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[[Condition]]s are negative [[effect]]s that provide [[damage]] and [[control]], playing a major role in combat. For players, conditions are primarily inflicted through use of [[skill]]s and [[trait]]s. [[NPC]] foes often inflict conditions on some of their attacks and they may also be applied through environmental effects or other mechanics. All conditions have [[effect stacking]], with all control conditions stacking in duration while all damaging conditions like [[bleeding]], [[confusion]], [[torment]], and [[vulnerability]] stack in intensity. Conditions are balanced in respect to their effectiveness: bleeding and weakness are relatively common and provide weak effects while immobilize and fear are rare and provide strong effects. Some conditions may be more common to some professions than others, characterizing the role for the profession.
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[[Condition]]s are a type of [[effect]] that can be inflicted on foes using of [[skill]]s and related [[trait]]s. Most conditions inflict damage over time and ignore [[armor]] and other effects that reduce damage, such as [[protection]]. For [[effect stacking]], most conditions stack in duration while [[bleeding]] and [[confusion]] stack in intensity. Conditions can be removed by [[condition removal]]. For generic condition removal, the most recently applied condition or conditions will be removed first. The condition is removed independent of the intensity, so 3 stacks and 25 stacks of [[bleeding]] are equivalent when considering condition removal.
  
In addition to conditions, all [[profession]]s have access to [[condition removal]] skills. All professions have a [[healing skill]] that provides condition removal apart from the mesmer, who requires [[Mender's Purity]] or the Chronomancer elite specialization to use [[Well of Eternity]]. For generic condition removal, the most recently applied condition or conditions will be removed first. The condition is removed independent of the intensity, so 3 stacks and 250 stacks of [[bleeding]] are equivalent when considering condition removal.
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The duration of conditions is rounded to nearest quarter second, which is reflected in the skill tooltip. The duration of conditions can be increased through [[Condition Duration]] attribute. It's important to note that conditions only inflict damage over time in one second intervals and any fractional seconds are ignored. Condition duration from runes isn't shown in the skill's tooltip, but does correctly increase duration.
 
 
Conditions dealt by converting boons will always have a fixed duration and depend on the boon converted, regardless of the duration and intensity of the original boon. The same behavior is applied to boons obtained by converting conditions.
 
 
 
The duration of conditions is rounded to the nearest quarter of a second in skill tooltips, but the actual duration is not rounded. The duration of conditions on enemies can be increased through the [[Condition Duration]] attribute. Some items having negative Condition Duration bonuses will reduce the duration of conditions inflicted by enemies. Condition duration bonuses obtained from [[rune]]s are not shown on skill tooltips, but do increase the durations. Non-damaging conditions have a maximum duration of 10 seconds.<ref>[https://wiki.guildwars2.com/wiki/Game_updates/2021-05-11#Boons May 11, 2021] game update</ref>
 
 
 
Condition damage is separate from strike damage. Damage caused by conditions ignore [[armor]] and other effects that reduce strike damage, such as [[protection]], but there are effects that can reduce condition damage, such as [[resolution]]. Outgoing damage from conditions can be increased by the [[Condition Damage]] attribute. It is important to note that conditions only inflict damage over time in one second intervals and any remaining fractional seconds are inflicted either at the beginning or end of their duration.
 
  
 
== List of conditions ==
 
== List of conditions ==
{| {{STDT|condition}}
+
{| class="condition table"
! Icon
+
! Icon
! Name
+
! Name
! Description
+
! Description
! Converted into
+
|-
 +
! [[File:Bleeding.png|20px|link=]]
 +
! [[Bleeding]]
 +
| Inflicts X damage per second. ''Stacks in intensity.''
 
|-
 
|-
! colspan="4" style="font-size: 1.1em;" | [[Damage]] Conditions
+
! [[File:Blind.png|20px|link=]]
 +
! [[Blind]]
 +
| Causes the target's next hit to [[miss]] instead. ''Stacks in duration.''
 
|-
 
|-
! [[File:Bleeding.png|20px|link=Bleeding]]
+
! [[File:Burning.png|20px|link=]]
! [[Bleeding]]
+
! [[Burning]]
| {{effect description|Bleeding}}
+
| Inflicts X damage per second. ''Stacks in duration.''
| {{Vigor}} (10s)
 
 
|-
 
|-
! [[File:Burning.png|20px|link=Burning]]
+
! [[File:Chilled.png|20px|link=]]
! [[Burning]]
+
! [[Chilled]]
| {{effect description|Burning}}
+
| Reduces movement speed and skill recharge by 66%. ''Stacks in duration.''
| {{aegis}} (5s)
 
 
|-
 
|-
! [[File:Confusion.png|20px|link=Confusion]]
+
! [[File:Confusion.png|20px|link=]]
 
! [[Confusion]]
 
! [[Confusion]]
| {{effect description|Confusion}}
+
| Inflicts X damage each time a foe uses skill. ''Stacks in intensity.''
| {{Resolution}} (5s)
 
 
|-
 
|-
! [[File:Poisoned.png|20px|link=Poisoned]]
+
! [[File:Crippled.png|20px|link=]]
! [[Poisoned]]
 
| {{effect description|Poisoned}}
 
| {{regeneration}} (5s)
 
|-
 
! [[File:Torment.png|20px|link=Torment]]
 
! [[Torment]]
 
| {{effect description|Torment}}
 
| {{might}} (10s)
 
|-
 
! colspan="4" style="font-size: 1.1em;" | [[Crowd Control]] Conditions
 
|-
 
! [[File:Blinded.png|20px|link=Blinded]]
 
! [[Blinded]]
 
| {{effect description|Blinded}}
 
| {{fury}} (5s)
 
|-
 
! [[File:Chilled.png|20px|link=Chilled]]
 
! [[Chilled]]
 
| {{effect description|Chilled}}
 
| {{Alacrity}} (2s)
 
|-
 
! [[File:Crippled.png|20px|link=Crippled]]
 
 
! [[Crippled]]
 
! [[Crippled]]
| {{effect description|Crippled}}
+
| Reduces movement speed by 50%. ''Stacks in duration.''
| {{swiftness}} (10s)
 
 
|-
 
|-
! [[File:Fear.png|20px|link=Fear]]
+
! [[File:Fear.png|20px|link=]]
 
