Редактирование: Обновления игры/2023-11-28
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Текущая версия | Ваш текст | ||
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* Обновлена иконка для эффекта [[Kryptis Essence Extractor]]. | * Обновлена иконка для эффекта [[Kryptis Essence Extractor]]. | ||
* Удалена непреднамеренная модель персонажа из [[Inner Nayos|Внутреннего Найоса]]. | * Удалена непреднамеренная модель персонажа из [[Inner Nayos|Внутреннего Найоса]]. | ||
− | * Исправлена проблема, из-за которой враги не появлялись корректно из [[Kryptis | + | * Исправлена проблема, из-за которой враги не появлялись корректно из разлома [[Kryptis|Криптисов]] 3-го уровня на [[Equilibrium Glade|Поляне Равновесия]] в [[Amnytas|Амнитасе]]. |
* Главы [[The Survivors|12]] и [[Heitor's Gate|13]] в истории ''[[Guild Wars 2: Secrets of the Obscure]]'' теперь будут отображаться в [[Story Journal|журнале историй]] только после завершения соответствующих предыдущих глав. | * Главы [[The Survivors|12]] и [[Heitor's Gate|13]] в истории ''[[Guild Wars 2: Secrets of the Obscure]]'' теперь будут отображаться в [[Story Journal|журнале историй]] только после завершения соответствующих предыдущих глав. | ||
* Исправлена проблема, из-за которой в 2-х сюжетных инстансах в главе 11 “[[Duress]]” и в 1-м сюжетном инстансе в главе 12 в истории ''Guild Wars 2: Secrets of the Obscure'' не начислялся опыт в [[Secrets of the Obscure mastery tracks|цепочки мастерства Secrets of the Obscure]]. | * Исправлена проблема, из-за которой в 2-х сюжетных инстансах в главе 11 “[[Duress]]” и в 1-м сюжетном инстансе в главе 12 в истории ''Guild Wars 2: Secrets of the Obscure'' не начислялся опыт в [[Secrets of the Obscure mastery tracks|цепочки мастерства Secrets of the Obscure]]. | ||
− | * Обновлена глава 8 “[[Into the Obscure]]”, чтобы требовалось завершение | + | * Обновлена глава 8 “[[Into the Obscure]]”, чтобы требовалось завершение разлома Криптисов ''любого'' уровня вместо ограничения уровнями 2 или 3. |
* Исправлена проблема, из-за которой игроки не могли продвигаться вперед, если они впервые начали главу 8 “Into the Obscure”, приняли необычную мотивацию Криптисов у [[Kamilla|Камиллы]], переключились на другие главы в истории ''Guild Wars 2: Secrets of the Obscure'', а затем вернулись обратно к главе 8 и снова достигли этого этапа истории. Игроки, которые находились в этом заблокированном состоянии, могут взаимодействовать с Камиллой, чтобы продолжить развитие сюжета. | * Исправлена проблема, из-за которой игроки не могли продвигаться вперед, если они впервые начали главу 8 “Into the Obscure”, приняли необычную мотивацию Криптисов у [[Kamilla|Камиллы]], переключились на другие главы в истории ''Guild Wars 2: Secrets of the Obscure'', а затем вернулись обратно к главе 8 и снова достигли этого этапа истории. Игроки, которые находились в этом заблокированном состоянии, могут взаимодействовать с Камиллой, чтобы продолжить развитие сюжета. | ||
* Были обновлены требования для начала главы 11 “Duress” в истории ''Guild Wars 2: Secrets of the Obscure''. | * Были обновлены требования для начала главы 11 “Duress” в истории ''Guild Wars 2: Secrets of the Obscure''. | ||
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* {{game update icon|Pyro Vortex}}: Увеличен угол хитбокса у этого умения. | * {{game update icon|Pyro Vortex}}: Увеличен угол хитбокса у этого умения. | ||
* {{game update icon|Gale Strike}}: Увеличен угол хитбокса у этого умения. | * {{game update icon|Gale Strike}}: Увеличен угол хитбокса у этого умения. | ||
− | * {{game update icon|Lightning Orb}}: Исправлена проблема, из-за которой это умение не могло нацеливаться на крупных боссов, таких как | + | * {{game update icon|Lightning Orb}}: Исправлена проблема, из-за которой это умение не могло нацеливаться на крупных боссов, таких как Сотворенный Амальгамат. |
===== [[Weaver|Ткач]] ===== | ===== [[Weaver|Ткач]] ===== | ||
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===== [[Catalyst|Катализатор]] ===== | ===== [[Catalyst|Катализатор]] ===== | ||
− | * {{game update icon|Empowered Empowerment}}: Эта черта теперь будет повышать эффективность | + | * {{game update icon|Empowered Empowerment}}: Эта черта теперь будет повышать эффективность Elemental Empowerment на 50%. Эффективность при максимальном количестве стеков не меняется. |
==== [[Engineer|Инженер]] ==== | ==== [[Engineer|Инженер]] ==== | ||
− | [[Rifle|Ружье]] и [[pistol|пистолет]] получают некоторые общие улучшения, которые делают их более привлекательными вариантами: пистолет выполняет роль гибридного оружия с уроном в | + | [[Rifle|Ружье]] и [[pistol|пистолет]] получают некоторые общие улучшения, которые делают их более привлекательными вариантами: пистолет выполняет роль гибридного оружия с уроном в левой руке и позволяет играть вместе как с [[sword|мечом]], так и с пистолетом в правой руке. Мы также внесли некоторые улучшения в билды на поддержку у [[Scrapper|Сборщика]] и переработали некоторые триггеры пассивных черт в [[Alchemy|Алхимии]] для более активного игрового процесса. |
* {{game update icon|Net Shot}}: Увеличено время активации с 0.24 до 0.62 секунды. Это умение теперь вызывает уязвимость в дополнение к обездвиживанию врагов. Увеличение коэффициента Силы с 0.5 до 1.25 (только в PvE). | * {{game update icon|Net Shot}}: Увеличено время активации с 0.24 до 0.62 секунды. Это умение теперь вызывает уязвимость в дополнение к обездвиживанию врагов. Увеличение коэффициента Силы с 0.5 до 1.25 (только в PvE). | ||
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* {{game update icon|Symbol of Protection}}: Уменьшено время активации с 0.9 до 0.7 секунды. | * {{game update icon|Symbol of Protection}}: Уменьшено время активации с 0.9 до 0.7 секунды. | ||
* {{game update icon|Zealot's Embrace}}: Уменьшено время активации с 1.2 до 0.94 секунды. Увеличен барьер от дополнительного удара с 225 до 625. Увеличен коэффициент Силы с 1.5 до 2.25 (только в PvE). | * {{game update icon|Zealot's Embrace}}: Уменьшено время активации с 1.2 до 0.94 секунды. Увеличен барьер от дополнительного удара с 225 до 625. Увеличен коэффициент Силы с 1.5 до 2.25 (только в PvE). | ||
− | * {{game update icon|Banish}}: Это умение теперь перезаряжает | + | * {{game update icon|Banish}}: Это умение теперь перезаряжает Mighty Blow при нанесении удара по врагу. Увеличено количество целей с 1 до 3. |
− | * {{game update icon | + | * {{game update icon|Strength in Numbers}}: Эта черта была переработана и переименована в Redemption. Вы активируете Lesser Litany of Wrath при использовании 3-го умения добродетели. Lesser Litany of Wrath длится 3 секунды. |
* {{game update icon|Might of the Protector}}: Увеличена длительность мощи с 6 до 9 секунд в PvP и WvW. | * {{game update icon|Might of the Protector}}: Увеличена длительность мощи с 6 до 9 секунд в PvP и WvW. | ||
* {{game update icon|Executioner's Calling}}: Увеличен коэффициент Силы начального удара с 0.75 до 1.25 (только в PvE). Увеличен угол хитбокса у этого умения. | * {{game update icon|Executioner's Calling}}: Увеличен коэффициент Силы начального удара с 0.75 до 1.25 (только в PvE). Увеличен угол хитбокса у этого умения. | ||
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===== [[Dragonhunter|Драконоборец]] ===== | ===== [[Dragonhunter|Драконоборец]] ===== | ||
