards. | ||
+ | ** All old snowflakes (tiny, delicate, glittering, unique, pristine, and flawless) can be double-clicked to convert them into the new snowflake. | ||
+ | ** Further explanation about this change can be found here ( https://en-forum.guildwars2.com/discussion/20443/wintersday-rewards-update). | ||
+ | |||
+ | * Enjoy the festivities for the next three weeks! | ||
+ | |||
+ | === World Polish === | ||
+ | * Fixed a bug in which [[Orphan Laine]] could send his letter to players who were already helping the orphans. | ||
+ | * Removed the "Enter the item's name below to confirm before destroying" requirement from Orphan Laine's letter. | ||
+ | * Fixed a bug in which Toymaker Tixx and Orphan Laine could send their letters to players twice during the Wintersday festival. | ||
+ | * Updated the locations of some orphans, festival guides, and magic snow piles in Divinity's Reach to avoid nearby decorations. | ||
+ | * Updated the icon for the [[Fashion#Lunatic's Fashion|Lunatic's Fashion]] achievement to match its Halloween category. | ||
+ | * Added a small but tasty reward for successful test participants in the [[Proxemics Lab]] guild puzzle. | ||
− | + | === Living World === | |
− | + | * Corrected the icon used in the wardrobe entry for the [[Mini Branded Wyvern]]. | |
− | * | + | * [[Kralkatite Ore|Kralkatite ore]] now offers the "Consume All" option when right-clicked. |
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− | === | + | === General === |
− | * | + | * Hylek Shadowleapers (all variants): Removed the passive skill that caused these creatures to evade ranged attacks. Lowered the recharge time of Retreating Shot from 8 seconds to 6 seconds. |
− | + | * Asura—{{skill icon|Radiation Field}}: Poison duration has been adjusted from 2 stacks for 3 seconds to 1 stack for 6 seconds. | |
− | * | ||
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− | === | + | === Fractals === |
− | + | ==== [[Twilight Oasis Fractal|Twilight Oasis]] ==== | |
− | * [[ | + | * Increased the evade duration of the Enhanced Reflexes special action skill by 100%. |
+ | * Reduced the radius of the wind pull for all tornadoes. | ||
+ | * Increased the aftercast of [[Warden Amala|High Priestess Amala]]'s Wings of Rage attack by 0.5 seconds. | ||
− | === | + | === Profession Skills === |
− | + | Developer Note : In this extra balance update, we're looking to reduce the overall burst potential of damaging conditions throughout the game. We've done this by reducing the number of condition stacks inflicted while increasing the applied duration so that overall damage remains similar (with a bit of variance one way or the other). In addition, we've evaluated some of the vulnerability applications via the trait system and have reworked some of the guaranteed high up-time traits, pushing the vulnerability into more guaranteed—but limited—moments during combat. Finally, there have been a few profession-specific changes aimed at improving the general health of the game. | |
− | |||
− | === | + | ==== General ==== |
− | + | [[Barrier]]: The application of the barrier effect no longer resets the delay or decay of existing barriers. Barrier no longer decays over time; each application now disappears after 5 seconds, and all skills that grant barrier now give 15% more barrier. | |
− | |||
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− | |||
− | + | Movement Skills: Camera facing no longer reduces the travel distance of these skills. | |
− | |||
