Шаблон:Skill list by property result format — различия между версиями
Материал из Guild Wars 2 wiki
Blood (обсуждение | вклад) |
Blood (обсуждение | вклад) |
||
Строка 5: | Строка 5: | ||
| trait ={{#if: {{{8|}}}| ([[{{{8|}}}|{{rus lang|weapon|{{#explode:{{{8|}}}|(}}}}]])}}{{#if: {{{6|}}}| — {{#replace:{{{6|}}}|<br>| }}}} | | trait ={{#if: {{{8|}}}| ([[{{{8|}}}|{{rus lang|weapon|{{#explode:{{{8|}}}|(}}}}]])}}{{#if: {{{6|}}}| — {{#replace:{{{6|}}}|<br>| }}}} | ||
| #default ={{#if: {{{7|}}}{{{8|}}}{{{9|}}}| — }}<!-- | | #default ={{#if: {{{7|}}}{{{8|}}}{{{9|}}}| — }}<!-- | ||
− | mechanic weapon/pet -->{{#if: {{{9|}}}|{{#arraymap: {{{9|}}}|,|@@@|[[@@@]]|, }}{{#if: {{{8|}}}|, |{{#if: {{{7|}}}|, }}}}}}<!-- | + | mechanic weapon/pet -->{{#if: {{{9|}}}|{{#arraymap: {{{9|}}}|,|@@@|[[@@@|{{#switch:{{lc:@@@}}|pet={{rus lang|pet|@@@}}|#default=@@@}}]]|, }}{{#if: {{{8|}}}|, |{{#if: {{{7|}}}|, }}}}}}<!-- |
− | weapon/bundle/type -->{{#if: {{{8|}}}|{{#arraymap: {{{8|}}}|,|@@@|[[@@@|{{rus lang|weapon|@@@}} | + | weapon/bundle/type -->{{#if: {{{8|}}}|{{#arraymap: {{{8|}}}|,|@@@|[[@@@|{{#switch:{{lc:@@@}}|weapon={{rus lang|weapon|@@@}}|type={{rus lang|skill type|@@@}}|#default=@@@}}]|, }}{{#if: {{{7|}}}|, }}}}<!-- |
attunement -->{{#if: {{{7|}}}|при [[attunement|настройке]] на {{#arraymap: {{{7|}}}|,|@@@|[[@@@|{{#switch:{{lc:{{#replace:@@@|Attunement}}}}|fire=огонь|water=воду|air=воздух|earth=землю}}]]| и }}}}}}</includeonly><noinclude> | attunement -->{{#if: {{{7|}}}|при [[attunement|настройке]] на {{#arraymap: {{{7|}}}|,|@@@|[[@@@|{{#switch:{{lc:{{#replace:@@@|Attunement}}}}|fire=огонь|water=воду|air=воздух|earth=землю}}]]| и }}}}}}</includeonly><noinclude> | ||
Result format for {{tl|skill list by property}}. | Result format for {{tl|skill list by property}}. |
Версия 00:30, 29 сентября 2021
Result format for {{skill list by property}}.
- Skill
- Has canonical name
- Has game icon
- Is for profession
- Is for specialization
- Has game description
- Is for attunement
- Weapon = Is for weapon; Bundle, Common = Is for bundle; Transform = Has parent skill; Profession mechanic, Healing, Utility, Elite = Has skill type; Pet = Is for pet family; Trait = Has trait parent
- Profession mechanic = Is for weapon; Pet = Is for pet