* {{game update icon|Shield of Courage}}: Уменьшена перезарядка с 50 до 45 секунд. | * {{game update icon|Shield of Courage}}: Уменьшена перезарядка с 50 до 45 секунд. | ||
− | * {{game update icon | + | * {{game update icon|Piercing Light}}: Эта черта была переработана и переименована в Hunter's Premonition. Вы получаете эгиду, когда используете умение-ловушку. |
* {{game update icon|Defender's Dogma}}: Эта черта теперь также дает 180 к Живучести. | * {{game update icon|Defender's Dogma}}: Эта черта теперь также дает 180 к Живучести. | ||
* {{game update icon|Pure of Sight}}: Увеличен минимальный бонус к урону с 5% до 10% (только в PvP). | * {{game update icon|Pure of Sight}}: Увеличен минимальный бонус к урону с 5% до 10% (только в PvP). | ||
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==== [[Mesmer|Месмер]] ==== | ==== [[Mesmer|Месмер]] ==== | ||
− | Нашей целью для месмера в этом обновлении было улучшить набор инструментов, доступных для билдов на поддержку. Мы внесли более масштабные изменения в | + | Нашей целью для месмера в этом обновлении было улучшить набор инструментов, доступных для билдов на поддержку. Мы внесли более масштабные изменения в специализации [[Chaos|Хаос]] и [[Inspiration|Вдохновение]], чтобы обеспечить лучший доступ к определенным [[boon|благам]] и улучшить возможности [[healing|исцеления]]. |
* [[Clone|Клоны]] с [[axe|топором]] больше не выполняют цепочку атак, а вместо этого используют только [[Lacerating Chop]]. | * [[Clone|Клоны]] с [[axe|топором]] больше не выполняют цепочку атак, а вместо этого используют только [[Lacerating Chop]]. | ||
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* {{game update icon|Chaotic Transference}}: Эта черта была переработана. Когда вы даруете ауру хаоса себе, вы также даруете ее ближайшим союзникам. Когда вы даруете союзнику ауру хаоса, вы также даруете ему регенерацию. | * {{game update icon|Chaotic Transference}}: Эта черта была переработана. Когда вы даруете ауру хаоса себе, вы также даруете ее ближайшим союзникам. Когда вы даруете союзнику ауру хаоса, вы также даруете ему регенерацию. | ||
* {{game update icon|Illusionary Membrane}}: Эта черта была переработана. Вы получаете ауру хаоса при использовании 2-го разрушающего умения. Вы наносите увеличенный урон от состояний, когда у вас есть аура хаоса. | * {{game update icon|Illusionary Membrane}}: Эта черта была переработана. Вы получаете ауру хаоса при использовании 2-го разрушающего умения. Вы наносите увеличенный урон от состояний, когда у вас есть аура хаоса. | ||
− | * {{game update icon|Bountiful Disillusionment}}: Дополнительное благо, зависящее от того, какое разрушающее умение вы используете, теперь также предоставляется ближайшим союзникам. | + | * {{game update icon|Bountiful Disillusionment}}: Дополнительное благо, зависящее от того, какое разрушающее умение вы используете, теперь также предоставляется ближайшим союзникам. Distortion теперь дает устойчивость вместо регенерации. |
* {{game update icon|Sympathetic Visage}}: Эта черта теперь также переносит состояния с ближайших союзников на призванных фантомов. | * {{game update icon|Sympathetic Visage}}: Эта черта теперь также переносит состояния с ближайших союзников на призванных фантомов. | ||
− | * {{game update icon|Illusionary Inspiration}}: Эта черта была перемещена в младший слот грандмастера, заменив | + | * {{game update icon|Illusionary Inspiration}}: Эта черта была перемещена в младший слот грандмастера, заменив Healing Prism. Эта черта теперь увеличивает исходящее исцеление в дополнение к ее предыдущему эффекту. |
− | * {{game update icon|Restorative Illusions}}: Эта черта была перемещена на уровень грандмастера, заменив | + | * {{game update icon|Restorative Illusions}}: Эта черта была перемещена на уровень грандмастера, заменив Illusionary Inspiration. Исцеление и снятие состояний теперь также влияют на ближайших союзников. |
− | * {{game update icon|Ego Restoration}}: Эта черта занимает слот на уровне мастера, ранее занимаемый | + | * {{game update icon|Ego Restoration}}: Эта черта занимает слот на уровне мастера, ранее занимаемый Restorative Illusions. Вы создаете клона после использования исцеляющего умения. |
* {{game update icon|Temporal Enchanter}}: Увеличена длительность сверхскорости с 2 до 3 секунд. Увеличена длительность сопротивления с 2 до 3 секунд в PvE и PvP. Увеличена область воздействия. | * {{game update icon|Temporal Enchanter}}: Увеличена длительность сверхскорости с 2 до 3 секунд. Увеличена длительность сопротивления с 2 до 3 секунд в PvE и PvP. Увеличена область воздействия. | ||
− | * {{game update icon|Mental Defense}}: Эта черта была переработана. | + | * {{game update icon|Mental Defense}}: Эта черта была переработана. Distortion дает сопротивление и снимает оглушение с ближайших союзников. |
* {{game update icon|The Pledge}}: Эта черта больше не уменьшает перезарядку у умений факела. Увеличено количество стеков горения с 1 до 2. | * {{game update icon|The Pledge}}: Эта черта больше не уменьшает перезарядку у умений факела. Увеличено количество стеков горения с 1 до 2. | ||
* {{game update icon|Compounding Power}}: Эта черта больше не увеличивает атрибут урона от состояний, а вместо этого увеличивает исходящий урон от состояний на 2% за стек. | * {{game update icon|Compounding Power}}: Эта черта больше не увеличивает атрибут урона от состояний, а вместо этого увеличивает исходящий урон от состояний на 2% за стек. | ||
* {{game update icon|Malicious Sorcery}}: Эта черта была переработана. Вызываемое вами замешательство имеет увеличенную длительность. Уклоняясь от атаки, вы вызываете замешательство у нападающего. | * {{game update icon|Malicious Sorcery}}: Эта черта была переработана. Вызываемое вами замешательство имеет увеличенную длительность. Уклоняясь от атаки, вы вызываете замешательство у нападающего. | ||
− | * {{game update icon|Unstable Bladestorm}}: Исправлена проблема, из-за которой это умение не могло нацеливаться на крупных боссов, таких как | + | * {{game update icon|Unstable Bladestorm}}: Исправлена проблема, из-за которой это умение не могло нацеливаться на крупных боссов, таких как Сотворенный Амальгамат. |
===== [[Mirage|Мираж]] ===== | ===== [[Mirage|Мираж]] ===== | ||
− | * {{game update icon|Mirrored Axes}}: Эта черта больше не уменьшает перезарядку у умений топора и больше не генерирует фантомные вращающиеся топоры с помощью | + | * {{game update icon|Mirrored Axes}}: Эта черта больше не уменьшает перезарядку у умений топора и больше не генерирует фантомные вращающиеся топоры с помощью Mirror Strikes. Увеличена боль, вызываемая фантомными ищущими топорами, с 1 стека на 4.5 секунды до 2 стеков на 3 секунды. |
− | * {{game update icon|Sand | + | * {{game update icon|Sand through Glass}}: Это умение теперь также снимает состояние обездвиживания. |
− | ==== | + | ==== Necromancer ==== |
− | + | We've focused on improving some of necromancer's less utilized skills and traits. We've also swapped the position of the Terror and Parasitic Contagion traits in the curses specialization to allow more trait selection flexibility for fear-focused condition builds. | |
− | * {{game update icon|Well of Blood}}: | + | * {{game update icon|Well of Blood}}: Increased the base pulse healing from 280 to 496 in PvP and WvW. |
− | * {{game update icon|Life Transfer}}: | + | * {{game update icon|Life Transfer}}: This skill now also inflicts bleeding when striking an enemy. |
