Редактирование: Шаблон:Effect infobox
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− | + | {{infobox status|{{{status|}}}|{{{status notes|}}}|date={{{status date|}}}}}<!-- | |
− | + | -->{{infobox release|{{{release|}}} }}<!-- | |
− | -->{{infobox | ||
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--><div class="infobox {{#switch: {{{type|}}} | boon | condition={{{type}}}}} effect"> | --><div class="infobox {{#switch: {{{type|}}} | boon | condition={{{type}}}}} effect"> | ||
+ | <div style="float:left;height:50px;position:relative;top:0px;left:0px;visibility:hidden;">.</div> | ||
<div class="icon">{{#if: {{{icon|}}} | <div class="icon">{{#if: {{{icon|}}} | ||
| [[Has game icon::File:{{{icon}}}|40px]] | | [[Has game icon::File:{{{icon}}}|40px]] | ||
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: {{#switch: {{{type|}}} | : {{#switch: {{{type|}}} | ||
| achievement = Эффект [[achievement|достижения]] | | achievement = Эффект [[achievement|достижения]] | ||
− | | aura = [[Aura|Аура]] | + | | aura = [[Aura|Аура]] |
− | | boon = [[Boon|Благо]] | + | | boon = [[Boon|Благо]] |
− | | condition = [[Condition|Состояние]] | + | | condition = [[Condition|Состояние]] |
| control | | control | ||
− | | control effect = [[Control effect|Эффект контроля]] | + | | control effect = [[Control effect|Эффект контроля]] |
− | | promo = Рекламный эффект | + | | promo = Рекламный эффект |
− | | mistlock instability = [[ | + | | wvw |
+ | | world versus world | ||
+ | | wa | ||
+ | | world ability = [[World ability|Мировая способность]] | ||
+ | | mistlock instability = [[Mistlock Instability|Неустойчивость Закрепления Туманов]] | ||
| costume | | costume | ||
− | | costume brawl = [[Costume Brawl|Костюмированный бой]] | + | | costume brawl = [[Costume Brawl|Костюмированный бой]] |
− | | southsun survival = [[Southsun Survival|Выживании на Солнечном Острове]] | + | | southsun survival = [[Southsun Survival|Выживании на Солнечном Острове]] |
− | | dragon ball | + | | dragon ball = [[Dragon Ball|Драгонбол]] |
− | + | | #default = Эффект | |
− | |||
− | | #default = Эффект | ||
}}{{ #if: {{{story|}}} | | }}{{ #if: {{{story|}}} | | ||
; Глава истории | ; Глава истории | ||
− | : {{# | + | : {{#ask: [[-Belongs to story chapter::{{{story}}}]]}} |
; Инстанс | ; Инстанс | ||
: [[{{{story}}}]] }}{{#if: {{{applied-by|}}} | | : [[{{{story}}}]] }}{{#if: {{{applied-by|}}} | | ||
; Накладывает | ; Накладывает | ||
− | : {{#arraymap:{{{applied-by}}}|,|@@@|{{#switch:{{lc:{{#show:@@@|?Has context}}}}|trait={{trait icon|@@@}}|skill={{skill | + | : {{#arraymap:{{{applied-by}}}|,|@@@|{{#switch:{{lc:{{#show:@@@|?Has context}}}}|trait={{trait icon|@@@}}|skill={{skill icon|@@@}}}}|,<br />}} }} |
; [[Effect stacking|Складывается]] | ; [[Effect stacking|Складывается]] | ||
: {{#switch: {{lc:{{{stacking}}}}} | : {{#switch: {{lc:{{{stacking}}}}} | ||
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| none | | none | ||
| #default = Нет | | #default = Нет | ||
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}}{{#if:{{{id|}}}| | }}{{#if:{{{id|}}}| | ||
− | ; | + | ; Game link |
: {{#arraymap:{{{id}}}|,|@@@|{{#set:Has game id=@@@}}{{skill link|@@@}}|<br>}} | : {{#arraymap:{{{id}}}|,|@@@|{{#set:Has game id=@@@}}{{skill link|@@@}}|<br>}} | ||
}} | }} | ||
</div> | </div> | ||
− | {{ | + | {{clear}}{{#set:Has context=Effect}} |
− | + | </div>{{#if:{{{description|}}}| | |
− | + | {{Quotation|Внутриигровое описание| | |
− | + | {{{description|''Описание отсутствует.''}}}{{#set:Has game description={{#dplreplace:{{{description|}}}|\[\[Category:Text errors\]\]}}}}}} | |
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− | {{# | ||
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− | </div>{{#if: {{{description | ||
− | {{Quotation|Внутриигровое описание {{ | ||
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}}<!-- | }}<!-- | ||
AUTOCATEGORIZATION | AUTOCATEGORIZATION | ||
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{{#switch: {{lc:{{{status|}}}}} | historical | unimplemented | future = do not categorize }} | {{#switch: {{lc:{{{status|}}}}} | historical | unimplemented | future = do not categorize }} | ||
| <!-- Do not categorize --> | | | <!-- Do not categorize --> | | ||
− | {{# | + | {{#ifexist: File:{{{icon|{{#replace:{{BASEPAGENAME}}|:|-}}.png}}} | | {{#ifeq: {{{type|}}} | achievement || [[Category:Effects missing icon]] }} }} |
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− | }} | ||
{{#if: {{{name}}} | <!-- name is undefined or non-empty --> | [[Category:Unnamed effects]] }} | {{#if: {{{name}}} | <!-- name is undefined or non-empty --> | [[Category:Unnamed effects]] }} | ||
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{{#switch: {{{type|}}} | {{#switch: {{{type|}}} | ||
| achievement = [[Category:Achievement effects]] | | achievement = [[Category:Achievement effects]] | ||
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| control effect = [[Category:Control effects]] | | control effect = [[Category:Control effects]] | ||
| promo = [[Category:Promotional effects]] | | promo = [[Category:Promotional effects]] | ||
+ | | wvw | ||
+ | | world versus world | ||
+ | | wa | ||
+ | | world ability = [[Category:World abilities]] | ||
| mistlock instability = [[Category:Mistlock Instabilities]] | | mistlock instability = [[Category:Mistlock Instabilities]] | ||
| costume | | costume | ||
| costume brawl = [[Category:Costume Brawl effects]] | | costume brawl = [[Category:Costume Brawl effects]] | ||