− | + | Interrupts and Defiance: Skills, traits, and sigils that have bonus effects when interrupting foes will now activate when used against foes with defiance bars as though they had been interrupted. Note that this does not require a creature's defiance bar to be active, just that the creature be using a skill when an interrupt effect is applied. To prevent abuse against bosses with long attack windups, a 3-second cooldown between activations of these skills has been added to skills without existing cooldowns. This cooldown is only applied when interrupting foes with defiance bars. This change affects the following game elements: | |
− | |||
− | + | * Warrior | |
+ | ** {{trait icon|Merciless Hammer}}: Confusion application only. | ||
+ | ** {{trait icon|Sun and Moon Style}}: Quickness effect only. | ||
− | + | * Thief | |
− | * | ||
− | |||
− | |||
− | |||
** {{trait icon|Pressure Striking}} | ** {{trait icon|Pressure Striking}} | ||
** {{trait icon|Impacting Disruption}} | ** {{trait icon|Impacting Disruption}} | ||
− | * | + | |
+ | * Ranger | ||
** {{trait icon|Moment of Clarity}} | ** {{trait icon|Moment of Clarity}} | ||
− | * | + | |
+ | * Elementalist | ||
** {{skill icon|Polaric Leap}} | ** {{skill icon|Polaric Leap}} | ||
− | * | + | |
+ | * Mesmer | ||
** {{trait icon|Illusion of Vulnerability}} | ** {{trait icon|Illusion of Vulnerability}} | ||
** {{trait icon|Furious Interruption}} | ** {{trait icon|Furious Interruption}} | ||
− | ** {{trait icon|Power Block}}: | + | ** {{trait icon|Power Block}}: Cooldown increase is not applied to defiant creatures. |
− | ** {{trait icon|Duelist's Discipline}}: | + | ** {{trait icon|Duelist's Discipline}}: Recharge effect only. |
** {{trait icon|Chaotic Interruption}} | ** {{trait icon|Chaotic Interruption}} | ||
− | * | + | |
+ | * Sigils | ||
** {{item icon|Superior Sigil of Ruthlessness}} | ** {{item icon|Superior Sigil of Ruthlessness}} | ||
** {{item icon|Superior Sigil of Absorption}} | ** {{item icon|Superior Sigil of Absorption}} | ||
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** {{item icon|Superior Sigil of Severance}} | ** {{item icon|Superior Sigil of Severance}} | ||
− | ===== | + | ===== Elementalist ===== |
− | * {{skill icon|Earthen Vortex}}: | + | * {{skill icon|Earthen Vortex}}: [[Bleeding]] stacks have been adjusted from 3 stacks for 5 seconds to 2 stacks for 8 seconds. |
− | * {{skill icon|Signet of Earth}}: | + | * {{skill icon|Signet of Earth}}: [[Bleeding]] inflicted has been adjusted from 5 stacks for 7 seconds to 4 stacks for 9 seconds. |
− | * {{skill icon|Stone Sheath}}: | + | * {{skill icon|Stone Sheath}}: [[Bleeding]] has been adjusted from 3 stacks for 6 seconds to 2 stacks for 9 seconds. |
− | * {{skill icon|Dragon's Tooth}}: | + | * {{skill icon|Dragon's Tooth}}: [[Burning]] has been adjusted from 3 stacks for 3 seconds to 1 stack for 10 seconds. |
− | * {{skill icon|Searing Slash (weaver)}}: | + | * {{skill icon|Searing Slash (weaver)}}: [[Burning]] has been adjusted from 2 stacks for 3 seconds to 1 stack for 6 seconds. |
− | * {{skill icon|Cauterizing Strike}}: | + | * {{skill icon|Cauterizing Strike}}: [[Burning]] has been adjusted from 2 stacks for 4 seconds to 1 stack for 8 seconds. |
− | * {{skill icon|Cleansing Fire}}: | + | * {{skill icon|Cleansing Fire}}: [[Burning]] has been adjusted from 4 stacks for 3 seconds to 2 stacks for 6 seconds. |
− | * {{skill icon|Twin Strike}}: | + | * {{skill icon|Twin Strike}}: [[Burning]] stacks have been reduced from 2 stacks for 4 seconds to 1 stack for 8 seconds. |
− | * {{skill icon|Plasma Burst}}: | + | * {{skill icon|Plasma Burst}}: [[Burning]] has been adjusted from 2 stacks for 3 seconds to 1 stack for 6 seconds. |
− | * {{skill icon|Molten Burst}}: | + | * {{skill icon|Molten Burst}}: [[Burning]] has been adjusted from 3 stacks for 3 seconds to 1 stack for 8 seconds. |
− | * {{ | + | * {{skill icon|Arcane Fury}}: This trait has been replaced by [[Arcane Prowess]] , which grants [[might]] for 8 seconds when you swap [[attunement]]s. |