! [[Fear]]
 
! [[Fear]]
| {{effect description|Fear}}
+
| Causes the target to run directly away from the caster. ''Stacks in duration.''
| {{stability}} (1 stack, 3s)
+
|-
 +
! [[File:Immobilized.png|20px|link=]]
 +
! [[Immobilized]]
 +
| Immobilizes and prevents [[dodge]]. ''Stacks in duration.''
 
|-
 
|-
! [[File:Immobile.png|20px|link=Immobile]]
+
! [[File:Poison.png|20px|link=]]
! [[Immobile|Immobilized]]
+
! [[Poison]]
| {{effect description|Immobile}}
+
| Inflicts X damage per second. Reduces outgoing heals by 33%. ''Stacks in duration.''
| {{Resistance}} (2s)
 
 
|-
 
|-
! [[File:Slow.png|20px|link=Slow]]
+
! [[File:Torment.png|20px|link=]]
! [[Slow]]
+
! [[Torment]]
| {{effect description|Slow}}
+
| Inflicts X damage per second. Inflicts double damage to moving targets. ''Stacks in intensity.''
| {{quickness}} (3s)
 
 
|-
 
|-
! [[File:Taunt.png|20px|link=Taunt]]
+
! [[File:Vulnerability.png|20px|link=]]
! [[Taunt]]
+
! [[Vulnerability]]
| {{effect description|Taunt}}
+
| Increases damage the target takes by 1%. ''Stacks in intensity.''
| {{stability}} (3s)
 
 
|-
 
|-
! [[File:Weakness.png|20px|link=Weakness]]
+
! [[File:Weakness.png|20px|link=]]
 
! [[Weakness]]
 
! [[Weakness]]
| {{effect description|Weakness}}
+
| Causes 50% of attacks to be [[glancing]] and reduces [[endurance]] regeneration by 50%. ''Stacks in duration.''
| {{might}} (10s)
 
|-
 
! colspan="4" style="font-size: 1.1em;" | Other Conditions
 
|-
 
! [[File:Vulnerability.png|20px|link=Vulnerability]]
 
! [[Vulnerability]]
 
| {{effect description|Vulnerability}}
 
| {{protection}} (3s)
 
 
|}
 
|}
  
Some effects are considered conditions for some game mechanics so they can be removed with condition removal effects, but are not available in any profession or race skill sets, and cannot be converted into boons. Here are some examples of such conditions:
+
==Related [[skill]]s==
* {{effect|Dwayna's Lament}}
+
Many skills apply or remove specific conditions. To find skills related to a specific condition, refer to the page on that condition.
* {{effect|Burning Pitch}}
+
 
* {{effect|Mysterious Plague (condition)}}
+
The following are skills related to ''non-specific'' conditions.
* {{effect|Poisoned (personal story condition)}}
+
* {{effect|Rend}}
+
===Skills that apply random conditions===
* {{effect|Wounded (Wounded Soldier effect)}}
+
;[[Weapon skill]]s
 +
*{{Mesmer}} {{skill icon|Winds of Chaos}}; 1
 +
*{{Mesmer}} {{skill icon|Chaos Armor}}; 1
 +
*{{Mesmer}} {{skill icon|Chaos Storm}}; 1
 +
 
 +
;[[Utility skill]]s
 +
*{{human}} {{skill icon|Prayer to Lyssa}}; 1
  
== Related [[skill]]s ==
+
;Skills with special conditions that apply random conditions
Many skills apply or remove specific conditions. To find skills related to a specific condition, refer to the page on that condition. The following are skills related to ''non-specific'' conditions.
+
*{{t}} {{skill icon|Throw Gunk}} ([[Steal|stolen]]); 1
  
=== Skills that remove conditions ===
+
===Skills that remove conditions===
==== From self ====
+
====From self====
 
;[[Weapon skill]]s
 
;[[Weapon skill]]s
* {{t}} {{skill icon|Infiltrator's Return}} ([[Sword]], after [[Infiltrator's Strike]]) — {{skill description|Infiltrator's Return}}
+
*{{t}} {{skill icon|Shadow Return|Shadow Return}} (after [[Infiltrator's Strike]]); 1
* {{deadeye}} {{skill icon|Death's Retreat}} ([[Rifle]]) — {{skill description|Death's Retreat}}
+
*{{e}} {{skill icon|Magnetic Wave}}; 3
* {{e}} {{skill icon|Magnetic Wave}} ([[Focus]]) — {{skill description|Magnetic Wave}}
+
*{{e}} {{skill icon|Phoenix}}; 1
* {{e}} {{skill icon|Phoenix}} ([[Scepter]]) — {{skill description|Phoenix}}
 
* {{re}} {{skill icon|Renewing Wave}} ([[Staff]]) — {{skill description|Renewing Wave}}
 
* {{w}} {{skill icon|Call of Valor}} — {{skill description|Call of Valor}}
 
* {{berserker}} {{skill icon|Flames of War (warrior skill)}} ([[Torch]]) — {{skill description|Flames of War (warrior skill)}}
 
* {{m}} {{skill icon|The Prestige}} ([[Torch]]) — {{skill description|The Prestige}}
 
  
 
;[[Healing skill]]s
 
;[[Healing skill]]s
* {{g}} {{skill icon|Signet of Resolve}} — {{skill description|Signet of Resolve}}
+
*{{g}} {{skill icon|Signet of Resolve}}; 1 every 10 seconds (passive)
* {{w}} {{skill icon|Mending}} — {{skill description|Mending}}
+
*{{w}} {{skill icon|Mending}}; 2
* {{spellbreaker}} {{skill icon|Natural Healing}} — {{skill description|Natural Healing}}
+
*{{e}} {{skill icon|Ether Renewal}}; 1 per pulse (pulses 8 times over 4 seconds)
* {{soulbeast}} {{skill icon|Bear Stance}} — {{skill description|Bear Stance}}
+
*{{n}} {{skill icon|Consume Conditions}}; all
* {{re}} {{skill icon|Soothing Stone}} — {{skill description|Soothing Stone}}
 
* {{e}} {{skill icon|Ether Renewal}} — {{skill description|Ether Renewal}}
 
* {{n}} {{skill icon|Consume Conditions}} — {{skill description|Consume Conditions}}
 
