Редактирование: Обновления игры/2023-02-14
Материал из Guild Wars 2 wiki
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* На [[PvE]]-картах мантры Поджигателя будут автоматически подготавливаться вне боя, а не при перезарядке. | * На [[PvE]]-картах мантры Поджигателя будут автоматически подготавливаться вне боя, а не при перезарядке. | ||
− | ==== [[Elementalist | + | ==== [[Elementalist]] ==== |
− | ===== | + | ===== Core ===== |
− | * {{game update icon|Burning Speed}}: | + | * {{game update icon|Burning Speed}}: This skill will now stop moving when it reaches the targeted enemy if one exists. |
− | * {{game update icon|Earthen Rush}}: | + | * {{game update icon|Earthen Rush}}: This skill will now stop moving when it reaches the targeted enemy if one exists. |
− | * {{game update icon|Soothing Disruption}}: | + | * {{game update icon|Soothing Disruption}}: This trait no longer reduces the cooldown of [[cantrip]]s. |
− | * {{game update icon|Lightning Flash}}: | + | * {{game update icon|Lightning Flash}}: Reduced cooldown from 40 seconds to 20 seconds in PvE only. |
− | * {{game update icon|Cleansing Fire}}: | + | * {{game update icon|Cleansing Fire}}: This skill is now an ammunition skill and grants the caster might for each condition it removes. Ammunition recharge time is 25 seconds. |
− | * {{game update icon|Armor of Earth}}: | + | * {{game update icon|Armor of Earth}}: This skill now grants [[barrier]] for each unique boon on the user in addition to its other effects. Reduced duration from 6 seconds to 4 seconds in PvP only. Reduced cooldown from 60 seconds to 40 seconds in PvP only. |
− | * {{game update icon|Ether Renewal}}: | + | * {{game update icon|Ether Renewal}}: Reduced casting time from 2.75 seconds to 2.25 seconds. Reduced cooldown from 18 seconds to 15 seconds. |
− | * {{game update icon|Flame Burst}}: | + | * {{game update icon|Flame Burst}}: This skill now inflicts blind in addition to burning. |
− | * {{game update icon|Burning Retreat}}: | + | * {{game update icon|Burning Retreat}}: Reduced cooldown from 20 seconds to 18 seconds. |
− | * {{game update icon|Water Blast}}: | + | * {{game update icon|Water Blast}}: This skill can now target allies. |
− | * {{game update icon|Geyser}}: | + | * {{game update icon|Geyser}}: Increased heal attribute scaling from 1.0 to 1.25 in PvP and WvW. |
− | * {{game update icon|Frozen Ground}}: | + | * {{game update icon|Frozen Ground}}: This skill now grants [[Frost Aura (effect)|frost aura]] to allies in the area when the field is created. |
− | * {{game update icon|Healing Rain}}: | + | * {{game update icon|Healing Rain}}: This skill now heals allies for each condition removed. Increased conditions removed per pulse from 1 to 2 in PvE only. |
− | * {{game update icon|Gust}}: | + | * {{game update icon|Gust}}: This skill is now ground-targetable. |
− | * {{game update icon|Windborne Speed}}: | + | * {{game update icon|Windborne Speed}}: This skill now grants superspeed in addition to its other effects. |
− | * {{game update icon|Transmute Earth}}: | + | * {{game update icon|Transmute Earth}}: This skill now grants stability instead of protection. Increased boon-application radius from 240 to 600. |
− | * {{game update icon|Dragon's Tooth}}: | + | * {{game update icon|Dragon's Tooth}}: Reduced power coefficient from 2.0 to 1.5 in PvP and WvW. |
− | * {{game update icon|Water Trident}}: | + | * {{game update icon|Water Trident}}: Reduced ammunition from 2 to 1 in PvP and WvW. |
− | * {{game update icon|Blinding Flash}}: | + | * {{game update icon|Blinding Flash}}: Reduced ammunition from 2 to 1 in PvP and WvW. Reduced weakness duration from 2.5 seconds to 2 seconds in PvP and WvW. |
− | * {{game update icon|Stone Sheath}}: | + | * {{game update icon|Stone Sheath}}: Reduced the duration of [[Tectonic Shift]] from 2 seconds to 1 second in PvP only. |
− | * {{game update icon|Conjurer}}: | + | * {{game update icon|Conjurer}}: This trait no longer reduces the cooldown of conjured-weapon abilities. |
+ | ===== [[Tempest]] ===== | ||