− | * {{game update icon|Signet of Vampirism}}: | + | * {{game update icon|Signet of Vampirism}}: Increased the base active healing from 4,950 to 5,750. Increased base active life-steal healing from 470 to 600. |
− | * {{game update icon|Plague Signet}}: | + | * {{game update icon|Plague Signet}}: Reduced the cooldown from 35 seconds to 25 seconds in PvP and WvW. Reduced the number of conditions transferred from 4 to 3 in PvP and WvW. |
− | * {{game update icon|Well of Power}}: | + | * {{game update icon|Well of Power}}: Reduced the cooldown from 40 seconds to 35 seconds in PvP and WvW. |
− | * {{game update icon|Terror}}: | + | * {{game update icon|Terror}}: This trait has been moved to the grandmaster tier. Increased the base damage from 444 to 555, and increased the condition damage scaling from 0.4 to 0.55. |
− | * {{game update icon|Parasitic Contagion}}: | + | * {{game update icon|Parasitic Contagion}}: This trait has been moved to the master tier. |
− | * {{game update icon|Master of Corruption}}: | + | * {{game update icon|Master of Corruption}}: This trait now applies vulnerability instead of blindness when using Consume Conditions. |
− | * {{game update icon|Soul Comprehension}}: | + | * {{game update icon|Soul Comprehension}}: This trait now also grants life force upon entering a shroud form based on the number of active Death's Carapace stacks. |
− | * {{game update icon|Deadly Strength}}: | + | * {{game update icon|Deadly Strength}}: This trait now also grants condition damage per stack of Death's Carapace. |
− | ===== | + | ===== Reaper ===== |
− | * {{game update icon|Augury of Death}}: | + | * {{game update icon|Augury of Death}}: Increased the base life-steal damage from 138 to 172. Increased the life-steal power coefficient from 0.01 to 0.0125. Increased the base life-steal healing from 125 to 156. Increased the life-steal healing coefficient from 0.02 to 0.025. |
− | * {{game update icon|Blighter's Boon}}: | + | * {{game update icon|Blighter's Boon}}: This trait now always heals and grants life force regardless of whether the necromancer is in a shroud form. Reduced the base healing from 197 to 85. |
− | ===== | + | ===== Scourge ===== |
− | * {{game update icon|Feed from Corruption}}: | + | * {{game update icon|Feed from Corruption}}: Reduced the base barrier from 1,000 to 750 and the healing coefficient from 0.5 to 0.25 in PvP only. |
− | * {{game update icon|Demonic Lore}}: | + | * {{game update icon|Demonic Lore}}: Reduced the torment damage bonus from 33% to 20% in PvP only. |
− | * {{game update icon|Sand Cascade}}: | + | * {{game update icon|Sand Cascade}}: Reduced the healing power coefficient from 2.0 to 1.0 in WvW only. |
− | * {{game update icon|Sandstorm Shroud}}: | + | * {{game update icon|Sandstorm Shroud}}: Reduced the pulse healing power coefficient from 0.65 to 0.35 and the final healing power coefficient from 1.3 to 0.7 in WvW only. |
− | * {{game update icon|Desert Empowerment}}: | + | * {{game update icon|Desert Empowerment}}: Reduced the healing power coefficient from 1.2 to 0.65 in WvW only. |
− | ===== | + | ===== Harbinger ===== |
− | * {{game update icon|Elixir of Bliss}}: | + | * {{game update icon|Elixir of Bliss}}: Reduced the cooldown from 32 seconds to 25 seconds in PvP and WvW. |
− | ==== | + | ==== Ranger ==== |
− | + | Pets are the focus of this update's ranger changes. We've made changes to many underperforming pet skills to better solidify the identity of each family and increase the number of viable pet choices, such as adding a stun to the polar bear's Icy Roar and causing the bird family's Quickening Screech to remove movement-impairing conditions. | |
− | * {{game update icon|Unleashed Wild Swing}}: | + | * {{game update icon|Unleashed Wild Swing}}: This skill is no longer interrupted early by other skills. |
− | * {{game update icon|"Strength of the Pack!"}}: | + | * {{game update icon|"Strength of the Pack!"}}: Reduced the cooldown from 75 seconds to 60 seconds. |
− | ===== | + | ===== Soulbeast ===== |
− | * {{game update icon|Dolyak Stance}}: | + | * {{game update icon|Dolyak Stance}}: Fixed an issue that caused this skill to grant a longer stability duration than intended in PvP. |
− | ===== | + | ===== General ===== |
− | * | + | * All basic pet attacks are now affected by quickness. |
− | * | + | * Pet skills that affect allies do not count the pet they originate from in their target cap. |
− | ===== [[Bear#Pets| | + | ===== [[Bear#Pets|Bear Family]] ===== |
− | * | + | * Members of this family now have 1,200 healing power. |
− | * {{game update icon|Slash (bear)|Slash}}: | + | * {{game update icon|Slash (bear)|Slash}}: Increased the power coefficient from 0.3 to 0.51 in PvE only. |
− | * {{game update icon|Bite (bear)|Bite}}: | + | * {{game update icon|Bite (bear)|Bite}}: Reduced the cooldown from 20 seconds to 10 seconds. Increased the base healing from 417 to 1,607. Increased the healing power multiplier from 0.28 to 0.5. |
− | * {{game update icon|Defy Pain}}: | + | * {{game update icon|Defy Pain}}: Reduced the cooldown from 45 seconds to 30 seconds. The pet now uses this skill more frequently. |
− | * {{game update icon|Poison Cloud (murellow)|Poison Cloud ( | + | * {{game update icon|Poison Cloud (murellow)|Poison Cloud (Murellow)}}: Reduced the cooldown from 35 seconds to 25 seconds. |
− | * {{game update icon|Enfeebling Roar|Enfeebling Roar ( | + | * {{game update icon|Enfeebling Roar|Enfeebling Roar (Black Bear)}}: Reduced the cooldown from 40 seconds to 25 seconds. Increased the power coefficient from 0.25 to 0.5. Reduced the weakness duration from 10 seconds to 4 seconds. Reduced the radius from 600 to 360. |
− | * {{game update icon|Icy Roar|Icy Roar ( | + | * {{game update icon|Icy Roar|Icy Roar (Polar Bear)}}: Reduced the cooldown from 45 seconds to 30 seconds. This skill now stuns in addition to its previous effects. Reduced the radius from 600 to 360. |
− | * {{game update icon|Rending Maul|Rending Maul ( | + | * {{game update icon|Rending Maul|Rending Maul (Arctodus)}}: Increased the power coefficient from 0.5 to 0.67. Increased the bleeding per hit from 1 stack to 2 stacks. |
− | * {{game update icon|Bite (soulbeast bear)|Bite ( | + | * {{game update icon|Bite (soulbeast bear)|Bite (Soulbeast)}}: Increased the power coefficient from 0.7 to 1.0. Increased the base healing from 417 to 1,607. Increased the healing power multiplier from 0.28 to 0.5. |
− | ===== [[Bird#Pets| | + | ===== [[Bird#Pets|Bird Family]] ===== |
− | * {{game update icon|Swoop (bird)|Swoop}}: | + | * {{game update icon|Swoop (bird)|Swoop}}: Increased the stacks of vulnerability from 1 to 5. Decreased the vulnerability duration from 12 seconds to 6 seconds. |
− | * {{game update icon|Quickening Screech}}: | + | * {{game update icon|Quickening Screech}}: This skill now removes crippled, chilled, and immobile conditions from affected allies. |
− | * {{game update icon|Blinding Slash|Blinding Slash ( | + | * {{game update icon|Blinding Slash|Blinding Slash (Raven)}}: Increased the power coefficient from 0.66 to 1.0 in PvE only. |
− | * {{game update icon|Chilling Slash|Chilling Slash ( | + | * {{game update icon|Chilling Slash|Chilling Slash (Owl)}}: Increased the power coefficient from 0.66 to 1.0 in PvE only. |
