Редактирование: Шаблон:Skill infobox/subobject
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-->| Has context=Skill<!-- | -->| Has context=Skill<!-- | ||
− | -->| Has skill supertype={{{supertype|}}} | + | -->| Has skill supertype={{{supertype|}}}<!-- |
-->| Is for profession={{#if: {{{profession|}}} | {{#switch: {{lc:{{{profession}}}}} | guardian | revenant | warrior | engineer | ranger | thief | elementalist | mesmer | necromancer = {{ucfirst:{{{profession}}}}} }} }}<!-- | -->| Is for profession={{#if: {{{profession|}}} | {{#switch: {{lc:{{{profession}}}}} | guardian | revenant | warrior | engineer | ranger | thief | elementalist | mesmer | necromancer = {{ucfirst:{{{profession}}}}} }} }}<!-- | ||
− | -->| Has profession sort order={{{profession | + | -->| Has profession sort order={{#if: {{{profession|}}} | {{#switch: {{lc:{{{profession}}}}} |
− | -->| Has specialization sort order={{{specialization | + | | guardian = 1 |
− | -->| Has | + | | revenant = 2 |
− | -->| Has | + | | warrior = 3 |
− | -->| Has | + | | engineer = 4 |
− | -->| Has skill | + | | ranger = 5 |
− | -->| Has skill type | + | | thief = 6 |
− | -->| Has | + | | elementalist = 7 |
+ | | mesmer = 8 | ||
+ | | necromancer = 9 | ||
+ | }} }}<!-- | ||
+ | -->| Has specialization sort order={{#if: {{{profession|}}} | {{#switch: {{lc:{{{profession}}}}} | guardian | revenant | warrior | engineer | ranger | thief | elementalist | mesmer | necromancer = {{#switch: {{lc:{{{specialization|}}}}} | ||
+ | | dragonhunter | ||
+ | | herald | ||
+ | | berserker | ||
+ | | scrapper | ||
+ | | druid | ||
+ | | daredevil | ||
+ | | tempest | ||
+ | | chronomancer | ||
+ | | reaper = 1 <!-- HoT --> | ||
+ | | firebrand | ||
+ | | renegade | ||
+ | | spellbreaker | ||
+ | | holosmith | ||
+ | | soulbeast | ||
+ | | deadeye | ||
+ | | weaver | ||
+ | | mirage | ||
+ | | scourge = 2 <!-- PoF --> | ||
+ | | #default = 0 <!-- Core --> | ||
+ | }} }} }}<!-- | ||
+ | -->| Has attunement sort order ={{#switch: {{lc:{{{slot|}}}}} | ||
+ | | utility = 0 | ||
+ | | #default = {{#switch: {{#replace:{{lc:{{{attunement|}}}}}| }} | ||
+ | | fire = 1 | ||
+ | | water = 2 | ||
+ | | air = 3 | ||
+ | | earth = 4 | ||
+ | | fire,water | ||
+ | | water,fire = 5 | ||
+ | | fire,air | ||
+ | | air,fire = 6 | ||
+ | | fire,earth | ||
+ | | earth,fire = 7 | ||
+ | | water,air | ||
+ | | air,water = 8 | ||
+ | | water,earth | ||
+ | | earth,water = 9 | ||
+ | | air,earth = 10 | ||
+ | | #default = 0 | ||
+ | }} | ||
+ | }}<!-- | ||
+ | -->| Has skill context sort order ={{#switch: {{lc:{{{slot|}}}}} | ||
+ | | weapon = 1 | ||
+ | | engineering kit | ||
+ | | bundle = 2 | ||
+ | | transform = 3 | ||
+ | | healing = 4 | ||
+ | | utility = 5 | ||
+ | | elite = 6 | ||
+ | | mechanic = 7 | ||
+ | | pet = 8 | ||
+ | | downed = 9 | ||
+ | | drowning = 10 | ||
