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| Conversely, a '''debuff''' refers to any negative effect on the player, such as [[condition]]s and [[control effect]]s. | | Conversely, a '''debuff''' refers to any negative effect on the player, such as [[condition]]s and [[control effect]]s. |
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− | == Common buffs ==
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− | * Increased [[attribute]]s including {{power}}, {{precision}}, {{toughness}}, {{vitality}}, {{ferocity}}, {{Condition Damage}}, {{Condition Duration}}, {{Boon Duration}}, {{Healing Power}}, {{health}}, {{Agony Resistance}} and {{armor}}.
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− | * Increased rate of obtaining [[experience]], [[WXP]], [[karma]], gold from killing [[mob]]s and [[Guild PvP Reward Track Boost|PvP Reward Boost]].
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− | * [[Damage Reduction]] and Condition Damage Reduction
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− | * Increased chance to [[steal life]]
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− | * Increased duration of received buffs or applied debuffs.
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− | * Decreased duration of received debuffs.
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− | * [[Map Bonus]], increases how often you get a map bonus reward.
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− | * Increased the chance of getting a critical success including Critical Crafting and Critical Harvesting.
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− | ;Combat related Buffs
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− | * [[Food]]s or [[Utility item]]s, a booster to improve your stats.
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− | * [[Invulnerability]], immune to conditions and damage.
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− | * {{Stealth}}, currently invisible.
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− | ;[[Boon]]s
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− | * {{Aegis}}, {{effect description|Aegis}}
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− | * {{Alacrity}}, {{effect description|Alacrity}}
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− | * {{Fury}}, {{effect description|Fury}}
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− | * {{Might}}, {{effect description|Might}}
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− | * {{Protection}}, {{effect description|Protection}}
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− | * {{Quickness}}, {{effect description|Quickness}}
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− | * {{Regeneration}}, {{effect description|Regeneration}}
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− | * {{Resistance}}, {{effect description|Resistance}}
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− | * {{Resolution}}, {{effect description|Resolution}}
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− | * {{Stability}}, {{effect description|Stability}}
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− | * {{Swiftness}}, {{effect description|Swiftness}}
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− | * {{Vigor}}, {{effect description|Vigor}}
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− | ; [[Account bonus]]es
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− | Apply equally to all [[character]]s on the [[account]].
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− | * [[File:Gold Find.png|18px]] Gold Find — Increases the amount of [[Coin|gold]] gain from killing enemies.
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− | * [[File:Karma Gain.png|18px]] Karma Gain — Increases the amount of [[karma]] gained from completing events.
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− | * [[File:XP Gain.png|18px]] XP Gain — Increases the amount of [[experience]] gain from killing enemies.
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− | * [[File:Magic Find (account bonus).png|18px]] [[Magic Find]] — Increases the chance to receive higher-quality [[loot]] from slain foes.
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− | === Common buff sources ===
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− | * Character's [[equipment]], [[skill]]s and [[trait]]s
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− | * Ally's [[equipment]], [[skill]]s and [[trait]]s
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− | * [[Achievement Chest]]s give [[account bonus]]es.
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− | * [[Guild Upgrade]]s including [[guild enhancements]] and reduce the cost of using waypoints.
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− | * [[Consumables]] including [[nourishment]] and [[boost]]s.
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− | * [[Gem store]] items.
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− | == Common debuffs ==
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− | * [[Drunk]]
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− | * [[Revealed]], {{effect description|Revealed}}
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− | ;[[Condition]]s
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− | * {{Agony}}, {{effect description|Agony}} Unique to [[Fractals of the Mists]].
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− | * {{bleeding}}, {{effect description|bleeding}}
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− | * {{blinded}}, {{effect description|blinded}}
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− | * {{burning}}, {{effect description|burning}}
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− | * {{chilled}}, {{effect description|chilled}}
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− | * {{confusion}}, {{effect description|confusion}}
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− | * {{crippled}}, {{effect description|crippled}}
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− | * {{fear}}, {{effect description|fear}}
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− | * {{immobile}}, {{effect description|immobile}}
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− | * {{poisoned}}, {{effect description|poisoned}}
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− | * {{slow}}, {{effect description|slow}}
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− | * {{taunt}}, {{effect description|taunt}}
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− | * {{torment}}, {{effect description|torment}}
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− | * {{vulnerability}}, {{effect description|vulnerability}}
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− | * {{weakness}}, {{effect description|weakness}}
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− | ; [[Control effect]]s
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− | * {{daze}}, interrupts and prevents the target from using skills for a period of time.
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− | * {{float}}, forces the target(s) to float upwards, unable to act.
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− | * {{knockback}}, interrupts and briefly disables. Move away from source.
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− | * {{knockdown}}, interrupts and unable to move or use skills for a short duration.
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− | * {{launch}}, thrown backwards into air and remain stuck on the ground.
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− | * {{pull}}, draws target to source.
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− | * {{sink}}, forces underwater target(s) to sink down, unable to act.
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− | * {{stun}}, disables all skills and interrupts any current action.
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− | === Common debuff sources ===
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− | * Enemy's [[equipment]], [[skill]]s and [[trait]]s
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− | * [[Area of effect|Area of Effect]] (AoE)
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− | * [[Alcohol]]
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− | {{Effects nav}}
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| [[Категория:Глоссарий]] | | [[Категория:Глоссарий]] |