* {{t}} {{skill icon|Hide in Shadows}} — {{skill description|Hide in Shadows}}
 
* {{t}} {{skill icon|Withdraw}} — {{skill description|Withdraw}}
 
  
 
;[[Utility skill]]s
 
;[[Utility skill]]s
* {{g}} {{skill icon|Smite Condition}} — {{skill description|Smite Condition}}
+
*{{en}} {{skill icon|Elixir C}} ([[Elixir C]]) — {{skill description|Elixir C}}
* {{w}} {{skill icon|Signet of Stamina}} — {{skill description|Signet of Stamina}}
+
*{{g}} {{skill icon|Smite Condition}} — {{skill description|Smite Condition}}
* {{mechanist}} {{skill icon|Shift Signet}} — {{skill description|Shift Signet}}
+
*{{w}} {{skill icon|Signet of Stamina}} — {{skill description|Signet of Stamina}}
* {{r}} {{skill icon|Signet of Renewal}} — {{skill description|Signet of Renewal}}
+
*{{r}} {{skill icon|Signet of Renewal}} — {{skill description|Signet of Renewal}}
* {{t}} {{skill icon|Signet of Agility}} — {{skill description|Signet of Agility}}
+
*{{t}} {{skill icon|Shadow Return (Shadowstep)|Shadow Return}} — {{skill description|Shadow Return (Shadowstep)}}
* {{t}} {{skill icon|Shadow Return}} — {{skill description|Shadow Return}}
+
*{{e}} {{skill icon|Cleansing Fire}} — {{skill description|Cleansing Fire}}
* {{e}} {{skill icon|Cleansing Fire}} — {{skill description|Cleansing Fire}}
+
*{{e}} {{skill icon|Signet of Water}} — {{skill description|Signet of Water}}
* {{e}} {{skill icon|Signet of Water}} — {{skill description|Signet of Water}}
+
*{{m}} {{skill icon|Power Cleanse}} ([[Mantra of Resolve]]) — {{skill description|Power Cleanse}}
* {{n}} {{skill icon|Spectral Walk}} — {{skill description|Spectral Walk}}
+
*{{human}} {{skill icon|Prayer to Kormir}} — {{skill description|Prayer to Kormir}}
* {{human}} {{skill icon|Prayer to Kormir}} — {{skill description|Prayer to Kormir}}
 
* {{re}} {{skill icon|Riposting Shadows}} — {{skill description|Riposting Shadows}}
 
 
 
;[[Elite Skills]]
 
* {{mirage}} {{skill icon|Jaunt}} — {{skill description|Jaunt}}
 
  
 
;[[Profession mechanic]]s
 
;[[Profession mechanic]]s
* {{r}} {{skill icon|Purge Conditions}} ([[Juvenile Brown Bear]]) — {{skill description|Purge Conditions}}
+
*{{r}} {{skill icon|Purge Conditions}} ([[Juvenile Brown Bear]]) — {{skill description|Purge Conditions}}
* {{holosmith}} {{skill icon|Cauterize}} ([[Coolant Blast]] toolbelt skill) — {{skill description|Cauterize}}
 
  
==== From allies ====
+
====From allies====
 
;[[Weapon skill]]s
 
;[[Weapon skill]]s
* {{g}} {{skill icon|Cleansing Flame}} ([[Torch]]) — {{skill description|Cleansing Flame}}
+
*{{g}} {{skill icon|Cleansing Flame}} — {{skill description|Cleansing Flame}}
* {{g}} {{skill icon|Purify}} ([[Trident]]) — {{skill description|Purify}}
+
*{{g}} {{skill icon|Ray of Judgment}} — {{skill description|Ray of Judgment}}
* {{g}} {{skill icon|Purifying Blast}} ([[Trident]]) — {{skill description|Purifying Blast}}
+
*{{e}} {{skill icon|Cleansing Wave}} — {{skill description|Cleansing Wave}}
* {{e}} {{skill icon|Cleansing Wave}} ([[Dagger]]) — {{skill description|Cleansing Wave}}
+
*{{e}} {{skill icon|Healing Rain}} — {{skill description|Healing Rain}}
* {{e}} {{skill icon|Healing Rain}} ([[Staff]]) — {{skill description|Healing Rain}}
+
 
* {{druid}} {{skill icon|Vine Surge}} ([[Staff]]) — {{skill description|Vine Surge}}
+
;[[Aquatic weapon|Underwater weapon skills]]
 +
*{{g}} {{skill icon|Purify}} — {{skill description|Purify}}
 +
*{{g}} {{skill icon|Purifying Blast}} — {{skill description|Purifying Blast}}  
  
 
;[[Healing skill]]s
 
;[[Healing skill]]s
* {{en}} {{skill icon|Cleansing Burst}} ([[Healing Turret]]) — {{skill description|Cleansing Burst}}
+
*{{en}} {{skill icon|Cleansing Burst}} ([[Healing Turret]]) — {{skill description|Cleansing Burst}}
* {{en}} {{skill icon|Cleansing Field}} ([[Med Kit]]) — {{skill description|Cleansing Field}}
+
*{{en}} {{skill icon|Drop Antidote}} ([[Med Kit]]) — {{skill description|Drop Antidote}}  
* {{r}} {{skill icon|Healing Spring}} — {{skill description|Healing Spring}}
+
*{{r}} {{skill icon|Healing Spring}} — {{skill description|Healing Spring}}  
* {{chronomancer}} {{skill icon|Well of Eternity}} — {{skill description|Well of Eternity}}
 
* {{tempest}} {{skill icon|"Wash the Pain Away!"}} — {{skill description|"Wash the Pain Away!"}}
 
  
 