+ | * {{game update icon|Lucid Singularity}}: This trait now causes overloads to pulse alacrity while channeling in addition to granting alacrity when channeling is completed. The total amount of alacrity granted remains the same. | ||
+ | ===== [[Weaver]] ===== | ||
+ | * {{game update icon|Superior Elements}}: Critical chance granted by this trait has been increased from 10% to 15% in PvE only. | ||
+ | * {{game update icon|Cauterizing Strike}}: Increased power coefficient against burning enemies from 2.33 to 2.8 in PvE only. | ||
+ | * {{game update icon|Charged Strike}}: Increased power coefficient from 0.8 to 0.9 in PvE only. | ||
+ | * {{game update icon|Polaric Slash}}: Increased power coefficient from 0.9 to 1.0 in PvE only. | ||
+ | * {{game update icon|Polaric Leap}}: Increased power coefficient from 0.33 to 0.66 in PvE only. | ||
+ | * {{game update icon|Seiche}}: Increased power coefficient from 0.5 to 0.8 in PvE only. | ||
+ | * {{game update icon|Clapotis}}: Increased power coefficient from 0.6 to 0.9 in PvE only. | ||
+ | * {{game update icon|Breaking Wave}}: Increased power coefficient from 1.0 to 1.1 in PvE only. | ||
+ | * {{game update icon|Aqua Siphon}}: Increased base healing from 1,770 to 2,255 in PvE only. | ||
+ | * {{game update icon|Twin Strike}}: Increased power coefficient on initial strike from 0.5 to 1.0 in PvE only. | ||
+ | * {{game update icon|Shearing Edge}}: Increased power coefficient from 1.5 to 1.8 in PvE only. | ||
+ | * ''{{game update icon|Weave Self}}: [[Woven Air]] and [[Perfect Weave]] now grant increased strike damage in addition to their other effects.'' | ||
+ | ===== [[Catalyst]] ===== | ||
+ | * {{game update icon|Fortified Earth}}: Reduced base barrier from 2,520 to 1,254 in PvP only. | ||
+ | * {{game update icon|Elemental Celerity}}: Increased cooldown from 60 seconds to 75 seconds in PvP only. | ||
+ | * [[Deploy Jade Sphere]]: Increased cooldown from 10 seconds to 15 seconds in PvP only. | ||
− | ===== [[ | + | ==== [[Engineer]] ==== |
− | * {{game update icon| | + | ===== Core ===== |
+ | * {{game update icon|Fragmentation Shot}}: Reduced aftercast duration by 25%. | ||
+ | * {{game update icon|Poison Dart Volley}}: Increased overall animation speed of this skill by 66%. | ||
+ | * {{game update icon|Utility Goggles}}: Increased number of damaging conditions removed from 1 to 2. | ||
+ | ===== [[Scrapper]] ===== | ||
+ | * {{game update icon|Reconstruction Field}}: Reduced cooldown from 25 seconds to 20 seconds in PvP and WvW. | ||
+ | * {{game update icon|Chemical Field}}: Reduced cooldown from 25 seconds to 20 seconds. | ||
+ | * {{game update icon|Damage Dampener}}: This trait has been replaced with {{game update icon|Rapid Regeneration}}. Rapid Regeneration heals the scrapper while they are under the effects of either swiftness or superspeed. | ||
+ | * {{game update icon|Applied Force}}: Increased bonus power per might stack from 15 to 20 in PvE only. | ||
+ | ===== [[Mechanist]] ===== | ||
+ | * Fixed an issue that caused the engineer to be the source of boons and conditions for several mech skills, instead of the mech itself. | ||
+ | * [[Jade Mech CJ-1]]: Fixed an issue that caused melee autoattacks to be slower than intended. Reduced the range of the first two melee strikes from 240 to 130. | ||
+ | * {{game update icon|Mechanical Genius}}: Increased duration of the boon applied by Mechanical Genius from 6 seconds to 10 seconds. | ||
+ | * {{game update icon|Chemical Rounds}}: Fixed an issue that prevented the condition damage from this skill from being inherited by the mech. | ||
+ | * {{game update icon|Serrated Steel}}: This trait now functions with the mech when it is active. | ||
+ | * {{game update icon|Incendiary Powder}}: This trait now functions with the mech while it is active. Trait cooldowns for the mech are separate from the engineer. | ||
− | + | ==== [[Guardian]] ==== | |
− | * {{game update icon| | + | ===== Core ===== |
− | * {{game update icon| | + | * {{game update icon|Strike}}: Increased power coefficient from 0.9 to 1.0 in PvE only. |
− | * {{game update icon| | + | * {{game update icon|Vengeful Strike}}: Increased power coefficient from 1.0 to 1.1 in PvE only. |