− | * {{ | + | * {{skill icon|Electric Discharge}}: This trait now properly displays its damage in the combat log and inflicts [[vulnerability]] in addition to its previous strike effects. |
− | * {{ | + | * {{skill icon|Weak Spot}}: This trait has been replaced by [[Raging Storm]], which grants [[fury]] for 2 seconds when you inflict [[critical hit|critical strikes]]. |
− | * {{ | + | * {{skill icon|Lucid Singularity}}: Fixed a bug in which this trait failed to remove all instances of the listed conditions. |
+ | |||
+ | ===== Engineer ===== | ||
+ | * {{skill icon|Excessive Energy}}: This trait's functionality has been changed to now cause vigor on you to grant a 10% damage increase. | ||
+ | * {{skill icon|Blunderbuss}}: Reduced the bleeding stacks inflicted at each tier by 1. Increased the duration of bleeding from 5 seconds to 7 seconds at all tiers. | ||
+ | * {{skill icon|Retreating Grapple}}: Bleeding inflicted has been adjusted from 3 stacks for 6 seconds to 2 stacks for 10 seconds. | ||
+ | * {{skill icon|Throw Junk}}: Bleeding has been adjusted from 2 stacks for 3 seconds to 1 stack for 6 seconds. | ||
+ | * {{skill icon|Incendiary Ammo}}: Burning has been adjusted from 2 stacks for 3 seconds to 1 stack for 6 seconds. | ||
+ | * {{skill icon|Incendiary Powder}}: Burning duration has been adjusted from 2 stacks for 4 seconds to 1 stack for 8 seconds. | ||
+ | * {{skill icon|Rocket Kick}}: Burning duration has been adjusted from 3 stacks for 5 seconds to 2 stacks for 8 seconds. | ||
+ | * {{skill icon|Chemical Field}}: Poison stacks have been adjusted from 2 stacks for 4 seconds to 1 stack for 8 seconds. | ||
+ | * {{skill icon|Crystal Configuration: Zephyr|Crystal Configuration: Zepyhr}}{{sic|Zephyr}}: Fixed a bug in which this trait failed to remove all instances of the listed conditions. | ||
+ | * {{skill icon|Heavy Armor Exploit}}: This trait has been renamed [[Sanguine Array]] and now grants might when you inflict bleeding. | ||
+ | * {{skill icon|High Caliber}}: Increased the range threshold of this trait from 240 to 300, and increased the chance to inflict critical strikes from 10% to 15% against foes within the range threshold. | ||
+ | * {{skill icon|No Scope}}: Increased the range threshold of this trait from 240 to 300. Reduced the internal cooldown of this trait from 10 seconds to 8 seconds. Fury now grants 150 ferocity. | ||
− | ===== | + | ===== Guardian ===== |
− | * {{ | + | * {{skill icon|Chapter 4: Shining River}}: Increased base healing by 50% and heal scaling by 65%; this skill now heals over time in the affected area rather than all at once. |
− | * {{skill icon| | + | * {{skill icon|Core Cleave}}: This skill has had its animation reviewed and now completes slightly faster than before. |
− | * {{skill icon| | + | * {{skill icon|Bleeding Edge}}: This skill has had its animation reviewed and now completes slightly faster than before. |
− | * {{skill icon| | + | * {{skill icon|Searing Slash (firebrand)}}: This skill has had its animation reviewed and now completes slightly slower than before. |
− | * {{skill icon| | + | * {{skill icon|Symbol of Vengeance}}: Fixed a bug that prevented this skill from displaying the increased damage dealt when equipped with Symbolic Power. |
− | * {{ | + | * {{skill icon|Symbol of Energy}}: Fixed a bug that prevented this skill from displaying the increased damage dealt when equipped with Symbolic Power. Burning stacks inflicted have been adjusted from 2 stacks for 5 seconds to 1 stack for 12 seconds. |
− | * {{skill icon| | + | * {{skill icon|Judge's Intervention}}: Burning stacks inflicted have been adjusted from 3 stacks for 3 seconds to 1 stack for 8 seconds. |
− | * {{skill icon| | + | * {{skill icon|Merciful Intervention}}: This skill now revives allies in the target area for 20% of their downed health upon impact in addition to its healing component. |