+ | | downed and drowning = {{#ifeq:{{lc:{{{profession|}}}}}|necromancer|9|10}} <!-- this will allow proper sorting, all shared skills (except for necromancers, only slot 1) are in the higher slot positions --> | ||
+ | | trait = 11 | ||
+ | | #default = 12 | ||
+ | }}<!-- | ||
+ | -->| Has skill slot sort order ={{#switch: {{lc:{{{slot|}}}}} | ||
+ | | pet | ||
+ | | mechanic = {{#if:{{{mechanic-slot|}}}|{{#expr:{{{mechanic-slot}}}-6}}|0}} <!-- storing F1,..,F5 as -5,...,-1, allowing to sort it before weapon slots, e.g. burst skills --> | ||
+ | | #default = {{#if:{{{weapon-slot|}}}|{{{weapon-slot}}}|0}} <!-- on default use weapon-slot, else set to 0 --> | ||
+ | }}<!-- | ||
+ | -->| Has skill type sort order ={{#if: {{{sort type|}}} <!-- if sort type --> | ||
+ | | {{#arraymap: {{lc:{{{sort type}}}}}|,|@@@|{{#switch:{{lc:@@@}} | ||
+ | | tool belt | ||
+ | | stolen skill = {{ucfirst:@@@}} | ||
+ | | #default = {{#replace:{{#arraymap: @@@|<nowiki> </nowiki>|$$$|{{ucfirst:$$$}}|^ ^}}|^|}} | ||
+ | }}|,}} | ||
+ | | {{#if: {{{type|}}} <!-- else if type --> | ||
+ | | {{#arraymap: {{lc:{{{type}}}}}|,|@@@|{{#switch:{{lc:@@@}} | ||
+ | | tool belt | ||
+ | | stolen skill = {{ucfirst:@@@}} | ||
+ | | #default = {{#replace:{{#arraymap: @@@|<nowiki> </nowiki>|$$$|{{ucfirst:$$$}}|^ ^}}|^|}} | ||
+ | }}|,}} | ||
+ | | {{#if: {{{chain1|}}} <!-- else if chain1 type --> | ||
+ | | {{#if: {{#vardefineecho:chain1 type|{{#show: {{{chain1|}}}|?Has skill type#|default=|searchlabel=}}}} | ||
+ | | {{#var:chain1 type}} | ||
+ | | Skill without type <!-- else "Skill without type" --> | ||
+ | }} | ||
+ | | Skill without type | ||
+ | }} | ||
+ | }} | ||
+ | }}|+sep=,<!-- | ||
+ | -->| Has weapon type sort order ={{#switch: {{lc:{{{slot|}}}}} | ||
+ | | weapon | ||
+ | | mechanic = {{#switch: {{lc:{{{mainhand|}}}{{{offhand|}}}{{{twohand|}}}{{{mechanic weapon|}}}}} | ||
+ | | axe = 1 | ||
+ | | dagger = 2 | ||
+ | | mace = 3 | ||
+ | | pistol = 4 | ||
+ | | scepter = 5 | ||
+ | | sword = 6 | ||
+ | | focus = 7 | ||
+ | | warhorn = 8 | ||
+ | | torch = 9 | ||
+ | | shield = 10 | ||
+ | | greatsword = 11 | ||
+ | | hammer = 12 | ||
+ | | longbow = 13 | ||
+ | | rifle = 14 | ||
+ | | short bow = 15 | ||
+ | | staff = 16 | ||
+ | | spear = 17 | ||
+ | | harpoon gun = 18 | ||
+ | | trident = 19 | ||
+ | | #default = 100 <!-- non-weapon related profession mechanic skills --> | ||
+ | }} | ||
+ | | engineering kit | ||
+ | | bundle = {{#switch: {{lc:{{{bundle|{{{kit|}}}}}}}} | ||
+ | | tome of justice = 20 | ||
+ | | tome of courage = 21 | ||
+ | | tome of resolve = 22 | ||
+ | | med kit = 23 | ||
+ | | bomb kit = 24 | ||
+ | | elixir gun = 25 | ||
+ | | flamethrower = 26 | ||
+ | | grenade kit = 27 | ||
+ | | tool kit = 28 | ||
+ | | elite mortar kit = 29 | ||
+ | | conjured flame = 30 | ||
+ | | frost bow = 31 | ||