− | * {{game update icon| | + | * {{game update icon|Wrathful Strike}}: Increased power coefficient from 1.4 to 1.5 in PvE only. |
− | * {{game update icon| | + | * {{game update icon|Whirling Wrath}}: This skill no longer reduces the user's movement speed. |
− | * {{game update icon| | + | * {{game update icon|Symbol of Resolution}}: Increased power coefficient per strike from 0.6 to 0.65 in PvE only. |
− | * {{game update icon| | + | * {{game update icon|Sword Wave}}: Increased power coefficient per strike from 0.5 to 0.55 in PvE only. |
− | * {{game update icon| | + | * {{game update icon|Symbol of Blades}}: Increased power coefficient per strike from 0.6 to 0.65 in PvE only. Reduced recharge from 10 seconds to 8 seconds. |
− | * {{game update icon| | + | * {{game update icon|Ray of Judgment}}: Increased power coefficient per strike from 0.33 to 0.45 in PvE only. |
− | * {{game update icon| | + | * {{game update icon|Zealot's Defense}}: Reduced cooldown from 15 seconds to 12 seconds. |
− | * {{game update icon| | + | * {{game update icon|Symbol of Protection}}: Reduced casting time from 1.33 seconds to 0.9 seconds. |
− | * ' | + | * {{game update icon|Zealot's Embrace}}: This skill now grants barrier when striking an enemy. |
− | ' | + | * {{game update icon|Banish}}: This skill now marks the enemy for 5 seconds. [[Mighty Blow]] will consume the mark to teleport to the target. |
− | ===== [[ | + | * {{game update icon|Right-Hand Strength}}: This trait no longer reduces the recharge of main-hand sword skills. |
− | * {{game update icon| | + | * {{game update icon|Unscathed Contender}}: Reduced strike damage increase while under the effects of aegis from 20% to 7%. This trait now grants an additional 7% strike damage increase while you are above 90% health. |
− | * {{game update icon| | + | ===== [[Dragonhunter]] ===== |
− | * [[ | + | * {{game update icon|Test of Faith}}: Increased protection duration from 2 seconds to 4 seconds in PvP only. |
+ | * {{game update icon|Light's Judgment}}: The first strike of this skill will now daze enemies in addition to its other effects. Reduced cooldown from 30 seconds to 20 seconds. | ||
+ | * {{game update icon|Wings of Resolve}}: Reduced cooldown from 30 seconds to 25 seconds. | ||
+ | * {{game update icon|Shield of Courage}}: Reduced cooldown from 60 seconds to 50 seconds. | ||
+ | * {{game update icon|Fragments of Faith}}: Reduced cooldown from 60 seconds to 45 seconds in PvP and WvW. Reduced stability duration from 5 seconds to 4 seconds in PvP and WvW. | ||
+ | * {{game update icon|Hunter's Determination}}: This trait has been reworked. It now causes all elite skills to break stuns on activation. | ||
+ | * {{game update icon|Heavy Light}}: Reduced internal cooldown from 10 seconds to 1 second. | ||
+ | ===== [[Firebrand]] ===== | ||
+ | * Exiting a firebrand tome will now put that tome on a 0.5-second cooldown. | ||
+ | * {{game update icon|Chapter 2: Igniting Burst}}: Increased weakness duration from 2 seconds to 3 seconds in PvP only. | ||
+ | * {{game update icon|Chapter 3: Heated Rebuke}}: Reduced page cost from 2 to 1 in PvP only. | ||
+ | * {{game update icon|Chapter 2: Radiant Recovery}}: Reduced cooldown from 8 seconds to 6 seconds in PvP only. | ||
+ | * {{game update icon|Chapter 4: Shining River}}: Increased base pulse heal from 287 to 464 in PvP only. Increased pulse-heal attribute scaling from 0.2 to 0.25 in PvP only. | ||
+ | * {{game update icon|Epilogue: Eternal Oasis}}: Reduced page cost from 3 to 2 in PvP only. | ||
+ | * {{game update icon|Epilogue: Unbroken Lines}}: Increased the number of stability stacks from 1 to 2 in PvP only. | ||
+ | * Firebrand mantras now require an initial casting time to prepare the mantra charges. The final charge of each mantra is more powerful. | ||
+ | * Firebrand mantras will now automatically swap to their charged state when not on cooldown and when the player is out of combat in PvE maps. | ||
+ | * {{game update icon|Weighty Terms}}: This trait will now only trigger on the final charge of a mantra and restores one page in addition to its current effect. This trait no longer has an internal cooldown. | ||
+ | ===== [[Willbender]] ===== | ||
