Редактирование: Обновления игры/2020-02-25
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Текущая версия | Ваш текст | ||
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− | <noinclude> | + | <noinclude>{{TOCright}}</noinclude>== Поздние заметки - 25 февраля 2020 == |
− | </noinclude>== Поздние заметки - 25 февраля 2020 == | ||
=== Общее === | === Общее === | ||
* Исправлен баг, из-за которого в кошельке появлялась нереализованная [[currency|валюта]]. | * Исправлен баг, из-за которого в кошельке появлялась нереализованная [[currency|валюта]]. | ||
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** {{game update icon|Glyph of Lesser Elementals}}: Этими элементалями больше нельзя командовать. Тем не менее, игроки теперь могут призывать одновременно более 1-го элементаля. Все малые элементали погибают, если глиф убран с панели умений. | ** {{game update icon|Glyph of Lesser Elementals}}: Этими элементалями больше нельзя командовать. Тем не менее, игроки теперь могут призывать одновременно более 1-го элементаля. Все малые элементали погибают, если глиф убран с панели умений. | ||
** {{game update icon|Glyph of Elementals}}: Уменьшена перезарядка с 90 до 40 секунд (только в PvE). Командные умения для элементалей теперь считаются элитными умениями для срабатывания рун и черт. Элементали теперь будут отображать эффект при использовании команды, чтобы было видно, что они используют особое умение. Кроме того, командное умение больше не ограничено использованием только в бою и работает схожим образом как командные умения некроманта. | ** {{game update icon|Glyph of Elementals}}: Уменьшена перезарядка с 90 до 40 секунд (только в PvE). Командные умения для элементалей теперь считаются элитными умениями для срабатывания рун и черт. Элементали теперь будут отображать эффект при использовании команды, чтобы было видно, что они используют особое умение. Кроме того, командное умение больше не ограничено использованием только в бою и работает схожим образом как командные умения некроманта. | ||
− | ** {{game update icon|Flame Burst (Glyph of Lesser Elementals skill)|Flame Burst}} ( | + | ** {{game update icon|Flame Burst (Glyph of Lesser Elementals skill)|Flame Burst}} (Огненный элементаль, Малый огненный элементаль):Теперь накладывает на противников 1 стек горения на 3 секунды вместо хромоты. |
− | ** {{game update icon|Flame Barrage}} ( | + | ** {{game update icon|Flame Barrage}} (Огненный элементаль): Увеличена дальность полета снарядов с 300 до 360, чтобы они сочетались с AoE-атакой. Увеличен урон на 150%. Увеличена перезарядка с 10 до 15 секунд. Исправлены проблемы с описанием и деталями умения, чтобы уточнить, как наносится урон от этого умения. |
− | ** {{game update icon|Windborne Speed (Glyph of Lesser Elementals skill)|Windborne Speed}} ( | + | ** {{game update icon|Windborne Speed (Glyph of Lesser Elementals skill)|Windborne Speed}} (Воздушный элементаль, Малый воздушный элементаль): Увеличен радиус с 240 до 360. |
− | ** {{game update icon|Shocking Bolt}} ( | + | ** {{game update icon|Shocking Bolt}} (Воздушный элементаль): Увеличена длительность оглушения с 1 до 1.5 секунды. Увеличена перезарядка с 10 до 15 секунд. |
− | ** {{game update icon|Stomp (Glyph of Elementals skill)|Stomp}} ( | + | ** {{game update icon|Stomp (Glyph of Elementals skill)|Stomp}} (Земляной элементаль): Теперь обездвиживает на 1 секунду в дополнение к другим эффектам. |
* {{game update icon|Stone Flesh}}: Эта черта больше не дает до +150 к Прочности и вместо этого дает 7% уменьшения урона при настройке на землю. | * {{game update icon|Stone Flesh}}: Эта черта больше не дает до +150 к Прочности и вместо этого дает 7% уменьшения урона при настройке на землю. | ||
* {{game update icon|Bolstered Elements}}: Эта черта теперь дает барьер вместо устойчивости при использовании умения стойки. | * {{game update icon|Bolstered Elements}}: Эта черта теперь дает барьер вместо устойчивости при использовании умения стойки. | ||
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*** {{game update icon|Glass Cannon}}: Без изменений. | *** {{game update icon|Glass Cannon}}: Без изменений. | ||
** Черты мастера: | ** Черты мастера: | ||
− | *** {{game update icon|Aim-Assisted Rocket}}: Ракеты теперь выпускаются только при критических попаданиях. Перезарядка ракет уменьшена с 10 до 3 секунд. Для запуска ракет инженер теперь должен быть на расстоянии не менее 450 от цели. Вместо каждой 5-й ракеты вызывается умение [[ | + | *** {{game update icon|Aim-Assisted Rocket}}: Ракеты теперь выпускаются только при критических попаданиях. Перезарядка ракет уменьшена с 10 до 3 секунд. Для запуска ракет инженер теперь должен быть на расстоянии не менее 450 от цели. Вместо каждой 5-й ракеты вызывается умение [[Orbital Strike]]. |
*** {{game update icon|Explosive Temper}}: С этой новой чертой взрывы дают дополнительно 20 единиц складывающейся Свирепости на 10 секунд при попадании (максимум 10 стеков). | *** {{game update icon|Explosive Temper}}: С этой новой чертой взрывы дают дополнительно 20 единиц складывающейся Свирепости на 10 секунд при попадании (максимум 10 стеков). | ||
*** {{game update icon|Blast Shield}}: Эта новая черта заставляет [[Explosive Entrance]] давать инженеру барьер (базовые 1,508 в PvE и 340 в соревновательных режимах). Она также преобразует 10% Силы в Живучесть. | *** {{game update icon|Blast Shield}}: Эта новая черта заставляет [[Explosive Entrance]] давать инженеру барьер (базовые 1,508 в PvE и 340 в соревновательных режимах). Она также преобразует 10% Силы в Живучесть. | ||
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* {{game update icon|Soulbeast|Аниморф}}: Аниморфы больше не могут переключать питомцев в бою. Вход и выход из [[Beastmode|Режима зверя]] с вашим питомцем теперь считается за смену питомца для срабатывания черт [[Clarion Bond]] и [[Zephyr's Speed]]. | * {{game update icon|Soulbeast|Аниморф}}: Аниморфы больше не могут переключать питомцев в бою. Вход и выход из [[Beastmode|Режима зверя]] с вашим питомцем теперь считается за смену питомца для срабатывания черт [[Clarion Bond]] и [[Zephyr's Speed]]. | ||
− | * {{game update icon|Lightning Assault}} ( | + | * {{game update icon|Lightning Assault}} (Электрическая виверна): Добавлен 0.5-секундный разогрев перед броском. |
* {{game update icon|Glyph of the Stars}}: Уменьшена перезарядка этого умения с 90 до 60 секунд. | * {{game update icon|Glyph of the Stars}}: Уменьшена перезарядка этого умения с 90 до 60 секунд. | ||
* {{game update icon|Call of the Wild}}: Это умение теперь использует новый эффект неблокирования. | * {{game update icon|Call of the Wild}}: Это умение теперь использует новый эффект неблокирования. | ||
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* {{game update icon|Temporal Rift}}: Это умение больше не вызывает замешательство. Увеличено количество накладываемой боли в PvE с 2 до 4 стеков. | * {{game update icon|Temporal Rift}}: Это умение больше не вызывает замешательство. Увеличено количество накладываемой боли в PvE с 2 до 4 стеков. | ||
* {{game update icon|Rift Slash}}: Обновлена анимация, чтобы она стала более заметной. Тайминг умения не изменен. | * {{game update icon|Rift Slash}}: Обновлена анимация, чтобы она стала более заметной. Тайминг умения не изменен. | ||
− | * {{game update icon| | + | * {{game update icon|Precision Strike|Precision Strike}}: Это умение было переработано в новое умение под названием [[Chilling Isolation]]. |
* {{game update icon|Chilling Isolation}}: Это новое умение ближнего боя с круговой атакой в радиусе 240, которое за 2 удара замораживает до 5 противников. Если 2-й удар поражает только 1-го противника, он наносит дополнительный урон. Увеличена перезарядка с 6 до 8 секунд в PvP и WvW. | * {{game update icon|Chilling Isolation}}: Это новое умение ближнего боя с круговой атакой в радиусе 240, которое за 2 удара замораживает до 5 противников. Если 2-й удар поражает только 1-го противника, он наносит дополнительный урон. Увеличена перезарядка с 6 до 8 секунд в PvP и WvW. | ||
* {{game update icon|Banish Enchantment}}: Это умение больше не вызывает замешательство. Вместо этого оно вызывает заморозку на 1 секунду и снимает 1 благо за попадание. Количество попаданий увеличено с 1 до 3. Увеличен PvE-урон на 380%. Урон в других режимах увеличен на 20%. | * {{game update icon|Banish Enchantment}}: Это умение больше не вызывает замешательство. Вместо этого оно вызывает заморозку на 1 секунду и снимает 1 благо за попадание. Количество попаданий увеличено с 1 до 3. Увеличен PvE-урон на 380%. Урон в других режимах увеличен на 20%. | ||
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** Младшие черты: | ** Младшие черты: | ||
*** {{game update icon|Expose Defenses}}: Без изменений. | *** {{game update icon|Expose Defenses}}: Без изменений. | ||
− | *** {{game update icon|Destructive Impulses}}: С этой новой чертой исходящий урон увеличивается на 5% | + | *** {{game update icon|Destructive Impulses}}: С этой новой чертой исходящий урон увеличивается на 5% для каждого используемого в данный момент оружия. |
*** {{game update icon|Targeted Destruction}}: Эта черта перемещена в младший слот грандмастера. | *** {{game update icon|Targeted Destruction}}: Эта черта перемещена в младший слот грандмастера. | ||
** Черты адепта: | ** Черты адепта: | ||
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*** {{game update icon|Brutality}}: Эта черта поменялась местами со [[Swift Termination]]. | *** {{game update icon|Brutality}}: Эта черта поменялась местами со [[Swift Termination]]. | ||
*** {{game update icon|Swift Termination}}: Эта черта поменялась местами с [[Brutality]]. | *** {{game update icon|Swift Termination}}: Эта черта поменялась местами с [[Brutality]]. | ||
− | *** {{game update icon|Dance of Death}}: Каждый стек уязвимости, наложенный на противника, дает стек | + | *** {{game update icon|Dance of Death}}: Каждый стек уязвимости, наложенный на противника, дает стек Battle Scars. Количество исцеления от Battle Scars удваивается, когда у ревенантов меньше 50% здоровья. |
Как и в случае с переработкой [[Devastation|Разрушения]], мы также переориентируем линейку черт [[Corruption (specialization)|Порча]] вокруг новой механики. Умение [[Invoke Torment]] срабатывает при переключении [[legend|легенд]] и вызывает у ближайших противников [[torment|боль]]. Это умение можно улучшать чертами грандмастера в зависимости от предпочитаемого вами стиля игры. Черты, снимающие блага, также были убраны, так как на наш взгляд у них были условия срабатывания, которые предлагали маловато игрового процесса. Взамен мы добавили несколько новых мощных черт с компромиссами, поскольку считаем, что это соответствует духу [[Legendary Demon Stance|Малликса]] и умений, вроде [[Pain Absorption]]. | Как и в случае с переработкой [[Devastation|Разрушения]], мы также переориентируем линейку черт [[Corruption (specialization)|Порча]] вокруг новой механики. Умение [[Invoke Torment]] срабатывает при переключении [[legend|легенд]] и вызывает у ближайших противников [[torment|боль]]. Это умение можно улучшать чертами грандмастера в зависимости от предпочитаемого вами стиля игры. Черты, снимающие блага, также были убраны, так как на наш взгляд у них были условия срабатывания, которые предлагали маловато игрового процесса. Взамен мы добавили несколько новых мощных черт с компромиссами, поскольку считаем, что это соответствует духу [[Legendary Demon Stance|Малликса]] и умений, вроде [[Pain Absorption]]. | ||
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===== [[Thief|Вор]] ===== | ===== [[Thief|Вор]] ===== | ||
− | [[Pistol|Пистолет]] вора был обновлен, чтобы улучшить его игровой процесс. Черта [[Ankle Shots]], связанная с пистолетом и [[harpoon gun|гарпунным ружьем]], была заменена новой чертой, названной [[ | + | [[Pistol|Пистолет]] вора был обновлен, чтобы улучшить его игровой процесс. Черта [[Ankle Shots]], связанная с пистолетом и [[harpoon gun|гарпунным ружьем]], была заменена новой чертой, названной [[Deadly Aim]]. Deadly Aim делает атаки этим оружием [[pierces|пробивающими]], позволяя больше стратегического перемещения и позиционирования по отношению к противникам. |
* {{game update icon|Vital Shot}}: Обновлена иконка этого умения. | * {{game update icon|Vital Shot}}: Обновлена иконка этого умения. | ||
− | * {{game update icon | + | * {{game update icon|Body Shot}}: Это умение было переименовано в [[Bola Shot]]. Его описание и иконка были обновлены. |
− | * {{game update icon|Head Shot}}: Увеличено ошеломление, вызываемое этим умением, с 0.25 до 2 секунд (только в PvE). | + | * {{game update icon|Headshot|Head Shot}}{{sic|Headshot}}: Увеличено ошеломление, вызываемое этим умением, с 0.25 до 2 секунд (только в PvE). |
* {{game update icon|Black Powder}}: Увеличен радиус ослепляющей области и поля дыма вокруг вора со 120 до 180. Обновлено описание этого умения. | * {{game update icon|Black Powder}}: Увеличен радиус ослепляющей области и поля дыма вокруг вора со 120 до 180. Обновлено описание этого умения. | ||
* {{game update icon|Ankle Shots}}: Эта черта была заменена на [[Deadly Aim (trait)|Deadly Aim]]. | * {{game update icon|Ankle Shots}}: Эта черта была заменена на [[Deadly Aim (trait)|Deadly Aim]]. | ||
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* {{game update icon|Throw Crystal Shard (stolen skill)|Throw Crystal Shard}}: Увеличен урон на 66%. | * {{game update icon|Throw Crystal Shard (stolen skill)|Throw Crystal Shard}}: Увеличен урон на 66%. | ||
* {{game update icon|Throw Lava Rock}}: Увеличен урон на 300%. Уменьшена длительность горения с 15 до 6 секунд. Увеличены стеки горения с 1 до 3. | * {{game update icon|Throw Lava Rock}}: Увеличен урон на 300%. Уменьшена длительность горения с 15 до 6 секунд. Увеличены стеки горения с 1 до 3. | ||
− | * {{game update icon|Throw Rock (stolen skill | + | * {{game update icon|Throw Rock (stolen skill)|Throw Rock}}: Обновлено описание умения, чтобы показывать корректную длительность сбивания с ног в 2 секунды. Увеличен урон на 50%. |
* {{game update icon|Throw Scale}}: Увеличен урон на 200%. Увеличены стеки кровотечения с 1 до 3. Уменьшена длительность отравления с 20 до 10 секунд. Увеличены стеки отравления с 1 до 3. | * {{game update icon|Throw Scale}}: Увеличен урон на 200%. Увеличены стеки кровотечения с 1 до 3. Уменьшена длительность отравления с 20 до 10 секунд. Увеличены стеки отравления с 1 до 3. | ||
* {{game update icon|Tooth Stab}}: Увеличен урон на 166%. Уменьшена длительность кровотечения 60 до 10 секунд. Увеличены стеки кровотечения с 1 до 6. | * {{game update icon|Tooth Stab}}: Увеличен урон на 166%. Уменьшена длительность кровотечения 60 до 10 секунд. Увеличены стеки кровотечения с 1 до 6. | ||
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* [[Rune of the Weaver (PvP)]] | * [[Rune of the Weaver (PvP)]] | ||
− | ===== [[Elementalist | + | ===== [[Elementalist]] ===== |
− | ====== | + | ====== Profession Mechanics ====== |
− | ''[[Overload | + | ''[[Overload]]'' |
− | * {{game update icon|Overload Fire}}: | + | * {{game update icon|Overload Fire}}: Reduced might duration from 12 seconds to 6 seconds. |
− | * {{game update icon|Overload Water}}: | + | * {{game update icon|Overload Water}}: Reduced pulse heal coefficient from 0.2 to 0.1. Reduced maximum number of targets from 10 to 5. |
− | * {{game update icon|Overload Air}}: | + | * {{game update icon|Overload Air}}: Reduced power coefficient per strike from 0.765 to 0.612. |
− | * {{game update icon|Overload Earth}}: | + | * {{game update icon|Overload Earth}}: Reduced the maximum number of targets from 10 to 5. |
+ | |||
+ | ====== Weapons ====== | ||
+ | ''Staff'' | ||
+ | |||
+ | Fire | ||
+ | * {{game update icon|Fireball}}: Reduced power coefficient from 1.0 to 0.666. | ||
+ | * {{game update icon|Lava Font}}: Reduced power coefficient per strike from 0.525 to 0.454. | ||
+ | * {{game update icon|Meteor Shower}}: Reduced power coefficient from 1.6 to 1.1. | ||
+ | |||
+ | Water | ||
+ | * {{game update icon|Water Blast}}: Reduced base heal from 372 to 223. Reduced heal coefficient from 0.25 to 0.15. Reduced power coefficient from 0.3 to 0.2. | ||
+ | * {{game update icon|Ice Spike}}: Reduced power coefficient from 1.5 to 0.91. Adjusted vulnerability duration from 5 stacks for 10 seconds to 12 stacks for 6 seconds. Increased cooldown from 6 seconds to 8 seconds. | ||
+ | * {{game update icon|Geyser}}: Reduced pulse heal coefficient from 0.4 to 0.2. Reduced pulse base heal from 552 to 276. | ||
+ | |||
+ | Air | ||
+ | * {{game update icon|Chain Lightning}}: Reduced power coefficient from 0.66 to 0.44. | ||
+ | * {{game update icon|Lightning Surge}}: Reduced power coefficient from 1.44 to 1.15. | ||
+ | * {{game update icon|Static Field}}: Reduced power coefficient from 0.5 to 0.01. | ||
+ | |||
+ | Earth | ||
+ | * {{game update icon|Stoning}}: Reduced power coefficient from 0.5 to 0.333. | ||
+ | * {{game update icon|Eruption}}: Reduced power coefficient from 1.5 to 1.25. | ||
+ | * {{game update icon|Transmute Earth}} (Magnetic Aura): Reduced power coefficient from 1.0 to 0.1. | ||
+ | |||
+ | ''Scepter'' | ||
+ | |||
+ | Fire | ||
+ | * {{game update icon|Dragon's Tooth}}: Reduced power coefficient from 2.25 to 2.0. | ||
+ | * {{game update icon|Phoenix}}: Reduced pass-through power coefficient from 0.75 to 0.4. Reduced explosion power coefficient from 1.7 to 1.5. | ||
+ | |||
+ | Water | ||
+ | * {{game update icon|Ice Shards}}: Reduced power coefficient per strike from 0.24 to 0.16. | ||
