Редактирование: Death Shroud
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− | {{otheruses|о [[profession mechanic|механике | + | {{otheruses|о [[profession mechanic|механике]] [[necromancer|некроманта]]|информации об [[effect|эффекте]]|Death Shroud (effect)|информации об [[skill|умении]] [[NPC]]|Death Shroud (NPC skill)}} |
{{skill infobox | {{skill infobox | ||
− | | | + | | name = Death Shroud |
+ | | icon = Death Shroud.png | ||
| description = Принять призрачную форму и получить новые [[skill|умения]], преобразовав свою [[life force|жизненную силу]] в [[health|здоровье]]. | | description = Принять призрачную форму и получить новые [[skill|умения]], преобразовав свою [[life force|жизненную силу]] в [[health|здоровье]]. | ||
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| recharge = 10 | | recharge = 10 | ||
| profession = necromancer | | profession = necromancer | ||
| slot = mechanic | | slot = mechanic | ||
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| activ-type = sequence | | activ-type = sequence | ||
| chain1 = Death Shroud | | chain1 = Death Shroud | ||
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| id = 10574 | | id = 10574 | ||
}} | }} | ||
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− | == Mechanics == | + | [[Death Shroud]] is the necromancer's unique mechanic providing some passive benefits and replacing the necromancer's normal weapon skills with a fixed set of Death Shroud skills. It is fueled by [[life force]] and can be entered even while under [[control effect]]s. [[Reaper]]s have a replacement for Death Shroud called [[Reaper's Shroud]]. |
+ | |||
+ | ==Mechanics== | ||
Death Shroud has a base 10-second [[recharge]] upon deactivation. It ends either when the life force pool is completely depleted, or when manually deactivated. A minimum of 10% life force is required to enter Death Shroud. | Death Shroud has a base 10-second [[recharge]] upon deactivation. It ends either when the life force pool is completely depleted, or when manually deactivated. A minimum of 10% life force is required to enter Death Shroud. | ||
− | While in Death Shroud, the necromancer's [[health]] is temporarily replaced by their life force pool, and all damage dealt will be inflicted to the life force pool instead of the necromancer's normal health pool | + | While in Death Shroud, the necromancer's [[health]] is temporarily replaced by their life force pool, and all damage dealt will be inflicted to the life force pool instead of the necromancer's normal health pool. Additionally, the necromancer naturally loses 3% of its total life force pool every second.. |
− | Necromancers cannot be healed while in Death Shroud (except for [[Unholy Sanctuary]] | + | Necromancers cannot be healed while in Death Shroud (except for [[Unholy Sanctuary]] and [[Vampiric Presence]]). Effects that normally restore health will have no effect on either the life force pool or the necromancer's regular health pool. Skills and traits that refill life force will continue to function while in Death Shroud. However, the necromancer will not get life force from nearby deaths. |
− | While in Death Shroud, upgrades, such as [[sigil]]s, on the necromancer's currently equipped weapon continue to function. While you cannot swap weapons in Death Shroud, entering Death Shroud will activate sigils that trigger on weapon swap. The weapon strength of the equipped weapon is applied to the Death Shroud skills, including any traits that affect the equipped weapon, such as [[ | + | While in Death Shroud, upgrades, such as [[sigil]]s, on the necromancer's currently equipped weapon continue to function. While you cannot swap weapons in Death Shroud, entering Death Shroud will activate sigils that trigger on weapon swap. The weapon strength of the equipped weapon is applied to the Death Shroud skills, including any traits that affect the equipped weapon, such as [[Axe Training]]. Traits and rune bonuses that trigger at health thresholds (such as [[Superior Rune of the Scholar]]) rely on the necromancer's regular health pool, rather than their life force pool. |