+ | * Willbender [[virtues]] no longer remove the active effects of other willbender virtues. | ||
− | ==== [[ | + | ==== [[Mesmer]] ==== |
− | ===== | + | ===== Core ===== |
− | * {{game update icon| | + | * {{game update icon|Master of Manipulation}}: This trait no longer reduces the recharge of manipulation skills, and it now grants aegis to nearby allies instead of superspeed. |
− | * {{game update icon| | + | * {{game update icon|Mirror}}: Reduced cooldown from 15 seconds to 12 seconds in PvE, and from 20 seconds to 15 seconds in PvP and WvW. |
− | * {{game update icon| | + | * {{game update icon|Mimic}}: Reduced cooldown from 30 seconds to 20 seconds. |
+ | * {{game update icon|Mass Invisibility}}: Reduced cooldown from 60 seconds to 48 seconds in PvE, and from 75 seconds to 60 seconds in PvP and WvW. | ||
+ | * {{game update icon|Time Warp}}: This skill now also grants superspeed to allies and inflicts chill on enemies. Reduced cooldown from 120 seconds to 75 seconds in PvP and WvW. | ||
+ | * {{game update icon|Decoy}}: Reduced cooldown from 45 seconds to 40 seconds in PvP and WvW. | ||
+ | * {{game update icon|Mirror Images}}: Reduced cooldown from 35 seconds to 30 seconds in PvP and WvW. | ||
+ | * Mesmer mantras now require an initial casting time to prepare the mantra charges. The effects they grant when completing the initial cast are as follows: | ||
+ | ** {{game update icon|Mantra of Recovery}}: Heal yourself, and heal nearby allies for a lesser amount. | ||
+ | ** {{game update icon|Mantra of Concentration}}: Grant boons to yourself and nearby allies. | ||
+ | ** {{game update icon|Mantra of Distraction}}: Reduce the recharge time of [[Diversion]]. | ||
+ | ** {{game update icon|Mantra of Pain}}: Grant might to yourself and nearby allies. | ||
+ | ** {{game update icon|Mantra of Resolve}}: Remove all conditions from yourself, and remove fewer conditions from nearby allies. | ||
+ | * {{game update icon|Egotism}}: Increased damage bonus from 5% to 10% in PvP and WvW. | ||
+ | * {{game update icon|Protected Phantasms}}: This trait has been replaced by {{game update icon|Temporal Enchanter}}. Temporal Enchanter causes [[glamour]] skills to grant superspeed and resistance to allies in the area and increases glamour durations by 1 second. | ||
+ | ===== [[Chronomancer]] ===== | ||
+ | * {{game update icon|Echo of Memory}}: {{game update icon|Deja Vu}}: These skills will now immediately summon the [[phantasm]] when successfully blocking an attack. If no attack is blocked, the phantasm will still be summoned at the end of the channel. | ||
+ | * {{game update icon|Tides of Time}}: Catching the returning wave while under the effects of [[Continuum Shift]] will now also reduce the recharge of this skill after exiting Continuum Shift. Increased the number of might stacks from 5 to 8 in PvE only. | ||
+ | * {{game update icon|Well of Action}}: This skill now grants might and fury to allies on its final pulse in addition to superspeed. | ||
+ | * {{game update icon|Well of Senility}}: This skill now dazes enemies on its final pulse in addition to removing boons. | ||
+ | ===== [[Virtuoso]] ===== | ||
+ | * {{game update icon|Psychic Riposte}}: Fixed an issue in which the unblockable effect would not apply to the entire shatter. | ||
− | + | ==== [[Necromancer]] ==== | |
− | * {{game update icon| | + | ===== Core ===== |
− | * {{game update icon| | + | * {{game update icon|Banshee's Wail}}: This trait no longer reduces the cooldown of warhorn skills. |
− | * {{game update icon| | + | * {{game update icon|Wail of Doom}}: This skill is now unblockable. Reduced cooldown from 30 seconds to 24 seconds. |
− | * {{game update icon| | + | * {{game update icon|Locust Swarm}}: Reduced cooldown from 30 seconds to 24 seconds. |
+ | * {{game update icon|Necrotic Stab}}: Increased power coefficient from 0.7 to 0.9 in PvE only. Increased life force gained from 2% to 4%. | ||
+ | * {{game update icon|Necrotic Bite}}: Increased power coefficient from 1.2 to 1.3 in PvE only. Increased life force gained from 6% to 8%. | ||
+ | * {{game update icon|Life Siphon}}: Reduced cooldown from 10 seconds to 8 seconds in PvP and WvW. Increased damage bonus against bleeding foes from 20% to 50% in PvE only. | ||