− | * {{ | + | * {{skill icon|Purging Flames}}: Burning has been adjusted from 3 stacks for 5 seconds to 2 stacks for 8 seconds. |
− | * {{ | + | * {{skill icon|Signet of Judgment}}: Burning has been adjusted from 2 stacks for 3 seconds to 1 stack for 6 seconds. |
− | * {{ | + | * {{skill icon|Chapter 2: Igniting Burst}}: Burning has been adjusted from 4 stacks for 3 seconds to 2 stacks for 6 seconds. |
− | * {{ | + | * {{skill icon|Quickfire}}: Fixed a bug that allowed for multiple applications of Ashes of the Just while this trait should have been on cooldown. |
− | ===== | + | ===== Mesmer ===== |
− | * {{skill icon| | + | * {{skill icon|Inspiring Distortion}}: This trait now grants 5 seconds of aegis instead of 1 second of distortion. |
− | * {{skill icon| | + | * {{skill icon|Chaos Vortex}}: This skill now attempts to face the selected target before firing when it's targeted on foes beside or behind the caster. |
− | * {{skill icon| | + | * {{skill icon|Ether Clone}}: Torment duration has been adjusted from 2 stacks for 5 seconds to 1 stack for 9 seconds. |
− | * {{skill icon| | + | * {{skill icon|Portal Exeunt}}: This skill now performs a range check before activating to prevent unusable portals from being created. |
− | * {{skill icon| | + | * {{skill icon|Arcane Thievery}}: In addition to its previous effects, successfully hitting a target now inflicts slow on the target for 4 seconds while granting quickness to the mesmer for the same duration. |
− | * {{skill icon| | + | * {{skill icon|Mantra of Recovery}}: Healing has been increased by 25% when fully charged. |
− | * {{skill icon| | + | * {{skill icon|Mantra of Pain}}: Increased might stacks from 8 to 12. |
− | * {{skill icon| | + | * {{skill icon|Mantra of Concentration}}: This skill now grants quickness for 5 seconds when fully charged, in addition to its previous effects. |
− | * {{skill icon| | + | * {{skill icon|Mantra of Resolve}}: This skill no longer grants resistance when fully charged. Instead, it now removes all conditions. |
− | * {{skill icon| | + | * {{skill icon|Tides of Time}}: Improved the consistency of the returning wave in situations where the outgoing wave impacts walls or terrain. |
− | * {{skill icon| | + | * {{skill icon|Imaginary Axes}}: Increased the confusion stacks applied by the player from 2 to 3. Increased the duration of confusion stacks applied by both the player and clones from 4 seconds to 5 seconds. |
− | * {{ | + | * {{skill icon|Phantasmal Seeking Axe}}: Increased torment duration from 3 seconds to 4.5 seconds. |
− | ===== | + | ===== Necromancer ===== |
− | * {{ | + | * {{skill icon|Feast of Corruption}}: Torment has been adjusted from 2 stacks for 4 seconds to 1 stack for 8 seconds. |
− | * {{skill icon| | + | * {{skill icon|Chillblains}}: Poison has been adjusted from 3 stacks for 5 seconds to 2 stacks for 8 seconds. |
− | * {{skill icon| | + | * {{skill icon|Deathly Chill}}: Bleeding has been adjusted from 3 stacks for 5 seconds to 2 stacks for 8 seconds in PvE. |
− | * {{skill icon| | + | * {{skill icon|Dark Water}}: Poison has been adjusted from 2 stacks for 6 seconds to 1 stack for 12 seconds. |
− | * {{skill icon| | + | * {{skill icon|Harrowing Wave}}: Burning has been adjusted from 3 stacks for 3 seconds to 1 stack for 8 seconds. Torment has been adjusted from 3 stacks for 3 seconds to 2 stacks for 6 seconds. |
− | * {{skill icon| | + | * {{skill icon|Oppressive Collapse}}: Torment has been adjusted from 3 stacks for 6 seconds to 2 stacks for 9 seconds. |
− | * {{skill icon| | + | * {{skill icon|Serpent Siphon}}: Poison has been adjusted from 2 stacks for 5 seconds to 1 stack for 10 seconds. |
− | * {{skill icon| | + | * {{skill icon|Plaguelands}}: Burning has been adjusted from 2 stacks for 5 seconds to 1 stack for 10 seconds. |
