Шаблон:Skill infobox/subobject — различия между версиями

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Строка 10: Строка 10:
  
 
-->| Has context=Skill<!--
 
-->| Has context=Skill<!--
-->| Is for profession={{#if: {{{profession|}}} | {{#switch: {{lc:{{{profession}}}}} | common = Any | #default = {{ucfirst:{{{profession}}}}} }} | Any }}<!--
+
-->| Has skill supertype={{{supertype|}}}<!--
-->| Has profession sort order={{#switch: {{lc:{{#var:profession}}}} |
+
-->| Is for profession={{#if: {{{profession|}}} | {{#switch: {{lc:{{{profession}}}}} | guardian | revenant | warrior | engineer | ranger | thief | elementalist | mesmer | necromancer = {{ucfirst:{{{profession}}}}} }} }}<!--
       | guardian = 1
+
-->| Has profession sort order={{#if: {{{profession|}}} | {{#switch: {{lc:{{{profession}}}}}
       | revenant = 2
+
       | guardian     = 1
       | warrior = 3
+
       | revenant     = 2
       | engineer = 4
+
       | warrior     = 3
       | ranger = 5
+
       | engineer     = 4
       | thief = 6
+
       | ranger       = 5
 +
       | thief       = 6
 
       | elementalist = 7
 
       | elementalist = 7
       | mesmer = 8
+
       | mesmer       = 8
       | necromancer = 9
+
       | necromancer = 9
       | #default = 10
+
    }} }}<!--
 +
-->| Has specialization sort order={{#if: {{{profession|}}} | {{#switch: {{lc:{{{profession}}}}} | guardian | revenant | warrior | engineer | ranger | thief | elementalist | mesmer | necromancer = {{#switch: {{lc:{{{specialization|}}}}}
 +
      | dragonhunter
 +
      | herald
 +
      | berserker
 +
      | scrapper
 +
      | druid
 +
      | daredevil
 +
      | tempest
 +
      | chronomancer
 +
      | reaper      = 1 <!-- HoT -->
 +
      | firebrand
 +
      | renegade
 +
      | spellbreaker
 +
      | holosmith
 +
      | soulbeast
 +
      | deadeye
 +
      | weaver
 +
      | mirage
 +
      | scourge      = 2 <!-- PoF -->
 +
       | #default     = 0 <!-- Core -->
 +
    }} }} }}<!--
 +
-->| Has attunement sort order ={{#switch: {{#replace:{{lc:{{{attunement|}}}}}| }}
 +
      | fire        = 1
 +
      | water ´      = 2
 +
      | air          = 3
 +
      | earth        = 4
 +
      | fire,water
 +
      | water,fire  = 5
 +
      | fire,air
 +
      | air,fire    = 6
 +
      | fire,earth
 +
      | earth,fire  = 7
 +
      | water,air
 +
      | air,water    = 8
 +
      | water,earth
 +
      | earth,water  = 9
 +
      | air,earth    = 10
 +
      | #default    = 0
 