+ | * {{game update icon|Dark Pact}}: This skill now also inflicts bleeding on the target and grants life force to the caster for each boon removed. This skill now removes boons instead of corrupting them in PvP and WvW. Increased the number of boons removed from 1 to 3 in PvP, 1 to 2 in WvW, and 2 to 3 in PvE. | ||
+ | ===== [[Reaper]] ===== | ||
+ | * {{game update icon|"Your Soul Is Mine!"|"Your Soul is Mine!"}}: This skill now deals additional damage and grants additional [[life force]] per target struck within melee range of the caster. Reduced cooldown from 20 seconds to 16 seconds. | ||
+ | * {{game update icon|"Nothing Can Save You!"}}: This skill no longer grants additional unblockable attacks on all enemies struck. This skill now deals additional damage and grants additional unblockable attacks when striking targets within melee range of the caster. Reduced cooldown from 20 seconds to 16 seconds. | ||
+ | * {{game update icon|"Rise!"}}: This skill now deals additional damage and summons additional [[horror]]s when striking targets within melee range of the caster. The maximum number of [[Shambling Horror|shambling horrors]] that can be summoned is 5. Reduced cooldown from 40 seconds to 32 seconds. | ||
+ | * {{game update icon|"Suffer!"}}: This skill now deals additional damage and transfers one additional condition to targets struck within melee range of the caster. Reduced cooldown from 20 seconds to 16 seconds. | ||
+ | * {{game update icon|"You Are All Weaklings!"}}: This skill now deals additional damage and grants more might when striking targets within melee range of the caster. Reduced cooldown from 25 seconds to 20 seconds. | ||
+ | * {{game update icon|Chilling Victory}}: Reduced cooldown from 2 seconds to 1 second in PvP. | ||
+ | * {{game update icon|Blighter's Boon}}: This trait now also triggers when removing a boon from an enemy. | ||
− | + | ==== [[Ranger]] ==== | |
− | * | + | ===== Core ===== |
− | * [[ | + | * {{game update icon|Empathic Bond}}: This trait has been reworked. It now causes beast skills to remove conditions from the ranger and their pet. |
− | * {{game update icon| | + | * {{game update icon|Rugged Growth}}: Increased pulse heal from 155 to 196 in PvP and WvW. |
− | * {{game update icon| | + | * {{game update icon|Windborne Notes}}: This trait no longer reduces the cooldown of warhorn skills. |
− | * {{game update icon| | + | * {{game update icon|Hunter's Call}}: Reduced cooldown from 20 seconds to 16 seconds. |
− | * {{game update icon| | + | * {{game update icon|Call of the Wild}}: Reduced cooldown from 30 seconds to 24 seconds. |
+ | * {{game update icon|Wilderness Knowledge}}: This trait no longer reduces the cooldown of survival skills. | ||
+ | * {{game update icon|Troll Unguent}}: Reduced cooldown from 25 seconds to 20 seconds in PvE, and from 30 seconds to 24 seconds in PvP and WvW. | ||
+ | * {{game update icon|Lightning Reflexes}}: Reduced cooldown from 30 seconds to 24 seconds. | ||
+ | * {{game update icon|Muddy Terrain}}: Reduced cooldown from 25 seconds to 20 seconds. | ||
+ | * {{game update icon|Quickening Zephyr}}: Reduced cooldown from 45 seconds to 35 seconds in PvE, and from 40 seconds to 32 seconds in PvP and WvW. | ||
+ | * {{game update icon|Entangle}}: Reduced cooldown from 60 seconds to 48 seconds in PvP and WvW. | ||
+ | * {{game update icon|Brutish Seals}}: This trait no longer reduces the cooldown of signet skills, and it now grants might in addition to fury. | ||
+ | * {{game update icon|Signet of the Hunt}}: The active component of this skill now grants superspeed in addition to unblockable stacks. Reduced cooldown from 40 seconds to 20 seconds. | ||
+ | * {{game update icon|Signet of Renewal}}: This skill now grants resolution to the ranger's pet in addition to resistance. Reduced cooldown from 50 seconds to 35 seconds. | ||
+ | * {{game update icon|Signet of the Wild}}: Reduced cooldown from 40 seconds to 30 seconds. | ||
+ | ===== [[Soulbeast]] ===== | ||
+ | * {{game update icon|Double Arc}}: Reduced cooldown from 7 seconds to 6 seconds in PvP and WvW. | ||