;[[Utility skill]]s
 
;[[Utility skill]]s
* {{g}} {{skill icon|Purging Flames}} — {{skill description|Purging Flames}}
+
*{{g}} {{skill icon|Bow of Truth}} — {{skill description|Bow of Truth}}
* {{firebrand}} {{skill icon|Mantra of Lore}} — {{skill description|Mantra of Lore}}
+
*{{g}} {{skill icon|Purging Flames}} — {{skill description|Purging Flames}}
* {{w}} {{skill icon|"Shake It Off!"}} — {{skill description|"Shake It Off!"}}
+
*{{w}} {{skill icon|"Shake It Off!"}} — {{skill description|"Shake It Off!"}}
* {{re}} {{skill icon|Purifying Essence}} — {{skill description|Purifying Essence}}
+
*{{t}} {{skill icon|Signet of Agility}} — {{skill description|Signet of Agility}}
* {{vindicator}} {{skill icon|Tree Song}} — 5 conditions removed
+
*{{m}} {{skill icon|Null Field}} — {{skill description|Null Field}}
* {{t}} {{skill icon|Signet of Agility}} — {{skill description|Signet of Agility}}
+
*{{m}} {{skill icon|Phantasmal Disenchanter}} — {{skill description|Phantasmal Disenchanter}}
* {{m}} {{skill icon|Mantra of Resolve}} — {{skill description|Mantra of Resolve}}
 
* {{m}} {{skill icon|Null Field}} — {{skill description|Null Field}}
 
* {{scrapper}} {{skill icon|Purge Gyro}} — {{skill description|Purge Gyro}}
 
* {{druid}} {{skill icon|Glyph of Alignment (Celestial Avatar)}} — {{skill description|Glyph of Alignment (Celestial Avatar)}}
 
  
 
;[[Elite skill]]s
 
;[[Elite skill]]s
* {{r}} {{skill icon|Nature's Renewal}} ([[Spirit of Nature]]) — {{skill description|Nature's Renewal}}
+
*{{g}} {{skill icon|Purifying Ribbon}} ([[Tome of Courage]]) — {{skill description|Purifying Ribbon}}
* {{druid}} {{skill icon|Glyph of the Stars (non-celestial)}} — {{skill description|Glyph of the Stars (non-celestial)}}
+
*{{r}} {{skill icon|Nature's Renewal}} ([[Spirit of Nature]]) — {{skill description|Nature's Renewal}}
* {{en}} {{skill icon|Overcharge Supply Crate}} ([[Supply Crate]]) — {{skill description|Overcharge Supply Crate}}
+
*{{n}} {{skill icon|Grim Specter}} ([[Lich Form]]) — {{skill description|Grim Specter}}
* {{e}} {{skill icon|Crashing Waves}} (with [[Glyph of Elementals (water)]]) — {{skill description|Crashing Waves}}
+
*{{human}} {{skill icon|Cleansing Leaves}} ([[Avatar of Melandru]]) — {{skill description|Cleansing Leaves}}
* {{human}} {{skill icon|Cleansing Leaves}} ([[Avatar of Melandru]]) — {{skill description|Cleansing Leaves}}
+
 
 
 
;[[Profession mechanic]]s
 
;[[Profession mechanic]]s
* {{firebrand}} {{skill icon|Chapter 2: Radiant Recovery}} ([[Tome of Resolve]]) — 3 conditions removed
+
*{{en}} {{skill icon|Fumigate}} (from [[Elixir Gun]]) — {{skill description|Fumigate}}
* {{en}} {{skill icon|Fumigate}} (from [[Elixir Gun]]) — {{skill description|Fumigate}}
+
*{{en}} {{skill icon|Super Elixir}} ([[Elixir Gun]]) — One condition from allies in area, unlisted effect.
* {{en}} {{skill icon|Super Elixir}} ([[Elixir Gun]]) — One condition from allies in area, five times
+
*{{en}} {{skill icon|Toss Elixir R}} ([[Elixir R]]) — {{skill description|Toss Elixir R}}
* {{en}} {{skill icon|Toss Elixir R}} ([[Elixir R]]) — {{skill description|Toss Elixir R}}
+
*{{en}} {{skill icon|Blessing of Kormir}} ([[Prayer to Kormir]]) — {{skill description|Blessing of Kormir}}
* {{en}} {{skill icon|Blessing of Kormir}} ([[Prayer to Kormir]]) — {{skill description|Blessing of Kormir}}
+
*{{r}} {{skill icon|Shake It Off}} ([[Juvenile Brown Bear]]) — {{skill description|Shake It Off}}
* {{mechanist}} {{skill icon|Crisis Zone}} ([[Mech Frame: Channeling Conduits]]) — 3 conditions removed
 
* {{r}} {{skill icon|Shake It Off}} ([[Juvenile Brown Bear]]) — {{skill description|Shake It Off}}
 
* {{druid}} {{skill icon|Seed of Life}} — {{skill description|Seed of Life}}
 
* {{soulbeast}} {{skill icon|Photosynthesize}} — {{skill description|Photosynthesize}}
 
  
 
;[[Combo]]s
 
;[[Combo]]s
* {{Combo field|Light}} &times; {{Combo finisher|Blast}}
+
*{{Combo field|Light}} &times; {{Combo finisher|Projectile}}  
* {{Combo field|Light}} &times; {{Combo finisher|Whirl}}
+
*{{Combo field|Light}} &times; {{Combo finisher|Whirl}}
* {{Combo field|Light}} &times; {{Combo finisher|Projectile}}
 
  
=== Skills that transfer conditions ===
+
===Skills that transfer conditions===
{{related skills|Conditions Transferred|heading=that transfer conditions|include trait skills=true|heading level=h5|suffix=type and notes}}
+
;[[Weapon skill]]s
 +
*{{n}} {{skill icon|Deathly Swarm}}; 3 from self to target foe
 +
*{{n}} {{skill icon|Putrid Mark}}; all from allies and to foes upon trigger
  
=== Skills that convert boons into conditions ===
+
;[[Utility skill]]s
{{related skills|Boons Converted to Conditions|suffix=description|heading level=h4}}
+
*{{g}} {{skill icon|"Save Yourselves!"}}; all from allies to self
 +
*{{r}} {{skill icon|Signet of Renewal}}; all from nearby allies to [[pet]] (active)
 +
*{{m}} {{skill icon|Arcane Thievery}}; up to 3 from self to target foe
 +
*{{n}} {{skill icon|Epidemic}}; all copied from target foe to nearby foes
 +
*{{n}} {{skill icon|Plague Signet}}; all from allies to self (passive), all from self to target foe (active)
  