     }}<!--
 
     }}<!--
 +
-->| Has skill context sort order ={{#switch: {{lc:{{{slot|}}}}}
 +
      | weapon    = 1
 +
      | engineering kit
 +
      | bundle    = 2
 +
      | transform = 3
 +
      | healing  = 4
 +
      | utility  = 5
 +
      | elite    = 6
 +
      | mechanic  = 7
 +
      | pet      = 8
 +
      | downed    = 9
 +
      | drowning  = 10
 +
      | downed and drowning = {{#ifeq:{{lc:{{{profession|}}}}}|necromancer|9|10}} <!-- this will allow proper sorting, all shared skills (except for necromancers, only slot 1) are in the higher slot positions -->
 +
      | trait    = 11
 +
      | #default  = 12
 +
      }}<!--
 +
-->| Has skill type sort order ={{#if: {{{sort type|}}} <!-- if sort type -->
 +
      | {{#arraymap: {{lc:{{{sort type}}}}}|,|@@@|{{#switch:{{lc:@@@}}
 +
        | tool belt
 +
        | stolen skill = {{ucfirst:@@@}}
 +
        | #default    = {{#replace:{{#arraymap: @@@|<nowiki> </nowiki>|$$$|{{ucfirst:$$$}}|^ ^}}|^|}}
 +
        }}|,}}
 +
      | {{#if: {{{type|}}}                          <!-- else if type -->
 +
        | {{#arraymap: {{lc:{{{type}}}}}|,|@@@|{{#switch:{{lc:@@@}}
 +
            | tool belt
 +
            | stolen skill = {{ucfirst:@@@}}
 +
            | #default    = {{#replace:{{#arraymap: @@@|<nowiki> </nowiki>|$$$|{{ucfirst:$$$}}|^ ^}}|^|}}
 +
          }}|,}}
 +
        | {{#if: {{{chain1|}}}                      <!-- else if chain1 type -->
 +
            | {{#if: {{#vardefineecho:chain1 type|{{#show: {{{chain1|}}}|?Has skill type#|default=|searchlabel=}}}}
 +
              | {{#var:chain1 type}}
 +
              | Skill without type                  <!-- else "Skill without type" -->
 +
            }}
 +
            | Skill without type
 +
          }}
 +
        }}
 +
      }}|+sep=,<!--
 +
-->| Has weapon type sort order ={{#switch: {{lc:{{{slot|}}}}}
 +
      | weapon
 +
      | mechanic = {{#switch: {{lc:{{{mainhand|}}}{{{offhand|}}}{{{twohand|}}}{{{mechanic weapon|}}}}}
 +
        | axe    = 1
 +
        | dagger  = 2
 +
        | mace    = 3
 +
        | pistol  = 4
 +
        | scepter = 5
 +
        | sword  = 6
 +
        | focus  = 7
 +
        | warhorn = 8
 +
        | torch  = 9
 +
        | shield  = 10
 +
        | greatsword = 11
 +
        | hammer  = 12
 +
        | longbow = 13
 +
        | rifle  = 14
 +
        | short bow = 15
 +
        | staff  = 16
 +
        | spear  = 17
 +
        | harpoon gun = 18
 +
        | trident = 19
 +
        }}
 +
      }}<!--
 +
-->| Has skill sort order ={{#if: {{{sort|}}}
 +
      | {{ucfirst:{{{sort|}}}}}
 +
      | {{#if: {{{chain1|}}}
 +
        | {{ucfirst:{{{chain1|}}}}}
 +
        | {{PAGENAME}}
 +
        }}
 +
      }}<!--
  
 
-->| Has game icon=File:{{#if:{{{icon|}}}|{{{icon}}}|{{#replace:{{BASEPAGENAME}}|:|-}}.png}}<!--
 
-->| Has game icon=File:{{#if:{{{icon|}}}|{{{icon}}}|{{#replace:{{BASEPAGENAME}}|:|-}}.png}}<!--
Строка 39: Строка 146:
 
-->{{#if:{{{initiative-wvw|}}}|{{#if:{{#pos:@@@|wvw}}|{{#subobject:{{#var:sobj}}| Has initiative cost={{{initiative-wvw}}} }}}}}}<!--
 
-->{{#if:{{{initiative-wvw|}}}|{{#if:{{#pos:@@@|wvw}}|{{#subobject:{{#var:sobj}}| Has initiative cost={{{initiative-wvw}}} }}}}}}<!--
 
-->{{#if:{{{initiative-pvp|}}}|{{#if:{{#pos:@@@|pvp}}|{{#subobject:{{#var:sobj}}| Has initiative cost={{{initiative-pvp}}} }}}}}}<!--
 
-->{{#if:{{{initiative-pvp|}}}|{{#if:{{#pos:@@@|pvp}}|{{#subobject:{{#var:sobj}}| Has initiative cost={{{initiative-pvp}}} }}}}}}<!--
 +
-->{{#if:{{{initiative|}}}|{{#if:{{{initiative-wvw|}}}{{{initiative-pvp|}}}|<!-- already set -->|{{#subobject:{{#var:sobj}}| Has initiative cost={{{initiative}}} }}}}}}<!--
  