+ | * {{game update icon|Shatterstone}}: Reduced power coefficient from 1.66 to 1.5. Adjusted vulnerability from 5 stacks for 15 seconds to 10 stacks for 6 seconds. | ||
+ | * {{game update icon|Water Trident}}: Reduced heal coefficient from 1.0 to 0.7. Reduced base heal from 1,832 to 1,099. | ||
+ | |||
+ | Air | ||
+ | * {{game update icon|Arc Lightning}}: Reduced power coefficients per strike from 0.15/0.3/0.449 to 0.1/0.2/0.3. | ||
+ | * {{game update icon|Lightning Strike}}: Reduced power coefficient from 1.2 to 0.6. | ||
+ | |||
+ | Earth | ||
+ | * {{game update icon|Stone Shards}}: Reduced power coefficient per strike from 0.15 to 0.1. | ||
+ | * {{game update icon|Dust Devil}}: Reduced power coefficient from 0.4 to 0.2. | ||
+ | |||
+ | ''Dagger'' | ||
+ | |||
+ | Fire | ||
+ | * {{game update icon|Dragon's Claw}}: Reduced power coefficient per strike from 0.375 to 0.25. | ||
+ | * {{game update icon|Drake's Breath}}: Reduced power coefficient per strike from 0.7 to 0.4. Increased cooldown from 5 seconds to 6 seconds. | ||
+ | * {{game update icon|Burning Speed}}: Increased cooldown from 12 seconds to 15 seconds. | ||
+ | * {{game update icon|Ring of Fire (elementalist skill)}}: Reduced power coefficient from 1.2 to 0.6. | ||
+ | * {{game update icon|Fire Grab}}: Reduced base power coefficient from 1.75 to 1.0. Reduced power coefficient against burning enemies from 2.8 to 2.0. | ||
+ | |||
+ | Water | ||
+ | * {{game update icon|Cone of Cold}}: Reduced power coefficient per hit from 0.6 to 0.3. | ||
+ | * {{game update icon|Frozen Burst}}: Increased cooldown from 12 seconds to 15 seconds. | ||
+ | * {{game update icon|Transmute Frost}} (Frost Aura): Reduced power coefficient from 0.5 to 0.1. | ||
+ | * {{game update icon|Cleansing Wave}}: Reduced base heal from 1,558 to 1,302. Reduced heal coefficient from 1.0 to 0.6. | ||
+ | |||
+ | Air | ||
+ | * {{game update icon|Lightning Whip}}: Reduced power coefficient per strike from 0.63 to 0.42. | ||
+ | * {{game update icon|Convergence}}: Reduced power coefficient from 1.5 to 1.0. | ||
+ | * {{game update icon|Transmute Lightning}} (Shocking Aura): Reduced power coefficient from 1.0 to 0.01. | ||
+ | * {{game update icon|Ride the Lightning}}: Reduced power coefficient from 1.0 to 0.6. | ||
+ | |||
+ | Earth | ||
+ | * {{game update icon|Impale (elementalist skill)}}: Reduced power coefficient from 0.77 to 0.513. | ||
+ | * {{game update icon|Ring of Earth}}: Reduced initial strike power coefficient from 0.33 to 0.1. Reduced final strike power coefficient from 1.2 to 0.9. Reduced bleeding stacks per strike from 3 to 2. | ||
+ | * {{game update icon|Earthen Rush}}: Reduced power coefficient from 1.0 to 0.4. | ||
+ | * {{game update icon|Earthquake}}: Reduced power coefficient from 1.0 to 0.01. | ||
+ | * {{game update icon|Churning Earth}}: Reduced power coefficient from 3.5 to 2.25. | ||
+ | |||
+ | ''Focus'' | ||
+ | |||
+ | Earth | ||
+ | * {{game update icon|Magnetic Wave}}: Reduced power coefficient from 1.0 to 0.25. | ||
+ | |||
+ | ''Warhorn'' | ||
+ | |||
+ | Fire | ||
+ | * {{game update icon|Heat Sync}}: Adjusted might from 3 stacks for 10 seconds to 6 stacks for 6 seconds. Reduced maximum number of allied targets from 10 to 5. | ||
+ | * {{game update icon|Wildfire}}: Reduced power coefficient per hit from 0.66 to 0.5. | ||
+ | |||
+ | Water | ||
+ | * {{game update icon|Tidal Surge}}: Reduced power coefficient from 1.0 to 0.01. | ||
+ | * {{game update icon|Water Globe}}: Reduced pulse heal coefficient from 0.24 to 0.125. | ||
+ | |||
+ | Air | ||
+ | * {{game update icon|Cyclone}}: Reduced power coefficient from 0.9 to 0.01. | ||
+ | * {{game update icon|Lightning Orb}}: Reduced power coefficient per strike from 0.45 to 0.36. Reduced vulnerability duration from 10 seconds to 6 seconds. | ||
+ | |||
+ | Earth | ||
+ | * {{game update icon|Sand Squall}}: Reduced base protection duration from 2 seconds to 0.5 seconds. Reduced maximum number of targets from 10 to 5. | ||
+ | |||
+ | ''Sword'' | ||
+ | |||
+ | Fire | ||
+ | * '''Autoattack Chain''': Skills have been adjusted as follows: | ||
+ | ** {{game update icon|Fire Strike}} Reduced power coefficient from 0.66 to 0.44 | ||
+ | ** {{game update icon|Fire Swipe}} Reduced power coefficient from 0.77 to 0.513 | ||
+ | ** {{game update icon|Searing Slash (weaver)}} Reduced power coefficient from 1.25 to 0.833 | ||
+ | * {{game update icon|Flame Uprising}}: Reduced initial strike power coefficient from 1.5 to 1.25. Reduced field power coefficient from 0.5 to 0.4. | ||
+ | * {{game update icon|Cauterizing Strike}}: Reduced base power coefficient from 1.75 to 1.0. Reduced power coefficient against burning foes from 2.33 to 1.6. | ||
− | + | Water | |
− | '' | + | * '''Autoattack Chain''': Skills have been adjusted as follows: |
+ | ** {{game update icon|Seiche}} Reduced power coefficient from 0.33 to 0.22 | ||
+ | ** {{game update icon|Clapotis}} Reduced power coefficient from 0.45 to 0.3 | ||
+ | ** {{game update icon|Breaking Wave}} Reduced power coefficient from 0.66 to 0.44 | ||
+ | * {{game update icon|Riptide}}: Reduced power coefficient per strike from 0.33 to 0.1. Reduced pulse heal coefficient from 0.1 to 0.05. Reduced pulse base heal from 165 to 120. Increased cooldown from 12 seconds to 18 seconds. | ||
+ | * {{game update icon|Aqua Siphon}}: Reduced base heal from 1,770 to 1,150. | ||
− | + | Air | |
− | * {{game update icon| | + | * '''Autoattack Chain''': Skills have been adjusted as follows: |
− | * {{game update icon| | + | ** {{game update icon|Charged Strike}}: Reduced power coefficient from 0.77 to 0.513. |
− | * {{game update icon| | + | ** {{game update icon|Polaric Slash}}: Reduced power coefficient from 0.88 to 0.587. |
+ | ** {{game update icon|Call Lightning}}: Reduced initial strike power coefficient from 1.0 to 0.8. Reduced lightning strike power coefficient from 0.425 to 0.2. | ||
+ | * {{game update icon|Quantum Strike}}: Reduced initial strike damage from 0.5 to 0.1. Reduced lightning strike damage per hit from 0.425 to 0.25. Reduced vulnerability duration from 8 seconds to 6 seconds. Increased cooldown from 16 seconds to 18 seconds. | ||
− | + | Earth | |
− | * {{game update icon| | + | * '''Autoattack Chain''': Skills have been adjusted as follows: |
− | * {{game update icon| | + | ** {{game update icon|Crystal Slash}} Reduced power coefficient from 0.66 to 0.44 |
− | * {{game update icon| | + | ** {{game update icon|Crystalline Strike}} Reduced power coefficient from 0.77 to 0.513 |
+ | ** {{game update icon|Crystalline Sunder}} Reduced power coefficient from 1.0 to 0.666 | ||
+ | * {{game update icon|Earthen Vortex}}: Increased cooldown from 12 seconds to 18 seconds. | ||
+ | * {{game update icon|Rust Frenzy}}: Reduced power coefficient per strike from 0.33 to 0.25. | ||
− | [[ | + | ''[[Dual Attack|Dual Skills]] (Weaver)'' |
− | |||
− | |||
− | |||
− | + | ''Staff'' | |
− | |||
− | |||
− | |||
− | + | * {{game update icon|Plasma Blast}}: Increased cooldown from 12 seconds to 15 seconds. | |
+ | * {{game update icon|Pile Driver}}: Reduced power coefficient from 2.1 to 1.6. | ||
− | + | ''Dagger'' | |
− | |||
− | |||
− | + | * {{game update icon|Steam Surge}}: Reduced power coefficient from 1.5 to 1.0. Reduced field base heal from 427 to 213. | |
− | + | * {{game update icon|Mud Slide}}: Reduced power coefficient from 0.15 to 0.01. | |
− | * {{game update icon| | ||
− | * {{game update icon| | ||
− | + | ''Sword'' | |
− | |||
− | |||
− | + | * {{game update icon|Pyro Vortex}}: Increased cooldown from 12 seconds to 15 seconds. | |
− | * {{game update icon| | + | * {{game update icon|Twin Strike}}: Reduced second strike power coefficient from 1.5 to 1.0. Increased cooldown from 10 seconds to 12 seconds. |
− | * {{game update icon| | + | * {{game update icon|Lava Skin}}: Reduced pulse base barrier from 379 to 227. |
+ | * {{game update icon|Shearing Edge}}: Reduced power coefficient from 1.5 to 1.0. Increased chill duration from 2.5 seconds to 3.5 seconds. | ||
+ | * {{game update icon|Gale Strike}}: Reduced power coefficient per strike from 0.275 to 0.01. Reduced bleeding duration from 5 seconds to 1 second. | ||
+ | * {{game update icon|Natural Frenzy}}: Reduced power coefficient per strike from 0.44 to 0.295. Increased cooldown from 10 seconds to 15 seconds. | ||
− | + | ====== Heal ====== | |
− | + | * {{game update icon|Glyph of Elemental Harmony}}: Reduced heal coefficient from 1.2 to 1.0. Increased cooldown from 20 seconds to 25 seconds. | |
− | * {{game update icon| | + | * {{game update icon|Signet of Restoration}}: Reduced base heal per skill use from 202 to 171. Reduced heal coefficient per cast from 0.1 to 0.07. |
− | * {{game update icon| | + | * {{game update icon|"Wash the Pain Away!"}}: Reduced first pulse heal coefficient from 0.75 to 0.5. Reduced second pulse heal coefficient from 0.5 to 0.25. WvW will now use the PvP cooldown of 25 seconds (up from 20 seconds). |
− | * {{game update icon| | + | * {{game update icon|Aquatic Stance}}: Increased ammo recharge from 20 seconds to 25 seconds. |
− | |||
− | * {{game update icon| | ||
− | + | ====== Utility ====== | |
− | |||
− | |||
− | |||
− | |||
− | + | * {{game update icon|Arcane Blast}}: Reduced power coefficient from 1.4 to 0.6. | |
− | * {{game update icon| | + | * {{game update icon|Arcane Wave}}: Reduced power coefficient from 1.4 to 0.6. |
− | * {{game update icon| | + | * {{game update icon|Arcane Shield}}: Increased cooldown from 40 seconds to 45 seconds. |
− | * {{game update icon| | + | * {{game update icon|Cleansing Fire}}: Reduced number of conditions cleansed from 5 to 3. Reduced burning stacks from 2 to 1. Reduced cooldown from 40 seconds to 30 seconds. |
− | * {{game update icon| | + | * {{game update icon|Lightning Flash}}: Reduced power coefficient from 1.5 to 0.3. Reduced cooldown from 40 seconds to 35 seconds. |
+ | * {{game update icon|Armor of Earth}}: Increased cooldown from 50 seconds to 60 seconds. | ||
+ | * {{game update icon|Glyph of Elemental Power}}: Increased cooldown from 25 seconds to 30 seconds. Reduced burning duration from 3 seconds to 1.5 seconds. | ||
+ | * {{game update icon|"Feel the Burn!"}}: Reduced power coefficient from 1.0 to 0.1. Reduced might duration from 10 seconds to 6 seconds. Increased number of might stacks from 3 to 6. | ||
+ | * {{game update icon|"Flash-Freeze!"}}: Reduced power coefficient from 0.7 to 0.1. Increased chill duration from 3 seconds to 4 seconds. | ||
+ | * {{game update icon|"Eye of the Storm!"}}: Reduced superspeed duration from 5 seconds to 3 seconds. Reduced cooldown from 40 seconds to 35 seconds. | ||
+ | * {{game update icon|"Aftershock!"}}: Reduced total power coefficient from 1.5 to 0.1. Increased immobilize duration from 2 seconds to 3 seconds. Reduced protection duration from 5 seconds to 3 seconds. Reduced cooldown from 35 seconds to 30 seconds. | ||
+ | * {{game update icon|Primordial Stance}}: Increased ammo recharge from 20 seconds to 25 seconds. Reduced burning duration from 3 seconds to 1.5 seconds. | ||
+ | * {{game update icon|Twist of Fate}}: Increased ammo recharge from 40 seconds to 75 seconds. | ||
+ | * {{game update icon|Unravel}}: Reduced protection duration from 5 seconds to 3 seconds. | ||
− | + | ====== Elite ====== | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | * {{game update icon|Tornado}}: Reduced power coefficient of the base launch attack from 1.1 to 0.01. Reduced cooldown from 90 seconds to 60 seconds. | |
+ | ** {{game update icon|Debris Tornado}}: Reduced power coefficient from 0.5 to 0.01. | ||
+ | ** {{game update icon|Dust Charge}}: Reduced power coefficient from 0.33 to 0.01. | ||
+ | * {{game update icon|Whirlpool}}: Reduced power coefficient from 2.2 to 0.01. | ||
+ | * {{game update icon|Tailored Victory}} (Weave Self): Reduced power coefficient from 0.75 to 0.01. | ||
− | + | ====== Traits ====== | |
− | |||
− | '' | + | ''Fire Magic'' |
− | + | * {{game update icon|Sunspot}}: Reduced power coefficient from 0.6 to 0.1. | |
− | * {{game update icon| | + | * {{game update icon|Burning Precision}}: Reduced bonus burning duration from 20% to 15%. Reduced burning duration from 3 seconds to 1 second. |
− | * {{game update icon| | + | * {{game update icon|Burning Rage}}: Reduced number of burning stacks from 2 to 1. |
+ | * {{game update icon|Pyromancer's Puissance}}: Reduced might duration from 10 seconds to 6 seconds. | ||
− | + | ''Water Magic'' | |
− | |||
− | |||
− | + | * {{game update icon|Soothing Mist}}: Reduced pulse heal coefficient from 0.1 to 0.05. | |
− | * {{game update icon| | + | * {{game update icon|Healing Ripple}}: Reduced base heal from 1,302 to 1,042. Reduced heal coefficient from 1.0 to 0.75. |
− | * {{game update icon| | + | * {{game update icon|Soothing Ice}}: Increased cooldown from 30 seconds to 60 seconds. |
+ | * {{game update icon|Piercing Shards}}: Reduced bonus damage from 10% to 5%. | ||
+ | * {{game update icon|Flow like Water}}: Reduced bonus damage from 10% to 5%. Reduced base heal from 714 to 478. | ||
− | + | ''Air Magic'' | |
− | |||
− | + | * {{game update icon|Electric Discharge}}: Reduced power coefficient from 0.25 to 0.05. Reduced vulnerability duration from 8 seconds to 6 seconds. Increased vulnerability stacks from 1 to 8. | |
+ | * {{game update icon|Inscription (trait)|Inscription}}: Reduced might duration from 10 seconds to 6 seconds. Increased might stacks from 1 to 3. Reduced regeneration duration from 10 seconds to 5 seconds. | ||
+ | * {{game update icon|Lightning Rod}}: Reduced weakness duration from 4 seconds to 3 seconds. | ||
− | + | ''Earth Magic'' | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | * {{game update icon|Earthen Blast}}: Reduced power coefficient from 0.36 to 0.1. | |
− | + | * {{game update icon|Earth's Embrace}}: Increased cooldown from 90 seconds to 300 seconds. | |
− | + | * {{game update icon|Strength of Stone}}: Reduced bleeding stacks from 3 to 1. | |
− | + | * {{game update icon|Earthen Blessing}}: Reduced endurance gain from 10 to 5. | |
− | |||
− | |||
− | * {{game update icon| | ||
− | + | ''Arcane'' | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | * {{game update icon|Arcane Prowess}}: Reduced might duration from 8 seconds to 6 seconds. | |
− | * | + | * {{game update icon|Elemental Attunement}}: Reduced might duration from 15 seconds to 6 seconds. Reduced protection duration from 5 seconds to 4 seconds. |
− | + | * {{game update icon|Elemental Enchantment}}: Reduced concentration from 180 to 120. | |
− | + | * {{game update icon|Arcane Precision}}: Reduced burning duration from 1.5 seconds to 1 second. Reduced vulnerability duration from 10 seconds to 6 seconds. Reduced bleeding duration from 5 seconds to 2 seconds. | |
− | + | * {{game update icon|Arcane Restoration}}: Reduced base heal from 330 to 220. | |
− | * {{game update icon| | + | * {{game update icon|Arcane Resurrection}}: Reduced revive pulse of Geyser from 7% to 1%. |
− | * {{game update icon| | + | * {{game update icon|Final Shielding}}: Increased cooldown from 90 seconds to 300 seconds. |
+ | * {{game update icon|Elemental Surge}}: Reduced immobilize duration from 2 seconds to 1 second. | ||
− | '' | + | ''Tempest'' |
− | + | * {{game update icon|Gathered Focus}}: Reduced concentration from 120 to 60. Reduced bonus concentration while above the health threshold from 120 to 60. | |
− | * {{game update icon| | + | * {{game update icon|Gale Song}}: Increased cooldown from 90 seconds to 300 seconds. |
− | * {{game update icon| | + | * {{game update icon|Invigorating Torrents}}: Reduced regeneration and vigor durations from 5 seconds to 3 seconds. |
+ | * {{game update icon|Tempestuous Aria}}: Reduced might duration from 10 seconds to 6 seconds. Increased might stacks from 2 to 3. | ||
+ | * {{game update icon|Elemental Bastion}}: Increased internal cooldown from 30 seconds to 40 seconds. Reduced base heal from 522 to 391. Reduced healing coefficient from 0.55 to 0.4125. | ||
− | '' | + | ''Weaver'' |
− | |||
− | |||
− | + | * {{game update icon|Elemental Refreshment}}: Reduced base barrier from 434 to 260. | |
− | * {{game update icon| | + | * {{game update icon|Superior Elements}}: Reduced weakness duration from 3 seconds to 2 seconds. |
− | * {{game update icon| | + | * {{game update icon|Elemental Pursuit}}: Reduced superspeed duration from 2.5 seconds to 1.5 seconds. |
− | * {{game update icon| | + | * {{game update icon|Weaver's Prowess}}: Reduced bonus condition duration from 20% to 7%. |
− | * {{game update icon| | + | * {{game update icon|Woven Stride}}: Increased internal cooldown from 3 seconds to 5 seconds. |
− | * {{game update icon| | + | * {{game update icon|Invigorating Strikes}}: Reduced base barrier from 894 to 670. |
− | * {{game update icon| | ||
− | ====== | + | ===== Инженер ===== |
− | |||
− | |||
− | |||
− | |||
− | ====== | + | ====== Profession Mechanics ====== |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | ''Photon Forge'' | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | * '''Autoattack Chain''': Skills have been adjusted as follows: | |
− | ''{{game update icon| | + | ** {{game update icon|Light Strike}}: Reduced power coefficient from 0.6 to 0.4 |
− | * {{game update icon| | + | ** {{game update icon|Bright Slash}}: Reduced power coefficient from 1.0 to .666 |
− | * {{game update icon| | + | ** {{game update icon|Flash Cutter}}: Reduced power coefficient from 1.6 to 1.066 |