− | * {{skill icon| | + | * {{skill icon|Necrotic Traversal}}: Poison has been adjusted from 3 stacks for 6 seconds to 2 stacks for 9 seconds. |
− | * {{skill icon| | + | * Punishment Skills: Adjusted torment from 2 stacks for 5 seconds to 1 stack for 10 seconds. |
− | * {{skill icon| | + | * {{skill icon|Desert Shroud}}: Torment stacks per hit have been adjusted from 2 stacks for 4 seconds to 1 stack for 10 seconds in PvE. The PvP and WvW version has been adjusted from 2 stacks for 2 seconds to 1 stack for 5 seconds. |
− | * {{skill icon| | + | * {{skill icon|Speed of Shadows}}: Fixed a bug in which this trait failed to remove all instances of the listed conditions. |
+ | * {{skill icon|Rending Claws}}: Increased damage by 13%. | ||
+ | * {{skill icon|Ghastly Claws}}: Increased damage by 11%. | ||
+ | * {{skill icon|Unholy Feast}}: Increased damage by 10%. | ||
+ | * {{skill icon|Dhuumfire}}: Fixed a bug that prevented this trait from inflicting burning when multiple scourge profession skills were activated at the same time. | ||
+ | * {{skill icon|Death's Embrace}}: Increased vulnerability stacks from 1 to 5 and increased duration from 5 seconds to 8 seconds. Increased enemy health threshold from 33% to 50%. Vulnerability can now only be applied to the same foe once every 10 seconds. | ||
+ | * {{skill icon|Unholy Fervor}}: This trait has been reworked and renamed [[Dread]]. It now causes fear you apply to also inflict 10 stacks of vulnerability for 5 seconds. It also causes attacks against foes inflicted with fear to deal 20% more damage. | ||
+ | * {{skill icon|Spiteful Talisman}}: This trait now reduces the recharge time of axe skills in addition to focus skills. | ||
− | ===== | + | ===== Ranger ===== |
− | * {{skill icon| | + | * {{skill icon|Slash (ranger greatsword skill)}}: Increased damage by 16%. |
− | * {{skill icon| | + | * {{skill icon|Slice (ranger skill)}}: Increased damage by 45%. |
− | * {{ | + | * {{skill icon|Power Stab}}: Increased damage by 80%. |
− | * {{skill icon| | + | * {{skill icon|Maul (ranger greatsword skill)}}: Reduced the duration of the Attack of Opportunity granted from 20 seconds to 10 seconds. |
− | * {{skill icon| | + | * {{skill icon|Hilt Bash}}: Increased damage by 42%. |
− | * {{skill icon| | + | * {{skill icon|Precision Swipe}}: Increased damage by 20%. |
− | * {{skill icon| | + | * {{skill icon|Whirling Defense}}: Increased damage by 15%. |
− | * {{skill icon| | + | * {{skill icon|Steady Focus}}: This trait has been renamed Farsighted, and its functionality has been changed. It now causes projectiles fired by ranger weapon skills to deal 5% bonus damage. This bonus is increased to 10% on foes beyond a range of 600. |
− | * {{skill icon| | + | * {{skill icon|Winter's Bite}}: Bleeding stacks have been adjusted from 3 stacks for 5 seconds to 2 stacks for 8 seconds. |
− | + | * {{skill icon|Throw Torch}}: Burning stacks have been adjusted from 2 stacks for 5 seconds to 1 stack for 10 seconds. | |
− | * {{skill icon| | + | * {{skill icon|Glyph of Alignment}}: Poison stacks have been adjusted from 3 stacks for 5 seconds to 2 stacks for 8 seconds. |
− | * {{ | + | * {{skill icon|Grace of the Land}}: Reduced the might granted by this trait from 4 stacks to 3 stacks. |
− | * {{skill icon| | + | * {{skill icon|Pack Alpha}}: Fixed a bug that prevented this trait from affecting new Path of Fire pet family skills. |
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− | ===== | + | ===== Revenant ===== |
− | * | + | * Energy Drain Skills: All skills that cancel energy-drain skills have been modified to be usable in midair. |
− | * {{skill icon| | + | * {{skill icon|Deathstrike}}: Energy cost has been reduced from 20 to 10. The cooldown has been reduced from 20 seconds to 15 seconds. |
− | * {{skill icon| | + | * {{skill icon|Impossible Odds}}: This skill and its associated [[Relinquish Power]] skill are now usable in midair. |