− | * {{game update icon|Lacerating Slash|Lacerating Slash ( | + | * {{game update icon|Lacerating Slash|Lacerating Slash (Hawk)}}: Increased the cooldown from 6 seconds to 20 seconds. Increased the power coefficient from 0.33 to 1 in PvE and from 0.33 to 0.475 in WvW and PvP. Increased the bleeding stacks per hit from 1 to 3 in PvE and from 1 to 2 in WvW and PvP. |
− | * {{game update icon|Brash Slash|Brash Slash ( | + | * {{game update icon|Brash Slash|Brash Slash (Eagle)}}: This skill replaces Lacerating Slash. Slash at your foe, inflicting weakness. |
− | * {{game update icon|Swoop (soulbeast)|Swoop ( | + | * {{game update icon|Swoop (soulbeast)|Swoop (Soulbeast)}}: Increased the power coefficient from 0.86 to 1.2. |
− | * {{game update icon|Quickening Screech (soulbeast)|Quickening Screech ( | + | * {{game update icon|Quickening Screech (soulbeast)|Quickening Screech (Soulbeast)}}: Increased the cooldown from 12 seconds to 15 seconds. This skill now removes crippled, chilled, and immobile conditions from affected allies. |
− | ===== [[Canine#Pets| | + | ===== [[Canine#Pets|Canine Family]] ===== |
− | * [[Juvenile Hyena | + | * [[Juvenile Hyena]]: Increased power from 934 to 1,868. This pet now has a ferocious archetype. |
− | * [[Juvenile Krytan Drakehound | + | * [[Juvenile Krytan Drakehound]]: This pet now has a versatile archetype. |
− | * {{game update icon|Bite (canine)|Bite}}: | + | * {{game update icon|Bite (canine)|Bite}}: Increased the power coefficient from 0.24 to 0.335 in PvE only. |
− | * {{game update icon|Brutal Charge (canine)|Brutal Charge}}: | + | * {{game update icon|Brutal Charge (canine)|Brutal Charge}}: Reduced the cooldown from 30 seconds to 18 seconds in PvE only. |
− | * {{game update icon|Intimidating Howl|Intimidating Howl ( | + | * {{game update icon|Intimidating Howl|Intimidating Howl (Krytan Drakehound)}}: Increased the power coefficient from 0.2 to 0.5. |
− | * {{game update icon|Chilling Howl|Chilling Howl ( | + | * {{game update icon|Chilling Howl|Chilling Howl (Alpine Wolf)}}: Reduced the cooldown from 30 seconds to 20 seconds. Increased the power coefficient from 0.2 to 0.5. |
− | * {{game update icon|Regenerate (fern hound)|Regenerate ( | + | * {{game update icon|Regenerate (fern hound)|Regenerate (Fern Hound)}}: Reduced the cooldown from 25 to 20 seconds. Reduced the regeneration duration from 10 seconds to 6 seconds. Increased the base healing from 1,000 to 2,600. |
− | * {{game update icon|Howl of the Pack|Howl of the Pack ( | + | * {{game update icon|Howl of the Pack|Howl of the Pack (Hyena)}}: Reduced the cooldown from 45 seconds to 30 seconds. Increased the number of summoned allies from 1 to 2. Reduced the ally duration from 40 seconds to 15 seconds. Summoned allies can no longer use Brutal Charge. |
− | * {{game update icon|Terrifying Howl|Terrifying Howl ( | + | * {{game update icon|Terrifying Howl|Terrifying Howl (Wolf)}}: Reduced the cooldown from 45 seconds to 30 seconds in PvE and from 45 seconds to 35 seconds in WvW and PvP. Increased the power coefficient from 0.2 to 0.5 in PvE only. |
− | ===== [[Devourer#Pets| | + | ===== [[Devourer#Pets|Devourer Family]] ===== |
− | * {{game update icon|Twin Darts}}: | + | * {{game update icon|Twin Darts}}: Increased the power coefficient from 0.15 to 0.25 in PvE only. This skill no longer has a chance to poison and now bleeds enemies it strikes. Increased the velocity. |
− | * {{game update icon|Devourer Retreat}}: | + | * {{game update icon|Devourer Retreat}}: Reduced the cooldown from 20 seconds to 15 seconds. The activation time of this skill has been greatly reduced. This skill will no longer be used at full health. |
− | * {{game update icon|Poisonous Cloud|Poisonous Cloud ( | + | * {{game update icon|Poisonous Cloud|Poisonous Cloud (Carrion Devourer)}}: Reduced the cooldown from 30 seconds to 20 seconds. Increased the poison duration from 4 seconds to 6 seconds. Increased the velocity. |
− | * {{game update icon|Rending Barbs|Rending Barbs ( | + | * {{game update icon|Rending Barbs|Rending Barbs (Lashtail Devourer)}}: Reduced the cooldown from 30 seconds to 20 seconds. Increased the power coefficient per hit from 0.2 to 0.3. Increased the bleeding duration from 5 seconds to 8 seconds. Increased the velocity. |
− | * {{game update icon|Poison Barbs|Poison Barbs ( | + | * {{game update icon|Poison Barbs|Poison Barbs (Whiptail Devourer)}}: Reduced the cooldown from 30 seconds to 20 seconds. Increased the power coefficient from 0.5 to 0.65. Increased the poison stacks from 1 to 4 and poison duration from 2 seconds to 6 seconds. This skill now pierces and can only hit a target once. |
− | ===== [[Drake#Pets| | + | ===== [[Drake#Pets|Drake Family]] ===== |
− | * | + | * Members of this family now have 600 healing power. |
− | * {{game update icon|Bite (drake)|Bite}}: | + | * {{game update icon|Bite (drake)|Bite}}: Increased the power coefficient from 0.24 to 0.3425 in PvE only. This skill now causes the pet to move slightly from its initial position. |
− | * {{game update icon|Chomp (drake)|Chomp}}: | + | * {{game update icon|Chomp (drake)|Chomp}}: Increased the base healing from 965 to 1,285. Increased the healing power scaling from 0.15 to 0.5. Increased the number of targets from 3 to 5. |
− | * {{game update icon|Tail Swipe}}: | + | * {{game update icon|Tail Swipe}}: Reduced the cooldown from 24 seconds to 16 seconds in PvE only. |
− | * {{game update icon|Fire Breath|Fire Breath ( | + | * {{game update icon|Fire Breath|Fire Breath (Salamander Drake)}}: Reduced the cooldown from 30 seconds to 20 seconds in PvE and from 30 seconds to 25 seconds in WvW and PvP. Increased the burning duration from 1 second to 3 seconds. |
− | * {{game update icon|Insect Swarm|Insect Swarm ( | + | * {{game update icon|Insect Swarm|Insect Swarm (Marsh Drake)}}: Reduced the cooldown from 30 seconds to 20 seconds in PvE and from 30 seconds to 25 seconds in WvW and PvP. Reduced the power coefficient from 0.25 to 0.2 in WvW and PvP. Increased the poison duration from 3 seconds to 4 seconds. |
− | * {{game update icon|Frost Breath|Frost Breath ( | + | * {{game update icon|Frost Breath|Frost Breath (Ice Drake)}}: Reduced the cooldown from 25 seconds to 20 seconds in PvE only. Increased the chilled duration from 1 second to 1.5 seconds. |
− | * {{game update icon|Lightning Breath|Lightning Breath ( | + | * {{game update icon|Lightning Breath|Lightning Breath (River Drake)}}: Reduced the cooldown from 30 seconds to 20 seconds in PvE and from 30 seconds to 25 seconds in WvW and PvP. Reduced the power coefficient from 0.33 to 0.275 in WvW and PvP. |
− | * {{game update icon|Sonic Shriek|Sonic Shriek ( | + | * {{game update icon|Sonic Shriek|Sonic Shriek (Reef Drake)}}: Reduced the cooldown from 25 seconds to 20 seconds in PvE only. Increased the confusion stacks per hit from 1 to 2. |
− | * {{game update icon|Chomp (soulbeast drake)|Chomp ( | + | * {{game update icon|Chomp (soulbeast drake)|Chomp (Soulbeast)}}: Increased the power coefficient from 0.65 to 1. Increased the base healing from 965 to 1,285. Increased the healing power scaling from 0.15 to 0.5. Increased the number of targets from 3 to 5. |
− | * {{game update icon|Tail Swipe (soulbeast)|Tail Swipe ( | + | * {{game update icon|Tail Swipe (soulbeast)|Tail Swipe (Soulbeast)}}: Increased the power coefficient from 1.1 to 1.3. |