=== Skills that convert conditions into boons ===
+
;[[Profession mechanic]]s
{{main|Boon#Skills that convert conditions into boons}}
+
*{{n}} {{skill icon|Gathering Plague}} (from underwater [[Death Shroud]]); all from allies to self
  
=== Skills that benefit from conditions on foes ===
+
===Skills that transform boons into conditions===
; [[Weapon skill]]s
+
;[[Utility skill]]s
* {{n}} {{skill icon|Feast of Corruption}} ([[Scepter]]) — {{skill description|Feast of Corruption}}
+
*{{n}} {{skill icon|Corrupt Boon}}; all on target foe
* {{scourge}} {{skill icon|Oppressive Collapse}} ([[Torch]]) — {{skill description|Oppressive Collapse}}
+
*{{n}} {{skill icon|Well of Corruption}}; multiple per pulse on foes in the area
  
== Related [[trait]]s ==
+
===Skills that transform conditions into boons===
To see the traits which relate to a specific condition, refer to the page on that condition. The following is a list of traits related to ''non-specific'' conditions
+
;[[Utility skill]]s
=== Traits that remove conditions ===
+
*{{g}} {{skill icon|Contemplation of Purity}}; all on self
* {{Trait list entry|Smiter's Boon}}
+
*{{en}} {{skill icon|Elixir C}}; all on self
* {{Trait list entry|Strength of the Fallen}}
+
*{{n}} {{skill icon|Well of Power}}; multiple per pulse on allies in the area
* {{Trait list entry|Hunter's Fortification}}
 
* {{Trait list entry|Cleansing Ire}}
 
* {{Trait list entry|Brawler's Recovery}}
 
* {{Trait list entry|Cleansing Channel}}
 
* {{Trait list entry|Hardening Persistence}}
 
* {{Trait list entry|Evasive Purity}}
 
* {{Trait list entry|Wilderness Knowledge}}
 
* {{Trait list entry|Empathic Bond}}
 
* {{Trait list entry|Druidic Clarity}}
 
* {{Trait list entry|Shadow's Embrace}}
 
* {{Trait list entry|Trickster}}
 
* {{Trait list entry|Escapist's Fortitude}}
 
* {{Trait list entry|Burning Fire}}
 
* {{Trait list entry|Diamond Skin}}
 
* {{Trait list entry|Mender's Purity}}
 
* {{Trait list entry|Blurred Inscriptions}}
 
* {{Trait list entry|Restorative Illusions}}
 
* {{Trait list entry|Elusive Mind}}
 
* {{Trait list entry|Shrouded Removal}}
 
* {{Trait list entry|Spiteful Renewal}}
 
  
;Traits also removing conditions from allies
+
;[[Profession mechanic]]s
* {{Trait list entry|Absolute Resolve}}
+
*{{en}} {{skill icon|Toss Elixir C}} ([[tool belt skill]] for [[Elixir C]]); 1 on allies in the area
* {{Trait list entry|Shrug It Off}}
 
* {{Trait list entry|Anticorrosion Plating}}
 
* {{Trait list entry|Cleansing Synergy}}
 
* {{Trait list entry|Smothering Auras}}
 
* {{Trait list entry|Cleansing Water}}
 
* {{Trait list entry|Cleansing Wave (trait)}}
 
* {{Trait list entry|Evasive Arcana}}
 
* {{Trait list entry|Unholy Martyr}}
 
* {{Trait list entry|Abrasive Grit}}
 
  
=== Traits that benefit from conditions on foes ===
+
==Related [[trait]]s==
* {{Trait list entry|Modified Ammunition}}
+
To see the traits which relate to a specific condition, refer to the page on that condition. The following is a list of traits related to ''non-specific'' conditions.
* {{Trait list entry|Exposed Weakness}}
 
* {{Trait list entry|Target the Weak}}
 
* {{Trait list entry|Terror}}
 
* {{Trait list entry|Corrupter's Fervor}}
 
  
=== Traits that benefit from conditions on you ===
+
===Traits that apply random conditions===
* {{Trait list entry|Replenishing Despair}}
+
*{{m}} [[Chaotic Interruption]] (upon [[interrupt]])
* {{Trait list entry|Plague Sending}}
+
*{{m}} [[Debilitating Dissipation]] (upon [[clone|clone death]])
  
=== Traits that transfer conditions ===
+
===Traits that remove conditions===
* {{Trait list entry|Permeating Pestilence}}
+
*{{g}} [[Absolute Resolution]] – three conditions from self upon activating [[Virtue of Resolve]]
* {{Trait list entry|Unholy Martyr}}
+
*{{g}} [[Inscribed Removal]] – one condition from self upon activating [[signet]]s
* {{Trait list entry|Plague Sending}}
+
*{{g}} [[Purity]] – one condition from self every 10 seconds
* {{Trait list entry|Necromantic Corruption}}
+
*{{w}} [[Shrug It Off]] - one condition from allies when you have more than one condition
 +
*{{w}} [[Cleansing Ire]] - one condition for every bar of [[adrenaline]] spent
 +
*{{en}} [[Cleaning Formula 409]] – one condition from allies affected by [[elixir]]s
 +
*{{r}} [[Evasive Purity]] – two conditions (blind & poison) from self upon [[dodge|dodge rolling]]
 +
*{{t}} [[Shadow's Embrace]] – one condition every three seconds from self while in [[stealth]]
 +
*{{e}} [[Cleansing Water]] – one condition from person affected by [[regeneration]]
 +
*{{e}} [[Cleansing Wave (trait)|Cleansing Wave]] – one condition from allies upon [[Water Attunement|attuning to water]]
 +
*{{e}} [[Evasive Arcana]] – casts [[Cleansing Wave]] at the end of a dodge while [[Water Attunement|attuned to water]]
 +
*{{m}} [[Cleansing Conflagration]] – multiple conditions from allies affected by [[torch|torch skills]]
 +
*{{m}} [[Cleansing Inscriptions]] – one condition from self upon activating [[signet]]s
 +
*{{m}} [[Mender's Purity]] – one condition from self upon [[healing]]
 +
*{{m}} [[Shattered Conditions]] – one condition from self upon activating [[shatter|shatter skills]]
 +
*{{n}} [[Shrouded Removal]] – one condition from self upon entering [[Death Shroud]]
  