− | + | * {{skill icon|Project Tranquility}}: Fixed a bug that prevented healing from the tablet from being reported in the combat log. | |
− | * {{skill icon| | + | * {{skill icon|Scorchrazor}}: Burning has been adjusted from 2 stacks for 2 seconds to 1 stack for 4 seconds. |
− | * {{skill icon| | + | * {{skill icon|Manifest Toxin}}: Poison has been adjusted from 2 stacks for 6 seconds to 1 stack for 12 seconds. |
− | * {{skill icon| | + | * {{skill icon|Temporal Rift}}: Torment has been adjusted from 3 stacks for 8 seconds to 2 stacks for 12 seconds. |
− | * {{ | + | * {{skill icon|Forceful Displacement}}: Torment has been adjusted from 4 stacks for 6 seconds to 3 stacks for 8 seconds. |
− | * {{skill icon| | + | * {{skill icon|Venom Enhancement}}: Poison has been adjusted from 2 stacks for 5 seconds to 1 stack for 10 seconds. |
− | * {{skill icon| | + | * {{skill icon|Abyssal Chill}}: Torment duration has been adjusted from 2 stacks for 3 seconds to 1 stack for 6 seconds. |
− | * {{skill icon| | + | * {{skill icon|Maniacal Persistence}}: Torment duration has been adjusted from 4 stacks for 5 seconds to 2 stacks for 10 seconds. |
− | * {{ | + | * {{skill icon|Mutilate Defenses}}: This trait has been reworked and renamed [[Expose Defenses]]. This trait now causes your first attack when entering combat to inflict 5 stacks of vulnerability for 5 seconds. This skill refreshes whenever you use an elite skill. |
− | * {{ | ||
− | ===== | + | ===== Thief ===== |
− | * | + | * {{skill icon|Weakening Charge}}: This skill now moves the thief toward a selected target, but will not allow them to travel through the target. |
− | * {{skill icon| | + | * {{skill icon|Cursed Bullet}}: Increased base damage by 43%. |
− | * {{skill icon| | + | * {{skill icon|Spotter's Shot}}: Increased damage by 18% in PvE only. |
− | * {{skill icon| | + | * {{skill icon|Three Round Burst}}: Increased damage by 18% in PvE Only. |
− | * {{skill icon| | + | * {{skill icon|Death's Retreat}}: Reduced initiative cost of this skill from 5 to 4 in PvE only. Poison has been adjusted from 2 stacks for 4 seconds to 1 stack for 8 seconds. |
− | * {{skill icon| | + | * {{skill icon|Death's Judgment}}: Reduced initiative cost of this skill from 6 to 5 in PvE only. |
− | * {{skill icon| | + | * {{skill icon|Caltrops}}: Bleeding has been adjusted from 2 stacks for 5 seconds to 1 stack for 10 seconds. |
− | * {{skill icon| | + | * {{skill icon|The Ripper}}: Bleeding has been adjusted from 3 stacks for 7 seconds to 4 stacks for 10 seconds. |
− | * {{ | + | * {{skill icon|Shadow Strike}}: Increased applied torment from 2 stacks for 5 seconds to 2 stacks for 6 seconds. |
− | * {{ | + | * {{skill icon|Pressure Striking}}: Torment duration has been adjusted from 3 stacks for 5 seconds to 2 stacks for 8 seconds. |
− | * {{ | + | * {{skill icon|Sundering Strikes}}: This trait has been renamed [[Sundering Shade]]. This trait now causes stealth attacks to inflict 5 stacks of vulnerability for 5 seconds with a 1-second cooldown. |
− | * {{ | + | * {{skill icon|Don't Stop}}: Fixed a bug in which this trait failed to remove all instances of the listed conditions. |
− | ===== | + | ===== Warrior ===== |
− | * {{skill icon| | + | * {{skill icon|Reckless Dodge}}: The attack from this trait has been renamed [[Reckless Impact]] and is now shown as a separate skill in its tooltip. Reckless Impact now grants 1 stack of might for 5 seconds for each foe struck. |
− | * {{skill icon| | + | * {{skill icon|Stick and Move}}: This trait has been renamed [[Pinnacle of Strength]], and its functionality has been changed. Might now grants you an additional 10 power per stack at level 80. |