 
-->{{#if:{{{activation|}}}|{{#subobject:{{#var:sobj}}| Has activation time={{{activation}}} }}}}<!--
 
-->{{#if:{{{activation|}}}|{{#subobject:{{#var:sobj}}| Has activation time={{{activation}}} }}}}<!--
Строка 44: Строка 152:
 
-->{{#if:{{{energy-wvw|}}}|{{#if:{{#pos:@@@|wvw}}|{{#subobject:{{#var:sobj}}| Has energy cost={{{energy-wvw}}} }}}}}}<!--
 
-->{{#if:{{{energy-wvw|}}}|{{#if:{{#pos:@@@|wvw}}|{{#subobject:{{#var:sobj}}| Has energy cost={{{energy-wvw}}} }}}}}}<!--
 
-->{{#if:{{{energy-pvp|}}}|{{#if:{{#pos:@@@|pvp}}|{{#subobject:{{#var:sobj}}| Has energy cost={{{energy-pvp}}} }}}}}}<!--
 
-->{{#if:{{{energy-pvp|}}}|{{#if:{{#pos:@@@|pvp}}|{{#subobject:{{#var:sobj}}| Has energy cost={{{energy-pvp}}} }}}}}}<!--
 +
-->{{#if:{{{energy|}}}|{{#if:{{{energy-wvw|}}}{{{energy-pvp|}}}|<!-- already set -->|{{#subobject:{{#var:sobj}}| Has energy cost={{{energy}}} }}}}}}<!--
  
 
-->{{#if:{{{upkeep-wvw|}}}|{{#if:{{#pos:@@@|wvw}}|{{#subobject:{{#var:sobj}}| Has upkeep cost={{{upkeep-wvw}}} }}}}}}<!--
 
-->{{#if:{{{upkeep-wvw|}}}|{{#if:{{#pos:@@@|wvw}}|{{#subobject:{{#var:sobj}}| Has upkeep cost={{{upkeep-wvw}}} }}}}}}<!--
 
-->{{#if:{{{upkeep-pvp|}}}|{{#if:{{#pos:@@@|pvp}}|{{#subobject:{{#var:sobj}}| Has upkeep cost={{{upkeep-pvp}}} }}}}}}<!--
 
-->{{#if:{{{upkeep-pvp|}}}|{{#if:{{#pos:@@@|pvp}}|{{#subobject:{{#var:sobj}}| Has upkeep cost={{{upkeep-pvp}}} }}}}}}<!--
 +
-->{{#if:{{{upkeep|}}}|{{#if:{{{upkeep-wvw|}}}{{{upkeep-pvp|}}}|<!-- already set -->|{{#subobject:{{#var:sobj}}| Has upkeep cost={{{upkeep}}} }}}}}}<!--
 +
 +
-->{{#if:{{{health cost-wvw|}}}|{{#if:{{#pos:@@@|wvw}}|{{#subobject:{{#var:sobj}}| Has health cost={{{health cost-wvw}}} }}}}}}<!--
 +
-->{{#if:{{{health cost-pvp|}}}|{{#if:{{#pos:@@@|pvp}}|{{#subobject:{{#var:sobj}}| Has health cost={{{health cost-pvp}}} }}}}}}<!--
 +
-->{{#if:{{{health cost|}}}|{{#if:{{{health cost-wvw|}}}{{{health cost-pvp|}}}|<!-- already set -->|{{#subobject:{{#var:sobj}}| Has health cost={{{health cost}}} }}}}}}<!--
  
 
-->{{#if:{{{recharge-wvw|}}}|{{#if:{{#pos:@@@|wvw}}|{{#subobject:{{#var:sobj}}| Has recharge time={{{recharge-wvw}}} }}}}}}<!--
 
-->{{#if:{{{recharge-wvw|}}}|{{#if:{{#pos:@@@|wvw}}|{{#subobject:{{#var:sobj}}| Has recharge time={{{recharge-wvw}}} }}}}}}<!--
 
-->{{#if:{{{recharge-pvp|}}}|{{#if:{{#pos:@@@|pvp}}|{{#subobject:{{#var:sobj}}| Has recharge time={{{recharge-pvp}}} }}}}}}<!--
 