− | == Умения == | + | ==Умения== |
Когда вы находитесь под эффектом Савана Смерти, эти умения заменяют собой стандартную панель оружейных умений. Они не могут быть изменены, но могут быть улучшены за счет использования [[trait|черт]]. | Когда вы находитесь под эффектом Савана Смерти, эти умения заменяют собой стандартную панель оружейных умений. Они не могут быть изменены, но могут быть улучшены за счет использования [[trait|черт]]. | ||
− | {| | + | {| id="death-shroud-skills" class="necromancer skills table" |
− | {{ | + | {{Environmental skill table header}} |
|- | |- | ||
! colspan="7" | На земле | ! colspan="7" | На земле | ||
|- | |- | ||
− | {{ | + | {{Environmental skill table row|Life Blast}} |
− | + | {{Environmental skill table row|Dark Path}} | |
− | + | {{Environmental skill table row|Doom}} | |
− | + | {{Environmental skill table row|Life Transfer}} | |
− | {{ | + | {{Environmental skill table row|Tainted Shackles}} |
− | {{ | ||
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− | {{ | ||
− | {{ | ||
|- | |- | ||
! colspan="7" | Под водой | ! colspan="7" | Под водой | ||
|- | |- | ||
− | {{ | + | {{Environmental skill table row|Plague Blast}} |
− | + | {{Environmental skill table row|Dark Water}} | |
− | + | {{Environmental skill table row|Wave of Fear}} | |
− | + | {{Environmental skill table row|Gathering Plague}} | |
− | {{ | + | {{Environmental skill table row|Tainted Shackles}} |
− | {{ | ||
− | {{ | ||
− | {{ | ||
|} | |} | ||
− | == | + | == Related [[trait]]s == |
− | {{ | + | === Traits that improve Death Shroud === |
+ | * {{trait icon|Rending Shroud}} — {{trait description|Rending Shroud}} | ||
+ | * {{trait icon|Spiteful Spirit}} — {{trait description|Spiteful Spirit}} | ||
+ | * {{trait icon|Furious Demise}} — {{trait description|Furious Demise}} | ||
+ | * {{trait icon|Weakening Shroud}} — {{trait description|Weakening Shroud}} | ||
+ | * {{trait icon|Armored Shroud}} — {{trait description|Armored Shroud}} | ||
+ | * {{trait icon|Beyond the Veil}} — {{trait description|Beyond the Veil}} | ||
+ | * {{trait icon|Shrouded Removal}} — {{trait description|Shrouded Removal}} | ||
+ | * {{trait icon|Deadly Strength}} — {{trait description|Deadly Strength}} | ||
+ | * {{trait icon|Unholy Sanctuary}} — {{trait description|Unholy Sanctuary}} | ||
+ | * {{trait icon|Life from Death}} — {{trait description|Life from Death}} | ||
+ | * {{trait icon|Unholy Martyr}} — {{trait description|Unholy Martyr}} | ||
+ | * {{trait icon|Speed of Shadows}} — {{trait description|Speed of Shadows}} | ||
+ | * {{trait icon|Vital Persistence}} — {{trait description|Vital Persistence}} | ||
+ | * {{trait icon|Foot in the Grave}} — {{trait description|Foot in the Grave}} | ||
+ | * {{trait icon|Death Perception}} — {{trait description|Death Perception}} | ||
=== Traits that improve Death Shroud skills === | === Traits that improve Death Shroud skills === | ||
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* {{trait icon|Reaper's Might}} — {{trait description|Reaper's Might}} | * {{trait icon|Reaper's Might}} — {{trait description|Reaper's Might}} | ||
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* {{trait icon|Path of Corruption}} — {{trait description|Path of Corruption}} | * {{trait icon|Path of Corruption}} — {{trait description|Path of Corruption}} | ||
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* {{trait icon|Transfusion}} — {{trait description|Transfusion}} | * {{trait icon|Transfusion}} — {{trait description|Transfusion}} | ||
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* {{trait icon|Unyielding Blast}} — {{trait description|Unyielding Blast}} | * {{trait icon|Unyielding Blast}} — {{trait description|Unyielding Blast}} | ||
* {{trait icon|Dhuumfire}} — {{trait description|Dhuumfire}} | * {{trait icon|Dhuumfire}} — {{trait description|Dhuumfire}} | ||