=== Traits that copy conditions onto foes ===
+
===Traits that affect conditions on foes===
* {{Trait list entry|Revenge Counter}}
+
*{{r}} [[Expertise Training]] (increases damage of conditions from pets)
 +
*{{r}} [[Malicious Training]] (increases duration of conditions from pets)
 +
*{{r}} [[Trap Potency]] (increases duration of conditions from [[trap]]s)
 +
*{{n}} [[Lingering Curse]] (increases duration of conditions from [[scepter|scepter skills]])
  
=== Traits that convert boons into conditions ===
+
===Traits that benefit from conditions on foes===
* {{Trait list entry|Path of Corruption}}
+
*{{g}} [[Radiant Power]] (increases damage)
* {{Trait list entry|Weakening Shroud}}
+
*{{t}} [[Exposed Weakness]] (increases damage)
* {{Trait list entry|Spiteful Spirit}}
+
*{{n}} [[Target the Weak (necromancer)]] (increases damage)
  
=== Traits that convert conditions into boons ===
+
===Traits that transfer conditions===
{{main|Boon#Traits that convert conditions into boons}}
+
*{{r}} [[Empathic Bond]] – three conditions from self to pet every interval
 +
*{{n}} [[Fetid Consumption]] – all conditions from self to minions
  
=== Traits that reduce condition damage ===
+
===Traits that transform conditions into boons===
* {{Trait list entry|Righteous Rebel}}
+
*{{g}} [[Pure of Voice]] – on allies affected by [[shout]]s
* {{Trait list entry|Second Skin}}
+
*{{en}} [[Transmute]] - randomly on incoming conditions
* {{Trait list entry|Adaptive Armor}}
+
*{{w}} [[Quick Breathing]] - 1 upon using a warhorn skill.
* {{Trait list entry|Unhindered Combatant}}
+
 
* {{Trait list entry|Beyond the Veil}}
+
===Traits that grant immunity to conditions===
* {{Trait list entry|Dark Defiance}}
+
*{{en}} [[Automated Response]] (upon health reaching 25%)
  
 
== Related [[equipment]] ==
 
== Related [[equipment]] ==
Строка 290: Строка 224:
  
 
=== [[Upgrade component]]s that remove conditions ===
 
=== [[Upgrade component]]s that remove conditions ===
==== [[Rune]]s ====
+
====[[Rune]]s====
* {{item icon|Superior Rune of Antitoxin}} (rank 6); remove an additional condition when removing a condition.
+
*[[Superior Rune of the Soldier]] (rank 6); 1 on allies affected by a [[shout]].
* {{item icon|Superior Rune of Nature's Bounty}} (rank 6); Removes 1 condition on allies when using a [[heal skill]].
+
*[[Superior Rune of Lyssa]] (rank 6); all from self on [[elite skill]].
* {{item icon|Superior Rune of the Trooper}} (rank 6); Removes 1 condition on allies affected by a [[shout]].
+
 
* {{item icon|Superior Rune of the Water}} (rank 6); remove a condition from you and nearby allies after using a [[heal skill]].
+
====[[Sigil]]s====
 +
*[[Superior Sigil of Purity]]; 1, chance on critical hit.
 +
 
 +
=== [[Upgrade component]]s that transfer conditions to enemies ===
 +
====[[Sigil]]s====
 +
*[[Superior Sigil of Generosity]]; One condition transferred to one enemy, chance on critical hit.
 +
 
 +
=== [[Upgrade component]]s that affect conditions on others ===
 +
====[[Rune]]s====
 +
*[[Superior Rune of Lyssa]] (rank 2); +10% condition duration.
 +
*[[Rune of the Lich]] (rank 2, 4)
 +
*[[Rune of the Nightmare]] (rank 2, 4)
 +
*[[Rune of the Mad King]] (rank 2)
  
==== [[Sigil]]s ====
+
=== [[Upgrade component]]s that affect conditions on self ===
* {{item icon|Superior Sigil of Purity}}; Remove a condition after striking a foe from its flank.
+
====[[Rune]]s====
* {{item icon|Superior Sigil of Cleansing}}; Remove 3 conditions when you swap to this weapon while in combat.
+
*[[Superior Rune of Hoelbrak]] (rank 6); -20% condition duration.
 +
*[[Superior Rune of Melandru]] (rank 6); -15% condition duration.
  
=== Upgrade components that convert conditions ===
+
== Attributes that affect conditions ==
* {{item icon|Superior Rune of Lyssa}} (rank 6); 3 conditions converted into [[boon]]s on [[elite skill]].
+
* [[Condition Damage]] increases the damage done by conditions
* {{item icon|Superior Rune of Leadership}} (rank 6); 3 conditions from nearby allies converted into boons on elite skill.
+
* [[Condition Duration]] increases the duration of conditions
  
=== Upgrade components that transfer conditions to enemies ===
+
== Consumables that affect conditions ==
==== Sigils ====
+
To find consumables which affect specific conditions, refer to the page on the condition itself. To find consumables which affect condition damage for 30 seconds on kill, refer to the page on [[food]] itself.
* {{item icon|Superior Sigil of Generosity}}; Transfer a condition upon successfully critically hitting.
 
  
=== Upgrade components that affect conditions on enemies ===
+
===Condition Damage===
==== Runes ====
+
The following is a list of consumables that affect Condition Damage:
{{see|Condition Duration#Runes that increase Condition Duration}}
 