-->{{#if:{{{recharge-pvp|}}}|{{#if:{{#pos:@@@|pvp}}|{{#subobject:{{#var:sobj}}| Has recharge time={{{recharge-pvp}}} }}}}}}<!--
 +
-->{{#if:{{{recharge|}}}|{{#if:{{{recharge-wvw|}}}{{{recharge-pvp|}}}|<!-- already set -->|{{#subobject:{{#var:sobj}}| Has recharge time={{{recharge}}} }}}}}}<!--
  
-->{{#if:{{{ground-target|}}}|{{#subobject:{{#var:sobj}}| Is ground targeted=Y}}}}<!--
+
-->{{#if:{{{ground-target|}}}|{{#subobject:{{#var:sobj}}| Is ground targeted=y}}}}<!--
 
-->{{#if:{{{specialization|}}}|{{#subobject:{{#var:sobj}}| Is for specialization={{{specialization}}} }}}}<!--
 
-->{{#if:{{{specialization|}}}|{{#subobject:{{#var:sobj}}| Is for specialization={{{specialization}}} }}}}<!--
 
-->{{#if:{{{race|}}}|{{#subobject:{{#var:sobj}}| Is for race={{{race}}} }}}}<!--
 
-->{{#if:{{{race|}}}|{{#subobject:{{#var:sobj}}| Is for race={{{race}}} }}}}<!--
 
-->{{#if:{{{pet|}}}|{{#arraymap:{{{pet}}}|,|€€€|{{#subobject:{{#var:sobj}}| Is for pet=Juvenile {{ucfirst:€€€}} }}}}}}<!--
 
-->{{#if:{{{pet|}}}|{{#arraymap:{{{pet}}}|,|€€€|{{#subobject:{{#var:sobj}}| Is for pet=Juvenile {{ucfirst:€€€}} }}}}}}<!--
 
-->{{#if:{{{pet-family|}}}|{{#subobject:{{#var:sobj}}| Is for pet family={{ucfirst:{{{pet}}}}} }}}}<!--
 
-->{{#if:{{{pet-family|}}}|{{#subobject:{{#var:sobj}}| Is for pet family={{ucfirst:{{{pet}}}}} }}}}<!--
 +
-->{{#if:{{{archetype|}}}|{{#subobject:{{#var:sobj}}| Has pet archetype={{ucfirst:{{{archetype}}}}} (Archetype)}}}}<!--
 
-->{{#if:{{{parent|}}}|{{#subobject:{{#var:sobj}}| Has parent skill={{{parent}}} }}}}<!--
 
-->{{#if:{{{parent|}}}|{{#subobject:{{#var:sobj}}| Has parent skill={{{parent}}} }}}}<!--
 
-->{{#if:{{{trait|}}}|{{#subobject:{{#var:sobj}}| Has trait parent={{{trait}}} }}}}<!--
 
-->{{#if:{{{trait|}}}|{{#subobject:{{#var:sobj}}| Has trait parent={{{trait}}} }}}}<!--
  
 
-->{{#switch:{{lc:{{{slot|}}}}}<!--
 
-->{{#switch:{{lc:{{{slot|}}}}}<!--
-->| weapon = {{#if:{{{mainhand|}}}|{{#subobject:{{#var:sobj}}| Is for weapon={{{mainhand}}} }}}}<!--
+
-->| weapon = {{#subobject:{{#var:sobj}}| Has skill context=Weapon}}{{#if:{{{mainhand|}}}|{{#subobject:{{#var:sobj}}| Is for weapon={{{mainhand}}} }}}}<!--
-->{{#if:{{{offhand|}}}|{{#ifeq:{{lc:{{{type|}}}}} | dual wield | {{#subobject:{{#var:sobj}}|Requires offhand={{ucfirst:{{{offhand}}}}}}} |{{#subobject:{{#var:sobj}}| Is for weapon={{{offhand}}} }} }}}}<!--
+
-->{{#if:{{{offhand|}}}|{{#subobject:{{#var:sobj}}| Is for weapon={{{offhand}}} }}}}<!--
 