+ | | lightning hammer = 32 | ||
+ | | magnetic shield (bundle) = 33 | ||
+ | | fiery greatsword = 34 | ||
+ | | #default = 100 <!-- historical, etc... --> | ||
+ | }} | ||
+ | | transform = {{#switch: {{lc:{{{parent|}}}}} | ||
+ | | rampage = 40 | ||
+ | | engage photon forge = 41 | ||
+ | | celestial avatar = 42 | ||
+ | | tornado = 43 | ||
+ | | whirlpool = 44 | ||
+ | | death shroud = 45 | ||
+ | | lich form = 46 | ||
+ | | reaper's shroud = 47 | ||
+ | | #default = 100 <!-- historical, etc... --> | ||
+ | }} | ||
+ | | #default = 100 <!-- default value --> | ||
+ | }}<!-- | ||
+ | -->| Has skill sort order ={{#if: {{{sort|}}} | ||
+ | | {{ucfirst:{{{sort|}}}}} | ||
+ | | {{#if: {{{chain1|}}} | ||
+ | | {{ucfirst:{{{chain1|}}}}} | ||
+ | | {{PAGENAME}} | ||
+ | }} | ||
+ | }}<!-- | ||
+ | |||
-->| Has game icon=File:{{#if:{{{icon|}}}|{{{icon}}}|{{#replace:{{BASEPAGENAME}}|:|-}}.png}}<!-- | -->| Has game icon=File:{{#if:{{{icon|}}}|{{{icon}}}|{{#replace:{{BASEPAGENAME}}|:|-}}.png}}<!-- | ||
-->| Has canonical name={{#if:{{{name|}}}|{{{name}}}|{{#titleparts:{{PAGENAME}}}}}}<!-- | -->| Has canonical name={{#if:{{{name|}}}|{{{name}}}|{{#titleparts:{{PAGENAME}}}}}}<!-- | ||
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# all other properties will only be set if the corresponding parameter is set | # all other properties will only be set if the corresponding parameter is set | ||
− | -->{{#if:{{{ | + | -->{{#if:{{{initiative-wvw|}}}|{{#if:{{#pos:@@@|wvw}}|{{#subobject:{{#var:sobj}}| Has initiative cost={{{initiative-wvw}}} }}}}}}<!-- |
− | + | -->{{#if:{{{initiative-pvp|}}}|{{#if:{{#pos:@@@|pvp}}|{{#subobject:{{#var:sobj}}| Has initiative cost={{{initiative-pvp}}} }}}}}}<!-- | |
− | + | -->{{#if:{{{initiative|}}}|{{#if:{{{initiative-wvw|}}}{{{initiative-pvp|}}}|<!-- already set -->|{{#subobject:{{#var:sobj}}| Has initiative cost={{{initiative}}} }}}}}}<!-- | |
− | |||
− | |||
− | -->{{#if:{{{initiative pvp|}}}|{{#if:{{#pos:@@@|pvp}}|{{#subobject:{{#var:sobj}}| Has initiative cost={{{initiative pvp}}} }}}}}}<!-- | ||
− | -->{{#if:{{{initiative|}}}|{{#if:{{{initiative wvw|}}}{{{initiative pvp|}}}|<!-- already set -->|{{#subobject:{{#var:sobj}}| Has initiative cost={{{initiative}}} }}}}}}<!-- | ||
-->{{#if:{{{activation|}}}|{{#subobject:{{#var:sobj}}| Has activation time={{{activation}}} }}}}<!-- | -->{{#if:{{{activation|}}}|{{#subobject:{{#var:sobj}}| Has activation time={{{activation}}} }}}}<!-- | ||
− | -->{{#if:{{{energy wvw|}}}|{{#if:{{#pos:@@@|wvw}}|{{#subobject:{{#var:sobj}}| Has energy cost={{{energy wvw}}} }}}}}}<!-- | + | -->{{#if:{{{energy-wvw|}}}|{{#if:{{#pos:@@@|wvw}}|{{#subobject:{{#var:sobj}}| Has energy cost={{{energy-wvw}}} }}}}}}<!-- |
− | -->{{#if:{{{energy pvp|}}}|{{#if:{{#pos:@@@|pvp}}|{{#subobject:{{#var:sobj}}| Has energy cost={{{energy pvp}}} }}}}}}<!-- | + | -->{{#if:{{{energy-pvp|}}}|{{#if:{{#pos:@@@|pvp}}|{{#subobject:{{#var:sobj}}| Has energy cost={{{energy-pvp}}} }}}}}}<!-- |