− | ===== [[Feline#Pets| | + | ===== [[Feline#Pets|Feline Family]] ===== |
− | * {{game update icon|Slash (feline)|Slash}}: | + | * {{game update icon|Slash (feline)|Slash}}: This skill no longer applies vulnerability. |
− | * {{game update icon|Bite (feline)|Bite}}: | + | * {{game update icon|Bite (feline)|Bite}}: This skill now applies 5 stacks of vulnerability for 6 seconds. |
− | * {{game update icon|Maul (feline)|Maul}}: | + | * {{game update icon|Maul (feline)|Maul}}: Increased the power coefficient per hit from 0.2 to 0.4. |
− | * {{game update icon|Mighty Roar|Mighty Roar ( | + | * {{game update icon|Mighty Roar|Mighty Roar (Jungle Stalker)}}: Reduced the cooldown from 25 seconds to 20 seconds. Increased the might stacks from 5 to 8 in PvE only. Reduced the radius from 600 to 360. Decreased the casting time. |
− | * {{game update icon|Rending Pounce|Rending Pounce ( | + | * {{game update icon|Rending Pounce|Rending Pounce (Lynx)}}: Reduced the cooldown from 30 seconds to 20 seconds. Reduced the bleeding duration from 10 seconds to 6 seconds. |
− | * {{game update icon|Icy Pounce|Icy Pounce ( | + | * {{game update icon|Icy Pounce|Icy Pounce (Snow Leopard)}}: Reduced the cooldown from 30 seconds to 20 seconds. |
− | * {{game update icon|Furious Pounce|Furious Pounce ( | + | * {{game update icon|Furious Pounce|Furious Pounce (Tiger)}}: Increased the cooldown from 10 seconds to 20 seconds. Increased the power coefficient from 1.0 to 2.0 in PvE only. |
− | * {{game update icon|Stalk|Stalk ( | + | * {{game update icon|Stalk|Stalk (Jaguar)}}: Reduced the cooldown from 24 seconds to 20 seconds. This skill now applies stealth rather than the Stalking effect. Damage bonuses from this skill still last 6 seconds, even if the pet is revealed. |
− | * {{game update icon|Phase Pounce|Phase Pounce ( | + | * {{game update icon|Phase Pounce|Phase Pounce (White Tiger)}}: Decreased the cooldown from 20 seconds to 16 seconds. Increased the bleeding stacks per hit from 1 to 2, and increased the bleeding duration from 5 seconds to 10 seconds. |
− | * {{game update icon|Savannah Strike|Savannah Strike ( | + | * {{game update icon|Savannah Strike|Savannah Strike (Cheetah)}}: Reduced the cooldown from 30 seconds to 20 seconds. Increased the power coefficient from 0.45 to 0.5. Increased the swiftness duration from 4 seconds to 5 seconds. |
− | * {{game update icon|Blinding Roar|Blinding Roar ( | + | * {{game update icon|Blinding Roar|Blinding Roar (Sand Lion)}}: Reduced the cooldown from 35 seconds to 20 seconds. |
− | ===== [[Moa#Pets| | + | ===== [[Moa#Pets|Moa Family]] ===== |
− | * | + | * Members of this family now have 1,200 healing power. |
− | * [[Juvenile White Moa| | + | * [[Juvenile White Moa|White Moa]]: This pet now has a supportive archetype. |
− | * | + | * The casting times of moa cries have been reduced. |
− | * {{game update icon|Peck}}: | + | * {{game update icon|Peck}}: Increased the power coefficient from 0.28 to 0.315 in PvE only. |
− | * {{game update icon|Harmonic Cry}}: | + | * {{game update icon|Harmonic Cry}}: Reduced the cooldown from 40 seconds to 25 seconds. Increased the base healing from 1,340 to 1,660. Increased the healing power scaling from 0.2 to 1.0. |
− | * {{game update icon|Frenzied Attack}}: | + | * {{game update icon|Frenzied Attack}}: Increased the power coefficient per hit from 0.2 to 0.4 in PvE only. |
− | * {{game update icon|Protecting Screech|Protecting Screech ( | + | * {{game update icon|Protecting Screech|Protecting Screech (Blue Moa)}}: Reduced the cooldown from 24 seconds to 20 seconds. |
− | * {{game update icon|Icy Screech|Icy Screech ( | + | * {{game update icon|Icy Screech|Icy Screech (White Moa)}}: This skill has been reworked and now grants Frost Aura to nearby allies. |
− | * {{game update icon|Dazing Screech | + | * {{game update icon|Dazing Screech|Dazing Screech (Pink Moa)}}: Reduced the cooldown from 30 seconds to 25 seconds. This skill now dazes enemies in a circular area around the moa instead of a frontal cone. Increased the dazed duration from 2 seconds to 3 seconds in PvE only. |
− | * {{game update icon|Furious Screech|Furious Screech ( | + | * {{game update icon|Furious Screech|Furious Screech (Red Moa)}}: Reduced the cooldown from 25 seconds to 20 seconds. |
− | * {{game update icon|Harmonic Cry (soulbeast)|Harmonic Cry ( | + | * {{game update icon|Harmonic Cry (soulbeast)|Harmonic Cry (Soulbeast)}}: Increased the base healing from 1,300 to 1,940. Increased the healing power scaling from 0.5 to 0.75. Increased the radius from 240 to 360. |
− | ===== [[Porcine#Pets| | + | ===== [[Porcine#Pets|Porcine Family]] ===== |
− | * | + | * Members of this family now have 600 healing power. |
− | * [[ | + | * [[Pig]]: This pet now has a ferocious archetype. |
− | * {{game update icon|Jab (porcine)|Jab}}: | + | * {{game update icon|Jab (porcine)|Jab}}: Increased the power coefficient from 0.25 to 0.41 in PvE only. |
− | * {{game update icon|Maul (porcine)|Maul}}: | + | * {{game update icon|Maul (porcine)|Maul}}: Reduced the cooldown from 12 seconds to 10 seconds. |
− | * {{game update icon|Brutal Charge (porcine)|Brutal Charge}}: | + | * {{game update icon|Brutal Charge (porcine)|Brutal Charge}}: Reduced the cooldown from 30 seconds to 24 seconds in PvE only. |
− | * {{game update icon|Forage | + | * {{game update icon|Forage (boar)|Forage (Boar)}}: This skill now only forages a rock. Reduced the cooldown from 30 seconds to 25 seconds. |
− | * {{game update icon|Forage | + | * {{game update icon|Forage (warthog)|Forage (Warthog)}}: This skill now only forages a scale. Reduced the cooldown from 30 seconds to 25 seconds. Reduced the weakness duration from 10 seconds to 6 seconds. Increased the bleeding and poison stacks from 1 to 3. Reduced the poison duration from 20 seconds to 6 seconds and the bleeding duration from 10 seconds to 6 seconds. |
− | * {{game update icon|Forage | + | * {{game update icon|Forage (siamoth)|Forage (Siamoth)}}: This skill now only forages feathers. Reduced the cooldown from 30 seconds to 25 seconds. |
− | * {{game update icon|Forage | + | * {{game update icon|Forage (pig)|Forage (Pig)}}: This skill now only forages a greatsword. The greatsword can be thrown at enemies. Reduced the cooldown from 30 seconds to 25 seconds. |
− | ===== [[Spider#Pets| | + | ===== [[Spider#Pets|Spider Family]] ===== |
− | * {{game update icon|Spit}}: | + | * {{game update icon|Spit}}: Increased the power coefficient from 0.44 to 0.57 in PvE only. Increased the velocity. |
− | * {{game update icon|Entangling Web}}: | + | * {{game update icon|Entangling Web}}: Reduced the duration from 3 seconds to 2 seconds in PvP and WvW. Increased the velocity. |
− | * {{game update icon|Poison Gas}}: | + | * {{game update icon|Poison Gas}}: Reduced the cooldown from 20 seconds to 15 seconds in PvE only. Increased the poison duration from 4 seconds to 6 seconds in PvE only. Increased the number of targets from 3 to 5. Increased the velocity. |
− | * {{game update icon|Deadly Venom|Deadly Venom ( | + | * {{game update icon|Deadly Venom|Deadly Venom (Forest Spider)}}: Reduced the cooldown from 30 seconds to 20 seconds. Increased the poison stacks from 1 to 2. Reduced the poison duration from 12 seconds to 6 seconds. Reduced the venom duration from 30 seconds to 20 seconds. |