-->{{#if:{{{twohand|}}}|{{#subobject:{{#var:sobj}}| Is for weapon={{{twohand}}} }}}}<!--
 
-->{{#if:{{{twohand|}}}|{{#subobject:{{#var:sobj}}| Is for weapon={{{twohand}}} }}}}<!--
-->| weapon kit | backpack kit | device kit | engineering kit = {{#subobject:{{#var:sobj}}| Is for weapon={{{kit}}}}}<!--
+
-->{{#if:{{{requires offhand|}}}|{{#subobject:{{#var:sobj}}|Requires offhand={{ucfirst:{{{requires offhand}}}}} }}}}<!--
-->| environmental| bundle = {{#arraymap: {{{twohand|}}}|,|€€€|{{#subobject:{{#var:sobj}}| Is for weapon={{ucfirst:€€€}} }}}}<!--
+
-->| engineering kit = {{#subobject:{{#var:sobj}}| Has skill context=Bundle| Is for bundle={{{kit}}}}}<!--
-->| healing = {{#subobject:{{#var:sobj}}| Has skill context=Healing| Is usable underwater={{#if:{{{uw-replaced-by|}}}|N|Y}}}}<!--
+
-->| bundle = {{#subobject:{{#var:sobj}}| Has skill context=Bundle}}{{#arraymap: {{{bundle|}}}|,|€€€|{{#subobject:{{#var:sobj}}| Is for bundle={{ucfirst:€€€}} }}}}<!--
-->| utility = {{#subobject:{{#var:sobj}}| Has skill context=Utility| Is usable underwater={{#if:{{{uw-replaced-by|}}}|N|Y}}}}<!--
+
-->| healing = {{#subobject:{{#var:sobj}}| Has skill context=Healing}}<!--
-->| elite = {{#subobject:{{#var:sobj}}| Has skill context=Elite| Is usable underwater={{#if:{{{uw-replaced-by|}}}|N|Y}}}}<!--
+
-->| utility = {{#subobject:{{#var:sobj}}| Has skill context=Utility}}<!--
 +
-->| elite = {{#subobject:{{#var:sobj}}| Has skill context=Elite}}<!--
 +
-->| transform = {{#subobject:{{#var:sobj}}| Has skill context=Transform}}<!--
 
-->| downed and drowning | downed = {{#subobject:{{#var:sobj}}| Has skill context=Downed}}<!--
 
-->| downed and drowning | downed = {{#subobject:{{#var:sobj}}| Has skill context=Downed}}<!--
 
-->| drowning = {{#subobject:{{#var:sobj}}| Has skill context=Drowning}}<!--
 
-->| drowning = {{#subobject:{{#var:sobj}}| Has skill context=Drowning}}<!--
-->| mechanic = {{#subobject:{{#var:sobj}}| Has skill context=Profession mechanic}}<!--
+
-->| pet = {{#subobject:{{#var:sobj}}| Has skill context=Pet| Has profession mechanic slot number={{#if:{{{mechanic-slot|}}}|{{{mechanic-slot}}}|0}}}}<!--
 +
-->| mechanic = {{#subobject:{{#var:sobj}}| Has skill context=Profession mechanic| Has profession mechanic slot number={{#if:{{{mechanic-slot|}}}|{{{mechanic-slot}}}|0}}}}{{#if: {{{mechanic weapon|}}}|{{#subobject:{{#var:sobj}}| Is for weapon={{ucfirst:{{{mechanic weapon|}}}}}}}}}<!--
 
-->| special | special action = {{#subobject:{{#var:sobj}}| Has skill context=Special action}}<!--
 
-->| special | special action = {{#subobject:{{#var:sobj}}| Has skill context=Special action}}<!--
 
