Шаблон:Skill list by property result format — различия между версиями

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  | trait ={{#if: {{{9|}}}|&#32;([[{{{9|}}}|{{rus lang|weapon|{{#explode:{{{9|}}}|(}}}}]])}}{{#if: {{{6|}}}|&#32;&mdash; {{#replace:{{{6|}}}|<br>|&#32;}}}}
 
  | trait ={{#if: {{{9|}}}|&#32;([[{{{9|}}}|{{rus lang|weapon|{{#explode:{{{9|}}}|(}}}}]])}}{{#if: {{{6|}}}|&#32;&mdash; {{#replace:{{{6|}}}|<br>|&#32;}}}}
 
  | #default ={{#if: {{{7|}}}{{{9|}}}{{{10|}}}|&#32;&mdash;&#32;}}<!--
 
  | #default ={{#if: {{{7|}}}{{{9|}}}{{{10|}}}|&#32;&mdash;&#32;}}<!--
   mechanic weapon/pet -->{{#if: {{{10|}}}|{{#arraymap: {{{10|}}}|,|@@@|[[@@@|{{rus lang|weapon|{{rus lang|skill type|@@@}}}}]]|,&#32;}}{{#if: {{{9|}}}|,&#32;|{{#if: {{{7|}}}|,&#32;}}}}}}<!--
+
   mechanic weapon/pet -->{{#if: {{{10|}}}|{{#arraymap: {{{10|}}}|,|@@@|[[@@@|{{rus lang|weapon|@@@}}]]|,&#32;}}{{#if: {{{9|}}}|,&#32;|{{#if: {{{7|}}}|,&#32;}}}}}}<!--
   weapon/bundle/type  -->{{#if: {{{9|}}}|{{#arraymap: {{{9|}}}|,|@@@|[[@@@|{{rus lang|weapon|@@@}}]]|,&#32;}}{{#if: {{{7|}}}|,&#32;}}}}<!--
+
   weapon/bundle/type  -->{{#if: {{{9|}}}|{{#arraymap: {{{9|}}}|,|@@@|[[@@@|{{rus lang|weapon|{{rus lang|skill type|@@@}}}}]]|,&#32;}}{{#if: {{{7|}}}|,&#32;}}}}<!--
 
   attunement          -->{{#if: {{{7|}}}|при [[attunement|настройке]] на {{#arraymap: {{{7|}}}|,|@@@|[[@@@|{{#switch:{{lc:{{#replace:@@@|Attunement}}}}|fire=огонь|water=воду|air=воздух|earth=землю}}]]|&#32;и&#32;}}}}}}</li></includeonly><noinclude>
 
   attunement          -->{{#if: {{{7|}}}|при [[attunement|настройке]] на {{#arraymap: {{{7|}}}|,|@@@|[[@@@|{{#switch:{{lc:{{#replace:@@@|Attunement}}}}|fire=огонь|water=воду|air=воздух|earth=землю}}]]|&#32;и&#32;}}}}}}</li></includeonly><noinclude>
 
Result format for {{tl|skill list by property}}.
 
Result format for {{tl|skill list by property}}.

Версия 15:12, 21 сентября 2022

Result format for {{skill list by property}}.

  1. Skill
  2. Has canonical name
  3. Has game icon
  4. Is for profession
  5. Is for specialization
  6. Has game description
  7. Is for attunement
  8. Is usable underwater
  9. Weapon = Is for weapon; Bundle, Common = Is for bundle; Transform = Has parent skill; Profession mechanic, Healing, Utility, Elite = Has skill type; Pet = Is for pet family; Trait = Has trait parent
  10. Profession mechanic = Is for weapon; Pet = Is for pet