| southsun survival = [[Category:Southsun Survival effects]] | | southsun survival = [[Category:Southsun Survival effects]] | ||
− | | dragon ball | + | | dragon ball = [[Category:Dragon Ball effects]] |
− | + | | #default = [[Category:Effects]]}} | |
− | + | }}<noinclude> | |
− | | #default = [[Category:Effects]] | + | == Syntax == |
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− | }} | ||
− | }} | ||
− | == | ||
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<pre> | <pre> | ||
{{Effect infobox | {{Effect infobox | ||
− | | name = | + | | name = |
− | | icon | + | | icon = |
− | + | | description = | |
− | + | | type = | |
− | + | | stacking = | |
− | | description | + | | id = |
− | + | | release = | |
− | | type = | ||
− | | stacking = | ||
− | | id = | ||
− | | | ||
| status = | | status = | ||
}}</pre> | }}</pre> | ||
− | + | == Parameters == | |
− | ;name | + | ; name |
: Optional. The name of the effect. Defaults to <code><nowiki>{{PAGENAME}}</nowiki></code>; displays <code>(unnamed effect)</code> if included but left blank. | : Optional. The name of the effect. Defaults to <code><nowiki>{{PAGENAME}}</nowiki></code>; displays <code>(unnamed effect)</code> if included but left blank. | ||
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; description | ; description | ||
: Optional. The in-game description of the effect. | : Optional. The in-game description of the effect. | ||
− | ; | + | ; icon |
− | : Optional. | + | : Optional. Effect icon. Defaults to <nowiki>{{PAGENAME}}.png</nowiki> |
− | + | ; type | |
− | |||
− | ;type | ||
: Required. The type of effect. Defaults to "Effect". | : Required. The type of effect. Defaults to "Effect". | ||
::''achievement'': Story achievement effects. | ::''achievement'': Story achievement effects. | ||
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::''control effect'': Control effects. | ::''control effect'': Control effects. | ||
::''promo'': Effects active during special events. | ::''promo'': Effects active during special events. | ||
− | ::''mistlock instability'': [[ | + | ::''world ability'': World versus World effects available from any World Ability. |
+ | ::''mistlock instability'': [[Mistlock Instability]] | ||
::''costume brawl'': [[Costume Brawl]] | ::''costume brawl'': [[Costume Brawl]] | ||
− | |||
::''effect'': Any other type of effect. | ::''effect'': Any other type of effect. | ||
− | ;story | + | ; story |
: Optional. For story achievement effects, specify the story instance this achievement is applied in. | : Optional. For story achievement effects, specify the story instance this achievement is applied in. | ||
− | ;applied-by | + | ; applied-by |
− | : Optional. Creates a link to the skill | + | : Optional. Creates a link to the skill or trait that applies this effect. |
− | ;stacking | + | ; stacking |
: Required. The behavior of [[effect stacking]]. | : Required. The behavior of [[effect stacking]]. | ||
::''intensity'' - The effect stacks in intensity. | ::''intensity'' - The effect stacks in intensity. | ||
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::''charge'' - The effect has a fixed number of stacks that decrease upon some condition. | ::''charge'' - The effect has a fixed number of stacks that decrease upon some condition. | ||
::''no'' - The effect does not stack, the previous duration must wear off before it can be re-applied. | ::''no'' - The effect does not stack, the previous duration must wear off before it can be re-applied. | ||
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;id | ;id | ||
: Optional. The effect's internal ID. Generates a [[Chat link format|game link]] in the infobox. | : Optional. The effect's internal ID. Generates a [[Chat link format|game link]] in the infobox. | ||
− | + | ; categorize | |
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− | ;categorize | ||
: Optional. "y" or "n" to turn on/off categorization. Default is on for main namespace articles and off for others. If using "status", don't set this parameter. | : Optional. "y" or "n" to turn on/off categorization. Default is on for main namespace articles and off for others. If using "status", don't set this parameter. | ||
− | ;status | + | ; status |
: Optional. Status of content. Only set if not currently obtainable ingame, displays relevant notice. Available options: "historical", "future", "unimplemented", "current" (default). | : Optional. Status of content. Only set if not currently obtainable ingame, displays relevant notice. Available options: "historical", "future", "unimplemented", "current" (default). | ||
− | ;status notes | + | ; status notes |
: Optional. Allows provision of additional reason for the given status. | : Optional. Allows provision of additional reason for the given status. | ||
− | ;status date | + | ; status date |
: Optional. Sets the date of the update that marked this skill as historical (in YYYY-MM-DD format). | : Optional. Sets the date of the update that marked this skill as historical (in YYYY-MM-DD format). | ||
− | ; | + | ; release |
− | : Optional. The expansion or living world season required to access the content. Displays a notice of the release. See {{tl|infobox | + | : Optional. The expansion or living world season required to access the content. Displays a notice of the release. See {{tl|infobox release}} for options. |
=== Examples === | === Examples === |