+ | * {{game update icon|Instinctive Engage}}: Reduced ammunition recharge from 15 seconds to 12 seconds in PvP and WvW. | ||
+ | * {{game update icon|Dolyak Stance}}: Reduced duration from 6 seconds to 4 seconds in PvP only. Reduced cooldown from 60 seconds to 40 seconds in PvP only. | ||
+ | * {{game update icon|Moa Stance}}: Reduced cooldown from 40 seconds to 30 seconds in PvP only. | ||
+ | * {{game update icon|Griffon Stance}}: Reduced cooldown from 30 seconds to 25 seconds. | ||
+ | * {{game update icon|Primal Cry}}: This skill now inflicts poison on each strike in addition to its other effects. | ||
+ | * {{game update icon|Eternal Bond}}: Increased base heal from 487 to 584. | ||
+ | ===== [[Untamed]] ===== | ||
+ | * {{game update icon|Unnatural Traversal}}: This skill is no longer instant and now has a casting time of 0.25 seconds. | ||
− | ==== [[ | + | ==== [[Revenant]] ==== |
− | ===== | + | ===== Core ===== |
− | * {{game update icon| | + | * {{game update icon|Resilient Spirit}}: Reduced barrier per unique boon from 160 to 119 in PvP only. |
− | * {{game update icon| | + | ===== [[Renegade]] ===== |
− | * {{game update icon| | + | * {{game update icon|Kalla's Fervor|Kalla's Favor}}{{sic|Kalla's Fervor}}: Increased power damage bonus per stack from 1% to 2% in PvP and WvW. |
− | + | * {{game update icon|Heroic Command}}: {{game update icon|Lasting Legacy}}: Increased might duration from 6 seconds to 9 seconds in PvP and WvW. | |
− | * {{game update icon| | + | * {{game update icon|Bloodbane Path}}: Increased power coefficient per strike from 0.4 to 0.45 in PvP and WvW. |
− | * {{game update icon| | + | * {{game update icon|Sevenshot}}: Increased power coefficient per strike from 0.24 to 0.265 in PvP and WvW. |
− | * {{game update icon| | + | * {{game update icon|Endless Enmity}}: This trait no longer requires the enemy to be under a certain health threshold. Reduced fury duration from 6 seconds to 4 seconds. Fury is also applied to nearby allies. |
− | * {{game update icon| | + | * {{game update icon|Brutal Momentum}}: This trait now grants a 10% increased critical-hit chance when endurance is not full. The 33% increased critical chance while endurance is full is unchanged. |
− | * {{game update icon| | + | ===== [[Vindicator]] ===== |
− | * {{game update icon| | + | * {{game update icon|Phantom's Onslaught}}: Reduced power coefficient from 1.36 to 1.18 in PvP only. |
− | * {{game update icon| | + | * {{game update icon|True Strike (vindicator)|True Strike}}: Reduced power coefficient per block stack from 0.3 to 0.15 in PvP only. |
− | * {{game update icon| | + | * {{game update icon|Spear of Archemorus}}: Reduced power coefficient from 2.67 to 2.33 in PvP only. |
− | * {{game update icon| | + | * {{game update icon|Nomad's Advance}}: Reduced power coefficient from 2.1 to 1.7 in PvP only. |
− | * {{game update icon| | + | * {{game update icon|Scavenger Burst}}: Reduced power coefficient from 1.4 to 1.25 in PvP only. |
+ | * {{game update icon|Imperial Impact}}: The attack from this trait no longer inflicts chill in PvP and WvW. Reduced power coefficient from 0.625 to 0.5 in PvP only. | ||
− | + | ==== [[Thief]] ==== | |
− | * {{game update icon| | + | ===== Core ===== |
− | * {{game update icon| | + | * {{game update icon|Signets of Power}}: This trait has been reworked. It now causes [[signet]] skills to grant initiative when activated. |
− | * {{game update icon| | + | * {{game update icon|Signet of Malice}}: Reduced cooldown from 15 seconds to 12 seconds. |
− | * {{game update icon| | + | * {{game update icon|Signet of Shadows}}: Reduced cooldown from 20 seconds to 16 seconds. |
− | * {{game update icon| | + | * {{game update icon|Infiltrator's Signet}}: Reduced cooldown from 30 seconds to 24 seconds in PvE, and from 35 seconds to 28 seconds in PvP and WvW. |
− | * {{game update icon| | + | * {{game update icon|Trickster}}: This trait no longer reduces the cooldown of trick skills. Increased the number of conditions removed from 1 to 2. |
− | * {{game update icon| | + | * {{game update icon|Caltrops}}: Reduced cooldown from 30 seconds to 24 seconds. |
