Длительность состояний

Материал из Guild Wars 2 wiki
Перейти к: навигация, поиск

Condition Duration.png Condition Duration, also known as Expertise, is a secondary attribute that improves the duration of all conditions inflicted by the character. For Necromancers, this includes conditions inflicted upon self.

While the actual duration of a condition is never rounded, the display in a skill's tooltip will show the duration rounded to the nearest quarter of a second (0s, ¼, ½, ¾ and 1s). Conditions which inflict damage over time (bleeding, burning, torment and poison) only deal damage each full second. Thus, if a skill that inflicts poison with a duration of 6 seconds has its duration increased to 6.9 seconds through traits, it will show 7s in its tooltips, but will actually only deal damage 6 times, since the 7th second isn't actually reached. Condition duration from various sources increases (and decreases) additively as a percentage increase on the base condition duration. For example, an increase of 30% condition duration from traits and an increase of 15% bleeding duration from runes would yield a total of 45% bleeding duration increase over the base duration. Condition duration from runes isn't shown in the skill's tooltip, but does correctly increase duration. Condition duration cannot be increased beyond 100%. Conditions which stack duration have a cap at 9 stacks, meaning that the duration for the condition will only be increased by the first 9 sources that apply it, and all stacks that would normally increase the duration beyond the first 9 stacks will be ignored. Once the duration from the first application of the condition has run out, another stack can be applied, further increasing its duration.

Related skills

Utility skills that increase condition duration

Related traits

To see the traits which relate to a specific condition, refer to the page on that condition. The following is a list of traits related to non-specific conditions

Trait lines that increase condition duration

1 trait point in the indicated trait line increases Condition Duration by 5%.

Traits that increase condition duration

Related equipment

To see the equipement which relate to a specific condition, refer to the page on that condition. The following is a list of traits related to non-specific conditions

Equipment prefixes that increase condition duration

Sigils that increase condition duration

Runes that increase condition duration

Runes that decrease Condition Duration

Related consumables

Consumables that increase condition duration

Req. Level Name Condition Duration.png Длительность состояний Duration (Minutes) Other Effect(s)
20 Cheese Pizza.png Cheese Pizza 8% 30 +10 experience from kills
25 Veggie Pizza.png Veggie Pizza 16% 30 +10 experience from kills
35 Skill.png Mushroom Pizza 24% 30 +50 condition damage, +10 experience from kills
50 Skill.png Fancy Veggie Pizza 28% 30 +60 condition damage, +10 experience from kills
50 Skill.png Bowl of Fly Soup 28% 10 +60 condition damage, +10 experience from kills
70 Skill.png Super Veggie Pizza 36% 30 +60 condition damage, +10 experience from kills
80 Koi Cake.png Koi Cake 40% 20 +70 condition damage, +10 experience from kills
80 Skill.png Rare Veggie Pizza 40% 30 +70 condition damage, +10 experience from kills
80 Skill.png Bowl of Garlic Kale Sautee 40% 60 +70 condition damage, +10 experience from kills
80 Skill.png Toxic Sharpening Stone 10% 30 +100 power, +10 experience from kills
80 Skill.png Toxic Maintenance Oil 10% 30 +100 precision, +10 experience from kills
80 Skill.png Toxic Focusing Crystal 10% 30 +100 condition damage, +10 experience from kills

Consumables that decrease condition duration

Req. Level Name Condition Duration.png Длительность состояний Duration (Minutes) Other Effect(s)
5 Skill.png Bowl of Basic Poultry Soup -8% 15 +10 experience from kills
10 Bowl of Simple Poultry Soup.png Bowl of Simple Poultry Soup -8% 30 +10 experience from kills
25 Bowl of Clam Chowder.png Bowl of Clam Chowder -16% 30 +10 experience from kills
30 Skill.png Loaf of Rosemary Bread -6% 30 Incoming Damage reduced by 14% while knocked down, knockedback, or stunned, +10 experience from kills
40 Skill.png Bowl of Dilled Clam Chowder -24% 30 +40 Vitality.png Живучесть, +10 experience from kills
45 Skill.png Slice of Spiced Bread -10% 30 Incoming Damage reduced by 16% while knocked down, knockedback, or stunned, +10 experience from kills
55 Skill.png Bowl of Chickpea and Poultry Soup -28% 30 +50 Vitality.png Живучесть, +10 experience from kills
60 Skill.png Loaf of Tarragon Bread -14% 30 Incoming Damage reduced by 18% while knocked down, knockedback, or stunned, +10 experience from kills
65 Skill.png Bowl of Poultry and Leek Soup -36% 30 +60 Vitality.png Живучесть, +10 experience from kills
80 Skill.png Bowl of Lemongrass Poultry Soup -40% 30 +70 Vitality.png Живучесть, +10 experience from kills
80 Skill.png Loaf of Saffron Bread -20% 30 Incoming Damage reduced by 20% while knocked down, knockedback, or stunned, +10 experience from kills

Trivia

  • The diamond-shaped icon for this attribute (and for Condition Damage) is a relic of early development, when all conditions had diamond-shaped icons in different colors, instead of the uniform red icons they have now.