  
=== Upgrade components that affect conditions on self ===
+
* [[File:Grilled_Mushroom.png|Grilled Mushroom|x18px]] [[Grilled Mushroom]]: +20 condition damage
==== Runes ====
+
* [[File:Veggie_Burger.png|Veggie Burger|x18px]] [[Veggie Burger]]: +30 condition damage
{{see|Condition Duration#Runes that decrease Condition Duration (on you)}}
+
* [[File:Yam_Fritter.png|Yam Fritter|x18px]] [[Yam Fritter]]: +40 condition damage
 +
* [[File:Spicy_Lime_Steak.png|Spicy Lime Steak|x18px]] [[Spicy Lime Steak]]: +40 condition damage
 +
* [[File:Bowl_of_Yam_Soup.png|Bowl of Yam Soup|x18px]] [[Bowl of Yam Soup]]: +40 condition damage
 +
* [[File:Bowl_of_Salad_a_la_Consortium.png|Bowl of Salad a la Consortium|x18px]] [[Bowl of Salad a la Consortium]]: +40 condition damage
 +
* [[File:Cherry_Passion_Fruit_Cake.png|Cherry Passion Fruit Cake|x18px]] [[Cherry Passion Fruit Cake]]: +40 condition damage
 +
* [[File:Chickpea_Fritter.png|Chickpea Fritter|x18px]] [[Chickpea Fritter]]: +50 condition damage
 +
* [[File:Plate_of_Citrus_Clove_Meat.png|Plate of Citrus Clove Meat|x18px]] [[Plate of Citrus Clove Meat]]: +50 condition damage
 +
* [[File:Grilled_Portobello_Mushroom.png|Grilled Portobello Mushroom|x18px]] [[Grilled Portobello Mushroom]]: +50 condition damage
 +
* [[File:Bowl_of_Creamy_Portobello_Soup.png|Bowl of Creamy Portobello Soup|x18px]] [[Bowl of Creamy Portobello Soup]]: +50 condition damage
 +
* [[File:Bowl_of_Pumpkin_Bisque.png|Bowl of Pumpkin Bisque|x18px]] [[Bowl of Pumpkin Bisque]]: +50 condition damage
 +
* [[File:Passion_Fruit_Coconut_Cookie.png|Passion Fruit Coconut Cookie|x18px]] [[Passion Fruit Coconut Cookie]]: +50 condition damage
 +
* [[File:Orange_Passion_Fruit_Tart.png|Orange Passion Fruit Tart|x18px]] [[Orange Passion Fruit Tart]]: +50 condition damage
 +
* [[File:Eggplant_Fritter.png|Eggplant Fritter|x18px]] [[Eggplant Fritter]]: +60 condition damage
 +
* [[File:Spicier_Flank_Steak.png|Spicier Flank Steak|x18px]] [[Spicier Flank Steak]]: +60 condition damage
 +
* [[File:Bowl_of_Mushroom_Risotto.png|Bowl of Mushroom Risotto|x18px]] [[Bowl of Mushroom Risotto]]: +60 condition damage
 +
* [[File:Bowl_of_Fancy_Creamy_Mushroom_Soup.png|Bowl of Fancy Creamy Mushroom Soup|x18px]] [[Bowl of Fancy Creamy Mushroom Soup]]: +60 condition damage
 +
* [[File:Bowl_of_Potato_and_Leek_Soup.png|Bowl of Potato and Leek Soup|x18px]] [[Bowl of Potato and Leek Soup]]: +60 condition damage
 +
* [[File:Stuffed_Artichoke_with_Tropical_Dressing.png|Stuffed Artichoke with Tropical Dressing|x18px]] [[Stuffed Artichoke with Tropical Dressing]]: +60 condition damage
 +
* [[File:Raspberry_Passion_Fruit_Compote.png|Raspberry Passion Fruit Compote|x18px]] [[Raspberry Passion Fruit Compote]]: +60 condition damage
 +
* [[File:Cup_of_Lotus_Fries.png|Cup of Lotus Fries|x18px]] [[Cup of Lotus Fries]]: +70 condition damage
 +
* [[File:Spicy_Pumpkin_Cookie.png|Spicy Pumpkin Cookie|x18px]] [[Spicy Pumpkin Cookie]]: +70 condition damage
 +
* [[File:Plate_of_Fire_Flank_Steak.png|Plate of Fire Flank Steak|x18px]] [[Plate of Fire Flank Steak]]: +70 condition damage
 +
* [[File:Bowl_of_Fancy_Potato_and_Leek_Soup.png|Bowl of Fancy Potato and Leek Soup|x18px]] [[Bowl of Fancy Potato and Leek Soup]]: +70 condition damage
 +
* [[File:Bowl_of_Tropical_Mousse.png|Bowl of Tropical Mousse|x18px]] [[Bowl of Tropical Mousse]]: +70 condition damage
 +
* [[File:Bowl_of_Tropical_Fruit_Salad.png|Bowl of Tropical Fruit Salad|x18px]] [[Bowl of Tropical Fruit Salad]]: +70 condition damage
 +
* [[File:Bowl_of_Mushroom_and_Asparagus_Risotto.png|Bowl of Mushroom and Asparagus Risotto|x18px]] [[Bowl of Mushroom and Asparagus Risotto]]: +80 condition damage
 +
* [[File:Bowl_of_Snow_Truffle_Soup.png|Bowl of Snow Truffle Soup|x18px]] [[Bowl of Snow Truffle Soup]]: +80 condition damage
 +
* [[File:Bowl_of_Truffle_Risotto.png|Bowl of Truffle Risotto|x18px]] [[Bowl of Truffle Risotto]]: +100 condition damage
 +
* [[File:Bowl_of_Orrian_Truffle_Soup.png|Bowl of Orrian Truffle Soup|x18px]] [[Bowl of Orrian Truffle Soup]]: +100 condition damage
  
== Related [[consumable]]s ==
+
===Condition Duration===
To find consumables related to a specific condition, refer to the page on that condition. Following is a list of consumables that affect ''non-specific'' conditions
+
The following is a list of consumables that affect Condition Duration:
  