− | * {{skill icon| | + | * {{skill icon|Magebane Tether}}: Fixed a text error with the effect associated with this trait that stated it applied vulnerability instead of revealed. |
− | * {{skill icon| | + | * {{skill icon|Break Enchantments}}: Fixed a bug in which the damage listed in the skill fact was lower than the actual damage of this skill. |
− | * {{skill icon| | + | * {{skill icon|Loss Aversion}}: Added a missing skill fact; this trait now indicates that it cannot make critical strikes. Damage increased by 300% in PvE only. |
− | * {{skill icon| | + | * {{skill icon|Body Blow}}: Bleeding has been adjusted from 2 stacks for 6 seconds to 1 stack for 12 seconds. |
− | * {{skill icon| | + | * {{skill icon|Blaze Breaker}}: Burning has been adjusted from 2 stacks for 3 seconds to 1 stack for 6 seconds. |
− | * {{skill icon| | + | * {{skill icon|Flames of War (warrior skill)}}: Burning has been adjusted from 4 stacks for 3 seconds to 2 stacks for 6 seconds. |
− | + | * {{skill icon|Burning Shackles}}: Burning has been adjusted from 3 stacks for 3 seconds to 1 stack for 10 seconds. | |
− | * {{ | + | * {{skill icon|Rending Strikes}}: This trait has been renamed [[Sundering Burst]], and its functionality has been changed. It now causes burst skills to inflict 5 stacks of vulnerability for 8 seconds upon hitting the target, and 5 additional stacks for 8 seconds if the attack is a critical hit. Burst skills that strike multiple times, such as [[Combustive Shot]] or [[Flurry]], have a 5-second cooldown between vulnerability applications. |
− | * {{ | + | * {{skill icon|Might Makes Right}}: Reduced endurance gain per might stack from 5 to 2. |
− | * {{ | ||
− | === | + | === Structured Player vs. Player === |
− | + | The first four weapons of the [[Obsidian weapons|Obsidian weapon]] set have been added to the [[League Vendor]]. The set has exotic and ascended tiers. | |
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− | + | [[Mistforged Obsidian Weapon Box]]es have replaced the [[Glorious Victor's Armor Box]] in monthly automated tournament rewards. Additional weapons will be added to this box as they become available. | |
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− | [[ | + | [[Champion's Winter Crown]] has been added as the first-place reward for the monthly automated tournament. [[Champion's Laurels]] have been removed. |
− | [[ | + | A [[Mist Capacitor]] has been added to the [[Ascended Armor League Vendor|League Armor Vendor]]. Using it will emit a pulse of magic that resets one [[Mist Band]], one [[Mist Pendant]], and one [[Mist Talisman]] in your inventory. This will destroy any infusions that are equipped on those items. |
− | [[ | + | === Black Lion Trading Company Gem Store === |
+ | ==== New Items and Promotions ==== | ||
+ | * For a limited time, a new [[Cozy Wintersday Mounts Pack]] is available in the Style category of the Gem Store for 1,600 gems. | ||
+ | * For a limited time, a new set of Glacial weapon skins is available from [[Black Lion Weapons Specialist]]s for one [[Black Lion Claim Ticket]]. [[Black Lion Chest Key]]s are available in the Special category of the Gem Store for 125 gems each. | ||
+ | * The [[Festive Hat]] returns to the Style category of the Gem Store for 150 gems. | ||
+ | * The [[Royal Terrace Pass]] returns to the Utility category of the Gem Store for 700 gems—a discount of 30%. | ||
+ | * For a limited time, the [[Wintersday weapon skins]] return to Black Lion Weapons Specialists for five Black Lion Claim Tickets. Black Lion Chest Keys are available in the Special category of the Gem Store for 125 gems each. | ||
− | === | + | ==== Improvements ==== |
− | + | * The [[Black Lion Chest]] has been updated to the Glacial Wintersday Chest and can be previewed for a full list of its contents. | |