− | -->{{#if:{{{energy|}}}|{{#if:{{{energy wvw|}}}{{{energy pvp|}}}|<!-- already set -->|{{#subobject:{{#var:sobj}}| Has energy cost={{{energy | + | -->{{#if:{{{energy|}}}|{{#if:{{{energy-wvw|}}}{{{energy-pvp|}}}|<!-- already set -->|{{#subobject:{{#var:sobj}}| Has energy cost={{{energy}}} }}}}}}<!-- |
− | |||
− | |||
− | |||
− | |||
− | -->{{#if:{{{ | + | -->{{#if:{{{upkeep-wvw|}}}|{{#if:{{#pos:@@@|wvw}}|{{#subobject:{{#var:sobj}}| Has upkeep cost={{{upkeep-wvw}}} }}}}}}<!-- |
− | -->{{#if:{{{ | + | -->{{#if:{{{upkeep-pvp|}}}|{{#if:{{#pos:@@@|pvp}}|{{#subobject:{{#var:sobj}}| Has upkeep cost={{{upkeep-pvp}}} }}}}}}<!-- |
− | -->{{#if:{{{ | + | -->{{#if:{{{upkeep|}}}|{{#if:{{{upkeep-wvw|}}}{{{upkeep-pvp|}}}|<!-- already set -->|{{#subobject:{{#var:sobj}}| Has upkeep cost={{{upkeep}}} }}}}}}<!-- |
− | -->{{#if:{{{ | + | -->{{#if:{{{health cost-wvw|}}}|{{#if:{{#pos:@@@|wvw}}|{{#subobject:{{#var:sobj}}| Has health cost={{{health cost-wvw}}} }}}}}}<!-- |
− | -->{{#if:{{{ | + | -->{{#if:{{{health cost-pvp|}}}|{{#if:{{#pos:@@@|pvp}}|{{#subobject:{{#var:sobj}}| Has health cost={{{health cost-pvp}}} }}}}}}<!-- |
− | -->{{#if:{{{ | + | -->{{#if:{{{health cost|}}}|{{#if:{{{health cost-wvw|}}}{{{health cost-pvp|}}}|<!-- already set -->|{{#subobject:{{#var:sobj}}| Has health cost={{{health cost}}} }}}}}}<!-- |
− | -->{{#if:{{{recharge wvw|}}}|{{#if:{{#pos:@@@|wvw}}|{{#subobject:{{#var:sobj}}| Has recharge time={{{recharge wvw}}} }}}}}}<!-- | + | -->{{#if:{{{recharge-wvw|}}}|{{#if:{{#pos:@@@|wvw}}|{{#subobject:{{#var:sobj}}| Has recharge time={{{recharge-wvw}}} }}}}}}<!-- |
− | -->{{#if:{{{recharge pvp|}}}|{{#if:{{#pos:@@@|pvp}}|{{#subobject:{{#var:sobj}}| Has recharge time={{{recharge pvp}}} }}}}}}<!-- | + | -->{{#if:{{{recharge-pvp|}}}|{{#if:{{#pos:@@@|pvp}}|{{#subobject:{{#var:sobj}}| Has recharge time={{{recharge-pvp}}} }}}}}}<!-- |
− | -->{{#if:{{{recharge|}}}|{{#if:{{{recharge wvw|}}}{{{recharge pvp|}}}|<!-- already set -->|{{#subobject:{{#var:sobj}}| Has recharge time={{{recharge}}} }}}}}}<!-- | + | -->{{#if:{{{recharge|}}}|{{#if:{{{recharge-wvw|}}}{{{recharge-pvp|}}}|<!-- already set -->|{{#subobject:{{#var:sobj}}| Has recharge time={{{recharge}}} }}}}}}<!-- |
− | -->{{#if:{{{ground target|}}}|{{#subobject:{{#var:sobj}}| Is ground targeted=y}}}}<!-- | + | -->{{#if:{{{ground-target|}}}|{{#subobject:{{#var:sobj}}| Is ground targeted=y}}}}<!-- |
-->{{#if:{{{specialization|}}}|{{#subobject:{{#var:sobj}}| Is for specialization={{{specialization}}} }}}}<!-- | -->{{#if:{{{specialization|}}}|{{#subobject:{{#var:sobj}}| Is for specialization={{{specialization}}} }}}}<!-- | ||
-->{{#if:{{{race|}}}|{{#subobject:{{#var:sobj}}| Is for race={{{race}}} }}}}<!-- | -->{{#if:{{{race|}}}|{{#subobject:{{#var:sobj}}| Is for race={{{race}}} }}}}<!-- | ||