− | * {{game update icon| | + | * {{game update icon|Holo Leap}}: Reduced power coefficient from 1.25 to 0.91. |
− | * {{game update icon| | + | * {{game update icon|Corona Burst}}: Reduced might and vulnerability durations from 8 seconds to 6 seconds. |
+ | * {{game update icon|Photon Blitz}}: Reduced power coefficient per strike from 0.3 to 0.2. | ||
+ | * {{game update icon|Holographic Shockwave}}: Reduced power coefficient from 0.56 to 0.01. | ||
− | + | ====== Weapons ====== | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | '' | + | ''Rifle'' |
− | |||
− | |||
− | |||
− | + | * {{game update icon|Hip Shot}}: Reduced power coefficient from 0.65 to 0.44. | |
− | * {{game update icon| | + | * {{game update icon|Net Shot}}: Reduced power coefficient from 0.5 to 0.3. Increased cooldown from 9 seconds to 10 seconds. |
− | * {{game update icon| | + | * {{game update icon|Blunderbuss}}: Reduced minimum power coefficient from 1.1 to 0.5. Reduced maximum power coefficient from 1.76 to 1.31. Increased cooldown from 9 seconds to 12 seconds. |
− | * {{game update icon| | + | * {{game update icon|Overcharged Shot}}: Reduced power coefficient from 1.0 to 0.01. Increased cooldown from 14 seconds to 15 seconds. |
− | * {{game update icon| | + | * {{game update icon|Jump Shot}}: Reduced initial leap power coefficient from 0.3 to 0.1. Reduced landing power coefficient from 2.4 to 1.74. Reduced vulnerability duration from 7 seconds to 6 seconds. Increased cooldown from 18 seconds to 20 seconds. |
− | '' | + | ''Pistol'' |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | * {{game update icon|Fragmentation Shot}}: Reduced power coefficient from 0.4 to 0.266. | |
− | * {{game update icon| | + | * {{game update icon|Poison Dart Volley}}: Reduced power coefficient per hit from 0.4 to 0.2. Increased poison duration from 7 seconds to 10 seconds. |
− | * {{game update icon| | + | * {{game update icon|Static Shot}}: Reduced power coefficient per hit from 0.4 to 0.3. |
− | * {{game update icon| | + | * {{game update icon|Blowtorch}}: Adjusted minimum burning from 4 stacks for 3 seconds to 2 stacks for 6 seconds. Adjusted maximum burning from 4 stacks for 6 seconds to 2 stacks for 12 seconds. Increased cooldown from 12 seconds to 15 seconds. |
− | * {{game update icon| | ||
− | |||
− | '' | + | ''Hammer'' |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | * '''Autoattack Chain''': Skills have been adjusted as follows: | |
− | + | ** {{game update icon|Positive Strike}}: Reduced power coefficient from 0.7 to 0.533. Reduced might duration from 8 seconds to 6 seconds. | |
− | + | ** {{game update icon|Negative Bash}}: Reduced power coefficient from 1.0 to 0.666. Reduced vulnerability duration from 8 seconds to 6 seconds. | |
− | * ''' | + | ** {{game update icon|Equalizing Blow}}: Reduced power coefficient from 1.4 to 0.933. Reduced might and vulnerability durations from 8 seconds to 6 seconds. |
− | ** {{game update icon| | + | * {{game update icon|Electro-whirl}}: Reduced power coefficient per strike from 1.2 to 0.68. Increased cooldown from 6 seconds to 8 seconds. |
− | ** {{game update icon| | + | * {{game update icon|Rocket Charge}}: Reduced power coefficient per strike from 1.1 to 0.74. Increased cooldown from 12 seconds to 18 seconds. |
− | ** {{game update icon| | + | * {{game update icon|Shock Shield}}: Reduced power coefficient per strike from 0.25 to 0.1. |
− | * {{game update icon| | + | * {{game update icon|Thunderclap}}: Reduced power coefficient per strike from 0.8 to 0.45. Reduced vulnerability duration from 8 seconds to 6 seconds. |
− | * {{game update icon| | ||
− | * {{game update icon| | ||
− | * {{game update icon| | ||
− | + | ''Sword'' | |
− | '' | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | '' | + | * '''Autoattack Chain''': Skills have been adjusted as follows: |
− | * {{game update icon| | + | ** {{game update icon|Sun Edge}}: Reduced power coefficient from 0.88 to 0.586. Reduced vulnerability duration from 10 seconds to 6 seconds |
− | * {{game update icon| | + | ** {{game update icon|Sun Ripper}}: Reduced power coefficient from 0.93 to 0.62. Reduced vulnerability duration from 10 seconds to 6 seconds |
− | * {{game update icon| | + | ** {{game update icon|Gleam Saber}}: Reduced power coefficient from 1.5 to 1.0. |
− | * {{game update icon| | + | * {{game update icon|Refraction Cutter}}: Reduced strike power coefficient from 1.0 to 0.75. |
+ | * {{game update icon|Radiant Arc}}: Reduced base quickness duration from 2 seconds to 1 second. Reduced bonus quickness duration per 50% heat from 2 seconds to 1 second. | ||
− | + | ====== Heal ====== | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | * {{game update icon|Static Shock}} (A.E.D.): Reduced power coefficient from 1.0 to 0.01. | |
− | + | * {{game update icon|Healing Turret}}: Increased cooldown from 20 seconds to 30 seconds. | |
− | + | * {{game update icon|Med Blaster}} (Med Kit): Reduced heal coefficient from 0.2 to 0.1. | |
− | + | * {{game update icon|Medic Gyro}}: Increased cooldown from 20 seconds to 30 seconds. Reduced pulse heal coefficient from 0.6 to 0.25. Reduced initial heal coefficient from 0.7 to 0.2. | |
− | + | * {{game update icon|Reconstruction Field}} (Medic Gyro): Reduced protection duration from 2 seconds to 1 second. | |
− | * {{game update icon| | + | * {{game update icon|Coolant Blast}}: Increased cooldown from 20 seconds to 25 seconds. |
− | * {{game update icon| | ||
− | ====== | + | ====== Utility ====== |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | * {{game update icon|Big Ol' Bomb}} (Bomb Kit): Reduced power coefficient from 2.475 to 0.01. Reduced cooldown from 25 seconds to 20 seconds. | |
− | * {{game update icon|Big Ol' Bomb}} ( | + | * {{game update icon|Grenade Barrage}} (Grenade Kit): Reduced power coefficient per grenade from 0.6 to 0.5. |
− | * {{game update icon|Grenade Barrage}} ( | + | * {{game update icon|Super Elixir}} (Elixir Gun): Reduced pulse base heal from 204 to 163. Reduced pulse heal coefficient from 0.1 to 0.05. |
− | * {{game update icon|Super Elixir}} ( | + | * {{game update icon|Magnet}} (Tool Kit): Increased cooldown from 20 seconds to 25 seconds. |
− | * {{game update icon|Magnet}} ( | + | * {{game update icon|Elixir B}}: Reduced boon durations from 10 seconds to 6 seconds. Reduced cooldown from 40 seconds to 30 seconds. |
− | * {{game update icon|Elixir B}}: | + | * {{game update icon|Toss Elixir B}} (Elixir B?): Reduced might duration from 10 seconds to 6 seconds. |
− | * {{game update icon|Toss Elixir B}} ( | + | * {{game update icon|Toss Elixir S}}: Reduced stealth duration from 5 seconds to 3 seconds. |
− | * {{game update icon|Toss Elixir S}}: | + | * {{game update icon|Personal Battering Ram}}: Reduced power coefficient from 1.25 to 0.01. Reduced ammo recharge from 25 seconds to 20 seconds. |
− | * {{game update icon|Personal Battering Ram}}: | + | * {{game update icon|Launch Personal Battering Ram}} (Personal Battering Ram): Reduced power coefficient from 1.5 to 0.5. |
− | * {{game update icon|Launch Personal Battering Ram}} ( | + | * {{game update icon|Rocket Boots}}: Reduced power coefficient from 1.25 to 0.5. |
− | * {{game update icon|Rocket Boots}}: | + | * {{game update icon|Superspeed (skill)}} (Slick Shoes): Reduced superspeed duration from 5 seconds to 3 seconds. |
− | * {{game update icon|Superspeed (skill)}} ( | + | * {{game update icon|Throw Mine}}: Reduced power coefficient from 2.0 to 0.01. Increased boons removed from 1 to 3. |
− | * {{game update icon|Throw Mine}}: | + | * {{game update icon|Mine Field}} (Throw Mine): Reduced power coefficient per mine from 0.77 to 0.5. |
− | * {{game update icon|Mine Field}} ( | + | * {{game update icon|Surprise Shot (engineer skill)}} (Rifle Turret): Reduced power coefficient from 1.0 to 0.5. |
− | * {{game update icon|Surprise Shot (engineer skill)}} ( | + | * {{game update icon|Explosive Rockets|Rocket Turret}}: Reduced overcharge power coefficient from 2.75 to 0.01. |
− | * {{game update icon|Explosive Rockets|Rocket Turret}}: | + | * {{game update icon|Thump}} (Thumper Turret): Reduced power coefficient from 1.0 to 0.01. |
− | * {{game update icon|Thump}} ( | ||
* {{game update icon|Blast Gyro}}: Уменьшен коэффициент Силы с 2.25 до 0.01. Уменьшена длительность мощи с 8 до 6 секунд. Уменьшена перезарядка с 25 до 20 секунд. | * {{game update icon|Blast Gyro}}: Уменьшен коэффициент Силы с 2.25 до 0.01. Уменьшена длительность мощи с 8 до 6 секунд. Уменьшена перезарядка с 25 до 20 секунд. | ||
− | * {{game update icon|Bypass Coating}} ( | + | * {{game update icon|Bypass Coating}} (Blast Gyro): Увеличена перезарядка с 30 до 35 секунд. |
− | * {{game update icon|Defense Field}} ( | + | * {{game update icon|Defense Field}} (Bulwark Gyro): Increased cooldown from 30 seconds to 40 seconds. |
− | * {{game update icon|Spectrum Shield}}: | + | * {{game update icon|Spectrum Shield}}: WvW will now use the PvP version of the skill, which has a 25% reduced recharge time over the heat threshold. |
− | * {{game update icon|Hard Light Arena}}: | + | * {{game update icon|Hard Light Arena}}: Reduced field duration from 8 seconds to 4 seconds. Reduced bonus field duration from 4 seconds to 2 seconds. Reduced cooldown from 45 seconds to 30 seconds. |
− | * {{game update icon|Prismatic Singularity}} ( | + | * {{game update icon|Prismatic Singularity}} (Hard Light Arena): Reduced power coefficient from 0.1 to 0.01. Reduced cooldown from 45 seconds to 35 seconds. |
− | * {{game update icon|Launch Wall|Photon Wall}}: | + | * {{game update icon|Launch Wall|Photon Wall}}: Reduced power coefficient per wall from 1.5 to 0.5. |
− | * {{game update icon|Particle Accelerator}} ( | + | * {{game update icon|Particle Accelerator}} (Photon Wall): Reduced power coefficient from 0.7 to 0.4. Increased cooldown from 8 seconds to 10 seconds. |
− | ====== | + | ====== Elite ====== |
− | |||
− | |||
− | |||
− | + | * {{game update icon|Supply Crate}}: Reduced power coefficient from 1.0 to 0.01. Increased stun duration from 2 seconds to 3 seconds. Reduced cooldown from 120 seconds to 90 seconds. | |
− | + | * {{game update icon|Sneak Gyro}}: PvP will now use the WvW version of the skill, which as a 60-second cooldown. | |
− | * {{game update icon| | + | * {{game update icon|Prime Light Beam}}: Reduced power coefficient from 3.0 to 0.01. Reduced cooldown from 60 seconds to 40 seconds. |
− | |||
− | * {{game update icon| | ||
− | * {{game update icon| | ||
− | |||
− | + | ====== Traits ====== | |
− | |||
− | |||
− | |||
− | '' | + | ''Firearms'' |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | * {{game update icon|Sharpshooter}}: Reduced bleeding duration from 3 seconds to 1 second. | |
− | * {{game update icon| | + | * {{game update icon|Serrated Steel}}: Reduced bonus bleeding duration from 33% to 15%. |
− | * {{game update icon| | + | * {{game update icon|Thermal Vision}}: Reduced expertise from 150 to 60. |
− | * {{game update icon| | + | * {{game update icon|Juggernaut}}: Reduced might duration from 12 seconds to 6 seconds. Reduced bonus might duration from 20% to 10%. |
− | * {{game update icon| | + | * {{game update icon|Incendiary Powder}}: Reduced bonus burning duration from 33% to 10%. Reduced burning duration from 8 seconds to 4 seconds. |
− | * {{game update icon| | ||
− | '' | + | ''Inventions'' |
− | |||
− | |||
− | |||
− | + | * {{game update icon|Experimental Turrets}}: Reduced might duration from 10 seconds to 6 seconds. | |
− | * {{game update icon| | + | * {{game update icon|Bunker Down}}: Increased internal cooldown from 3 seconds to 4 seconds. |
− | * {{game update icon| | + | * {{game update icon|Medical Dispersion Field}}: Reduced heal share percentage from 50% to 25%. |
− | ===== | + | ''Alchemy'' |
− | ====== | + | |
− | * {{game update icon| | + | * {{game update icon|Hidden Flask}}: Reduced boon durations from 8 seconds to 4 seconds. |
+ | * {{game update icon|Compounding Chemicals}}: Reduced concentration from 240 to 75. | ||
+ | * {{game update icon|Invigorating Speed}}: Increased internal cooldown from 5 seconds to 10 seconds. | ||
+ | * {{game update icon|Protection Injection}}: Increased internal cooldown from 20 seconds to 30 seconds. | ||
+ | * {{game update icon|Health Insurance}}: Reduced outgoing heal bonus from 20% to 7%. | ||
+ | * {{game update icon|Comeback Cure}}: Reduced regeneration duration from 4 seconds to 1.5 seconds. | ||
+ | * {{game update icon|Emergency Elixir}}: Increased internal cooldown from 40 seconds to 60 seconds. | ||
+ | * {{game update icon|HGH}}: Adjusted might duration from 2 stacks for 15 seconds to 3 stacks for 6 seconds. | ||
+ | * {{game update icon|Purity of Purpose}}: Boon durations have been adjusted as follows: | ||
+ | ** Protection, quickness, stability, and alacrity have been reduced from 3 seconds to 1.5 seconds. | ||
+ | ** Resistance has been reduced from 2 seconds to 1.5 seconds. | ||
+ | ** Fury, aegis, retaliation, and regeneration have been reduced from 5 seconds to 3 seconds. | ||
+ | ** Vigor has been reduced from 10 seconds to 3 seconds. | ||
+ | ** Might and swiftness have been reduced from 10 seconds to 5 seconds. | ||
+ | |||
+ | ''Tools'' | ||
+ | |||
+ | * {{game update icon|Static Discharge}}: Reduced power coefficient from 0.33 to 0.2. | ||
+ | * {{game update icon|Power Wrench}}: Reduced cooldown reduction from 33% to 20%. Reduced elite skill recharge from 3 seconds to 1 second. | ||
+ | * {{game update icon|Lock On}}: Reduced fury duration from 5 seconds to 2.5 seconds. Adjusted vulnerability from 10 stacks for 8 seconds to 5 stacks for 6 seconds. | ||
+ | * {{game update icon|Takedown Round}}: Reduced power coefficient from 2.0 to 0.5. | ||
+ | * {{game update icon|Kinetic Battery}}: Reduced quickness duration from 3 seconds to 2 seconds. | ||
+ | |||
+ | ''Scrapper'' | ||
+ | |||
+ | * {{game update icon|Gyroscopic Acceleration}}: Reduced superspeed duration from 5 seconds to 3 seconds. | ||
+ | * {{game update icon|Mass Momentum}}: Reduced stability duration from 5 seconds to 3 seconds. | ||
+ | * {{game update icon|Expert Examination}}: Reduced weakness duration from 4 seconds to 3 seconds. | ||
+ | |||
+ | ''Holosmith'' | ||
+ | |||
+ | * {{game update icon|Heat Therapy}}: Reduced base heal per stack from 49 to 39. | ||
+ | * {{game update icon|Thermal Release Valve}}: Reduced power coefficient from 0.75 to 0.1. Reduced burning duration from 6 seconds to 2 seconds. | ||
+ | |||
+ | ===== Guardian ===== | ||
+ | |||
+ | ====== Profession Mechanics ====== | ||
+ | |||
+ | * {{game update icon|Spear of Justice}}: Reduced damage from 0.6 to 0.01. Reduced cripple duration from 1.5 seconds to 1 second. | ||
+ | |||
+ | ''Tome of Justice'' | ||
+ | * {{game update icon|Chapter 1: Searing Spell}}: Reduced power coefficient from 1.1 to 0.6. | ||
+ | * {{game update icon|Chapter 2: Igniting Burst}}: Reduced weakness duration from 4 seconds to 2 seconds. | ||
+ | * {{game update icon|Chapter 3: Heated Rebuke}}: Reduced power coefficient from 0.45 to 0.01. Increased cooldown from 8 seconds to 10 seconds. | ||
+ | * {{game update icon|Chapter 4: Scorched Aftermath}}: Reduced power coefficient per strike from 0.64 to 0.4. | ||
+ | |||
+ | ''Tome of Resolve'' | ||
+ | * {{game update icon|Chapter 1: Desert Bloom}}: Reduced heal coefficient from 0.7272 to 0.3. | ||
+ | * {{game update icon|Chapter 2: Radiant Recovery}}: Reduced number of conditions cleansed from 2 to 1. | ||
+ | * {{game update icon|Chapter 4: Shining River}}: Reduced pulse heal coefficient from 0.26 to 0.1. | ||
+ | * {{game update icon|Epilogue: Eternal Oasis}}: Reduced number of conditions converted to boons from 5 to 2. | ||
+ | |||
+ | ''Tome of Courage'' | ||
+ | * {{game update icon|Chapter 1: Unflinching Charge}}: Reduced stability duration from 2 seconds to 1 second. | ||
+ | * {{game update icon|Chapter 2: Daring Challenge}}: Reduced power coefficient from 1.4 to 0.01. | ||
+ | |||
+ | ====== Weapons ====== | ||
+ | |||
+ | ''Greatsword'' | ||
+ | |||
+ | * '''Autoattack Chain''': Reduced power coefficients from 0.8/0.8/1.2 to 0.533/0.533/0.8. | ||
+ | * {{game update icon|Whirling Wrath}}: Reduced power coefficient per strike from 0.45 to 0.3. Reduced projectile power coefficient from 0.375 to 0.25. Fixed a bug in which the projectiles fired by this skill did less damage than expected. | ||
+ | * {{game update icon|Leap of Faith}}: Increased cooldown from 12 seconds to 15 seconds. | ||
+ | * {{game update icon|Symbol of Wrath}}: Reduced power coefficient per strike from 0.67 to 0.4. | ||
+ | * {{game update icon|Binding Blade}}: Reduced initial strike power coefficient from 1.0 to 0.01. Reduced pulse damage power coefficient from 0.2 to 0.1. | ||
+ | |||
+ | ''Hammer'' | ||
+ | |||
+ | * '''Autoattack Chain''': Reduced power coefficients from 0.8/0.8/1.0 to 0.533/0.533/0.666. | ||
+ | * {{game update icon|Symbol of Protection}}: Reduced power coefficient per strike from 0.5 to 0.4. | ||
+ | * {{game update icon|Mighty Blow}}: Increased power coefficient from 1.75 to 1.82. Increased cooldown from 4 seconds to 10 seconds. | ||
+ | * {{game update icon|Zealot's Embrace}}: Increased cooldown from 12 seconds to 15 seconds. | ||
+ | * {{game update icon|Banish}}: Reduced power coefficient from 1.0 to 0.01. | ||
+ | |||
+ | ''Staff'' | ||
+ | |||
+ | * '''Autoattack Chain''': Reduced power coefficients from 0.55/0.65/0.75 to 0.366/0.433/0.5. | ||
