Шаблон:Skill list by property result format — различия между версиями
Материал из Guild Wars 2 wiki
Blood (обсуждение | вклад) (Новая страница: «<includeonly>* {{#if: {{{5|}}}|{{ {{{5|}}} }}|{{#if: {{{4|}}}|{{ {{{4|}}} }}}}}} {{borderless|{{#sub:{{{3}}}|5}}|25|{{{2|{{{1}}}}}}|link={{{1}}}}} {{{1}…») |
Blood (обсуждение | вклад) |
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Строка 3: | Строка 3: | ||
| none = | | none = | ||
| description ={{#if: {{{6|}}}| — {{#replace:{{{6|}}}|<br>| }}}} | | description ={{#if: {{{6|}}}| — {{#replace:{{{6|}}}|<br>| }}}} | ||
+ | | trait ={{#if: {{{8|}}}| ([[{{{8|}}}|{{#explode:{{{8|}}}|(}}]])}}{{#if: {{{6|}}}| — {{#replace:{{{6|}}}|<br>| }}}} | ||
| #default ={{#if: {{{7|}}}{{{8|}}}{{{9|}}}| — }}<!-- | | #default ={{#if: {{{7|}}}{{{8|}}}{{{9|}}}| — }}<!-- | ||
mechanic weapon/pet -->{{#if: {{{9|}}}|{{#arraymap: {{{9|}}}|,|@@@|[[@@@]]|, }}{{#if: {{{8|}}}|, |{{#if: {{{7|}}}|, }}}}}}<!-- | mechanic weapon/pet -->{{#if: {{{9|}}}|{{#arraymap: {{{9|}}}|,|@@@|[[@@@]]|, }}{{#if: {{{8|}}}|, |{{#if: {{{7|}}}|, }}}}}}<!-- | ||
Строка 15: | Строка 16: | ||
# Has game description <!-- 6 --> | # Has game description <!-- 6 --> | ||
# Is for attunement <!-- 7 --> | # Is for attunement <!-- 7 --> | ||
− | # Weapon = Is for weapon; Bundle, Common = Is for bundle; Transform = Has parent skill; Profession mechanic, Healing, Utility, Elite = Has skill type; Pet = Is for pet family <!-- | + | # Weapon = Is for weapon; Bundle, Common = Is for bundle; Transform = Has parent skill; Profession mechanic, Healing, Utility, Elite = Has skill type; Pet = Is for pet family; Trait = Has trait parent<!-- 8 --> |
# Profession mechanic = Is for weapon; Pet = Is for pet <!-- 9 --> | # Profession mechanic = Is for weapon; Pet = Is for pet <!-- 9 --> | ||
[[Category:Semantic result templates]] | [[Category:Semantic result templates]] | ||
</noinclude> | </noinclude> |
Версия 05:57, 31 августа 2021
Result format for {{skill list by property}}.
- Skill
- Has canonical name
- Has game icon
- Is for profession
- Is for specialization
- Has game description
- Is for attunement
- Weapon = Is for weapon; Bundle, Common = Is for bundle; Transform = Has parent skill; Profession mechanic, Healing, Utility, Elite = Has skill type; Pet = Is for pet family; Trait = Has trait parent
- Profession mechanic = Is for weapon; Pet = Is for pet