-->{{#if:{{{pet|}}}|{{#arraymap:{{{pet}}}|,|€€€|{{#subobject:{{#var:sobj}}| Is for pet=Juvenile {{ucfirst:€€€}} }}}}}}<!-- | -->{{#if:{{{pet|}}}|{{#arraymap:{{{pet}}}|,|€€€|{{#subobject:{{#var:sobj}}| Is for pet=Juvenile {{ucfirst:€€€}} }}}}}}<!-- | ||
− | -->{{#if:{{{pet family|}}}|{{#subobject:{{#var:sobj}}| Is for pet family={{ucfirst:{{{pet | + | -->{{#if:{{{pet-family|}}}|{{#subobject:{{#var:sobj}}| Is for pet family={{ucfirst:{{{pet}}}}} }}}}<!-- |
-->{{#if:{{{archetype|}}}|{{#subobject:{{#var:sobj}}| Has pet archetype={{ucfirst:{{{archetype}}}}} (Archetype)}}}}<!-- | -->{{#if:{{{archetype|}}}|{{#subobject:{{#var:sobj}}| Has pet archetype={{ucfirst:{{{archetype}}}}} (Archetype)}}}}<!-- | ||
-->{{#if:{{{parent|}}}|{{#subobject:{{#var:sobj}}| Has parent skill={{{parent}}} }}}}<!-- | -->{{#if:{{{parent|}}}|{{#subobject:{{#var:sobj}}| Has parent skill={{{parent}}} }}}}<!-- | ||
-->{{#if:{{{trait|}}}|{{#subobject:{{#var:sobj}}| Has trait parent={{{trait}}} }}}}<!-- | -->{{#if:{{{trait|}}}|{{#subobject:{{#var:sobj}}| Has trait parent={{{trait}}} }}}}<!-- | ||
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-->{{#switch:{{lc:{{{slot|}}}}}<!-- | -->{{#switch:{{lc:{{{slot|}}}}}<!-- | ||
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-->| downed and drowning | downed = {{#subobject:{{#var:sobj}}| Has skill context=Downed}}<!-- | -->| downed and drowning | downed = {{#subobject:{{#var:sobj}}| Has skill context=Downed}}<!-- | ||
-->| drowning = {{#subobject:{{#var:sobj}}| Has skill context=Drowning}}<!-- | -->| drowning = {{#subobject:{{#var:sobj}}| Has skill context=Drowning}}<!-- | ||
− | -->| pet = {{#subobject:{{#var:sobj}}| Has skill context=Pet| Has profession mechanic slot number={{#if:{{{mechanic slot|}}}|{{{mechanic slot}}}}}}}<!-- | + | -->| pet = {{#subobject:{{#var:sobj}}| Has skill context=Pet| Has profession mechanic slot number={{#if:{{{mechanic-slot|}}}|{{{mechanic-slot}}}}}}}<!-- |
− | -->| mechanic = {{#subobject:{{#var:sobj}}| Has skill context=Profession mechanic| Has profession mechanic slot number={{#if:{{{mechanic slot|}}}|{{{mechanic slot}}}}}}}{{#if: {{{mechanic weapon|}}}|{{#subobject:{{#var:sobj}}| Is for weapon={{ucfirst:{{{mechanic weapon|}} | + | -->| mechanic = {{#subobject:{{#var:sobj}}| Has skill context=Profession mechanic| Has profession mechanic slot number={{#if:{{{mechanic-slot|}}}|{{{mechanic-slot}}}}}}}{{#if: {{{mechanic weapon|}}}|{{#subobject:{{#var:sobj}}| Is for weapon={{ucfirst:{{{mechanic weapon|}}}}}}}}}<!-- |
-->| special | special action = {{#subobject:{{#var:sobj}}| Has skill context=Special action}}<!-- | -->| special | special action = {{#subobject:{{#var:sobj}}| Has skill context=Special action}}<!-- | ||