− | == Notes == | + | ==Notes== |
* Grants the [[Death Shroud (effect)|Death Shroud]] [[effect]]. | * Grants the [[Death Shroud (effect)|Death Shroud]] [[effect]]. | ||
− | * When activating Death Shroud | + | * Unlike other sequenced skills, the Death Shroud-End Death Shroud sequence lacks an aftercast or a recharge on the second skill after switching, making it prone to accidental double activations. |
− | + | * When activating Death Shroud a character will occasionally shout out one of the following lines, depending on their race and gender: | |
+ | {{Character quote | ||
+ | | asura_male = I am Death Incarnate! | ||
+ | | asura_female = I am Death! | ||
+ | | charr_male = I am Death Incarnate! | ||
+ | | charr_female = I am Death Incarnate! | ||
+ | | human_male = I am Death Incarnate! | ||
+ | | human_female = I am Death Incarnate! | ||
+ | | norn_male = I am Death! | ||
+ | | norn_female = I am Death Incarnate! | ||
+ | | sylvari_male = I am Death Incarnate! | ||
+ | | sylvari_female = I am Death Incarnate! | ||
+ | }} | ||
== История версий == | == История версий == | ||
{{Version history table header|necromancer}} | {{Version history table header|necromancer}} | ||
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{{Version history table row|2017-08-09|Necromancer}} | {{Version history table row|2017-08-09|Necromancer}} | ||
* Базовое истощение жизненной силы при нахождении в Саване Смерти было уменьшено на 25%. | * Базовое истощение жизненной силы при нахождении в Саване Смерти было уменьшено на 25%. | ||
+ | {{Version history table row|2017-08-08|Necromancer}} | ||
+ | * Больше не затрагивается чертой [[Vital Persistence]]. | ||
+ | * Death Shroud & Reaper Shroud: Базовое истощение жизненной силы при нахождении в Саване Смерти было уменьшено на 25%. | ||
{{Version history table row|2015-10-23|Necromancer}} | {{Version history table row|2015-10-23|Necromancer}} | ||
* Саван теперь засчитывается как смена оружия для работы с улучшениями-сигилами, которые срабатывают при смене оружия. | * Саван теперь засчитывается как смена оружия для работы с улучшениями-сигилами, которые срабатывают при смене оружия. | ||
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== Trivia == | == Trivia == | ||
− | + | * Prior to the [[Game updates/2013-07-23|July, 23 2013 update]] Death Shroud would absorb/negate damage that went over its capacity. This made it possible to jump from any height and survive due to mitigation of any overflowing damage to real health, though all secondary effects of skills still applied. | |
− | + | * The [[Game updates/2013-03-26|March 26, 2013 update]] removed the custom interface and moved the skills to a normal weapon skill bar. | |
− | * Prior to the [[Game updates/2013-07-23|July 23 | + | * Originally Death Shroud would cause the necromancer to "rewind" back to the point where they activated the shroud, but this was scrapped as too confusing to use. This mechanic was later used for [[Spectral Walk]]. |
− | * | + | * At one point during development, the necromancer would enter Death Shroud when [[downed]]. |
− | * | + | * Prior to [[Game updates/2013-06-25|25th June, 2013 update]] entering Death Shroud removed Spectral effects. |
− | * At one point during development, the necromancer | ||
* The weapon wielded in Death Shroud counts as a staff and will count towards the [[Weapon Master|Staff Master]] Achievement. | * The weapon wielded in Death Shroud counts as a staff and will count towards the [[Weapon Master|Staff Master]] Achievement. | ||
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File:Death Shroud old interface underwater.jpg | Old underwater interface | File:Death Shroud old interface underwater.jpg | Old underwater interface | ||
</gallery> | </gallery> | ||
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{{Profession mechanics nav}} | {{Profession mechanics nav}} | ||
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[[Category:Profession mechanics]] | [[Category:Profession mechanics]] |