+ | * {{game update icon|Holy Strike}}: Reduced pulse base heal from 221 to 177. Reduced pulse heal coefficient from 0.25 to 0.1. | ||
+ | * {{game update icon|Symbol of Swiftness}}: Reduced power coefficient per strike from 0.5 to 0.4. | ||
+ | * {{game update icon|Empower}}: Reduced might duration from 12 seconds to 6 seconds. | ||
+ | |||
+ | ''Mace'' | ||
+ | |||
+ | * '''Autoattack Chain''': Reduced power coefficients from 0.8/1.0/1.55 to 0.533/0.666/1.033. | ||
+ | * {{game update icon|Symbol of Faith}}: Reduced power coefficient per strike from 0.65 to 0.45. | ||
+ | * {{game update icon|Protector's Strike}}: Reduced power coefficient from 2.0 to 1.5. | ||
+ | |||
+ | ''Scepter'' | ||
+ | |||
+ | * {{game update icon|Orb of Wrath}}: Reduced power coefficient from 0.666 to 0.444. | ||
+ | * {{game update icon|Symbol of Punishment}}: Reduced power coefficient per strike from 0.5 to 0.45. Increased cooldown from 6 seconds to 8 seconds. | ||
+ | |||
+ | ''Sword'' | ||
+ | |||
+ | * '''Autoattack Chain''': Reduced power coefficients from 0.666/0.725/1.5 to 0.444/0.483/1.0. | ||
+ | * {{game update icon|Symbol of Blades}}: Reduced power coefficient per strike from 0.6 to 0.45. | ||
+ | * {{game update icon|Zealot's Defense}}: Reduced power coefficient per strike from 0.33 to 0.22. | ||
+ | |||
+ | ''Focus'' | ||
+ | |||
+ | * {{game update icon|Ray of Judgment}}: Reduced power coefficient per strike from 0.33 to 0.21. | ||
+ | * {{game update icon|Shield of Wrath}}: Reduced power coefficient from 2.5 to 1.66. | ||
+ | |||
+ | ''Shield'' | ||
+ | |||
+ | * {{game update icon|Shield of Judgment}}: Reduced power coefficient from 1.0 to 0.67. | ||
+ | |||
+ | ''Torch'' | ||
+ | |||
+ | * {{game update icon|Zealot's Flame}}: Reduced pulsing burn duration from 3 seconds to 2 seconds. | ||
+ | * {{game update icon|Zealot's Fire}} (Zealot's Flame): Reduced power coefficient from 2.25 to 1.75. | ||
+ | * {{game update icon|Cleansing Flame}}: Reduced power coefficient per strike from 0.4 to 0.28. | ||
+ | |||
+ | ''Longbow'' | ||
+ | |||
+ | * {{game update icon|Puncture Shot}}: Reduced power coefficient from 0.85 to 0.566. | ||
+ | * {{game update icon|True Shot}}: Reduced power coefficient from 2.0 to 1.91. Increased cooldown from 6 seconds to 8 seconds. | ||
+ | * {{game update icon|Symbol of Energy}}: Reduced power coefficient per strike from 0.69 to 0.43. | ||
+ | * {{game update icon|Hunter's Ward}}: Reduced pulsing strike power coefficient from 0.25 to 0.1. Reduced final impact power coefficient from 2.0 to 1.666. | ||
+ | |||
+ | ''Axe'' | ||
+ | |||
+ | * '''Autoattack Chain''': Reduced power coefficients from 0.72/0.72/2.4 to 0.48/0.48/1.6. | ||
+ | * {{game update icon|Symbol of Vengeance}}: Reduced power coefficient per strike from 0.6 to 0.45. | ||
+ | * {{game update icon|Blazing Edge}}: Reduced power coefficient from 0.8 to 0.01. Reduced burning duration from 3 seconds to 1 second. Increased cooldown from 12 seconds to 15 seconds. | ||
+ | |||
+ | ====== Heal ====== | ||
+ | |||
+ | * {{game update icon|"Receive the Light!"}}: Reduced initial self-heal coefficient from 0.8 to 0.4. Reduced allied pulse heal coefficient from 0.6 to 0.2. | ||
+ | * {{game update icon|Litany of Wrath}}: Increased cooldown from 25 seconds to 30 seconds. | ||
+ | * {{game update icon|Signet of Resolve}}: Increased cooldown from 30 seconds to 35 seconds. | ||
+ | * {{game update icon|Purification}}: Reduced trap heal coefficient from 1.0 to 0.667. Reduced trap base heal from 5,475 to 4,380. | ||
+ | * {{game update icon|Mantra of Solace}} sequence skills received the following changes: | ||
+ | ** {{game update icon|Restoring Reprieve}}: Reduced heal coefficient from 0.54 to 0.25. Reduced base heal from 1330 to 998. | ||
+ | ** {{game update icon|Rejuvenating Respite}}: Reduced heal coefficient from 0.81 to 0.5. | ||
+ | |||
+ | ====== Utility ====== | ||
+ | |||
+ | * {{game update icon|Hallowed Ground}}: Increased cooldown from 45 seconds to 60 seconds. | ||
+ | * {{game update icon|Judge's Intervention}}: Reduced power coefficient from 0.5 to 0.1. Reduced burning duration from 8 seconds to 3 seconds. | ||
+ | * {{game update icon|Merciful Intervention}}: WvW will now use the PvP version of the skill with a 5% revive pulse percentage. | ||
+ | * {{game update icon|Smite Condition}}: Reduced base power coefficient from 0.85 to 0.2. Reduced power coefficient when cleansing a condition from 1.5 to 0.3. Increased the number of conditions cleansed from 2 to 3. | ||
+ | * {{game update icon|"Hold the Line!"}}: Reduced protection duration from 6 seconds to 4 seconds. | ||
+ | * {{game update icon|"Stand Your Ground!"}}: Increased cooldown from 30 seconds to 45 seconds. Reduced maximum number of targets from 10 to 5. | ||
+ | * {{game update icon|Bane Signet}}: Reduced power coefficient from 1.0 to 0.01. | ||
+ | * {{game update icon|Bow of Truth}}: Reduced pulse healing coefficient from 0.15 to 0.05. | ||
+ | * {{game update icon|Hammer of Wisdom}}: Reduced power coefficient from 1.2 to 0.01. Increased ammo recharge from 25 seconds to 30 seconds. | ||
+ | * {{game update icon|Sword of Justice}}: Reduced vulnerability duration from 8 seconds to 6 seconds. | ||
+ | * {{game update icon|Fragments of Faith}}: Increased cooldown from 45 seconds to 60 seconds. Reduced power coefficient from 1.5 to 1.0. | ||
+ | * {{game update icon|Test of Faith}}: Increased power coefficient of pass-through attack from 2.52 to 2.8. Reduced power coefficient of initial attack from 1.4 to 0.1. Reduced protection duration from 6 seconds to 2 seconds. Reduced cripple duration from 6 seconds to 3 seconds. | ||
+ | * {{game update icon|Mantra of Flame}} sequence skills received the following changes: | ||
+ | ** {{game update icon|Flame Rush}}: Reduced power coefficient from 0.7 to 0.3. Reduced burning duration from 4 seconds to 2 seconds. | ||
+ | ** {{game update icon|Flame Surge}}: Reduced power coefficient from 0.7 to 0.3. Reduced burning duration from 4 seconds to 2 seconds. | ||
+ | * {{game update icon|Mantra of Truth}} sequence skills received the following changes: | ||
+ | ** {{game update icon|Echo of Truth}}: Reduced condition duration from 4 seconds to 2 seconds. Reduced power coefficient from 0.7 to 0.3. | ||
+ | ** {{game update icon|Voice of Truth}}: Reduced vulnerability, blindness, and weakness durations from 8 seconds to 6 seconds. Reduced immobilize duration from 2 seconds to 1 second. Reduced power coefficient from 0.7 to 0.3. | ||
+ | * {{game update icon|Mantra of Potence}} sequence skills received the following changes: | ||
+ | ** {{game update icon|Potent Haste}}: Reduced quickness duration from 2.5 seconds to 1 second. | ||
+ | ** {{game update icon|Overwhelming Celerity}}: Reduced quickness duration from 5 seconds to 4 seconds. Reduced might duration from 10 seconds to 6 seconds. | ||
+ | |||
+ | ====== Elite ====== | ||
+ | |||
+ | * {{game update icon|Dragon's Maw}}: Reduced power coefficient from 2.5 to 0.01. Reduced might duration from 8 seconds to 6 seconds. Reduced slow duration from 4 seconds to 3 seconds. Reduced cooldown from 75 seconds to 50 seconds. | ||
+ | * {{game update icon|Mantra of Liberation}}: Increased cooldown from 40 seconds to 60 seconds. Increased ammo recharge from 25 seconds to 45 seconds. | ||
+ | * {{game update icon|Portent of Freedom}} (Mantra of Liberation): Reduced stability duration from 5 seconds to 1 second. | ||
+ | * {{game update icon|Unhindered Delivery}} (Mantra of Liberation): Reduced stability duration from 5 seconds to 4 seconds. | ||
+ | |||
+ | ====== Traits ====== | ||
+ | |||
+ | ''Zeal'' | ||
+ | |||
+ | * {{game update icon|Lesser Symbol of Wrath}} (Zealot's Speed): Reduced power coefficient per pulse from 0.5 to 0.25. | ||
+ | * {{game update icon|Zealous Scepter}}: Reduced might duration from 10 seconds to 6 seconds. | ||
+ | |||
+ | ''Radiance'' | ||
+ | |||
+ | * {{game update icon|Lesser Signet of Wrath}} (Wrath of Justice): Reduced immobilize duration from 3 seconds to 1 second. | ||
+ | * {{game update icon|Radiant Fire}}: Reduced bonus burning duration from 20% to 7%. | ||
+ | |||
+ | ''Valor'' | ||
+ | |||
+ | * {{game update icon|Might of the Protector}}: Reduced might duration from 15 seconds to 6 seconds. | ||
+ | * {{game update icon|Smiter's Boon}}: Reduced base power coefficient from 0.5 to 0.2. Reduced power coefficient when cleansing a condition from 0.9 to 0.3. | ||
+ | * {{game update icon|Monk's Focus}}: Reduced base heal from 1,960 to 1,470. | ||
+ | |||
+ | ''Honor'' | ||
+ | |||
+ | * {{game update icon|Selfless Daring}}: Reduced healing coefficient from 1.0 to 0.6. | ||
+ | * {{game update icon|Invigorated Bulwark}}: Reduced bonus outgoing healing per stack from 5% to 2%. | ||
+ | * {{game update icon|Honorable Staff}}: Reduced base concentration from 120 to 60. Reduced bonus concentration while wielding a staff from 120 to 60. | ||
+ | * {{game update icon|Pure of Heart}}: Reduced base heal from 645 to 516. Reduced healing coefficient from 0.5 to 0.3. | ||
+ | * {{game update icon|Empowering Might}}: Reduced might duration from 8 seconds to 6 seconds. | ||
+ | * {{game update icon|Writ of Persistence}}: Reduced base heal from 107 to 64. Reduced healing coefficient from 0.075 to 0.04. | ||
+ | * {{game update icon|Force of Will}}: Reduced bonus outgoing healing per 100 vitality from 1% to 0.5%. | ||
+ | |||
+ | ''Virtues'' | ||
+ | |||
+ | * {{game update icon|Retaliatory Subconscious}}: Increased cooldown from 30 seconds to 60 seconds. | ||
+ | * {{game update icon|Glacial Heart}}: Reduced power coefficient of the skill that fires when controlling a foe from 0.5 to 0.1. | ||
+ | |||
+ | ''Dragonhunter'' | ||
+ | |||
+ | * {{game update icon|Defender's Dogma}}: Reduced Justice recharge from 3 seconds to 1 second. Reduced internal cooldown from 3 seconds to 1 second. | ||
+ | * {{game update icon|Soaring Devastation}}: Reduced power coefficient from 1.5 to 0.5. | ||
+ | * {{game update icon|Hunter's Determination}}: Increased cooldown from 90 seconds to 300 seconds. | ||
+ | * {{game update icon|Heavy Light}}: Reduced stability duration from 6 seconds to 3 seconds. | ||
+ | |||
+ | ''Firebrand'' | ||
+ | |||
+ | * {{game update icon|Swift Scholar}}: Reduced quickness duration from 3 seconds to 1.5 seconds. | ||
+ | * {{game update icon|Unrelenting Criticism}}: Reduced bleeding duration from 3 seconds to 1 second. | ||
+ | * {{game update icon|Legendary Lore}}: Reduced bonus burning duration from 20% to 10%. Reduced regeneration duration from 3 seconds to 1.5 seconds. Reduced protection duration from 2 seconds to 1 second. | ||
+ | * {{game update icon|Stoic Demeanor}}: Reduced slow duration from 2.5 seconds to 1.5 seconds. Reduced burning duration from 5 seconds to 2 seconds. Reduced internal cooldown from 3 seconds to 1 second. | ||
+ | |||
+ | ===== Mesmer ===== | ||
+ | |||
+ | ====== Profession Mechanics ====== | ||
+ | |||
+ | ''Shatters'' | ||
+ | |||
+ | * {{game update icon|Mind Wrack}} has been adjusted as follows: | ||
+ | ** One Clone Shattered: Reduced power coefficient from 1.15 to 1.0. | ||
+ | ** Two Clones Shattered: Reduced power coefficient per strike from 0.92 to 0.7. | ||
+ | ** Three Clones Shattered: Reduced power coefficient per strike from 0.805 to 0.613. | ||
+ | |||
+ | ''Chronomancer Shatters'' | ||
+ | |||
+ | * {{game update icon|Split Second (skill)}} has been adjusted as follows: | ||
+ | ** One Clone Shattered: Reduced power coefficient from 1.15 to 1.0. | ||
+ | ** Two Clones Shattered: Reduced power coefficient per strike from 0.92 to 0.7. | ||
+ | ** Three Clones Shattered: Reduced power coefficient per strike from 0.805 to 0.613. | ||
+ | |||
+ | ====== Weapons ====== | ||
+ | |||
+ | ''Greatsword'' | ||
+ | |||
+ | * {{game update icon|Spatial Surge}}: Reduced minimum power coefficient per strike from 0.23 to 0.15. Reduced maximum power coefficient from 0.335 to 0.223. | ||
+ | * {{game update icon|Mirror Blade}}: Increased cooldown from 5 seconds to 8 seconds. | ||
+ | * {{game update icon|Mind Stab}}: Reduced power coefficient from 1.0 to 0.7. | ||
+ | * {{game update icon|Phantasmal Berserker}}: Reduced phantasm power coefficient per strike from 0.23 to 0.15. | ||
+ | * {{game update icon|Illusionary Wave}}: Reduced power coefficient from 0.3 to 0.01. Reduced cooldown from 30 seconds to 25 seconds. | ||
+ | |||
+ | ''Staff'' | ||
+ | |||
+ | * {{game update icon|Winds of Chaos}}: Reduced power coefficient from 0.3 to 0.2. | ||
+ | * {{game update icon|Phase Retreat}}: Increased cooldown from 10 seconds to 12 seconds. | ||
+ | * {{game update icon|Phantasmal Warlock}}: WvW will now use the PvP version of the skill, which summons 1 warlock. | ||
+ | |||
+ | ''Scepter'' | ||
+ | |||
+ | * '''Autoattack Chain''': Reduced power coefficients from 0.5/0.5/0.75 to 0.333/0.333/0.5. | ||
+ | * {{game update icon|Illusionary Counter}}: Increased cooldown from 8 seconds to 12 seconds. WvW will now use the PvP version of the skill, which creates 1 clone. | ||
+ | * {{game update icon|Confusing Images}}: Reduced power coefficient per strike from 0.38 to 0.255. | ||
+ | |||
+ | ''Sword'' | ||
+ | |||
+ | * The autoattack chain has been adjusted as follows: | ||
+ | ** {{game update icon|Mind Slash}}: Reduced power coefficient from 0.75 to 0.5. | ||
+ | ** {{game update icon|Mind Gash}}: Reduced power coefficient from 0.75 to 0.5. | ||
+ | ** {{game update icon|Mind Spike}}: Reduced base power coefficient from 1.0 to 0.666. Reduced power coefficient against foes with no boons from 2.0 to 1.333. | ||
+ | * {{game update icon|Blurred Frenzy}}: Reduced power coefficient per strike from 0.2564 to 0.128. | ||
+ | |||
+ | ''Sword (Off-Hand)'' | ||
+ | |||
+ | * {{game update icon|Illusionary Riposte}}: Reduced power coefficient from 2.0 to 1.0. | ||
+ | * {{game update icon|Phantasmal Swordsman}}: Reduced power coefficient of the phantasm leap attack from 0.5 to 0.35. Reduced power coefficient per strike of the phantasm flurry attack from 0.15 to 0.1. | ||
+ | |||
+ | ''Focus'' | ||
+ | |||
+ | * {{game update icon|Phantasmal Warden}}: Reduced power coefficient per strike of the warden attack from 0.138 to 0.1. | ||
+ | |||
+ | ''Pistol'' | ||
+ | |||
+ | * {{game update icon|Phantasmal Duelist}}: Reduced power coefficient per strike of the phantasm attack from 0.115 to 0.1. | ||
+ | * {{game update icon|Magic Bullet}}: Reduced power coefficient from 0.2 to 0.01. Reduced stun duration from 2.5 seconds to 2 seconds. | ||
+ | |||
+ | ''Torch'' | ||
+ | |||
+ | * {{game update icon|The Prestige}}: Reduced power coefficient from 1.0 to 0.5. | ||
+ | |||
+ | ''Shield'' | ||
+ | |||
+ | * {{game update icon|Tides of Time}}: Reduced power coefficient from 0.8 to 0.01. | ||
+ | |||
+ | ''Axe'' | ||
+ | |||
+ | * '''Autoattack Chain''': Reduced power coefficients from 0.55/0.55/1.1 to 0.366/0.366/0.732. | ||
+ | * {{game update icon|Lingering Thoughts}}: Increased ammo recharge from 10 seconds to 12 seconds. | ||
+ | * {{game update icon|Axes of Symmetry}}: Increased cooldown from 10 seconds to 15 seconds. | ||
+ | |||
+ | ====== Heal ====== | ||
+ | |||
+ | * {{game update icon|Ether Feast}}: Increased cooldown from 20 seconds to 25 seconds. | ||
+ | * {{game update icon|Mantra of Recovery}}: Increased cooldown from 10 seconds to 18 seconds. | ||
+ | * {{game update icon|Mirror}}: Increased cooldown from 15 seconds to 20 seconds. | ||
+ | * {{game update icon|Signet of the Ether}}: Reduced illusion summon base heal from 350 to 297. | ||
+ | * {{game update icon|Well of Eternity}}: Reduced initial base heal from 3,230 to 2,099. Reduced ending heal coefficient from 1.2 to 0.8. | ||
+ | * {{game update icon|False Oasis}}: Reduced pulse base heal from 1,620 to 1,215. Reduced pulse heal coefficient from 0.5 to 0.2. | ||
+ | |||
+ | ====== Utility ====== | ||
+ | |||
+ | * {{game update icon|Decoy}}: Increased cooldown from 40 seconds to 45 seconds. | ||
+ | * {{game update icon|Mirror Images}}: Increased cooldown from 30 seconds to 35 seconds. | ||
+ | * {{game update icon|Arcane Thievery}}: Reduced quickness and slow duration from 4 seconds to 2 seconds. | ||
+ | * {{game update icon|Blink}}: Increased cooldown from 30 seconds to 35 seconds. | ||
+ | * {{game update icon|Mantra of Concentration}}: Increased cooldown from 15 seconds to 60 seconds. Increased ammo recharge from 30 seconds to 45 seconds. | ||
+ | * {{game update icon|Mantra of Distraction}}: Reduced diversion recharge from 15 seconds to 10 seconds. | ||
+ | * {{game update icon|Power Lock}} (Mantra of Distraction): Reduced daze duration from 1.5 seconds to 1 second. | ||
+ | * {{game update icon|Power Spike}} (Mantra of Pain): Reduced power coefficient from 1.33 to 0.45. Adjusted vulnerability from 5 stacks for 8 seconds to 12 stacks for 6 seconds. | ||
+ | * {{game update icon|Mantra of Resolve}}: Increased cooldown from 12 seconds to 25 seconds. | ||
+ | * {{game update icon|Signet of Midnight}}: Increased cooldown from 30 seconds to 35 seconds. | ||
+ | * {{game update icon|Well of Action}}: Reduced quickness duration from 5 seconds to 3 seconds. | ||
+ | * {{game update icon|Well of Precognition}}: Increased cooldown from 30 seconds to 45 seconds. | ||
+ | * {{game update icon|Sand Through Glass}}: Increased cooldown from 25 seconds to 30 seconds. | ||
+ | |||
+ | ====== Elite ====== | ||
+ | |||
+ | * {{game update icon|Mass Invisibility}}: Increased cooldown from 60 seconds to 75 seconds. | ||