− | * {{game update icon|Weakening Venom|Weakening Venom ( | + | * {{game update icon|Weakening Venom|Weakening Venom (Cave Spider)}}: Reduced the cooldown from 30 seconds to 20 seconds. Increased the vulnerability stacks from 3 to 5. Reduced the vulnerability duration from 10 seconds to 6 seconds in WvW and PvP. Reduced the weakness duration from 5 seconds to 3 seconds. Reduced the venom duration from 30 seconds to 20 seconds. |
− | * {{game update icon|Paralyzing Venom|Paralyzing Venom ( | + | * {{game update icon|Paralyzing Venom|Paralyzing Venom (Jungle Spider)}}: Reduced the cooldown from 45 seconds to 25 seconds. Reduced the immobilize duration from 3 seconds to 2 seconds in WvW and PvP. Reduced the venom duration from 30 seconds to 20 seconds. |
− | * {{game update icon|Entangling Web (soulbeast)|Entangling Web ( | + | * {{game update icon|Entangling Web (soulbeast)|Entangling Web (Soulbeast)}}: Reduced the immobilize duration from 3 seconds to 2 seconds in WvW and PvP. Increased the velocity. |
− | * {{game update icon|Poison Gas (soulbeast)|Poison Gas ( | + | * {{game update icon|Poison Gas (soulbeast)|Poison Gas (Soulbeast)}}: Reduced the cooldown from 20 seconds to 15 seconds in PvE only. Increased the poison duration from 4 seconds to 6 seconds in PvE only. |
− | ===== [[Juvenile Bristleback| | + | ===== [[Juvenile Bristleback|Bristleback]] ===== |
− | * {{game update icon|Spike Shoot}}: | + | * {{game update icon|Spike Shoot}}: Increased the power coefficient from 0.3 to 0.31 in PvE only. |
− | * {{game update icon|Rain of Spikes}}: | + | * {{game update icon|Rain of Spikes}}: Increased the power coefficient from 0.4 to 0.5. Increased the bleeding stacks from 1 to 2. This skill can now only hit a target once. |
− | * {{game update icon|Sharpen Spines}}: | + | * {{game update icon|Sharpen Spines}}: Reduced the cooldown from 30 seconds to 20 seconds. |
− | * {{game update icon|Spike Barrage}}: | + | * {{game update icon|Spike Barrage}}: Increased the cooldown from 15 seconds to 20 seconds. This skill now inflicts bleeding when striking an enemy. |
− | * {{game update icon|Rain of Spikes (soulbeast)|Rain of Spikes ( | + | * {{game update icon|Rain of Spikes (soulbeast)|Rain of Spikes (Soulbeast)}}: Increased the power coefficient from 0.4 to 1 in PvE and from 0.4 to 0.8 in WvW and PvP. Increased the bleeding stacks from 1 to 2. This skill can now only hit a target once. |
− | ===== [[Juvenile Smokescale| | + | ===== [[Juvenile Smokescale|Smokescale]] ===== |
− | * {{game update icon|Bite (smokescale)|Bite}}: | + | * {{game update icon|Bite (smokescale)|Bite}}: Increased the power coefficient from 0.25 to 0.56 in PvE only. |
− | * {{game update icon|Takedown}}: | + | * {{game update icon|Takedown}}: Reduced the cooldown from 20 seconds to 10 seconds. This skill no longer knocks down enemies. Increased the power coefficient from 0.01 to 0.5 in WvW and PvP. |
− | * {{game update icon|Takedown (soulbeast)|Takedown ( | + | * {{game update icon|Takedown (soulbeast)|Takedown (Soulbeast)}}: Reduced the cooldown from 20 seconds to 10 seconds. This skill no longer knocks down enemies. Increased the power coefficient from 0.7 to 1.0 in PvE and from 0.01 to 1.0 in WvW and PvP. |
− | ===== [[Wyvern#Pets| | + | ===== [[Wyvern#Pets|Wyvern Family]] ===== |
− | * {{game update icon|Wing Buffet}}: | + | * {{game update icon|Wing Buffet}}: This skill now properly indicates that it applies the launch control effect. |
− | * {{game update icon|Consuming Flame|Consuming Flame ( | + | * {{game update icon|Consuming Flame|Consuming Flame (Fire Wyvern)}}: Reduced the cooldown from 35 seconds to 25 seconds. Increased the burning duration from 2 seconds to 3 seconds. |
− | * {{game update icon|Tail Lash (soulbeast | + | * {{game update icon|Tail Lash (soulbeast Wyvern)|Tail Lash (Soulbeast)}}: Increased the power coefficient from 0.66 to 1.2. |
− | * {{game update icon|Wing Buffet (soulbeast)|Wing Buffet ( | + | * {{game update icon|Wing Buffet (soulbeast)|Wing Buffet (Soulbeast)}}: This skill now properly indicates that it applies the launch control effect. |
− | ===== [[Juvenile Fanged Iboga| | + | ===== [[Juvenile Fanged Iboga|Fanged Iboga]] ===== |
− | * {{game update icon|Consuming Bite}}: | + | * {{game update icon|Consuming Bite}}: This skill now only scales with a maximum of 5 conditions on the target. Increased the base power coefficient from 0.2 to 0.45 in PvE only. Reduced the bonus power coefficient from 0.03 to 0.025 in PvE only. |
− | * {{game update icon|Crippling Anguish}}: | + | * {{game update icon|Crippling Anguish}}: Increased the cooldown from 5 seconds to 10 seconds. Increased the power coefficient from 0.1 to 0.3. Increased the torment stacks from 1 to 3 in PvE and from 1 to 2 in WvW and PvP. Reduced the torment duration from 10 seconds to 6 seconds in WvW and PvP only. Increased the confusion duration from 2 seconds to 3 seconds in WvW and PvP. Increased the velocity. |
− | * {{game update icon|Narcotic Spores}}: | + | * {{game update icon|Narcotic Spores}}: This skill is now an ethereal field. |
− | * {{game update icon|Crippling Anguish (soulbeast)|Crippling Anguish ( | + | * {{game update icon|Crippling Anguish (soulbeast)|Crippling Anguish (Soulbeast)}}: Increased the cooldown from 5 seconds to 10 seconds. Increased the power coefficient from 0.1 to 0.75. Increased the torment stacks from 1 to 2 and the torment duration from 3 seconds to 6 seconds. Increased the velocity. |
− | * {{game update icon|Narcotic Spores (soulbeast)|Narcotic Spores ( | + | * {{game update icon|Narcotic Spores (soulbeast)|Narcotic Spores (Soulbeast)}}: This skill is now an ethereal field. |
− | ===== [[Juvenile Jacaranda| | + | ===== [[Juvenile Jacaranda|Jacaranda]] ===== |
− | * | + | * Juvenile jacarandas now have 1,200 healing power. |
− | * | + | * Fixed an issue that caused this pet to have more health than intended. |
− | ===== [[Juvenile Rock Gazelle| | + | ===== [[Juvenile Rock Gazelle|Rock Gazelle]] ===== |
− | * {{game update icon|Headbutt (gazelle)|Headbutt}}: | + | * {{game update icon|Headbutt (gazelle)|Headbutt}}: Increased the power coefficient from 0.32 to 0.415 in PvE only. |
− | * {{game update icon|Charge (gazelle)|Charge}}: | + | * {{game update icon|Charge (gazelle)|Charge}}: Increased the cooldown from 15 seconds to 20 seconds in PvP and WvW. This skill now tracks its target more accurately and stops upon reaching the target. |
− | ===== [[Juvenile Phoenix| | + | ===== [[Juvenile Phoenix|Phoenix]] ===== |
− | * | + | * This pet's health has been increased. |
− | * {{game update icon|Wicked Bite}}: | + | * {{game update icon|Wicked Bite}}: Increased the power coefficient from 0.4 to 0.43 in PvE only. This skill now causes the pet to move slightly from its initial position. |
− | * {{game update icon|Gale Breath}}: | + | * {{game update icon|Gale Breath}}: This skill now only performs one sweep. Increased the power coefficient from 0.5 to 0.8. |
− | * {{game update icon|Dash (soulbeast | + | * {{game update icon|Dash (soulbeast)}}: This skill replaces Wicked Bite when merged. |
− | ===== [[Juvenile Wallow| | + | ===== [[Juvenile Wallow|Wallow]] ===== |
− | * | + | * This pet's health has been increased. |
− | * {{game update icon|Vampiric Bite}}: | + | * {{game update icon|Vampiric Bite}}: Increased the power coefficient from 0.4 to 0.42 in PvE only. Increased the attack range. |