-->| trait = {{#subobject:{{#var:sobj}}| Has skill context=Trait}}<!--
 
-->| trait = {{#subobject:{{#var:sobj}}| Has skill context=Trait}}<!--
 
-->}}<!--
 
-->}}<!--
  
-->{{#if:{{{weapon-slot|}}}|{{#subobject:{{#var:sobj}}| Has skill slot number={{{weapon-slot}}} | Has skill context=Weapon}}}}<!--
+
-->{{#if:{{{weapon-slot|}}}|{{#subobject:{{#var:sobj}}| Has skill slot number={{{weapon-slot}}}}}}}<!--
 
-->{{#if:{{{attunement|}}}|{{#arraymap:{{{attunement}}}|,|€€€|{{#subobject:{{#var:sobj}}| Is for attunement={{ucfirst:€€€}} Attunement}}}}}}<!--
 
-->{{#if:{{{attunement|}}}|{{#arraymap:{{{attunement}}}|,|€€€|{{#subobject:{{#var:sobj}}| Is for attunement={{ucfirst:€€€}} Attunement}}}}}}<!--
-->{{#if:{{{type|}}}|{{#arraymap:{{{type}}}|,|€€€|{{#switch:{{lc:€€€}}|tool belt|tool belt skill={{#subobject:{{#var:sobj}}| Has skill type=Tool belt}}|#default = {{#subobject:{{#var:sobj}}| Has skill type={{ucfirst:€€€}}}}}}}}}}<!--
+
-->{{#if:{{{type|}}}|{{#arraymap:{{{type}}}|,|€€€|{{#switch:{{lc:€€€}}|tool belt|stolen skill={{#subobject:{{#var:sobj}}| Has skill type={{ucfirst:€€€}}}}|#default = {{#subobject:{{#var:sobj}}| Has skill type={{#replace:{{#arraymap:€€€|<nowiki> </nowiki>|£££|{{ucfirst:£££}}|^ ^}}|^|}}}}}}}}}}<!--
 
-->{{#if:{{{chain1|}}} | {{#subobject:{{#var:sobj}}| Has chain sequence={{{chain1}}}{{#if:{{{chain2|}}}|; {{{chain2}}}}}{{#if:{{{chain3|}}}|; {{{chain3}}}}}{{#if:{{{chain4|}}}|; {{{chain4}}}}}|+sep=;}}<!--
 
-->{{#if:{{{chain1|}}} | {{#subobject:{{#var:sobj}}| Has chain sequence={{{chain1}}}{{#if:{{{chain2|}}}|; {{{chain2}}}}}{{#if:{{{chain3|}}}|; {{{chain3}}}}}{{#if:{{{chain4|}}}|; {{{chain4}}}}}|+sep=;}}<!--
 
   -->{{#ifeq: {{{chain1}}} | {{PAGENAME}} | {{#subobject:{{#var:sobj}}| Has chain sequence position=1}}}}<!--
 
   -->{{#ifeq: {{{chain1}}} | {{PAGENAME}} | {{#subobject:{{#var:sobj}}| Has chain sequence position=1}}}}<!--
Строка 83: Строка 202:
 
   -->{{#ifeq: {{{chain3}}} | {{PAGENAME}} | {{#subobject:{{#var:sobj}}| Has chain sequence position=3}}}}<!--
 
   -->{{#ifeq: {{{chain3}}} | {{PAGENAME}} | {{#subobject:{{#var:sobj}}| Has chain sequence position=3}}}}<!--
 
   -->{{#ifeq: {{{chain4}}} | {{PAGENAME}} | {{#subobject:{{#var:sobj}}| Has chain sequence position=4}}}}<!--
 
   -->{{#ifeq: {{{chain4}}} | {{PAGENAME}} | {{#subobject:{{#var:sobj}}| Has chain sequence position=4}}}}<!--
 +
-->| {{#switch: {{lc:{{{type|}}}}}
 +
      | stealth attack | ambush = {{#subobject:{{#var:sobj}}| Has chain sequence position=5}}
 +
      | #default = {{#subobject:{{#var:sobj}}| Has chain sequence position=0}}
 +
    }}<!--
 