+ | * {{game update icon|Gravity Well}}: Reduced pulse power coefficient from 0.6 to 0.01. Reduced final power coefficient from 2.4 to 0.01. Reduced cooldown from 90 seconds to 60 seconds. | ||
+ | |||
+ | ====== Traits ====== | ||
+ | |||
+ | ''Domination'' | ||
+ | |||
+ | * {{game update icon|Dazzling}}: Reduced vulnerability duration from 8 seconds to 6 seconds. | ||
+ | * {{game update icon|Rending Shatter}}: Reduced vulnerability duration from 8 seconds to 6 seconds. | ||
+ | * {{game update icon|Furious Interruption}}: Reduced quickness duration from 3 seconds to 2 seconds. | ||
+ | * {{game update icon|Power Block}}: Reduced weakness duration from 5 seconds to 3 seconds. | ||
+ | |||
+ | ''Dueling'' | ||
+ | |||
+ | * {{game update icon|Sharper Images}}: Reduced bleeding duration from 5 seconds to 2 seconds. | ||
+ | * {{game update icon|Desperate Decoy}}: Increased cooldown from 40 seconds to 120 seconds. | ||
+ | * {{game update icon|Duelist's Discipline}}: Reduced bleeding duration from 3 seconds to 2 seconds. | ||
+ | * {{game update icon|Evasive Mirror}}: Reduced mirror duration from 2 seconds to 1.5 seconds. | ||
+ | |||
+ | ''Chaos'' | ||
+ | |||
+ | * {{game update icon|Metaphysical Rejuvenation}}: Reduced regeneration duration from 10 seconds to 5 seconds. | ||
+ | * {{game update icon|Illusionary Membrane}}: Reduced protection duration from 3 seconds to 2 seconds. | ||
+ | * {{game update icon|Chaotic Persistence}}: Reduced bonus boon and condition duration per boon from 2% to 1%. | ||
+ | * {{game update icon|Method of Madness}}: Increased cooldown from 35 seconds to 75 seconds. | ||
+ | * {{game update icon|Master of Manipulation}}: Reduced superspeed duration from 3 seconds to 1.5 seconds. | ||
+ | * {{game update icon|Chaotic Transference}}: Increased toughness to condition damage conversion from 7% to 13%. Reduced concentration to expertise conversion from 13% to 5%. | ||
+ | * {{game update icon|Chaotic Dampening}}: Reduced protection duration from 4 seconds to 2.5 seconds. | ||
+ | * {{game update icon|Bountiful Disillusionment}}: Reduced might duration from 8 seconds to 6 seconds. | ||
+ | |||
+ | ''Inspiration'' | ||
+ | |||
+ | * {{game update icon|Restorative Illusions}}: Reduced heal coefficient from 0.77 to 0.46. | ||
+ | * {{game update icon|Mental Defense}}: Increased internal cooldown from 50 seconds to 90 seconds. | ||
+ | |||
+ | ''Illusions'' | ||
+ | |||
+ | * {{game update icon|Phantasmal Haste}}: Reduced quickness duration from 1.5 seconds to 1 second. | ||
+ | * {{game update icon|Maim the Disillusioned}}: Reduced torment duration from 4 seconds to 3 seconds. | ||
+ | * {{game update icon|Phantasmal Force}}: Reduced might duration from 10 seconds to 6 seconds. | ||
+ | |||
+ | ''Chronomancer'' | ||
+ | |||
+ | * {{game update icon|Delayed Reactions}}: Reduced slow duration from 3 seconds to 1.5 seconds. | ||
+ | * {{game update icon|Seize the Moment}}: Reduced quickness duration from 2 seconds to 1 second. | ||
+ | |||
+ | ''Mirage'' | ||
+ | |||
+ | * {{game update icon|Mirage Cloak}}: This trait now reduces the mirage's endurance by 50 in competitive modes. | ||
+ | * {{game update icon|Renewing Oasis}}: Reduced regeneration duration from 4 seconds to 2.5 seconds. | ||
+ | * {{game update icon|Dune Cloak}}: Reduced power coefficient from 1.0 to 0.5. | ||
+ | |||
+ | ===== Necromancer ===== | ||
+ | |||
+ | ====== Profession Mechanics ====== | ||
+ | |||
+ | ''Death Shroud'' | ||
+ | |||
+ | * {{game update icon|Life Blast}}: Reduced power coefficient from 1.4 to 1.15. | ||
+ | * {{game update icon|Life Transfer}}: Reduced power coefficient from 0.425 to 0.3. | ||
+ | |||
+ | ''Reaper Shroud'' | ||
+ | |||
+ | * '''Autoattack Chain''': Reduced power coefficients from 0.875/0.92/1.7 to 0.583/0.613/1.13. | ||
+ | * {{game update icon|Death's Charge}}: Reduced power coefficient of initial strikes from 0.125 to 0.06. Reduced power coefficient of final strike from 1.625 to 1.3. | ||
+ | * {{game update icon|Infusing Terror}}: Reduced stability duration from 6 seconds to 3 seconds. | ||
+ | * {{game update icon|Soul Spiral}}: Reduced power coefficient per strike from 0.4 to 0.225. | ||
+ | * {{game update icon|Executioner's Scythe}} has been updated with the following changes: | ||
+ | ** When foes are at or above 50% health, the damage coefficient is reduced from 2.0 to 0.01. | ||
+ | ** When foes are below 50% health, the damage coefficient is reduced from 2.6 to 0.015. | ||
+ | ** When foes are below 25% health, the damage coefficient is reduced from 3.2 to 0.02. | ||
+ | ** Increased stun duration from 1.5 seconds to 2.5 seconds. | ||
+ | |||
+ | ''Shade Skills'' | ||
+ | |||
+ | * {{game update icon|Manifest Sand Shade}}: Reduced power coefficient from 0.666 to 0.1. Reduced torment duration from 2 seconds to 1 second. This skill now uses the PvE ammo recharge of 8 seconds in all game modes. | ||
+ | * {{game update icon|Nefarious Favor}}: Increased number of conditions converted to boons from 1 to 2. Increased cooldown from 10 seconds to 12 seconds. | ||
+ | * {{game update icon|Sand Cascade}}: Increased cooldown from 10 seconds to 12 seconds. | ||
+ | * {{game update icon|Desert Shroud}}: Reduced power coefficient per strike from 0.45 to 0.3. | ||
+ | |||
+ | ====== Weapons ====== | ||
+ | |||
+ | ''Staff'' | ||
+ | |||
+ | * {{game update icon|Necrotic Grasp}}: Reduced power coefficient from 0.666 to 0.444. | ||
+ | * {{game update icon|Reaper's Mark}}: Reduced power coefficient from 0.275 to 0.01. | ||
+ | |||
+ | ''Axe'' | ||
+ | |||
+ | * {{game update icon|Rending Claws}}: Reduced power coefficient per hit from 0.5 to 0.333. Reduced vulnerability duration from 7 seconds to 6 seconds. | ||
+ | * {{game update icon|Ghastly Claws}}: Reduced power coefficient per strike from 0.5 to 0.333. Increased cooldown from 8 seconds to 10 seconds. | ||
+ | * {{game update icon|Unholy Feast}}: Increased power coefficient from 0.88 to 1.0. Increased bonus damage health threshold from 25% to 50%. Reduced number of boons corrupted from 2 to 1. | ||
+ | |||
+ | ''Scepter'' | ||
+ | |||
+ | * '''Autoattack Chain''': Reduced power coefficients from 0.35/0.35/0.5 to 0.233/0.233/0.333. | ||
+ | * {{game update icon|Grasping Dead}}: Adjusted bleeding from 3 stacks for 10 seconds to 2 stacks for 12 seconds. Reduced cripple duration from 7 seconds to 5 seconds. Reduced power coefficient from 0.8 to 0.6. | ||
+ | * {{game update icon|Feast of Corruption}}: Reduced power coefficient from 1.0 to 0.75. Reduced number of boons corrupted from 2 to 1. | ||
+ | |||
+ | ''Dagger (Main-Hand)'' | ||
+ | |||
+ | * '''Autoattack Chain''': Reduced power coefficients from 0.9/0.7/1.2 to 0.6/0.466/0.8. | ||
+ | * {{game update icon|Life Siphon}}: Reduced power coefficient per strike from 0.3 to 0.25. Reduced pulse base heal from 450 to 300. | ||
+ | * {{game update icon|Dark Pact}}: Reduced number of boons corrupted from 2 to 1. | ||
+ | |||
+ | ''Dagger (Off-Hand)'' | ||
+ | |||
+ | * {{game update icon|Deathly Swarm}}: Reduced power coefficient from 0.6 to 0.1. | ||
+ | * {{game update icon|Enfeebling Blood}}: Reduced weakness duration from 6 seconds to 4 seconds. | ||
+ | |||
+ | ''Focus'' | ||
+ | |||
+ | * {{game update icon|Soul Grasp}}: Increased number of vulnerability stacks from 5 to 8. | ||
+ | |||
+ | ''Greatsword'' | ||
+ | |||
+ | * '''Autoattack Chain''': Reduced power coefficients from 1.0/1.3/1.7 to 0.666/0.866/1.133. | ||
+ | * {{game update icon|Gravedigger}}: Reduced power coefficient from 3.0 to 1.82. | ||
+ | * {{game update icon|Death Spiral}}: Reduced power coefficient per strike from 0.35 to 0.3. Reduced vulnerability duration from 10 seconds to 6 seconds. | ||
+ | * {{game update icon|Nightfall}}: Reduced power coefficient per strike from 0.7 to 0.364. | ||
+ | * {{game update icon|Grasping Darkness}}: Reduced power coefficient from 1.3 to 0.01. | ||
+ | |||
+ | ''Torch'' | ||
+ | |||
+ | * {{game update icon|Oppressive Collapse}}: Reduced power coefficient from 1.2 to 0.01. Reduced might duration from 8 seconds to 6 seconds. | ||
+ | |||
+ | ====== Heal ====== | ||
+ | |||
+ | * {{game update icon|Well of Blood}}: Reduced initial base heal from 6026 to 5122. Reduced pulse heal coefficient from 0.4 to 0.2. | ||
+ | * {{game update icon|Sand Flare}}: Reduced barrier coefficient from 1.5125 to 0.75. Reduced heal coefficient from 1.1 to 0.75. Increased cooldown from 25 seconds to 30 seconds. | ||
+ | |||
+ | ====== Utility ====== | ||
+ | |||
+ | * {{game update icon|Corrupt Boon}}: Reduced number of boons corrupted from 3 to 2. Increased ammo recharge from 18 seconds to 24 seconds. | ||
+ | * {{game update icon|Plague Signet}}: Increased cooldown from 40 seconds to 45 seconds. | ||
+ | * {{game update icon|Signet of Spite}}: Reduced vulnerability duration from 10 seconds to 6 seconds. | ||
+ | * {{game update icon|Spectral Armor}}: Increased cooldown from 40 seconds to 45 seconds. | ||
+ | * {{game update icon|Spectral Walk}}: Increased cooldown from 40 seconds to 50 seconds. | ||
+ | * {{game update icon|Well of Corruption}}: Reduced pulse power coefficient from 0.5 to 0.45. | ||
+ | * {{game update icon|Well of Power}}: Reduced might duration from 8 seconds to 6 seconds. | ||
+ | * {{game update icon|Well of Suffering}}: Reduced pulse power coefficient from 1.0 to 0.9. | ||
+ | * {{game update icon|"Nothing Can Save You!"}}: Reduced vulnerability duration from 10 seconds to 6 seconds. | ||
+ | * {{game update icon|"Rise!"}}: Reduced power coefficient from 0.8 to 0.4. Reduced cooldown from 60 seconds to 50 seconds. | ||
+ | * {{game update icon|"Suffer!"}}: Reduced power coefficient from 0.7 to 0.3. | ||
+ | * {{game update icon|"You Are All Weaklings!"}}: Reduced power coefficient from 0.7 to 0.4. Reduced might duration from 10 seconds to 6 seconds. Reduced weakness duration from 8 seconds to 3 seconds. | ||
+ | * {{game update icon|Trail of Anguish}}: Increased cooldown from 35 seconds to 50 seconds. | ||
+ | * {{game update icon|Desiccate}}: Reduced might duration from 8 seconds to 6 seconds. Increased number of might stacks from 5 to 8. | ||
+ | |||
+ | ====== Elite ====== | ||
+ | |||
+ | * {{game update icon|Charge (necromancer skill)}} (Summon Flesh Golem): Reduced power coefficient to 0.01. Reduced cooldown from 40 seconds to 30 seconds. | ||
+ | * {{game update icon|"Chilled to the Bone!"}}: Reduced stability duration from 10 seconds to 6 seconds. Reduced power coefficient from 2.0 to 0.01. Increased stun duration from 2 seconds to 3 seconds. Reduced cooldown from 90 seconds to 75 seconds. | ||
+ | * {{game update icon|Ghastly Breach}}: Reduced slow duration from 2 seconds to 1 second. | ||
+ | |||
+ | ====== Traits ====== | ||
+ | |||
+ | ''Spite'' | ||
+ | |||
+ | * {{game update icon|Reaper's Might}}: Reduced might duration from 15 seconds to 6 seconds. | ||
+ | * {{game update icon|Death's Embrace}}: Reduced bonus damage while downed from 25% to 5%. Reduced vulnerability duration from 8 seconds to 6 seconds. | ||
+ | * {{game update icon|Siphoned Power}}: Reduced might duration from 8 seconds to 6 seconds. Reduced number of might stacks from 3 to 2. | ||
+ | * {{game update icon|Bitter Chill}}: Reduced vulnerability duration from 8 seconds to 6 seconds. | ||
+ | * {{game update icon|Chill of Death}}: Reduced power coefficients as follows: | ||
+ | ** When removing no boons, coefficient has been reduced from 0.35 to 0.03. | ||
+ | ** When removing 1 boon, coefficient has been reduced from 0.525 to 0.045. | ||
+ | ** When removing 2 boons, coefficient has been reduced from 0.875 to 0.075. | ||
+ | ** When removing 3 boons, coefficient has been reduced from 1.225 to 0.105. | ||
+ | * {{game update icon|Dread}}: Reduced bonus damage from 33% to 15%. | ||
+ | * {{game update icon|Spiteful Spirit}}: Reduced power coefficient from 0.4 to 0.1. Reduced number of boons corrupted from 2 to 1. Reduced additional boons corrupted against foes under 50% health from 2 to 1. | ||
+ | |||
+ | ''Curses'' | ||
+ | |||
+ | * {{game update icon|Barbed Precision}}: Reduced bleeding duration from 2 seconds to 1 second. | ||
+ | * {{game update icon|Weakening Shroud}}: Reduced weakness duration from 5 seconds to 2.5 seconds. | ||
+ | * {{game update icon|Devouring Darkness}} (Lingering Curse): PvP will now use the WvW version of the skill, which converts 1 boon to a condition. | ||
+ | |||
+ | ''Death Magic'' | ||
+ | |||
+ | * {{game update icon|Dark Defiance}}: Increased cooldown from 20 seconds to 35 seconds. | ||
+ | |||
+ | ''Blood Magic'' | ||
+ | |||
+ | * {{game update icon|Lesser Mark of Blood}} (Mark of Evasion): Reduced power coefficient from 0.33 to 0.1. Reduced number of bleeding stacks from 2 to 1. | ||
+ | * {{game update icon|Life from Death}}: Reduced revive pulse from 10% to 5%. | ||
+ | * {{game update icon|Transfusion}}: The following updates are for the scourge elite specialization only: | ||
+ | ** Reduced pulse base heal from 292 to 204. | ||
+ | ** Reduced pulse healing coefficient from 0.3 to 0.1. | ||
+ | ** Reduced revive pulse from 2% to 1%. | ||
+ | |||
+ | ''Soul Reaping'' | ||
+ | |||
+ | * {{game update icon|Fear of Death}}: Reduced bonus fear duration from 100% to 50%. | ||
+ | * {{game update icon|Unyielding Blast}}: Reduced vulnerability duration from 10 seconds to 6 seconds. | ||
+ | * {{game update icon|Dhuumfire}}: When using the scourge elite specialization, burning duration has been reduced from 3 seconds to 1 second. | ||
+ | |||
+ | ''Reaper'' | ||
+ | |||
+ | * {{game update icon|Chilling Nova}}: Reduced power coefficient from 0.6 to 0.1. Increased chill duration from 1.5 seconds to 2 seconds. Increased internal cooldown from 8 seconds to 10 seconds. | ||
+ | * {{game update icon|Chilling Victory}}: Reduced might duration from 8 seconds to 6 seconds. | ||
+ | |||
+ | ''Scourge'' | ||
+ | |||
+ | * {{game update icon|Sand Sage}}: Reduced concentration and expertise per shade from 75 to 45. | ||
+ | * {{game update icon|Fell Beacon}}: Reduced condition damage to expertise conversion from 7% to 4%. | ||
+ | * {{game update icon|Nourishing Ashes}}: Reduced life force gain from 5% to 3%. | ||
+ | * {{game update icon|Sadistic Searing}}: Reduced burning duration from 4 seconds to 2 seconds. | ||
+ | * {{game update icon|Demonic Lore}}: Reduced burning duration from 3 seconds to 1 second. | ||
+ | |||
+ | ===== Ranger ===== | ||
+ | |||
+ | ====== Profession Mechanics ====== | ||
+ | |||
+ | ''Celestial Avatar'' | ||
+ | |||
+ | * {{game update icon|Cosmic Ray}}: Reduced heal coefficient from 0.469 to 0.25. | ||
+ | * {{game update icon|Seed of Life}}: Reduced heal coefficient from 0.4745 to 0.2. Increased number of conditions cleansed from 1 to 2. Increased cooldown from 3 seconds to 4 seconds. | ||
+ | * {{game update icon|Lunar Impact}}: Reduced base heal from 1620 to 1215. Reduced heal coefficient from 1.44 to 0.72. Increased daze duration from 1.5 seconds to 2 seconds. | ||
+ | * {{game update icon|Rejuvenating Tides}}: Reduced pulse heal coefficient from 0.3 to 0.15. | ||
+ | |||
+ | ''Soulbeast Merge Skills'' | ||
+ | |||
+ | * {{game update icon|Swoop (soulbeast)}} (Bird): Increased cooldown from 10 seconds to 18 seconds. | ||
+ | * {{game update icon|Brutal Charge (soulbeast canine)}} (Canine): Reduced power coefficient from 0.64 to 0.01. | ||
+ | * {{game update icon|Tail Lash (soulbeast devourer)}} (Devourer): Reduced power coefficient from 0.5 to 0.01. | ||
+ | * {{game update icon|Call Lightning (soulbeast)}} (Jacaranda): Reduced power coefficient per hit from 0.5 to 0.4. | ||
+ | * {{game update icon|Maul (soulbeast porcine)}} (Porcine): Increased cooldown from 12 seconds to 15 seconds. | ||
+ | * {{game update icon|Brutal Charge (soulbeast porcine)}} (Porcine): Reduced power coefficient from 0.67 to 0.01. | ||
+ | * {{game update icon|Takedown (soulbeast)}} (Smokescale): Reduced power coefficient from 0.7 to 0.01. | ||
+ | * {{game update icon|Smoke Assault (soulbeast)}} (Smokescale): Reduced might duration from 8 seconds to 6 seconds. Reduced power coefficient per hit from 0.5 to 0.35. | ||
+ | * {{game update icon|Wing Buffet (soulbeast)}} (Wyvern): Reduced power coefficient from 0.3 to 0.01. | ||
+ | |||
+ | ''Beast Skills'' | ||
+ | |||
+ | * {{game update icon|Unflinching Fortitude}}: Increased cooldown from 35 seconds to 50 seconds. | ||
+ | * {{game update icon|Worldly Impact}}: Reduced power coefficient from 1.89 to 1.512. | ||
+ | |||
+ | ''Pet Skills'' | ||
+ | |||
+ | ''Porcine Family'' | ||
+ | |||
+ | * {{game update icon|Brutal Charge (porcine)}}: Reduced power coefficient from 0.67 to 0.01. | ||
+ | |||
+ | ''Canine Family'' | ||
+ | |||
+ | * {{game update icon|Brutal Charge (canine)}}: Reduced power coefficient from 0.67 to 0.01. | ||
+ | |||
+ | ''Wolf'' | ||
+ | |||
+ | * {{game update icon|Terrifying Howl}}: Reduced power coefficient from 0.2 to 0.01. | ||
+ | |||
+ | ''Devourer'' | ||
+ | |||
+ | * {{game update icon|Tail Lash}}: Reduced power coefficient from 0.5 to 0.01. | ||
+ | |||
+ | ''Iboga'' | ||
+ | |||
+ | * {{game update icon|Fang Grapple}}: Reduced power coefficient from 0.2 to 0.01. | ||
− | '' | + | ''Bristleback'' |
− | |||
− | |||
− | |||
− | |||
− | + | * {{game update icon|Spike Barrage}}: Reduced power coefficient per strike from 0.22 to 0.165. | |
− | |||
− | |||
− | * {{game update icon| | ||
− | |||
− | '' | + | ''Rock Gazelle'' |
− | |||
− | |||
− | + | * {{game update icon|Head Toss}}: Reduced power coefficient from 1.11 to 0.01. | |