=== Consumables that remove conditions ===
+
* [[File:Loaf_of_Rosemary_Bread.png|Loaf of Rosemary Bread|x18px]] [[Loaf of Rosemary Bread]]: -6% condition duration
* {{item icon|Bowl of Poultry Stock}}: 20% chance to remove a condition when using heal skill
+
* [[File:Spinach_Salad.png|Spinach Salad|x18px]] [[Spinach Salad]]: -6% condition duration
* {{item icon|Bowl of Poultry Noodle Soup}}: 20% chance to remove a condition when using heal skill
+
* [[File:Grawl_Snack.png|Grawl Snack|x18px]] [[Grawl Snack]]: -8 Condition duration
* {{item icon|Bowl of Savory Spinach and Poultry Soup}}: 30% chance to remove a condition when using heal skill
+
* [[File:Bowl_of_Wurm_Meat_Stew.png| Bowl of Wurm Meat Stew|x18px]] [[Bowl of Wurm Meat Stew]]: -8 condition duration
* {{item icon|Bowl of Herbed Poultry Stock}}: 50% chance to remove a condition when using heal skill
+
* [[File:Jug_of_Autumn_Nectar.png|Jug of Autumn Nectar|x18px]] [[Jug of Autumn Nectar]]: -8 condition duration
* {{item icon|Bowl of Kale and Poultry Soup}}: 50% chance to remove a condition when using heal skill
+
* [[File:Bowl_of_Basic_Poultry_Soup.png|Bowl of Basic Poultry Soup|x18px]] [[Bowl of Basic Poultry Soup]]: -8 condition duration
* {{item icon|Bowl of Hearty Poultry Soup}}: 60% chance to remove a condition when using heal skill
+
* [[File:Bowl_of_Simple_Poultry_Soup.png|bowl of simple poultry soup|x18px]] [[Bowl of Simple Poultry Soup]]: -8% condition duration
* {{item icon|Bowl of Poultry and Winter Vegetable Soup}}: 80% chance to remove a condition when using heal skill
+
* [[File:Slice_of_Spiced_Bread.png|Slice of Spiced Bread|x18px]] [[Slice of Spiced Bread]]: -10% condition duration
* {{item icon|Bowl of Saffron-scented Poultry Soup}}: 100% chance to remove a condition when using heal skill
+
* [[File:Loaf_of_Tarragon_Bread.png|Loaf of Tarragon Bread|x18px]] [[Loaf of Tarragon Bread]]: -14% condition duration
* {{item icon|Bowl of Spiced Red Lentil Stew}}: Lose a Condition on Successful Evade (Cooldown: 10 Seconds)
+
* [[File:Bowl_of_Clam_Chowder.png|bowl of Clam chowder|x18px]] [[Bowl of Clam Chowder]]: -16% condition duration
 +
* [[File:Loaf_of_Saffron_Bread.png|Loaf of Saffron Bread|x18px]] [[Loaf of Saffron Bread]]: -20% condition duration
 +
* [[File:Bowl_of_Dilled_Clam_Chowder.png|Bowl of Dilled Clam Chowder|x18px]] [[Bowl of Dilled Clam Chowder]]: -24% condition duration
 +
* [[File:Bowl_of_Chickpea_and_Poultry_Soup.png|Bowl of Chickpea and Poultry Soup|x18px]] [[Bowl of Chickpea and Poultry Soup]]: -28% condition duration
 +
* [[File:Bowl_of_Poultry_and_Leek_Soup.png|Bowl of Poultry and Leek Soup|x18px]] [[Bowl of Poultry and Leek Soup]]: -36% condition duration
 +
* [[File:Bowl_of_Lemongrass_Poultry_Soup.png|Bowl of Lemongrass Poultry Soup|x18px]] [[Bowl of Lemongrass Poultry Soup]]: -40% condition duration
  
== See also ==
+
* [[File:Cheese_Pizza.png|cheese pizza|x18px]] [[Cheese Pizza]]: +8% condition duration
* [[Condition Damage]]
+
* [[File:Veggie_Pizza.png|veggie pizza|x18px]] [[Veggie Pizza]]: +16% condition duration
* [[Condition Duration]]
+
 
 +
===Condition Duration & Condition Damage===
 +
The following is a list of consumables that affect both Condition Duration and Condition Damage:
 +
 
 +
* [[File:Mushroom_Pizza.png|mushroom pizza|x18px]] [[Mushroom Pizza]]: +24 condition duration, +50 condition damage
 +
* [[File:Bowl_of_Fly_Soup.png|Bowl of Fly Soup|x18px]] [[Bowl of Fly Soup]]: +28 condition duration, +60 condition damage
 +
* [[File:Fancy_Veggie_Pizza.png|Fancy Veggie Pizza|x18px]] [[Fancy Veggie Pizza]]: +28 condition duration, +60 condition damage
 +
* [[File:Super_Veggie_Pizza.png|Super Veggie Pizza|x18px]] [[Super Veggie Pizza]]: +36 condition duration, +60 condition damage
 +
* [[File:Rare_Veggie_Pizza.png|Rare Veggie Pizza|x18px]] [[Rare Veggie Pizza]]: +40 condition duration, +70 condition damage
 +
* [[File:Bowl_of_Garlic_Kale_Sautee.png|Bowl of Garlic Kale Sautee|x18px]] [[Bowl of Garlic Kale Sautee]]: +40 condition duration, +70 condition damage
 +
 
 +
===Condition Removal===
 +
* [[File:Bowl_of_Poultry_Stock.png|bowl of poultry stock|x18px]] [[Bowl of Poultry Stock]]: 20% chance to remove a condition upon healing
 +
* [[File:Bowl of Poultry Noodle Soup.png|Bowl of Poultry Noodle Soup|x18px]] [[Bowl of Poultry Noodle Soup]]: 20% chance to remove a condition upon healing
 +
* [[File:Bowl_of_Savoury_Spinach.png|bowl of savoury spinach|x18px]] [[Bowl of Savoury Spinach]]: 30% chance to remove a condition when using heal skill
 +
* [[File:Bowl_of_Herbed_Poultry_Stock.png|Bowl of Herbed Poultry Stock|18px]] [[Bowl of Herbed Poultry Stock]]: 50% chance to remove a condition when using heal skill
 +
* [[File:Bowl_of_Herbed_Poultry_Stock.png|Bowl of Kale and Poultry Soup|18px]] [[Bowl of Kale and Poultry Soup]]: 50% chance to remove a condition when using heal skill
 +
* [[File:Bowl_of_Hearty_Poultry_Soup.png|Bowl of Hearty Poultry Soup|18px]] [[Bowl of Hearty Poultry Soup]]: 60% chance to remove a condition when using heal skill
 +
* [[File:Bowl_of_Saffron-scented_Poultry_Soup.png|Bowl of Saffron-scented Poultry Soup|18px]] [[Bowl of Saffron-scented Poultry Soup]]: 100% chance to remove a condition when using heal skill
  
== References ==
 
<references/>
 
  
 
{{Effects nav}}
 
{{Effects nav}}
 
 
[[Category:Conditions|*]]
 
[[Category:Conditions|*]]

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