− | * {{game update icon|Undead Plague}}: | + | * {{game update icon|Undead Plague}}: Reduced the cooldown from 30 seconds to 20 seconds. |
− | * {{game update icon|Bloodthirsty Charge}}: | + | * {{game update icon|Bloodthirsty Charge}}: Reduced the cooldown from 30 seconds to 25 seconds. |
− | * {{game update icon|Maul (soulbeast porcine)|Maul ( | + | * {{game update icon|Maul (soulbeast porcine)|Maul (Soulbeast)}}: This skill replaces Vampiric Bite when merged. |
− | * {{game update icon|Undead Plague (soulbeast)|Undead Plague ( | + | * {{game update icon|Undead Plague (soulbeast)|Undead Plague (Soulbeast)}}: Reduced the cooldown from 30 seconds to 20 seconds. |
− | ===== [[Juvenile Siege Turtle| | + | ===== [[Juvenile Siege Turtle|Siege Turtle]] ===== |
− | * {{game update icon|Jade Cannon (turtle)|Jade Cannon}}: | + | * {{game update icon|Jade Cannon (turtle)|Jade Cannon}}: Increased the rate of fire and projectile speed. Reduced the power coefficient from 0.75 to 0.53 in PvE only. |
− | * {{game update icon|Heavy Shot}}: | + | * {{game update icon|Heavy Shot}}: This skill replaces Snap. Shoot a jade missile at your target that dazes nearby enemies on impact. |
− | * {{game update icon|Slam (soulbeast)|Slam ( | + | * {{game update icon|Slam (soulbeast)|Slam (Soulbeast)}}: This skill replaces Jade Cannon when merged. |
− | * {{game update icon|Heavy Shot (soulbeast)|Heavy Shot ( | + | * {{game update icon|Heavy Shot (soulbeast)|Heavy Shot (Soulbeast)}}: This skill replaces Snap when merged. |
− | ==== | + | ==== Revenant ==== |
− | + | This update is focused on improving revenant's short bow, shield, and hammer weapons. We've made piercing part of the short bow's base attacks to make it more appealing to non-renegade users. The shield changes improve its usability as a support weapon, while hammer has gotten some improvements to both its damaging and defensive capabilities. | |
− | * {{game update icon|Hammer Bolt}}: | + | * {{game update icon|Hammer Bolt}}: Increased the power coefficient from 1.15 to 1.35 in PvE only. |
− | * {{game update icon|Coalescence of Ruin}}: | + | * {{game update icon|Coalescence of Ruin}}: Adjusted the damage areas to begin at the player's location instead of being offset from it. Increased the power coefficient from 1.75 to 2.0 in PvE only. Reduced the cooldown from 10 seconds to 7 seconds in PvP only. |
− | * {{game update icon|Phase Smash}}: | + | * {{game update icon|Phase Smash}}: Increased the power coefficient from 2.0 to 2.2 in PvE only. |
− | * {{game update icon|Field of the Mists}}: | + | * {{game update icon|Field of the Mists}}: This skill now grants aegis to the user on activation and will fire a projectile at up to 5 enemies around the target. The projectile destruction wall will now activate immediately. |
− | * {{game update icon|Drop the Hammer}}: | + | * {{game update icon|Drop the Hammer}}: Increased the power coefficient from 2.3 to 2.7 in PvE only. Increased the knockdown duration from 2 seconds to 3 seconds in PvE and PvP. |
− | * {{game update icon|Envoy of Exuberance}}: | + | * {{game update icon|Envoy of Exuberance}}: This skill now grants protection to allies at its impact point instead of when the projectile passes through them. The impact now also grants aegis to allies. Increased the missile velocity from 900 to 1,200. Increased the healing coefficient from 0.5 to 1.0. |
− | * {{game update icon|Crystal Hibernation}}: | + | * {{game update icon|Crystal Hibernation}}: This skill now also heals allies in a radius of 360 around the user. |
− | * {{game update icon|Shattershot}}: | + | * {{game update icon|Shattershot}}: This skill now pierces. |
− | * {{game update icon|Bloodbane Path}}: | + | * {{game update icon|Bloodbane Path}}: This skill now pierces. |
− | * {{game update icon|Sevenshot}}: | + | * {{game update icon|Sevenshot}}: This skill now pierces. |
− | * {{game update icon|Inspiring Reinforcement}}: | + | * {{game update icon|Inspiring Reinforcement}}: Increased the duration of the initial stability from 1 second to 1.5 seconds in PvP only. Increased the duration of the pulsing stability from 1 second to 1.25 seconds in PvP only. |
− | * {{game update icon|Spiritual Resolution}}: | + | * {{game update icon|Spiritual Resolution}}: This trait now activates when invoking a legend instead of when using an elite skill. |
− | * {{game update icon|Set in Stone}}: | + | * {{game update icon|Set in Stone}}: This trait replaces Eye for an Eye. Gain protection when you use profession skill 2. |
− | * {{game update icon|Contained Temper}}: | + | * {{game update icon|Contained Temper}}: This trait has been reworked. Gain energy when you break out of stun. |
− | ===== | + | ===== Herald ===== |
− | * {{game update icon|Forceful Persistence}}: | + | * {{game update icon|Forceful Persistence}}: Increased the bonus damage from 15% to 20% in PvE only. Increased the bonus damage per herald upkeep skill from 5% to 7% in PvE only. |
− | ===== | + | ===== Renegade ===== |
− | * {{game update icon|Bold Reversal}}: | + | * {{game update icon|Bold Reversal}}: This trait has been reworked. Gain resistance when you use a healing skill. |
− | * {{game update icon|Heartpiercer}}: | + | * {{game update icon|Heartpiercer}}: This trait no longer causes short bow skills to pierce. |
− | ===== | + | ===== Vindicator ===== |
− | * {{game update icon|Reaver's Curse}}: | + | * {{game update icon|Reaver's Curse}}: This trait has been reworked. Reduce the recharge of Energy Meld. Energy Meld enhances the effects of your next dodge. |
− | * {{game update icon|Angsiyan's Trust}}: | + | * {{game update icon|Angsiyan's Trust}}: This trait has been reworked. Energy Meld no longer has an energy cost and grants energy when used. |
− | * {{game update icon|Song of Arboreum}}: | + | * {{game update icon|Song of Arboreum}}: This trait has been reworked. Energy Meld grants more endurance and also grants endurance and vigor to nearby allies. |
− | * | + | * Dodging will no longer activate confusion damage. |
− | ==== | + | ==== Thief ==== |
− | + | The improvements to staff are focused on Debilitating Arc and Dust Strike to give these skills a more unique identity and application. Pistol is also being tuned up to make it a more viable option for condition-focused builds in PvE. | |
− | * {{game update icon|Vital Shot}}: | + | * {{game update icon|Vital Shot}}: Increased the bleeding duration from 4 seconds to 6 seconds in PvE only. |
− | * {{game update icon|Shadow Strike}}: | + | * {{game update icon|Shadow Strike}}: Increased the torment stacks from 2 to 4 in PvE only. Increased the Repeater effect duration from 4 seconds to 10 seconds in PvE, and from 4 seconds to 5 seconds in PvP and WvW. Increased the Repeater effect stacks from 1 to 3 in PvE and from 1 to 2 in PvP and WvW. The effect now causes the Repeater skill to cost one less initiative, and one stack of the effect is consumed when using Repeater. |
− | * {{game update icon|Unload}}: | + | * {{game update icon|Unload}}: Reduced the initiative cost from 5 to 3 PvE only. |
− | * {{game update icon|Bountiful Theft}}: | + | * {{game update icon|Bountiful Theft}}: This trait now grants additional might to allies when stealing from a target with no boons. |