+ | * {{game update icon|Haste}}: Reduced cooldown from 30 seconds to 24 seconds in PvE, and from 45 seconds to 35 seconds in PvP and WvW. | ||
+ | * {{game update icon|Roll for Initiative}}: Reduced cooldown from 35 seconds to 28 seconds in PvE, and from 50 seconds to 35 seconds in PvP and WvW. Reduced initiative gain from 6 to 4 in PvP and WvW. | ||
+ | * {{game update icon|Skelk Venom}}: Reduced cooldown from 30 seconds to 25 seconds. | ||
+ | * {{game update icon|Keen Observer}}: Reduced health threshold requirement from 90% to 75% in PvE only. | ||
+ | ===== [[Daredevil]] ===== | ||
+ | * {{game update icon|Steal}} is no longer replaced by {{game update icon|Swipe}} when the daredevil specialization is equipped. | ||
+ | * {{game update icon|Impairing Daggers}}: Reduced cooldown from 25 seconds to 18 seconds. | ||
+ | * {{game update icon|Impact Strike}}: Reduced cooldown from 40 seconds to 30 seconds. | ||
+ | ===== [[Deadeye]] ===== | ||
+ | * [[Deadeye's Mark]] is no longer removed when the deadeye goes into the [[downed]] state. | ||
+ | * {{game update icon|Brutal Aim}}: Increased power coefficient from 0.6 to 0.75 in PvE only. | ||
+ | * {{game update icon|Deadly Aim}}: Increased power coefficient from 1.0 to 1.1 in PvE only. | ||
+ | * {{game update icon|Skirmisher's Shot}}: Increased power coefficient from 0.8 to 1.0 in PvE only. | ||
+ | * {{game update icon|Spotter's Shot}}: Increased power coefficient from 1.15 to 1.3 in PvE only. | ||
+ | * {{game update icon|Double Tap}}: Increased power coefficient per hit from 0.65 to 0.8 in PvE only. | ||
+ | * {{game update icon|Three Round Burst}}: Increased power coefficient per hit from 0.75 to 0.85 in PvE only. | ||
+ | * {{game update icon|Shadow Meld}}: This skill no longer removes revealed in PvP and WvW. | ||
+ | ===== [[Specter]] ===== | ||
+ | * {{game update icon|Shadow Sap}}: The enemy-targeted version of this skill now grants might in an area around the specter. The ally-targeted version of this skill now grants protection. | ||
+ | * {{game update icon|Well of Silence}}: This skill has been reworked. It now dazes enemies on the initial strike, then removes conditions from allies in the area on each pulse. Gain shadow force for each condition removed. Reduced cooldown from 50 seconds to 40 seconds in PvP and WvW. | ||
+ | * {{game update icon|Well of Bounty}}: Increased might stacks from 6 to 8 in PvE only. | ||
− | + | ==== [[Warrior]] ==== | |
− | + | ===== Core ===== | |
− | + | * {{game update icon|Counterblow}}: Reduced cooldown from 8 seconds to 7 seconds in PvP and WvW. | |
− | + | * {{game update icon|Pommel Bash}}: This skill now grants barrier if it strikes an enemy that is using a skill. | |
− | + | * {{game update icon|Savage Leap}}: Increased power coefficient from 0.75 to 1.15 in PvP and WvW. | |
− | + | * {{game update icon|Final Thrust}}: This skill now inflicts a reduced amount of bleeding to targets above 50% health. Reduced cooldown from 15 seconds to 12 seconds in PvP and WvW. | |
− | + | * {{game update icon|Dolyak Signet}}: Increased base healing from 1,000 to 1,640. Reduced stability duration from 6 seconds to 4 seconds in PvP only. Reduced cooldown from 60 seconds to 40 seconds in PvP only. | |
− | + | * {{game update icon|Balanced Stance}}: Reduced cooldown from 60 seconds to 50 seconds in PvP only. | |
− | + | * {{game update icon|Signet of Stamina}}: Reduced cooldown from 40 seconds to 35 seconds. Increased endurance gain from 25 to 50 in PvP only. | |
− | + | * {{game update icon|Frenzy (warrior skill)|Frenzy}}: Reduced cooldown from 40 seconds to 35 seconds. | |
− | + | * {{game update icon|Banner of Defense}}: Increased cooldown from 30 seconds to 40 seconds in PvP only. | |
− | + | * {{game update icon|Fierce Blow}}: Increased cooldown from 4 seconds to 5 seconds in PvP only. | |
− | + | * {{game update icon|Adrenal Health}}: Reduced base heal per stack from 87 to 70 in PvP only. | |
− | + | * {{game update icon|Martial Cadence}}: Reduced quickness duration from 3 seconds to 2 seconds. | |
− | + | ===== [[Berserker]] ===== | |
− | + | * {{game update icon|Arc Divider}}: Increased power coefficient per strike from 1.4 to 1.5 in PvE only. | |
