Редактирование: Clone
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− | + | A [[clone]] is one of the two types of [[illusion]]s created by the [[mesmer]], primarily intended to distract the enemy: Clones mimic the appearance and basic behavior of the caster, but have significantly lower health and do relatively little damage. Upon creation, clones focus only on their targeted foe, persisting until the clone's target is defeated or the clone expires through damage, being [[shatter]]ed or being replaced by a new illusion. | |
− | + | == Mechanics == | |
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* Clones are created by any skill with a type of ''clone''. | * Clones are created by any skill with a type of ''clone''. | ||
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* Unlike phantasms, clones display the same name and targeting badge as the mesmer who created them. | * Unlike phantasms, clones display the same name and targeting badge as the mesmer who created them. | ||
− | * They are affected by [[boon]]s, area [[effect]]s, and [[condition]]s, but not by [[ | + | * They are affected by [[boon]]s, area [[effect]]s, and [[condition]]s, but not by environmental effects like [[lava]]. |
* A clone's basic attack is the same as the caster's first weapon skill, e.g. [[Spatial Surge]] for clones created while wielding a [[greatsword]]. Clones have approximately 1 second of delay between attacks, meaning they attack slower than the player. All effects of attacks such as conditions caused by [[Winds of Chaos]] still apply. | * A clone's basic attack is the same as the caster's first weapon skill, e.g. [[Spatial Surge]] for clones created while wielding a [[greatsword]]. Clones have approximately 1 second of delay between attacks, meaning they attack slower than the player. All effects of attacks such as conditions caused by [[Winds of Chaos]] still apply. | ||
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* Although base damage of clones is near zero, they can apply conditions and boons depending on traits selected and their attack skill. Their purpose is to distract opponents, attract aggro, and be [[shatter]]ed by the mesmer to produce damage and other effects. | * Although base damage of clones is near zero, they can apply conditions and boons depending on traits selected and their attack skill. Their purpose is to distract opponents, attract aggro, and be [[shatter]]ed by the mesmer to produce damage and other effects. | ||
− | == List of | + | == List of skills that create clones == |
− | = | + | {| id="weapon-skills" class="mesmer skills table" |
− | + | ! Profession | |
− | + | ! Weapon / Skill slot | |
− | |- | + | ! Clone |
− | + | ! Description | |
− | + | |- | |
− | {{ | + | ! rowspan="11" style="text-align:center" | {{m}} [[Mesmer]] |
− | {{ | + | ! rowspan="1" style="text-align:center" | [[Greatsword]] |
− | {{ | + | | {{skill icon|Mirror Blade}} |
− | {{ | + | | {{skill description|Mirror Blade}} |
− | {{ | + | |- |
− | {{ | + | ! rowspan="1" style="text-align:center" | [[Staff]] |
− | {{ | + | | {{skill icon|Phase Retreat}} |
− | {{ | + | | {{skill description|Phase Retreat}} |
− | {{ | + | |- |
− | |- | + | ! rowspan="2" style="text-align:center" | [[Scepter]] |
− | + | | {{skill icon|Ether Clone}} | |
− | + | | {{skill description|Ether Clone}} | |
− | {{ | + | |- |
− | |} | + | | {{skill icon|Illusionary Counter}} |
− | + | | {{skill description|Illusionary Counter}} | |
− | + | |- | |
− | {| | + | ! rowspan="1" style="text-align:center" | [[Main-hand]] [[Sword]] |
− | {{ | + | | {{skill icon|Illusionary Leap}} |
− | |- | + | | {{skill description|Illusionary Leap}} |
− | + | |- | |
− | + | ! rowspan="1" style="text-align:center" | [[Off-hand]] [[Sword]] | |
− | {{ | + | | {{skill icon|Illusionary Riposte}} |
− | {{ | + | | {{skill description|Illusionary Riposte}} |
+ | |- | ||
+ | ! rowspan="1" style="text-align:center" | [[Spear]] | ||
+ | | {{skill icon|Feigned Surge}} | ||
+ | | {{skill description|Feigned Surge}} | ||
+ | |- | ||
+ | ! rowspan="1" style="text-align:center" | [[Trident]] | ||
+ | | {{skill icon|Spinning Revenge}} | ||
+ | | {{skill description|Spinning Revenge}} | ||
+ | |- | ||
+ | ! rowspan="2" style="text-align:center" | [[Utility]] | ||
+ | | {{skill icon|Decoy}} | ||
+ | | {{skill description|Decoy}} | ||
+ | |- | ||
+ | | {{skill icon|Mirror Images}} | ||
+ | | {{skill description|Mirror Images}} | ||
+ | |- | ||
+ | ! rowspan="1" style="text-align:center" | [[Downed]] | ||
+ | | {{skill icon|Deception (mesmer skill)|Deception}} | ||
+ | | {{skill description|Deception (mesmer skill)}} | ||
|} | |} | ||
− | == Related [[ | + | ==Related [[traits]]== |
− | {{see| | + | {{see also|Illusion#Related traits}} |
+ | ===Traits creating a clone=== | ||
+ | ; {{M}} [[Dueling]] | ||
+ | * {{trait icon|Desperate Decoy}} — {{Trait description|Desperate Decoy}} | ||
+ | * {{trait icon|Deceptive Evasion}} — {{Trait description|Deceptive Evasion}} | ||
− | + | ===Traits improving clones=== | |
− | + | ; {{M}} [[Domination]] | |
− | + | * {{trait icon|Crippling Dissipation}} — {{Trait description|Crippling Dissipation}} | |
− | + | ; {{M}} [[Dueling]] | |
− | + | * {{trait icon|Confusing Combatants}} — {{Trait description|Confusing Combatants}} | |
− | + | ; {{M}} [[Chaos]] | |
− | + | * {{trait icon|Debilitating Dissipation}} — {{Trait description|Debilitating Dissipation}} | |
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− | == | ||
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− | ;{{ | ||
− | * {{trait icon| | ||
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− | * {{trait icon| | ||
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− | ;{{ | ||
− | * {{trait icon| | ||
== Notes == | == Notes == | ||
* Clones summoned automatically, such as by ''Deceptive Evasion'', target the enemy nearest to them upon creation. | * Clones summoned automatically, such as by ''Deceptive Evasion'', target the enemy nearest to them upon creation. | ||
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{{Skill types nav}} | {{Skill types nav}} | ||
[[Category:Clone skills|*]] | [[Category:Clone skills|*]] | ||
− | [[ | + | [[Категория:Игровая механика]] |