− | * {{game update icon|Haste}}: | + | * {{game update icon|Haste}}: Reduced the cooldown from 24 seconds to 20 seconds in PvE and from 35 seconds to 30 seconds in PvP and WvW. |
− | * {{game update icon|Blinding Powder}}: | + | * {{game update icon|Blinding Powder}}: Reduced the cooldown from 40 seconds to 20 seconds in PvE only. |
− | * {{game update icon|Punishing Strikes}}: | + | * {{game update icon|Punishing Strikes}}: This skill no longer reflects projectiles. |
− | * {{game update icon|Debilitating Arc}}: | + | * {{game update icon|Debilitating Arc}}: This skill now grants access to Helmet Breaker for a duration of time. |
− | * {{game update icon|Helmet Breaker}}: | + | * {{game update icon|Helmet Breaker}}: Leap at your foe, dealing damage and inflicting the dazed effect. |
− | * {{game update icon|Dust Strike}}: | + | * {{game update icon|Dust Strike}}: This skill now reflects projectiles and strikes foes in a circular area instead of in a frontal cone. Increased the total power coefficient from 0.6 to 1.8 in PvE only. |
− | * {{game update icon|Sniper's Cover}}: | + | * {{game update icon|Sniper's Cover}}: Fixed an issue that caused this skill to grant access to Death's Advance when within the barrier and not kneeling. |
− | * {{game update icon|Death's Advance}}: | + | * {{game update icon|Death's Advance}}: Fixed an issue that could prevent this skill from granting stealth. |
− | ===== | + | ===== Deadeye ===== |
− | * {{game update icon|Impact Strike}}: | + | * {{game update icon|Impact Strike}}: This skill now evades attacks. Increased the cooldown from 25 seconds to 30 seconds in PvP and WvW. |
− | * | + | * Fixed an issue that caused stolen skills to grant more stealth than intended. |
− | ===== | + | ===== Specter ===== |
− | * {{game update icon|Well of Gloom}}: | + | * {{game update icon|Well of Gloom}}: Increased the base pulse healing from 336 to 520 in PvP and WvW. |
− | * {{game update icon|Well of Silence}}: | + | * {{game update icon|Well of Silence}}: Reduced the cooldown from 35 seconds to 30 PvP and WvW. |
− | ==== | + | ==== Warrior ==== |
− | + | Berserker's improvements will make it slightly easier to maintain berserk mode in PvE encounters, and a lower cooldown will make it a bit less punishing to fall out of berserk mode. We've also improved the critical-hit-focused side of the arms specialization and tuned up a handful of underperforming skills and traits. | |
− | * {{game update icon|Crushing Blow}}: | + | * {{game update icon|Crushing Blow}}: Increased the power coefficient from 1.5 to 2.25 in PvE and from 1.5 to 1.75 in PvP and WvW. Increased the might stacks from 3 to 5. Reduced the cooldown from 15 seconds to 12 seconds. |
− | * {{game update icon|Tremor}}: | + | * {{game update icon|Tremor}}: Reduced the cooldown to 18 seconds in all game modes. Increased the power coefficient from 0.8 to 1.25 in PvE only. |
− | * {{game update icon|Dolyak Signet}}: | + | * {{game update icon|Dolyak Signet}}: Increased the base healing from 1,640 to 2,870. |
− | * {{game update icon|Signet of Stamina}}: | + | * {{game update icon|Signet of Stamina}}: This skill now also grants 10 endurance per condition it removes. |
− | * {{game update icon|Vengeance (skill)|Vengeance}}: | + | * {{game update icon|Vengeance (skill)|Vengeance}}: Increased the chance to rally from 25% to 100% in PvE only. |
− | * {{game update icon|Opportunist}}: | + | * {{game update icon|Opportunist}}: This trait will now also trigger when disabling an enemy. Reduced the cooldown from 10 seconds to 1 second. Reduced the fury duration from 10 seconds to 3 seconds. |
− | * {{game update icon|Furious Burst}}: | + | * {{game update icon|Furious Burst}}: This trait no longer grants fury when using a burst skill and instead grants fury when swapping weapons. Reduced the cooldown from 15 seconds to 4 seconds. Reduced the fury duration from 5 seconds to 2.5 seconds. |
− | * {{game update icon|Deep Strikes}}: | + | * {{game update icon|Deep Strikes}}: This trait now also grants 5% increased critical strike chance against bleeding enemies in PVE and 10% increased critical strike chance against bleeding enemies in PvP and WvW. |
− | * {{game update icon|Burst Precision}}: | + | * {{game update icon|Burst Precision}}: This trait now also grants 100% critical strike chance and 150 ferocity for 2, 3, or 4 seconds based on adrenaline level when striking with a burst skill. |
− | * {{game update icon|Aggressive Onslaught}}: | + | * {{game update icon|Aggressive Onslaught}}: This trait now also grants 2 stacks of might for 6 seconds. Increased the movement speed bonus from 25% to 33%. Increased the quickness duration from 2 to 3 seconds in PvP and WvW. |
− | * {{game update icon|Soldier's Comfort}}: | + | * {{game update icon|Soldier's Comfort}}: Increased the heal attribute scaling from 0.8 to 1.0. Increased the protection duration from 2.5 seconds to 4 seconds in PvE and from 2.5 seconds to 3 seconds in PvP and WvW. |
− | * {{game update icon | + | * {{game update icon|Vengeful Return}}: This trait has been reworked and renamed to Stalwart Focus. Increased the incoming healing effectiveness and outgoing healing to allies. |
− | * {{game update icon|Heightened Focus}}: | + | * {{game update icon|Heightened Focus}}: This trait will now also recharge all burst skills when it activates. Reduced the cooldown from 15 seconds to 12 seconds. |
− | * {{game update icon|Gunstinger}}: | + | * {{game update icon|Gunstinger}}: Reduced the aegis duration from 3 seconds to 2 seconds in PvP only. |
− | ===== | + | ===== Berserker ===== |
− | * {{game update icon|Berserk}}: | + | * {{game update icon|Berserk}}: Increased the duration from 15 seconds to 20 seconds in PvE only. Reduced the cooldown from 15 seconds to 8 seconds in PvE only. |
− | * {{game update icon|Smash Brawler}}: | + | * {{game update icon|Smash Brawler}}: This trait no longer extends berserk duration by a flat amount and instead causes Primal Burst skills to extend berserk duration by 2 seconds in PvE and 1 second in PvP and WvW when striking an enemy, once per skill. Decapitate will extend berserk mode by 1 second in PvE. |
− | * {{game update icon|Heat the Soul}}: | + | * {{game update icon|Heat the Soul}}: This trait no longer has an internal cooldown. Reduced the quickness duration from 4 seconds to 3 seconds in PvE only. Decapitate grants 2 seconds of quickness. |
− | ===== | + | ===== Bladesworn ===== |
− | * {{game update icon|Blooming Fire}}: | + | * {{game update icon|Blooming Fire}}: Reduced the aftercast of this skill. |
− | * {{game update icon|Artillery Slash}}: | + | * {{game update icon|Artillery Slash}}: Reduced the aftercast of this skill. |
− | * {{game update icon|Cyclone Trigger}}: | + | * {{game update icon|Cyclone Trigger}}: Reduced the aegis duration from 3 seconds to 2 seconds in PvP only. |
− | * {{game update icon|Flicker Step}}: | + | * {{game update icon|Flicker Step}}: Reduced the cooldown from 40 seconds to 20 seconds in PvE only. |
− | * {{game update icon|Dragon Slash—Boost}}: | + | * {{game update icon|Dragon Slash—Boost}}: Increased the delay before the dash from 0.25 seconds to 0.5 seconds. |
− | * {{game update icon|Unyielding Dragon}}: | + | * {{game update icon|Unyielding Dragon}}: This trait no longer causes Dragon Slash to stun foes in WvW and PvP. |
=== Заметки Guild Wars 2 Wiki === | === Заметки Guild Wars 2 Wiki === |