-->| trait = {{#subobject:{{#var:sobj}}| Has skill context=Trait}}<!-- | -->| trait = {{#subobject:{{#var:sobj}}| Has skill context=Trait}}<!-- | ||
-->}}<!-- | -->}}<!-- | ||
− | -->{{#if:{{{weapon slot|}}}|{{#subobject:{{#var:sobj}}| Has skill slot number={{{weapon slot}}}}}}}<!-- | + | -->{{#if:{{{weapon-slot|}}}|{{#subobject:{{#var:sobj}}| Has skill slot number={{{weapon-slot}}}}}}}<!-- |
-->{{#if:{{{attunement|}}}|{{#arraymap:{{{attunement}}}|,|€€€|{{#subobject:{{#var:sobj}}| Is for attunement={{ucfirst:€€€}} Attunement}}}}}}<!-- | -->{{#if:{{{attunement|}}}|{{#arraymap:{{{attunement}}}|,|€€€|{{#subobject:{{#var:sobj}}| Is for attunement={{ucfirst:€€€}} Attunement}}}}}}<!-- | ||
-->{{#if:{{{type|}}}|{{#arraymap:{{{type}}}|,|€€€|{{#switch:{{lc:€€€}}|tool belt|stolen skill={{#subobject:{{#var:sobj}}| Has skill type={{ucfirst:€€€}}}}|#default = {{#subobject:{{#var:sobj}}| Has skill type={{#replace:{{#arraymap:€€€|<nowiki> </nowiki>|£££|{{ucfirst:£££}}|^ ^}}|^|}}}}}}}}}}<!-- | -->{{#if:{{{type|}}}|{{#arraymap:{{{type}}}|,|€€€|{{#switch:{{lc:€€€}}|tool belt|stolen skill={{#subobject:{{#var:sobj}}| Has skill type={{ucfirst:€€€}}}}|#default = {{#subobject:{{#var:sobj}}| Has skill type={{#replace:{{#arraymap:€€€|<nowiki> </nowiki>|£££|{{ucfirst:£££}}|^ ^}}|^|}}}}}}}}}}<!-- | ||
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}}<!-- | }}<!-- | ||
-->}}<!-- | -->}}<!-- | ||
− | -->{{#if: {{{uw replaced by|}}} | + | -->{{#if: {{{uw-replaced-by|}}} |
| {{#subobject:{{#var:sobj}}| Is usable underwater=Land only}} | | {{#subobject:{{#var:sobj}}| Is usable underwater=Land only}} | ||
− | | {{#if: {{{uw replaces|}}} | + | | {{#if: {{{uw-replaces|}}} |
| {{#subobject:{{#var:sobj}}| Is usable underwater=Underwater only}} | | {{#subobject:{{#var:sobj}}| Is usable underwater=Underwater only}} | ||
| {{#switch: {{lc:{{{slot|}}}}} | | {{#switch: {{lc:{{{slot|}}}}} | ||
Строка 129: | Строка 259: | ||
}}<!-- | }}<!-- | ||
-->{{#if:{{{id|}}}|{{#arraymap:{{{id}}}|,|€€€|{{#subobject:{{#var:sobj}}| Has game id=€€€}}}}}}<!-- | -->{{#if:{{{id|}}}|{{#arraymap:{{{id}}}|,|€€€|{{#subobject:{{#var:sobj}}| Has game id=€€€}}}}}}<!-- | ||
− | |||
-->{{#if:{{{description|}}}|{{#if:{{#pos: {{{description}}} |id="sic"}}<!-- | -->{{#if:{{{description|}}}|{{#if:{{#pos: {{{description}}} |id="sic"}}<!-- | ||
-->| {{#subobject:{{#var:sobj}}| Has game description={{#dplreplace:{{{description|}}}|\[\[Category:Text errors\]\]}}}}<!-- | -->| {{#subobject:{{#var:sobj}}| Has game description={{#dplreplace:{{{description|}}}|\[\[Category:Text errors\]\]}}}}<!-- | ||
-->| {{#subobject:{{#var:sobj}}| Has game description={{{description|}}}}}<!-- | -->| {{#subobject:{{#var:sobj}}| Has game description={{{description|}}}}}<!-- | ||
-->}} }}<!-- | -->}} }}<!-- | ||
− | -->{{#if: | + | -->{{#if:{{{variables|}}}| {{#subobject:{{#var:sobj}}| Has skill facts = {{{variables}}}}}}}<!-- |