− | + | * {{game update icon|Charge (gazelle)}}: Reduced power coefficient from 1.1 to 0.825. | |
− | |||
− | * {{game update icon| | ||
− | * {{game update icon| | ||
− | |||
− | |||
− | '' | + | ''Smokescale'' |
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | * {{game update icon|Takedown}}: Reduced power coefficient from 0.5 to 0.01. | |
− | + | * {{game update icon|Smoke Assault}}: Reduced power coefficient per strike from 0.25 to 0.2. | |
− | * {{game update icon| | ||
− | * {{game update icon| | ||
− | |||
− | '' | + | ''Wyvern Family'' |
− | |||
− | |||
− | |||
− | + | * {{game update icon|Wing Buffet}}: Reduced power coefficient from 0.3 to 0.01. | |
− | * {{game update icon| | ||
− | |||
− | '' | + | ''Lightning Wyvern'' |
− | |||
− | |||
− | |||
− | + | * {{game update icon|Lightning Assault}}: Reduced power coefficient from 0.6 to 0.01. | |
− | * {{game update icon| | ||
− | |||
− | + | ====== Weapons ====== | |
− | |||
− | '' | + | ''Greatsword'' |
− | |||
− | |||
− | |||
− | '' | + | * '''Autoattack Chain''': Reduced power coefficients from 0.64/0.8/1.3 to 0.45/0.6/0.866. |
− | * {{game update icon| | + | * {{game update icon|Maul (ranger greatsword skill)}}: Reduced power coefficient from 1.75 to 1.5. Reduced vulnerability duration from 8 seconds to 6 seconds. Increased cooldown from 4 seconds to 6 seconds. |
− | * {{game update icon| | + | * {{game update icon|Swoop}}: Reduced power coefficient from 1.0 to 0.91. Increased cooldown from 12 seconds to 15 seconds. |
− | * {{game update icon| | + | * {{game update icon|Counterattack}}: Increased cooldown from 15 seconds to 25 seconds. |
− | * {{game update icon| | + | * {{game update icon|Counterattack Kick}} (Counterattack): Reduced power coefficient from 1.3 to 0.01. |
+ | * {{game update icon|Hilt Bash}}: Reduced power coefficient from 0.72 to 0.01. Reduced cooldown from 25 seconds to 20 seconds. | ||
− | '' | + | ''Longbow'' |
− | |||
− | |||
− | |||
− | + | * {{game update icon|Long Range Shot}}: Reduced maximum power coefficient from 0.9 to 0.6. Reduced minimum power coefficient from 0.7 to 0.466. | |
− | * {{game update icon| | + | * {{game update icon|Rapid Fire}}: Reduced power coefficient per strike from 0.375 to 0.275. Reduced vulnerability duration from 10 seconds to 6 seconds. |
− | * {{game update icon| | + | * {{game update icon|Point-Blank Shot}}: Reduced power coefficient from 0.8 to 0.01. |
− | + | * {{game update icon|Barrage}}: Reduced power coefficient per strike from 0.5 to 0.381. | |
− | |||
− | * {{game update icon| | ||
− | |||
− | |||
− | + | ''Short Bow'' | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | * {{game update icon|Crossfire}}: Reduced power coefficient from 0.4 to 0.266. | |
− | * {{game update icon| | + | * {{game update icon|Quick Shot}}: Increased cooldown from 8 seconds to 12 seconds. |
− | * {{game update icon| | + | * {{game update icon|Concussion Shot}}: Reduced power coefficient from 0.4 to 0.01. |
− | * {{game update icon| | ||
− | |||
− | + | ''Sword'' | |
− | '' | ||
− | |||
− | |||
− | '' | + | * '''Autoattack Chain''': Reduced power coefficients from 0.7/0.7/0.96 to 0.466/0.466/0.64. |
− | * {{game update icon| | + | * {{game update icon|Monarch's Leap}}: Reduced power coefficient from 1.25 to 0.75. |
− | |||
− | '' | + | ''Axe (Main-Hand)'' |
− | |||
− | |||
− | |||
− | + | * {{game update icon|Ricochet}}: Reduced power coefficient from 0.8 to 0.533. Reduced might duration from 10 seconds to 5 seconds. | |
− | * {{game update icon| | + | * {{game update icon|Splitblade}}: Reduced power coefficient per axe from 0.4 to 0.1. Increased bleeding duration from 6 seconds to 12 seconds. Increased cooldown from 6 seconds to 8 seconds. |
− | + | * {{game update icon|Winter's Bite}}: Reduced power coefficient from 1.5 to 1.0. Increased bleeding stacks from 2 to 3. | |
− | * {{game update icon| | ||
− | |||
− | |||
− | * {{game update icon| | ||
− | |||
− | '' | + | ''Axe (Off-Hand)'' |
− | |||
− | |||
− | + | * {{game update icon|Path of Scars}}: Reduced power coefficient from 1.2 to 0.01. | |
− | * {{game update icon| | + | * {{game update icon|Whirling Defense}}: Reduced power coefficient per strike from 0.66 to 0.44. Reduced vulnerability duration from 10 seconds to 6 seconds. |
− | * {{game update icon| | ||
− | |||
− | |||
− | '' | + | ''Dagger (Off-Hand)'' |
− | |||
− | |||
− | |||
− | |||
− | + | * {{game update icon|Stalker's Strike}}: Increased cooldown from 10 seconds to 15 seconds. | |
− | + | * {{game update icon|Crippling Talon}}: Reduced power coefficient from 0.75 to 0.5. | |
− | |||
− | * {{game update icon| | ||
− | |||
− | * | ||
− | |||
− | '' | + | ''Warhorn'' |
− | |||
− | |||
− | |||
− | |||
− | + | * {{game update icon|Hunter's Call}}: Reduced power coefficient per strike from 0.15 to 0.1. | |
− | + | * {{game update icon|Call of the Wild}}: Reduced might duration from 10 seconds to 6 seconds. | |
− | * {{game update icon| | ||
− | |||
− | |||
− | * {{game update icon| | ||
− | |||
− | '' | + | ''Staff'' |
− | |||
− | |||
− | |||
− | + | * {{game update icon|Solar Beam}}: Reduced base heal per pulse from 66 to 30. | |
− | + | * {{game update icon|Ancestral Grace}}: Reduced healing coefficient from 1.0 to 0.5. | |
− | * {{game update icon| | ||
− | * {{game update icon| | ||
− | '' | + | ''Dagger (Main-Hand)'' |
− | |||
− | |||
− | |||
− | |||
− | |||
− | '' | + | * '''Autoattack Chain''': Reduced power coefficients from 0.4/0.42/0.44/0.88 to 0.32/0.336/0.352/0.704. |
− | * {{game update icon| | + | * {{game update icon|Double Arc}}: Adjusted bleeding per hit from 3 stacks for 6 seconds to 2 stacks for 9 seconds. |
− | * {{game update icon| | + | * {{game update icon|Instinctive Engage}}: Reduced quickness duration from 3 seconds to 1.5 seconds. |
− | + | ====== Heal ====== | |
− | |||
− | + | * {{game update icon|"We Heal As One!"}}: Increased cooldown from 25 seconds to 30 seconds. | |
− | * {{game update icon| | + | * {{game update icon|Troll Unguent}}: Increased cooldown from 25 seconds to 30 seconds. |
− | * {{game update icon| | + | * {{game update icon|Glyph of Rejuvenation}} has been updated with the following changes: |
+ | ** {{game update icon|Glyph of Rejuvenation (non-celestial)|Non-Celestial}}: Reduced self-healing coefficient from 1.708 to 1.25. Reduced allied healing coefficient from 1.4 to 1.0. | ||
+ | ** {{game update icon|Glyph of Rejuvenation (Celestial Avatar)|Celestial Avatar}}: Reduced self-healing coefficient from 1.4 to 1.0. Reduced allied healing coefficient from 1.708 to 1.25. | ||
+ | * {{game update icon|Bear Stance}}: Increased cooldown from 25 seconds to 30 seconds. | ||
− | + | ====== Utility ====== | |
− | |||
− | + | * {{game update icon|Lightning Reflexes}}: Reduced power coefficient from 1.0 to 0.1. | |
− | * {{game update icon|Tides of | + | * {{game update icon|Quickening Zephyr}}: Reduced quickness and superspeed duration from 6 seconds to 4 seconds. Reduced cooldown from 45 seconds to 40 seconds. |
+ | * {{game update icon|Glyph of Alignment}}: Increased cooldown from 20 seconds to 25 seconds. | ||
+ | * {{game update icon|Glyph of the Tides}}: Reduced power coefficient from 1.5 to 0.01. Reduced cooldown from 25 seconds to 20 seconds. | ||
+ | * {{game update icon|Dolyak Stance}}: Increased cooldown from 40 seconds to 60 seconds. | ||
+ | * {{game update icon|Griffon Stance}}: Reduced might duration from 8 seconds to 6 seconds. | ||
+ | * {{game update icon|Moa Stance}}: Reduced bonus boon duration from 66% to 20%. | ||
+ | * {{game update icon|Glyph of Equality (non-celestial)}} (Non-Celestial): Reduced power coefficient from 1.5 to 0.01. | ||
+ | * {{game update icon|Spike Trap}}: Reduced power coefficient from 0.2 to 0.01. Adjusted bleeding from 6 stacks for 6.25 seconds to 1 stack for 1 second. Reduced cooldown from 30 seconds to 20 seconds. | ||
− | + | ====== Elite ====== | |
− | |||
− | |||
− | |||
− | + | * {{game update icon|"Strength of the Pack!"}}: Reduced might duration from 10 seconds to 6 seconds. Reduced stability duration from 8 seconds to 6 seconds. | |
− | * {{game update icon| | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | ====== | + | ====== Traits ====== |
− | |||
− | |||
− | |||
− | |||
− | |||
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− | |||
− | |||
− | |||
− | |||
− | + | ''Marksmanship'' | |
− | |||
− | |||
− | + | * {{game update icon|Stoneform}}: Increased cooldown from 90 seconds to 300 seconds. | |
− | + | * {{game update icon|Lesser Call of the Wild}} (Clarion Bond): Reduced boon durations from 15 seconds to 6 seconds. | |
− | * {{game update icon| | ||
− | * {{game update icon| | ||
− | |||
− | |||
− | '' | + | ''Skirmishing'' |
− | |||
− | |||
− | |||
− | |||
− | + | * {{game update icon|Sharpened Edges}}: Reduced bleeding duration from 3 seconds to 1 second. | |
− | + | * {{game update icon|Primal Reflexes}}: Reduced vigor duration from 8 seconds to 4 seconds. | |
− | * {{game update icon| | + | * {{game update icon|Strider's Defense}}: Reduced quickness duration from 3 seconds to 1.5 seconds. |
− | |||
− | * {{game update icon| | ||
− | * {{game update icon| | ||
− | |||
− | |||
− | |||
− | '' | + | ''Wilderness Survival'' |
− | |||
− | |||
− | + | * {{game update icon|Rugged Growth}}: Reduced base heal from 259 to 155. | |
− | * {{game update icon| | + | * {{game update icon|Lesser Muddy Terrain}} (Child of Earth): Reduced duration from 10 seconds to 4 seconds. |
− | * {{game update icon| | + | * {{game update icon|Taste for Danger}}: Reduced vitality to expertise conversion from 7% to 4%. |
− | * {{game update icon| | + | * {{game update icon|Refined Toxins}}: Reduced poison duration from 6 seconds to 4 seconds. |
+ | * {{game update icon|Shared Anguish}}: Increased cooldown from 90 seconds to 300 seconds. | ||
− | '' | + | ''Nature Magic'' |
− | |||
− | |||
− | + | * {{game update icon|Rejuvenation}}: Reduced regeneration duration from 5 seconds to 3 seconds. | |
− | * {{game update icon| | + | * {{game update icon|Lingering Magic}}: Reduced concentration from 240 to 120. |
− | * {{game update icon| | + | * {{game update icon|Instinctive Reaction}}: Reduced quickness duration from 3 seconds to 2 seconds. |
− | * {{game update icon| | + | * {{game update icon|Windborne Notes}}: Reduced regeneration duration from 6 seconds to 4 seconds. |
+ | * {{game update icon|Protective Ward}}: Reduced weakness duration from 6 seconds to 4 seconds. | ||
− | + | ''Beastmastery'' | |
− | |||
− | '' | ||
− | |||
− | |||
− | + | * {{game update icon|Wilting Strike}}: Reduced weakness duration from 4 seconds to 3 seconds. | |
− | + | * {{game update icon|Lesser Quickening Zephyr}} (Zephyr's Speed): Reduced quickness and superspeed durations from 3 seconds to 2 seconds. | |
− | * {{game update icon| | ||
− | * {{game update icon| | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | '' | + | ''Druid'' |
− | |||
− | |||
− | |||
− | |||
− | + | * {{game update icon|Live Vicariously}}: Reduced base healing from 207 to 144. | |
− | + | * {{game update icon|Natural Mender}}: Reduced bonus outgoing healing per stack from 2% to 1%. | |
− | * {{game update icon| | + | * {{game update icon|Celestial Shadow}}: Reduced stealth duration from 3 seconds to 2 seconds. |
− | * {{game update icon| | + | * {{game update icon|Grace of the Land}}: Reduced might duration from 12 seconds to 6 seconds. Reduced maximum number of allied targets from 10 to 5. |
− | '' | + | ''Soulbeast'' |
− | |||
− | |||
− | |||
− | + | * {{game update icon|Live Fast}}: Reduced quickness duration from 3 seconds to 2 seconds. | |
− | + | * {{game update icon|Eternal Bond}}: Increased cooldown from 90 seconds to 300 seconds. | |
− | * {{game update icon| | ||
− | * {{game update icon| | ||
− | + | ===== Revenant ===== | |
− | |||
− | |||
− | |||
− | + | ====== Profession Mechanics ====== | |
− | |||
− | |||
− | + | * {{game update icon|Facet of Nature}} has been updated with the following changes: | |
− | * {{game update icon| | + | ** {{game update icon|Facet of Nature—Centaur|Facet of Nature (Ventari)}}: Reduced pulse base heal from 471 to 306. Reduced pulse heal scaling from 0.4 to 0.1. |
+ | ** {{game update icon|True Nature (centaur)|True Nature (Ventari)}}: Reduced base heal per condition cleansed from 970 to 323. | ||
+ | ** {{game update icon|True Nature (demon)|True Nature (Mallyx)}}: Reduced might duration from 10 seconds to 6 seconds. | ||
+ | * {{game update icon|Heroic Command}}: Reduced might duration from 8 seconds to 6 seconds. | ||
+ | * {{game update icon|Healing Orb}}: The healing coefficient of these orbs, which are created from various skills and traits, has been reduced from 0.15 to 0.075. | ||
− | + | ====== Weapons ====== | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | '' | + | ''Hammer'' |
− | |||
− | + | * {{game update icon|Hammer Bolt}}: Reduced power coefficient from 0.95 to 0.633. | |
− | * {{game update icon| | + | * {{game update icon|Coalescence of Ruin}}: Increased cooldown from 4 seconds to 10 seconds. |
− | * {{game update icon| | + | * {{game update icon|Phase Smash}}: Reduced power coefficient from 1.75 to 1.36. Increased cooldown from 8 seconds to 12 seconds. |
+ | * {{game update icon|Drop the Hammer}}: Reduced power coefficient from 1.5 to 0.01. | ||
− | + | ''Staff'' | |
− | |||
− | |||
− | |||
− | |||
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− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | * '''Autoattack Chain''': Reduced power coefficients from 0.65/0.75/1.0 to 0.433/0.5/0.666. | |
− | * {{game update icon| | + | * {{game update icon|Mender's Rebuke}}: Reduced power coefficient from 1.5 to 0.91. Increased cooldown from 5 seconds to 8 seconds. |
− | * {{game update icon| | + | * {{game update icon|Warding Rift}}: Reduced power coefficient from 0.2 to 0.1. Increased cooldown from 15 seconds to 20 seconds. |
− | * {{game update icon| | + | * {{game update icon|Surge of the Mists}}: Reduced power coefficient per strike from 0.18 to 0.001. |
− | + | ''Sword'' | |
− | '' | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | * The autoattack chain has been adjusted as follows: | |
− | * {{game update icon| | + | ** {{game update icon|Preparation Thrust}}: Reduced power coefficient from 0.6 to 0.4. |
− | * {{game update icon| | + | ** {{game update icon|Brutal Blade}}: Reduced power coefficient from 0.7 to 0.466. |
− | * {{game update icon| | + | ** {{game update icon|Rift Slash}}: Reduced initial strike power coefficient from 0.9 to 0.6. Reduced explosion power coefficient from 0.2175 to 0.145. |
+ | * {{game update icon|Unrelenting Assault}}: Reduced power coefficient per strike from 0.57 to 0.38. Reduced might duration per strike from 5 seconds to 3 seconds. Increased cooldown from 12 seconds to 15 seconds. | ||
− | '' | + | ''Mace'' |
− | |||
− | + | * The autoattack chain has been adjusted as follows: | |
− | * {{game update icon| | + | ** {{game update icon|Misery Swipe}}: Reduced power coefficient from 0.35 to 0.233. |
− | * {{game update icon| | + | ** {{game update icon|Anguish Swipe}}: Reduced power coefficient from 0.4 to 0.266. |
− | * {{game update icon| | + | ** {{game update icon|Manifest Toxin}}: Reduced initial strike power coefficient from 0.6 to 0.4. Reduced projectile power coefficient from 0.3 to 0.2. |
− | + | * {{game update icon|Searing Fissure}}: Adjusted initial burning from 3 stacks for 3 seconds to 1 stack for 10 seconds. Increased additional burning duration from 1 second to 4 seconds. | |
− | |||
− | |||
− | '' | + | ''Sword (Off-Hand)'' |
− | |||
− | |||
− | |||
− | + | * {{game update icon|Shackling Wave}}: Reduced initial strike power coefficient from 1.0 to 0.1. Increased vulnerability stacks from 8 to 12. | |
− | * {{game update icon| | + | * {{game update icon|Deathstrike}}: Reduced initial-strike power coefficient from 0.33 to 0.1. Reduced second-strike power coefficient from 2.0 to 1.7. Increased cooldown from 15 seconds to 18 seconds. |
− | |||
− | '' | + | ''Axe (Off-Hand)'' |
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | * {{game update icon|Frigid Blitz}}: Increased cooldown from 10 seconds to 15 seconds. | |
− | + | * {{game update icon|Temporal Rift}}: Reduced power coefficient from 0.75 to 0.01. Adjusted base torment from 2 stacks for 12 seconds to 1 stack for 1 second. | |
− | |||
− | * {{game update icon| | ||
− | * {{game update icon| | ||
− | |||
− | |||
− | '' | + | ''Shield'' |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | * {{game update icon|Envoy of Exuberance}}: Reduced pulse base heal from 1620 to 1215. Increased protection duration from 2 seconds to 3 seconds. | |
− | * {{game update icon| | + | * {{game update icon|Crystal Hibernation}}: Reduced pulse heal coefficient from 0.5 to 0.125. |
− | * {{game update icon| | ||
− | '' | + | ''Short Bow'' |
− | + | * {{game update icon|Shattershot}}: Reduced power coefficient from 0.65 to 0.44. Increased bleeding duration from 3 seconds to 4 seconds. | |
− | * {{game update icon| | + | * {{game update icon|Bloodbane Path}}: Increased cooldown from 3 seconds to 5 seconds. |
+ | * {{game update icon|Scorchrazor}}: Reduced power coefficient from 1.0 to 0.01. Reduced burning duration from 4 seconds to 1 second. | ||
− | + | ====== Legend Skills ====== | |
− | |||
− | '' | + | ''{{game update icon|Legendary Assassin Stance}} (Shiro Tagachi)'' |
− | |||
− | + | * {{game update icon|Riposting Shadows}}: Increased energy cost from 30 to 40. Reduced endurance gain from 25 to 15. | |