− | + | * {{game update icon|Shattering Blow}}: Reduced cooldown from 20 to 15 in PvP and WvW. | |
− | + | * {{game update icon|Sundering Leap}}: This skill now grants aegis on activation. Reduced cooldown to 15 seconds in all game modes. Reduced power coefficient from 2.33 to 2.0 in PvP and WvW, and from 3.0 to 2.5 in PvE. Decreased berserk mode extension from 5 seconds to 3 seconds in PvE only. | |
− | + | * {{game update icon|Outrage}}: Reduced cooldown from 20 seconds to 18 seconds in PvP and WvW. | |
− | + | * {{game update icon|Dead or Alive}}: Increased [[Blood Reckoning]] duration from 2.5 seconds to 3 seconds. | |
− | + | * {{game update icon|Eternal Champion}}: This trait has been reworked. It now grants stability and endurance when entering berserk mode, and it causes all traits that trigger when entering berserk mode to also trigger when exiting berserk mode. | |
− | + | ===== [[Spellbreaker]] ===== | |
− | + | * {{game update icon|Full Counter}}: This skill will now trigger traits that trigger on burst skill usage when striking an enemy instead of when absorbing an attack. | |
− | + | * {{game update icon|Breaching Strike}}: Reduced bonus damage against enemies with no boons from 50% to 5% in PvP and WvW. | |
− | + | ===== [[Bladesworn]] ===== | |
− | + | * {{game update icon|Swift Cut}}: This skill now fires an additional projectile after the melee slash. Enemies hit by the melee attack take reduced damage from the projectile. | |
− | + | * {{game update icon|Steel Divide}}: This skill now fires an additional projectile after the melee slash. Enemies hit by the melee attack take reduced damage from the projectile. | |
− | + | * {{game update icon|Explosive Thrust}}: The secondary explosion portion of this skill is now a ranged attack. Enemies hit by the melee attack take reduced damage from the projectile. | |
− | + | * {{game update icon|Blooming Fire}}: This skill no longer causes explosions along the length of your strike. Instead, this skill now launches a projectile at your target, shattering on contact and causing multiple explosions. | |
− | + | * {{game update icon|Artillery Slash}}: This skill now consumes all ammo when used, gaining bonus damage and different effects based on the amount of ammo consumed. | |
− | + | * {{game update icon|Cyclone Trigger}}: This skill now applies aegis to the caster in addition to its other effects. This skill now blocks missiles as soon as it is activated. The total duration of the block remains the same. | |
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− | ==== [[Warrior | ||
− | ===== | ||
− | * {{game update icon|Counterblow}}: | ||
− | * {{game update icon|Pommel Bash}}: | ||
− | * {{game update icon|Savage Leap}}: | ||
− | * {{game update icon|Final Thrust}}: | ||
− | * {{game update icon|Dolyak Signet}}: | ||
− | * {{game update icon|Balanced Stance}}: | ||
− | * {{game update icon|Signet of Stamina}}: | ||
− | * {{game update icon|Frenzy (warrior skill)|Frenzy}}: | ||
− | * {{game update icon|Banner of Defense}}: | ||
− | * {{game update icon|Fierce Blow}}: | ||
− | * {{game update icon|Adrenal Health}}: | ||
− | * {{game update icon|Martial Cadence}}: | ||
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− | ===== [[Berserker | ||
− | * {{game update icon|Arc Divider}}: | ||
− | * {{game update icon|Shattering Blow}}: | ||
− | * {{game update icon|Sundering Leap}}: | ||
− | * {{game update icon|Outrage}}: | ||
− | * {{game update icon|Dead or Alive}}: | ||
− | * {{game update icon|Eternal Champion}}: | ||
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− | ===== [[Spellbreaker | ||
− | * {{game update icon|Full Counter}}: | ||
− | * {{game update icon|Breaching Strike}}: | ||
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− | ===== [[Bladesworn | ||
− | * {{game update icon|Swift Cut}}: | ||
− | * {{game update icon|Steel Divide}}: | ||
− | * {{game update icon|Explosive Thrust}}: | ||
− | * {{game update icon|Blooming Fire}}: | ||
− | * {{game update icon|Artillery Slash}}: | ||
− | * {{game update icon|Cyclone Trigger}}: | ||
=== Заметки Guild Wars 2 Wiki === | === Заметки Guild Wars 2 Wiki === |