− | * | + | ** Significant revisions have been made to the regular Black Lion Chest items with updates to the Glacial Wintersday Chest. Highlights include the following updates: |
− | * | + | ** More valuable common items, including dye kits, Upgrade Extractors, and new weapon- and armor-specific wardrobe unlocks. |
− | + | ** Previously rare weapon skins are now uncommon drops. | |
− | * [[ | + | ** Previously super rare weapon skins are now rare drops. |
− | * | + | ** The new super rare [[Endless Upgrade Extractor Contract]] has been added. |
+ | ** The following regular updates are specific to the Glacial Wintersday Chest: | ||
+ | ** The [[Evon Gnashblade Wintersday Gift]] has been added as a new guaranteed item. | ||
+ | ** The new Svanir Gauntlets are available as an uncommon drop for the duration of the Glacial Wintersday Chest. | ||
+ | ** The new [[Mini Cozy Wintersday Mounts Pack]] is available as an uncommon drop for the duration of the Glacial Wintersday Chest. | ||
+ | ** The [[Wild Magic Backpack Glider Combo]] remains available as an uncommon drop for the duration of the Glacial Wintersday Chest. | ||
+ | ** The [[Candelabra Staff]] and the [[Infinirarium Glider]] return as uncommon drops for the duration of the Glacial Wintersday Chest. | ||
+ | ** The [[Frostforged Weapon Collection]] is available as an uncommon drop for the duration of the Glacial Wintersday Chest. | ||
+ | ** The [[Winter's Weapon Collection]] is available as a rare drop for the duration of the Glacial Wintersday Chest. | ||
− | + | * For a limited time, the Miniature categories for the Pact, Many Merry Minis, Maguuma Series 1, Living World Season 1, and Dragon Minions are available when using [[Black Lion Miniature Claim Ticket]]s dropped from the Black Lion Chest. Keys can be found in the Special category of the Gem Store for 125 gems each. | |
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=== Заметки Guild Wars 2 Wiki === | === Заметки Guild Wars 2 Wiki === | ||
* Тоники одежды, такие как [[Endless Common Clothing Tonic|Бесконечный тоник обычной одежды]], теперь можно обменять на соответствующие [[outfit|костюмы]]. Посетите [[Black Lion Trader|Торговца Черного Льва]] внутри [[Trading Post|торгового поста]] в [[Lion's Arch|Львиной Арке]] (здание в форме спиральной раковины к югу от [[Frog Pond|Лягушачьего пруда]]). Конвертирование тоника одежды делает его доступным для всех персонажей на вашем аккаунте и позволяет использовать его в бою. Каждый из костюмов имеет 4 слоя для [[dye|покраски]]. Вы можете продавать дубликаты тоников одежды на торговом посту. | * Тоники одежды, такие как [[Endless Common Clothing Tonic|Бесконечный тоник обычной одежды]], теперь можно обменять на соответствующие [[outfit|костюмы]]. Посетите [[Black Lion Trader|Торговца Черного Льва]] внутри [[Trading Post|торгового поста]] в [[Lion's Arch|Львиной Арке]] (здание в форме спиральной раковины к югу от [[Frog Pond|Лягушачьего пруда]]). Конвертирование тоника одежды делает его доступным для всех персонажей на вашем аккаунте и позволяет использовать его в бою. Каждый из костюмов имеет 4 слоя для [[dye|покраски]]. Вы можете продавать дубликаты тоников одежды на торговом посту. | ||
− | + | * Сборка: 84,794. | |
− | + | <references /> | |
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− | * Сборка: 84,794.< | ||
==Внешние ссылки== | ==Внешние ссылки== | ||
* [http://guildwars-2.ru/izmeneniya-v-patche-ot-12-dekabrya-2017-wintersday/ Изменения в патче от 12 декабря 2017 — Wintersday], GuildWars-2.ru | * [http://guildwars-2.ru/izmeneniya-v-patche-ot-12-dekabrya-2017-wintersday/ Изменения в патче от 12 декабря 2017 — Wintersday], GuildWars-2.ru | ||
+ | [[Category:Обновления за декабрь 2017]] | ||
+ | [[Category:Праздничные обновления]] | ||
+ | [[Category:Обновления с особыми событиями]] | ||
+ | [[Category:Обновления с нововведениями]] | ||
</noinclude> | </noinclude> |