-->}}<!--
 
-->}}<!--
 +
-->{{#if: {{{uw-replaced-by|}}}
 +
| {{#subobject:{{#var:sobj}}| Is usable underwater=Land only}}
 +
| {{#if: {{{uw-replaces|}}}
 +
    | {{#subobject:{{#var:sobj}}| Is usable underwater=Underwater only}}
 +
    | {{#switch: {{lc:{{{slot|}}}}}
 +
      | weapon  = {{#switch: {{lc:{{{twohand        |}}}}} | harpoon gun | spear | trident = {{#subobject:{{#var:sobj}}| Is usable underwater=Underwater only}} | #default = {{#subobject:{{#var:sobj}}| Is usable underwater=Land only}} }}
 +
      | mechanic = {{#switch: {{lc:{{{mechanic weapon|}}}}} | harpoon gun | spear | trident = {{#subobject:{{#var:sobj}}| Is usable underwater=Underwater only}} | #default = {{#subobject:{{#var:sobj}}| Is usable underwater=Land only}}
 +
                    | <!-- not set --> = {{#subobject:{{#var:sobj}}| Is usable underwater=Land and Underwater}}
 +
                    }}
 +
      | #default = {{#subobject:{{#var:sobj}}| Is usable underwater=Land and Underwater}}
 +
      }}
 +
  }}
 +
}}<!--
 
-->{{#if:{{{id|}}}|{{#arraymap:{{{id}}}|,|€€€|{{#subobject:{{#var:sobj}}| Has game id=€€€}}}}}}<!--
 
-->{{#if:{{{id|}}}|{{#arraymap:{{{id}}}|,|€€€|{{#subobject:{{#var:sobj}}| Has game id=€€€}}}}}}<!--
 
-->{{#if:{{{description|}}}|{{#if:{{#pos: {{{description}}} |id="sic"}}<!--
 
-->{{#if:{{{description|}}}|{{#if:{{#pos: {{{description}}} |id="sic"}}<!--
Строка 110: Строка 246:
 
; name
 
; name
 
; hero points
 
; hero points
 +
; initiative
 
; initiative-wvw
 
; initiative-wvw
 
; initiative-pvp
 
; initiative-pvp
 
; activation
 
; activation
 +
; energy
 
; energy-wvw
 
; energy-wvw
 
; energy-pvp
 
; energy-pvp
 +
; upkeep
 
; upkeep-wvw
 
; upkeep-wvw
 
; upkeep-pvp
 
; upkeep-pvp
 +
; health cost
 +
; health cost-wvw
 +
; health cost-pvp
 +
; recharge
 
; recharge-wvw
 
; recharge-wvw
 
; recharge-pvp
 
; recharge-pvp
Строка 124: Строка 267:
 
; pet
 
; pet
 
; pet-family
 
; pet-family
 +
; archetype
 
; parent
 
; parent
 
; slot
 
; slot
Строка 131: Строка 275:
 
; kit
 
; kit
 
; type
 
; type
 +
; sort type
 +
; sort
 
; weapon-slot
 
; weapon-slot
 +
; mechanic-slot
 
; attunement
 
; attunement
 
; chain1
 
; chain1
Строка 137: Строка 284:
 
; chain3
 
; chain3
 
; chain4
 
; chain4
 +
; uw-replaced-by
 +
; uw-replaces
 
; id
 
; id
 
; description
 
; description
Строка 142: Строка 291:
 
; status
 
; status
 
; trait
 
; trait
[[Category:Infobox subtemplates]]</noinclude>
+
[[Category:Infobox subtemplates]]
 +
[[Category:Subobject templates]]</noinclude>

Версия 11:55, 7 марта 2020

To be used by the infobox for split skills.

Parameters

split
profession
icon
name
hero points
initiative
initiative-wvw
initiative-pvp
activation
energy
energy-wvw
energy-pvp
upkeep
upkeep-wvw
upkeep-pvp
health cost
health cost-wvw
health cost-pvp
recharge
recharge-wvw
recharge-pvp
ground-target
specialization
race
pet
pet-family
archetype
parent
slot
mainhand
offhand
twohand
kit
type
sort type
sort
weapon-slot
mechanic-slot
attunement
chain1
chain2
chain3
chain4
uw-replaced-by
uw-replaces
id
description
variables
status
trait