− | * {{game update icon| | + | * {{game update icon|Phase Traversal}}: WvW will now use the PvP version of the skill, which costs 35 energy. |
+ | * {{game update icon|Jade Winds}}: Reduced power coefficient from 1.5 to 0.01. Increased number of vulnerability stacks from 6 to 10. | ||
− | '' | + | ''{{game update icon|Legendary Dwarf Stance}} (Jalis Ironhammer)'' |
− | |||
− | + | * {{game update icon|Forced Engagement}}: Reduced power coefficient from 0.5 to 0.01. | |
− | * {{game update icon| | ||
− | '' | + | ''{{game update icon|Legendary Centaur Stance}} (Ventari)'' |
− | |||
− | + | * {{game update icon|Ventari's Will}} (Project Tranquility): Reduced heal coefficient from 0.33 to 0.1. Reduced base heal from 613 to 306. | |
− | * {{game update icon| | + | * {{game update icon|Natural Harmony}}: Reduced heal coefficient from 2.25 to 1.25. |
+ | * {{game update icon|Energy Expulsion}}: Reduced base heal per fragment from 985 to 739. Reduced fragment heal coefficient from 0.5 to 0.25. | ||
− | '' | + | ''{{game update icon|Legendary Dragon Stance}} (Glint)'' |
− | |||
− | |||
− | + | * {{game update icon|Facet of Darkness}}: Increased cooldown from 20 seconds to 25 seconds. | |
− | * {{game update icon| | + | * {{game update icon|Elemental Blast}} (Facet of Elements): Reduced power coefficient per strike from 1.15 to 0.89. Reduced weakness duration from 4 seconds to 2 seconds. |
+ | * {{game update icon|Facet of Strength}}: Reduced might duration from 12 seconds to 6 seconds. | ||
+ | * {{game update icon|Burst of Strength}} (Facet of Strength): Reduced damage bonus from 15% to 7%. | ||
+ | * {{game update icon|Chaotic Release}} (Facet of Chaos): Reduced power coefficient from 2.0 to 0.01. Reduced cooldown from 45 seconds to 35 seconds. | ||
− | '' | + | ''{{game update icon|Legendary Renegade Stance}} (Kalla Scorchrazor)'' |
− | |||
− | + | * {{game update icon|Breakrazor's Bastion}}: Reduced pulse heal coefficient from 0.7 to 0.3. Reduced initial heal coefficient from 1.3 to 0.8. | |
− | |||
− | |||
− | * {{game update icon| | ||
− | |||
− | |||
− | |||
− | |||
− | + | ====== Traits ====== | |
− | |||
− | |||
− | |||
− | |||
− | '' | + | ''{{game update icon|Retribution (specialization)}}'' |
− | |||
− | |||
− | |||
− | + | * {{game update icon|Eye for an Eye}}: Reduced might duration from 10 seconds to 6 seconds. Reduced protection duration from 5 seconds to 3 seconds. | |
− | * | + | * {{game update icon|Dwarven Battle Training}}: Reduced weakness duration from 5 seconds to 3 seconds. |
− | * {{game update icon| | + | * {{game update icon|Vicious Reprisal}}: Reduced might duration from 8 seconds to 6 seconds. |
+ | * {{game update icon|Steadfast Rejuvenation}}: Reduced base heal per point of upkeep from 67 to 40. | ||
− | '' | + | ''{{game update icon|Salvation}}'' |
− | |||
− | |||
− | |||
− | + | * {{game update icon|Life Attunement}}: Reduced healing power to concentration conversion from 7% to 4%. | |
− | * {{game update icon| | + | * {{game update icon|Serene Rejuvenation}}: Reduced outgoing heal bonus from 15% to 10%. |
− | * {{game update icon| | + | * {{game update icon|Tranquil Balance}}: Reduced outgoing heal bonus from 20% to 7%. |
+ | * {{game update icon|Resilient Spirit}}: Reduced base barrier per boon from 229 to 170. | ||
+ | * {{game update icon|Invoking Harmony}}: Reduced outgoing heal bonus from 20% to 10%. | ||
− | '' | + | ''{{game update icon|Invocation}}'' |
− | |||
− | |||
− | + | * {{game update icon|Spirit Boon}}: Reduced might duration from 10 seconds to 6 seconds. | |
− | * {{game update icon| | + | * {{game update icon|Rapid Flow}}: Reduced base heal from 500 to 333. |
− | * {{game update icon|Call of the | + | * {{game update icon|Song of the Mists}}: Legend swap skills have been adjusted as follows: |
+ | ** {{game update icon|Call of the Assassin}} (Shiro Tagachi): Reduced power coefficient from 0.93 to 0.1. | ||
+ | ** {{game update icon|Call of the Dwarf}} (Jalis Ironhammer): Reduced power coefficient from 0.75 to 0.1. Reduced weakness duration from 5 seconds to 3 seconds. Increased base barrier per strike from 586 to 879. | ||
+ | ** {{game update icon|Call of the Demon}} (Mallyx the Unyielding): Reduced power coefficient from 0.9 to 0.3. | ||
+ | ** {{game update icon|Call of the Dragon}} (Glint): Reduced power coefficient from 0.75 to 0.3. Reduced burning stacks from 2 to 1. | ||
+ | ** {{game update icon|Call of the Renegade}} (Kalla Scorchrazor): Reduced power coefficient from 0.5 to 0.3. | ||
− | '' | + | ''{{game update icon|Herald}}'' |
− | |||
− | |||
− | + | * {{game update icon|Reinforced Potency}}: Reduced concentration from 120 to 60. | |
− | * ' | + | * {{game update icon|Elder's Respite}}: Reduced regeneration duration from 8 seconds to 3 seconds. |
− | * {{game update icon| | + | * {{game update icon|Elevated Compassion}}: Reduced base heal from 389 to 292. |
− | * {{game update icon| | + | * {{game update icon|Shared Empowerment}}: WvW will now use the PvP version of this trait, which has a 4-second might duration. Reduced maximum number of targets from 10 to 5. |
− | + | ''{{game update icon|Renegade}}'' | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | * {{game update icon|All for One}}: Reduced protection duration from 4 seconds to 3 seconds. | |
− | + | * {{game update icon|Lasting Legacy}}: Reduced bonus might duration from 12 seconds to 6 seconds. | |
− | * {{game update icon| | ||
− | |||
− | |||
− | * {{game update icon| | ||
− | |||
− | |||
− | |||
− | |||
− | ====== | + | ===== Thief ===== |
− | |||
− | ====== | + | ====== Weapons ====== |
− | |||
− | |||
− | |||
− | '' | + | ''Short Bow'' |
− | |||
− | |||
− | |||
− | + | * {{game update icon|Trick Shot}}: Reduced power coefficient from 0.55 to 0.366. | |
− | * {{game update icon| | + | * {{game update icon|Detonate Cluster}} (Cluster Bomb): Reduced power coefficient per strike from 0.5 to 0.375. |
− | * {{game update icon| | + | * {{game update icon|Disabling Shot (thief short bow skill)}}: Increased initiative cost from 4 to 5. |
− | |||
− | * {{game update icon| | ||
− | |||
− | '' | + | ''Sword'' |
− | |||
− | |||
− | |||
− | |||
− | |||
− | ''{{game update icon| | + | * '''Autoattack Chain''': Reduced power coefficients from 0.6/0.6/1.3 to 0.4/0.4/0.866. |
− | * {{game update icon| | + | * {{game update icon|Infiltrator's Strike}}: Reduced power coefficient from 0.75 to 0.5. |
− | * {{game update icon| | + | * {{game update icon|Flanking Strike}}: Reduced power coefficient from 0.8 to 0.5. |
+ | * {{game update icon|Pistol Whip}}: Reduced initial hit power coefficient from 0.37 to 0.01. Reduced stun duration from 0.75 seconds to 0.5 seconds. Reduced flurry hit power coefficients from 0.79 to 0.53. Increased initiative cost from 5 to 6. | ||
− | '' | + | ''Dagger (Main-Hand)'' |
− | |||
− | |||
− | |||
− | |||
− | ''{{game update icon| | + | * '''Autoattack Chain''': Reduced power coefficients from 0.6/0.65/1.1 to 0.4/0.433/0.733. |
− | * {{game update icon| | + | * {{game update icon|Shadow Shot}}: Increased initiative cost from 4 to 5. |
− | * {{game update icon| | + | * {{game update icon|Death Blossom}}: Increased initiative cost from 4 to 5. |
+ | * {{game update icon|Backstab}}: Reduced base power coefficient from 1.2 to 0.9. Reduced flanking power coefficient from 2.4 to 1.8. | ||
− | + | ''Pistol (Main-Hand)'' | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | * {{game update icon|Vital Shot}}: Reduced power coefficient from 0.575 to 0.383. | |
− | + | * {{game update icon|Unload}}: Reduced power coefficient per hit from 0.4 to 0.27. Reduced might duration from 8 seconds to 6 seconds. | |
− | * {{game update icon| | + | * {{game update icon|Sneak Attack}}: Reduced power coefficient per hit from 0.36 to 0.3. |
− | * {{game update icon| | ||
− | |||
− | * {{game update icon| | ||
− | '' | + | ''Dagger (Off-Hand)'' |
− | |||
− | |||
− | |||
− | |||
− | + | * {{game update icon|Dancing Dagger}}: Reduced power coefficient from 0.6 to 0.45. | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | '' | + | ''Staff'' |
− | |||
− | |||
− | |||
− | |||
− | |||
− | '' | + | * '''Autoattack Chain''': Reduced power coefficients from 0.666/0.666/1.672 to 0.444/0.444/1.114. |
− | * {{game update icon| | + | * {{game update icon|Weakening Charge}}: Reduced power coefficient per hit from 0.7 to 0.45. Reduced weakness duration per hit from 2 seconds to 1 second. |
− | * {{game update icon| | + | * {{game update icon|Debilitating Arc}}: Reduced power coefficient from 1.0 to 0.5. WvW will now use the PvP initiative cost of 5. |
+ | * {{game update icon|Dust Strike}}: Increased vulnerability stacks from 5 to 8. | ||
+ | * {{game update icon|Vault}}: Reduced power coefficient from 2.25 to 1.82. WvW will now use the PvP initiative cost of 6. | ||
+ | * {{game update icon|Hook Strike}}: Reduced power coefficient from 0.65 to 0.01. | ||
− | '' | + | ''Rifle'' |
− | |||
− | |||
− | + | * {{game update icon|Brutal Aim}}: Reduced power coefficient from 0.6 to 0.4. | |
− | * {{game update icon| | + | * {{game update icon|Deadly Aim}} (Brutal Aim): Reduced power coefficient from 0.8 to 0.533. |
− | * {{game update icon| | + | * {{game update icon|Spotter's Shot}} (Skirmisher's Shot): Reduced power coefficient from 0.8 to 0.4. Increased immobilize duration from 1 second to 1.5 seconds. |
+ | * {{game update icon|Double Tap}}: Reduced might stacks per hit from 3 to 1. Reduced power coefficient per hit from 0.65 to 0.5. | ||
+ | * {{game update icon|Three Round Burst}} (Double Tap): Reduced power coefficient per hit from 0.55 to 0.5. Reduced might stacks per hit from 3 to 1. | ||
+ | * {{game update icon|Death's Retreat}}: Increased initiative cost from 5 to 6. | ||
+ | * {{game update icon|Death's Judgment}}: Reduced power coefficient from 1.65 to 1.11. | ||
− | + | ====== Heal ====== | |
− | |||
− | |||
− | |||
− | + | * {{game update icon|Skelk Venom}}: Reduced initial heal coefficient from 0.75 to 0.4. Reduced initial base heal from 4210 to 3578. | |
− | + | * {{game update icon|Withdraw}}: Increased cooldown from 18 seconds to 25 seconds. Increased base heal from 4778 to 5243. | |
− | * {{game update icon| | + | * {{game update icon|Channeled Vigor}}: Increased cooldown from 20 seconds to 30 seconds. |
− | * {{game update icon| | + | * {{game update icon|Malicious Restoration}}: Increased cooldown from 25 seconds to 30 seconds. |
− | * {{game update icon| | ||
− | + | ====== Utility ====== | |
− | |||
− | ' | + | * {{game update icon|Smoke Screen}}: Increased cooldown from 25 seconds to 45 seconds. |
− | * {{game update icon| | + | * {{game update icon|Pitfall}}: Reduced power coefficient of the knockdown strike from 1.25 to 0.01. Reduced power coefficient of the pulsing strikes from 0.5 to 0.3. |
− | * {{game update icon| | + | * {{game update icon|Infiltrator's Signet}}: Increased cooldown from 30 seconds to 35 seconds. |
− | * {{game update icon| | + | * {{game update icon|Haste}}: Reduced quickness duration from 6 seconds to 4 seconds. Increased cooldown from 30 seconds to 45 seconds. |
+ | * {{game update icon|Roll for Initiative}}: Increased cooldown from 40 seconds to 50 seconds. | ||
+ | * {{game update icon|Scorpion Wire}}: Reduced power coefficient from 0.5 to 0.01. | ||
+ | * {{game update icon|Skale Venom}}: Reduced vulnerability duration from 10 seconds to 6 seconds. | ||
+ | * {{game update icon|Bandit's Defense}}: Increased cooldown from 20 seconds to 30 seconds. | ||
+ | * {{game update icon|Reflexive Strike}} (Bandit's Defense): Reduced power coefficient from 0.75 to 0.01. | ||
+ | * {{game update icon|Distracting Daggers}}: Reduced power coefficient from 0.55 to 0.25. | ||
+ | * {{game update icon|Impairing Daggers}}: Reduced slow duration from 5 seconds to 2 seconds. | ||
+ | * {{game update icon|Fist Flurry}}: Reduced overall power coefficient from 3.75 to 2.5. | ||
+ | * {{game update icon|Palm Strike}} (Fist Flurry): Reduced initial power coefficient from 1.75 to 0.01. | ||
+ | * {{game update icon|Binding Shadow}}: Reduced power coefficient from 1.0 to 0.01. Reduced vulnerability duration from 10 seconds to 6 seconds. | ||
+ | * {{game update icon|Shadow Gust}}: Reduced power coefficient from 0.4 to 0.01. | ||
+ | * {{game update icon|Assassin's Signet}}: Increased cooldown from 20 seconds to 30 seconds. | ||
− | + | ====== Elite ====== | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | * {{game update icon|Dagger Storm}}: Reduced power coefficient from 1.0 to 0.4. | |
− | * {{game update icon| | + | * {{game update icon|Uppercut (Daredevil skill)}} (from Impact Strike): Reduced power coefficient from 2.25 to 0.01. |
+ | * {{game update icon|Finishing Blow}} (from Impact Strike): Increased power coefficient from 2.0 to 2.5. | ||
+ | * {{game update icon|Shadow Meld}}: Reduced stealth duration from 3 seconds to 2 seconds. | ||
− | ====== | + | ====== Traits ====== |
− | |||
− | |||
− | |||
− | |||
− | |||
− | '' | + | ''Deadly Arts'' |
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | * {{game update icon|Lotus Poison}}: Reduced weakness duration from 4 seconds to 3 seconds. | |
− | * {{game update icon| | + | * {{game update icon|Mug}}: Reduced power coefficient from 1.5 to 0.75. |
− | * {{game update icon| | + | * {{game update icon|Even the Odds}}: Reduced might and vulnerability durations from 10 seconds to 6 seconds. |
− | + | * {{game update icon|Panic Strike}}: Reduced poison duration from 2 seconds to 1 second. | |
− | + | * {{game update icon|Potent Poison}}: Reduced bonus poison duration from 20% to 5%. | |
− | |||
− | |||
− | |||
− | |||
− | '' | + | ''Critical Strikes'' |
− | |||
− | |||
− | |||
− | |||
− | + | * {{game update icon|Assassin's Fury}}: Reduced might duration from 8 seconds to 6 seconds. Reduced might stacks from 3 to 2. | |
− | + | * {{game update icon|Ankle Shots}}: Reduced cripple duration from 3 seconds to 2 seconds. | |
− | * {{game update icon| | ||
− | + | ''Shadow Arts'' | |
− | |||
− | '' | ||
− | |||
− | |||
− | |||
− | + | * {{game update icon|Merciful Ambush}}: Reduced revive percentage from 3% to 1%. | |
− | + | * {{game update icon|Shadow's Rejuvenation}}: Reduced base heal from 293 to 219. | |
− | * {{game update icon| | + | * {{game update icon|Concealing Restoration}}: Reduced stealth duration from 2 seconds to 1 second. |
− | * {{game update icon| | + | * {{game update icon|Rending Shade}}: Reduced number of boons stolen from 2 to 1. |
− | * {{game update icon| | ||
− | '' | + | ''Acrobatics'' |
− | |||
− | |||
− | |||
− | |||
− | + | * {{game update icon|Feline Grace}}: Reduced vigor duration from 5 seconds to 3 seconds. | |
− | * {{game update icon| | + | * {{game update icon|Endless Stamina}}: Reduced concentration from 240 to 60. |
− | * {{game update icon| | + | * {{game update icon|Pain Response}}: Increased cooldown from 40 seconds to 60 seconds. |
− | * {{game update icon| | + | * {{game update icon|Hard to Catch}}: Increased cooldown from 90 seconds to 300 seconds. |
+ | * {{game update icon|Instant Reflexes}}: Increased cooldown from 90 seconds to 300 seconds. | ||
− | '' | + | ''Trickery'' |
− | |||
− | + | * {{game update icon|Uncatchable}}: Reduced bleeding duration from 3 seconds to 1 second. | |
− | + | * {{game update icon|Lesser Haste}} (Burst of Agility): Reduced quickness duration from 6 seconds to 3 seconds. | |
− | * {{game update icon| | + | * {{game update icon|Bountiful Theft}}: Reduced number of boons removed from 3 to 2. |
− | * {{game update icon| | + | * {{game update icon|Thrill of the Crime}}: Reduced might duration from 10 seconds to 6 seconds. |
− | * {{game update icon| | ||
− | * {{game update icon| | ||
− | |||
− | '' | + | ''Daredevil'' |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | * {{game update icon|Weakening Strikes}}: Reduced weakness duration from 3 seconds to 2 seconds. | |
− | * {{game update icon| | + | * {{game update icon|Escapist's Fortitude}}: Reduced base heal from 456 to 150. |
− | * {{game update icon| | + | * {{game update icon|Pulmonary Impact (trait skill)}} (Impacting Disruption): Reduced power coefficient from 2.0 to 0.75. |
− | * {{game update icon| | + | * {{game update icon|Lotus Training}}: Reduced power coefficient from 0.1875 to 0.0625. Reduced bleeding duration from 4 seconds to 1.5 seconds. Reduced torment duration from 4 seconds to 1.5 seconds. Increased bonus condition damage from 10% to 15%. |
− | * {{game update icon| | + | * {{game update icon|Bounding Dodger}}: Reduced power coefficient from 1.33 to 0.5. Increased bonus damage from 10% to 15%. |
− | + | ''Deadeye'' | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | * {{game update icon|Payback}}: This has been recombined in all modes and will use the lower 20% recharge reduction. | |
− | * {{game update icon| | + | * {{game update icon|Premeditation}}: Reduced concentration from 180 to 60. |
− | * {{game update icon| | + | * {{game update icon|Be Quick or Be Killed}}: Reduced quickness duration from 4 seconds to 2.5 seconds. |
− | * {{game update icon| | + | * {{game update icon|Maleficent Seven}}: Reduced might duration from 10 seconds to 6 seconds. |
− | * {{game update icon| | + | * {{game update icon|Fire for Effect}}: Reduced might duration from 12 seconds to 6 seconds. |
+ | * {{game update icon|Malicious Backstab}}: Reduced base power coefficient from 1.2 to 0.9. Reduced flanking power coefficient from 2.4 to 1.8. | ||