# properties set by templates called by Skill Infobox | # properties set by templates called by Skill Infobox | ||
Строка 141: | Строка 270: | ||
-->{{#switch: {{lc:{{{status|}}}}}<!-- | -->{{#switch: {{lc:{{{status|}}}}}<!-- | ||
-->| unimplemented = {{#subobject:{{#var:sobj}}| Is historical=Y | Has availability=Unimplemented}}<!-- | -->| unimplemented = {{#subobject:{{#var:sobj}}| Is historical=Y | Has availability=Unimplemented}}<!-- | ||
− | -->| future = {{#subobject:{{#var:sobj}}| Is historical= | + | -->| future = {{#subobject:{{#var:sobj}}| Is historical=Y | Has availability=Future}}<!-- |
− | -->| historical = {{#subobject:{{#var:sobj}}| Is historical=Y | Has availability=Historical}}<!-- | + | -->| temporary | historical = {{#subobject:{{#var:sobj}}| Is historical=Y | Has availability=Historical}}<!-- |
− | -->| temporary item | discontinued = {{#subobject:{{#var:sobj}}| Is historical=N | Has availability=Discontinued}}<!-- | + | -->| temporary item| discontinued = {{#subobject:{{#var:sobj}}| Is historical=N | Has availability=Discontinued}}<!-- |
− | -->| current | + | -->| current | #default = {{#subobject:{{#var:sobj}}| Is historical=N | Has availability=Current}}<!-- |
-->}}<!-- | -->}}<!-- | ||
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; name | ; name | ||
; initiative | ; initiative | ||
− | ; initiative wvw | + | ; initiative-wvw |
− | ; initiative pvp | + | ; initiative-pvp |
; activation | ; activation | ||
; energy | ; energy | ||
− | ; energy wvw | + | ; energy-wvw |
− | ; energy pvp | + | ; energy-pvp |
; upkeep | ; upkeep | ||
− | ; upkeep wvw | + | ; upkeep-wvw |
− | ; upkeep pvp | + | ; upkeep-pvp |
; health cost | ; health cost | ||
− | ; health cost wvw | + | ; health cost-wvw |
− | ; health cost | + | ; health cost-pvp |
− | |||
− | |||
− | |||
; recharge | ; recharge | ||
− | ; recharge wvw | + | ; recharge-wvw |
− | ; recharge pvp | + | ; recharge-pvp |
− | ; ground target | + | ; ground-target |
; specialization | ; specialization | ||
; race | ; race | ||
; pet | ; pet | ||
− | ; pet family | + | ; pet-family |
; archetype | ; archetype | ||
; parent | ; parent | ||
Строка 188: | Строка 314: | ||
; sort type | ; sort type | ||
; sort | ; sort | ||
− | ; weapon slot | + | ; weapon-slot |
− | ; mechanic slot | + | ; mechanic-slot |
− | |||
− | |||
; attunement | ; attunement | ||
− | |||
− | |||
; chain1 | ; chain1 | ||
; chain2 | ; chain2 | ||
; chain3 | ; chain3 | ||
; chain4 | ; chain4 | ||
− | ; uw replaced by | + | ; uw-replaced-by |
− | ; uw replaces | + | ; uw-replaces |
; id | ; id | ||
− | |||
; description | ; description | ||
− | ; | + | ; variables |
; status | ; status | ||
; trait | ; trait | ||
[[Category:Infobox subtemplates]] | [[Category:Infobox subtemplates]] | ||
[[Category:Subobject templates]]</noinclude> | [[Category:Subobject templates]]</noinclude> |