− | ====== | + | ===== Воин ===== |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | ====== Profession Mechanics ====== | |
− | |||
− | |||
− | '' | + | ''Primal Burst'' |
− | |||
− | |||
− | |||
− | |||
− | + | * {{game update icon|Arc Divider}}: Reduced power coefficient per strike from 1.05 to 0.704. | |
− | * {{game update icon| | + | * {{game update icon|Rupturing Smash}}: Reduced power coefficient from 1.5 to 1.14. |
− | * {{game update icon| | + | * {{game update icon|Gun Flame}}: Reduced power coefficient from 2.2 to 1.54. |
− | * {{game update icon| | + | * {{game update icon|Decapitate}}: Reduced power coefficient from 2.5 to 1.666. Reduced might stacks from 5 to 1. |
− | + | * {{game update icon|Skull Grinder}}: Reduced bleeding stacks from 4 to 3. Reduced cripple duration from 8 seconds to 5 seconds. | |
− | * {{game update icon| | ||
− | '' | + | ''Spellbreaker Burst'' |
− | |||
− | |||
− | |||
− | |||
− | + | * {{game update icon|Full Counter}}: Reduced power coefficient from 0.5 to 0.1. Increased daze duration from 1.5 seconds to 2 seconds. | |
− | |||
− | |||
− | * {{game update icon| | ||
− | |||
− | |||
− | + | ====== Weapons ====== | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | ''Greatsword'' | |
− | |||
− | '' | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | '' | + | * '''Autoattack Chain''': Reduced power coefficients from 0.7/0.95/1.25 to 0.469/0.6365/0.8375. Reduced vulnerability duration from 8 seconds to 6 seconds. |
− | * {{game update icon| | + | * {{game update icon|Hundred Blades}}: Reduced power coefficient of each strike from 0.525 to 0.35. Reduced final strike power coefficient from 1.1 to 0.8. |
+ | * {{game update icon|Whirlwind Attack}}: Reduced power coefficient per strike from 0.665 to 0.333. | ||
+ | * {{game update icon|Rush}}: Reduced power coefficient from 1.7 to 1.36. | ||
+ | * {{game update icon|Arcing Slice}}: Reduced base power coefficient from 1.32 to 1.213. Reduced bonus power coefficient from 1.98 to 1.82. | ||
− | + | ''Hammer'' | |
− | '' | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | * '''Autoattack Chain''': Reduced power coefficients from 0.9/0.9/1.2 to 0.6/0.6/0.8. | |
− | * ''' | + | * {{game update icon|Fierce Blow}}: Reduced base power coefficient from 1.8 to 0.77. Reduced power coefficient against controlled foes from 2.16 to 1.82. Reduced weakness duration from 4 seconds to 2 seconds. Reduced cooldown from 6 seconds to 4 seconds. |
− | * {{game update icon|Fierce Blow}}: | + | * {{game update icon|Hammer Shock}}: Reduced power coefficient from 1.0 to 0.7. |
− | * {{game update icon|Hammer Shock}}: | + | * {{game update icon|Staggering Blow}}: Reduced power coefficient from 1.0 to 0.01. |
− | * {{game update icon|Staggering Blow}}: | + | * {{game update icon|Backbreaker}}: Reduced power coefficient from 1.5 to 0.01. |
− | * {{game update icon|Backbreaker}}: | ||
* {{game update icon|Earthshaker}}: Уменьшен коэффициент Силы с 1.0 до 0.01. | * {{game update icon|Earthshaker}}: Уменьшен коэффициент Силы с 1.0 до 0.01. | ||
− | '' | + | ''Longbow'' |
− | * {{game update icon|Dual Shot}}: | + | |
− | * {{game update icon|Fan of Fire}}: | + | * {{game update icon|Dual Shot}}: Reduced power coefficient per hit from 0.44 to 0.293. |
− | * {{game update icon|Arcing Arrow}}: | + | * {{game update icon|Fan of Fire}}: Reduced power coefficient per hit from 0.44 to 0.39. |
+ | * {{game update icon|Arcing Arrow}}: Reduced power coefficient from 2.0 to 1.5. | ||
+ | |||
+ | ''Rifle'' | ||
+ | |||
+ | * {{game update icon|Fierce Shot}}: Reduced power coefficient from 0.605 to 0.403. | ||
+ | * {{game update icon|Aimed Shot}}: Reduced power coefficient from 0.8 to 0.53. Adjusted vulnerability from 10 stacks for 8 seconds to 12 stacks for 6 seconds. | ||
+ | * {{game update icon|Volley}}: Reduced power coefficient per strike from 0.75 to 0.5. | ||
+ | * {{game update icon|Brutal Shot}}: Reduced power coefficient from 1.0 to 0.4. Adjusted vulnerability from 8 stacks for 12 seconds to 12 stacks for 6 seconds. | ||
+ | * {{game update icon|Rifle Butt}}: Reduced power coefficient from 1.0 to 0.01. | ||
+ | * {{game update icon|Kill Shot}}: Reduced power coefficient from 2.25/2.75/3.25 to 1.4/1.7/2.0. | ||
+ | |||
+ | ''Axe (Main-Hand)'' | ||
+ | |||
+ | * The autoattack chain skills have been adjusted as follows: | ||
+ | ** {{game update icon|Chop}}: Reduced power coefficient from 0.7 to 0.47. | ||
+ | ** {{game update icon|Double Chop}}: Reduced first strike power coefficient from 0.45 to 0.3. Reduced second strike power coefficient from 1.05 to 0.7. | ||
+ | ** {{game update icon|Triple Chop}}: Reduced power coefficients of the first two strikes from 0.75 to 0.5. Reduced final strike power coefficient from 1.6 to 1.06. | ||
+ | * {{game update icon|Cyclone Axe}}: Reduced power coefficient per strike from 0.88 to 0.66. Reduced fury duration per hit from 2 seconds to 1 seconds. Adjusted vulnerability per hit from 3 stacks for 8 seconds to 1 stack for 6 seconds. Increased cooldown from 6 seconds to 8 seconds. | ||
+ | * {{game update icon|Throw Axe}}: Increased ammo recharge from 10 seconds to 15 seconds. | ||
+ | * {{game update icon|Eviscerate}}: Reduced power coefficient from 2.0/2.5/3.0 to 1.333/1.666/2.0. Reduced number of might stacks from 5 to 1. | ||
+ | |||
+ | ''Sword (Main-Hand)'' | ||
+ | |||
+ | * '''Autoattack Chain''': Reduced power coefficients from 0.6/0.6/1.0 to 0.4/0.4/0.666. | ||
+ | * {{game update icon|Savage Leap}}: Reduced power coefficient from 1.66 to 0.75. | ||
+ | * {{game update icon|Final Thrust}}: Reduced base power coefficient from 1.5 to 1.0. Reduced bonus power coefficient from 3.0 to 2.0. Increased cooldown from 12 seconds to 15 seconds. | ||
+ | |||
+ | ''Mace (Main-Hand)'' | ||
+ | |||
+ | * '''Autoattack Chain''': Reduced power coefficients from 0.8/0.8/1.6 to 0.533/0.533/1.067. | ||
+ | * {{game update icon|Counterblow}}: Reduced power coefficient from 2.0 to 1.0. Adjusted vulnerability from 10 stacks for 8 seconds to 15 stacks for 6 seconds. | ||
+ | * {{game update icon|Skull Crack}}: Reduced power coefficient from 1.5 to 0.01. | ||
+ | |||
+ | ''Axe (Off-Hand)'' | ||
+ | |||
+ | * {{game update icon|Dual Strike}}: Reduced power coefficient per strike from 1.175 to 1.0. Reduced quickness per strike from 1.5 seconds to 0.5 seconds. Increased cooldown from 12 seconds to 15 seconds. | ||
+ | * {{game update icon|Whirling Axe}}: Reduced power coefficient per strike from 0.5592 to 0.373. Increased cooldown from 15 seconds to 18 seconds. | ||
+ | |||
+ | ''Mace (Off-Hand)'' | ||
+ | |||
+ | * {{game update icon|Crushing Blow}}: Increased cooldown from 12 seconds to 15 seconds. | ||
+ | * {{game update icon|Tremor}}: Reduced power coefficient per strike from 0.8 to 0.01. Reduced cooldown from 25 seconds to 20 seconds. | ||
+ | |||
+ | ''Shield'' | ||
+ | |||
+ | * {{game update icon|Shield Bash}}: Reduced power coefficient from 1.0 to 0.01. | ||
+ | * {{game update icon|Shield Stance}}: Increased power coefficient from 25 seconds to 30 seconds. | ||
+ | |||
+ | ''Warhorn'' | ||
+ | |||
+ | * {{game update icon|Charge (warrior skill)}}: PvP will now use the WvW version of the skill, which has a 10% damage bonus. | ||
+ | * {{game update icon|Call of Valor}}: Reduced number of conditions cleansed from 3 to 2. | ||
+ | |||
+ | ''Dagger (Main-Hand)'' | ||
+ | |||
+ | * '''Autoattack Chain''': Reduced power coefficients from 0.4/0.4/0.85 to 0.32/0.32/0.68. | ||
+ | * {{game update icon|Disrupting Stab}}: Reduced power coefficient from 0.8 to 0.4. | ||
+ | * {{game update icon|Breaching Strike}}: Reduced power coefficient from 1.2 to 0.7. Increased number of boons removed from 2 to 3. | ||
+ | |||
+ | ''Dagger (Off-Hand)'' | ||
+ | |||
+ | * {{game update icon|Wastrel's Ruin}}: Reduced power coefficient from 1.5 to 1.0. Increased cooldown from 12 seconds to 15 seconds. | ||
+ | * {{game update icon|Bladestorm}}: Reduced power coefficient per hit from 0.35 to 0.235. Reduced vulnerability duration from 10 seconds to 6 seconds. | ||
+ | |||
+ | ====== Heal ====== | ||
− | + | * {{game update icon|Healing Signet}}: Reduced base heal from 344 to 230. | |
− | * {{game update icon| | + | * {{game update icon|"To the Limit!"}}: Reduced base heal from 9100 to 7735. |
− | * {{game update icon| | + | * {{game update icon|Mending}}: Increased cooldown from 15 seconds to 20 seconds. |
− | * {{game update icon| | + | * {{game update icon|Blood Reckoning}}: Increased cooldown from 20 seconds to 25 seconds. |
− | * {{game update icon| | + | * {{game update icon|Natural Healing}}: Reduced base heal from 11670 to 8519. |
− | * {{game update icon| | ||
− | |||
− | + | ====== Utility ====== | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | ' | + | * {{game update icon|Bull's Charge}}: Reduced power coefficient from 2.0 to 0.01. |
− | * | + | * {{game update icon|Kick (warrior utility skill)}}: Reduced power coefficient from 1.0 to 0.01. Reduced ammo recharge from 30 seconds to 25 seconds. |
− | * {{game update icon| | + | * {{game update icon|Stomp}}: Reduced power coefficient from 0.75 to 0.01. Reduced initial stability duration from 6 seconds to 1 second. Reduced on-hit stability duration from 6 seconds to 3 seconds. Reduced cooldown from 40 seconds to 30 seconds. |
− | * {{game update icon| | + | * {{game update icon|"For Great Justice!"}}: Reduced might duration from 15 seconds to 6 seconds. |
+ | * {{game update icon|"Shake It Off!"}}: Reduced the number of conditions cleansed from 6 to 4. Increased ammo recharge from 50 seconds to 75 seconds. | ||
+ | * {{game update icon|Dolyak Signet}}: Reduced stability duration from 8 seconds to 6 seconds and increased cooldown from 40 seconds to 60 seconds in PvP only. | ||
+ | * {{game update icon|Balanced Stance}}: Increased cooldown from 40 seconds to 60 seconds in PvP only. | ||
+ | * {{game update icon|Berserker Stance}}: Increased cooldown from 30 seconds to 40 seconds. | ||
+ | * {{game update icon|Endure Pain}}: Increased cooldown from 30 seconds to 40 seconds. Increased duration from 2 seconds to 3 seconds. | ||
+ | * {{game update icon|Frenzy (warrior skill)}}: Reduced quickness duration from 6 seconds to 4 seconds. Increased cooldown from 40 seconds to 45 seconds. | ||
+ | * {{game update icon|Outrage}}: Increased cooldown from 10 seconds to 25 seconds. | ||
+ | * {{game update icon|Shattering Blow}}: Reduced power coefficient from 1.0 to 0.5. Reduced number of bleeding stacks from 4 to 2. Increased cooldown from 15 seconds to 20 seconds. | ||
+ | * {{game update icon|Sundering Leap}}: Reduced vulnerability duration from 8 seconds to 6 seconds. Reduced cooldown from 25 seconds to 20 seconds. | ||
+ | * {{game update icon|Wild Blow}}: Reduced power coefficient from 2.5 to 0.01. | ||
+ | * {{game update icon|Featherfoot Grace}}: Increased cooldown from 40 seconds to 45 seconds. | ||
+ | * {{game update icon|Break Enchantments}}: Reduced power coefficient from 0.5 to 0.1. Increased number of boons removed from 3 to 4. Increased cooldown from 15 seconds to 25 seconds. | ||
− | + | ====== Elite ====== | |
− | |||
− | |||
− | |||
− | + | * {{game update icon|Signet of Rage}}: Reduced fury and swiftness durations from 25 seconds to 6 seconds. Adjusted might from 5 stacks for 25 seconds to 20 stacks for 4 seconds. Reduced cooldown from 60 seconds to 40 seconds. | |
− | * {{game update icon| | + | * {{game update icon|Rampage}}: Some Rampage skills have been adjusted as follows: |
− | * {{game update icon| | + | ** {{game update icon|Smash (Rampage)|Smash}}: Reduced power coefficient from 1.6 to 0.91. |
+ | ** {{game update icon|Bash (Rampage)|Bash}}: Reduced power coefficient from 1.6 to 0.91. | ||
+ | ** {{game update icon|Uppercut}}: Reduced power coefficient from 2.0 to 1.36. | ||
+ | ** {{game update icon|Dash (Rampage)|Dash}}: Reduced power coefficient from 2.4 to 1.82. | ||
+ | * {{game update icon|Head Butt}}: Reduced power coefficient from 3.0 to 0.01. Reduced cooldown from 25 seconds to 18 seconds. | ||
+ | * {{game update icon|Winds of Disenchantment}}: Reduced target cap from 10 to 5. | ||
− | + | ====== Traits ====== | |
− | |||
− | |||
− | '' | + | ''{{game update icon|Strength}}'' |
− | |||
− | |||
− | + | * {{game update icon|Reckless Dodge}}: Reduced power coefficient from 1.5 to 0.5. | |
− | * {{game update icon| | + | * {{game update icon|Brave Stride}}: Reduced stability duration from 8 seconds to 4 seconds. |
− | * {{game update icon| | + | * {{game update icon|Might Makes Right}}: Reduced base heal from 133 to 64. |
− | '' | + | ''{{game update icon|Arms}}'' |
− | |||
− | |||
− | |||
− | + | * {{game update icon|Bloodlust}}: Reduced bleeding duration from 3 seconds to 1 second. Reduced bonus bleeding duration from 33% to 15%. | |
− | * {{game update icon| | + | * {{game update icon|Wounding Precision}}: Reduced precision to expertise conversion from 7% to 4%. |
− | * {{game update icon| | + | * {{game update icon|Sundering Burst}}: Reduced vulnerability duration from 8 seconds to 6 seconds. |
− | + | ''{{game update icon|Defense}}'' | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | * {{game update icon|Adrenal Health}}: Reduced healing per second per stack from 133 to 100. | |
− | * {{game update icon| | + | * {{game update icon|Shield Master}}: Reduced might duration from 8 seconds to 1 second. |
− | * {{game update icon| | + | * {{game update icon|Defy Pain (warrior trait)}}: Increased cooldown from 90 seconds to 300 seconds. |
− | + | * {{game update icon|Last Stand}}: Increased cooldown from 90 seconds to 300 seconds. | |
− | + | * {{game update icon|Rousing Resilience}}: Reduced base heal from 2113 to 1056. Reduced healing coefficient from 0.5 to 0.1. | |
− | |||
− | |||
− | |||
− | |||
− | * {{game update icon| | ||
− | |||
− | * {{game update icon| | ||
− | * {{game update icon| | ||
− | |||
− | |||
− | |||
− | |||
− | + | ''{{game update icon|Tactics}}'' | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | * {{game update icon|Marching Orders (trait)}}: Reduced might duration from 15 seconds to 6 seconds. | |
− | + | * {{game update icon|Mending Might}}: Reduced base heal from 69 to 50. | |
− | * {{game update icon| | + | * {{game update icon|Leg Specialist}}: Increased internal cooldown from 5 seconds to 12 seconds. |
− | * {{game update icon| | + | * {{game update icon|Roaring Reveille}}: Reduced concentration from 120 to 60. |
− | * {{game update icon| | + | * {{game update icon|Shrug It Off}}: Reduced base heal from 517 to 310. |
+ | * {{game update icon|Vigorous Shouts}}: Reduced healing coefficient from 1.2 to 1.0. | ||
− | ''{{game update icon| | + | ''{{game update icon|Discipline}}'' |
− | |||
− | |||
− | |||
− | + | * {{game update icon|Versatile Power}}: Reduced might duration from 10 seconds to 6 seconds. | |
− | * {{game update icon| | + | * {{game update icon|Crack Shot}}: Reduced burning duration from 2 seconds to 1 second. |
− | * {{game update icon| | + | * {{game update icon|Heightened Focus}}: Reduced quickness duration from 4 seconds to 2.5 seconds. |
− | * {{game update icon| | ||
− | |||
− | |||
− | ''{{game update icon| | + | ''{{game update icon|Berserker}}'' |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | * {{game update icon|Burst of Aggression}}: Reduced quickness duration from 3 seconds to 2 seconds. | |
− | * {{game update icon| | + | * {{game update icon|King of Fires}}: Reduced bonus burning duration from 33% to 10%. |
− | * {{game update icon| | + | * {{game update icon|Eternal Champion}}: Reduced might duration from 8 seconds to 6 seconds. Reduced stability duration from 3 seconds to 2 seconds. |
− | * {{game update icon| | ||
− | ''{{game update icon| | + | ''{{game update icon|Spellbreaker}}'' |
− | |||
− | |||
− | |||
− | + | * {{game update icon|Loss Aversion}}: Reduced power coefficient from 0.2 to 0.1. | |
− | * {{game update icon|Loss Aversion}}: | + | * {{game update icon|Slow Counter}}: Reduced slow duration from 3 seconds to 2 seconds. |
− | * {{game update icon|Slow Counter}}: | + | * {{game update icon|Sun and Moon Style}}: Reduced quickness duration from 3 seconds to 2 seconds. |
− | * {{game update icon|Sun and Moon Style}}: | + | * {{game update icon|Magebane Tether}}: Reduced the number of might stacks from 2 to 1. |
− | * {{game update icon|Magebane Tether}}: | ||
− | === | + | === Заметки Guild Wars 2 Wiki === |
− | + | * Сборка: 102,321. | |
− | + | <noinclude> | |
− | |||
− | |||
− | |||
− | * Сборка: 102,321.<noinclude> | ||
==Внешние ссылки== | ==Внешние ссылки== | ||
* [https://guildwars-2.ru/globalnoe-izmenenie-balansa-v-guild-wars-2/ Глобальное изменение баланса в Guild Wars 2], GuildWars-2.ru | * [https://guildwars-2.ru/globalnoe-izmenenie-balansa-v-guild-wars-2/ Глобальное изменение баланса в Guild Wars 2], GuildWars-2.ru | ||
* [https://guildwars-2.ru/polnyj-spisok-izmenenij-v-balans-patche-25-fevralya/ Полный список изменений в баланс патче 25 февраля], GuildWars-2.ru | * [https://guildwars-2.ru/polnyj-spisok-izmenenij-v-balans-patche-25-fevralya/ Полный список изменений в баланс патче 25 февраля], GuildWars-2.ru | ||
* [https://guildwars-2.ru/ustanovleno-obnovlenie-call-to-glory/ Установлено обновление Call to Glory], GuildWars-2.ru | * [https://guildwars-2.ru/ustanovleno-obnovlenie-call-to-glory/ Установлено обновление Call to Glory], GuildWars-2.ru | ||
+ | [[Category:Обновления за февраль 2020]] | ||
+ | [[Category:Обновления с нововведениями]] | ||
</noinclude> | </noinclude> |