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[[File:WvW Rank up.png|right|300px]]
+
[[World Experience]] (WXP) is a [[WvW]], character-specific progression track, similar to [[experience]]. Each character gains points by completing relevant WvW activities, including killing foes, capturing strategic locations from other servers, and defending those same locations. Increasing the point total allows your character to gain World Experience Ranks, each of which grants World Ability Points and various tangible rewards.
[[World Experience]] (WXP) is a [[World versus World|WvW]], account wide progression track, similar to [[PvP_Rank|rank]]. Each character gains points by completing relevant WvW activities, including killing foes, capturing strategic locations from other servers, and defending those same locations. Increasing the point total allows your character to gain World Experience Ranks, each of which grants World Ability Points and various tangible rewards. Each character has the same number of World Ability Points, but may allocate them differently among the [[#WXP upgrades|WXP upgrades]].
 
  
 
== Rewards ==
 
== Rewards ==
[[File:WXP_rank_up.jpg|thumb|Standard reward at rank 31]]
+
[[File:WXP_rank_up.jpg|thumb|Standard reward at rank 5]]
 
Each new WXP rank rewards the following:
 
Each new WXP rank rewards the following:
# One World Ability Point, which can be spent on various WXP upgrade progression tracks such as: passive bonuses, siege weapon skills, and on-kill effects. There is a maximum of 10,000 points that can be earned; WXP rank rewards past rank 10,000 will not include additional ability points.
+
# One World Ability Point, which can be spent on various WXP upgrade progression tracks such as: passive bonuses, siege weapon skills, and on-kill effects. There is no limit to amount of points that can be earned.
# A World Rank Chest with WvW rewards. Each chest contains coins and [[Badge of Honor|Badges of Honor]]. In addition, there is a chance of a bonus item(s), including:
+
# A reward chest with WvW rewards. The chest contains coins and [[Badges of Honor]]. In addition, there is a small chance of a bonus item, including:
#* [[Ascended equipment#Rings|Ascended rings]]
+
#* [[List_of_ascended_equipment#Rings|Ascended rings]]
 
#* [[Ascended weapon]]s
 
#* [[Ascended weapon]]s
#* [[Ascended armor]]
+
#* [[Armor]] or [[weapon]]s of masterwork, rare, or exotic quality, including precursors
#* [[Armor]] or [[weapon]]s of masterwork, rare, or exotic quality, including [[Precursor weapon|precursor]]s
 
 
#* [[Blueprint]]s, either ordinary or superior
 
#* [[Blueprint]]s, either ordinary or superior
 
#* [[Trap (environmental weapon)|Traps]]
 
#* [[Trap (environmental weapon)|Traps]]
#* [[#WXP_consumables|WXP Consumables]] and [[WXP Booster|Boosters]]
+
#* [[World_Experience#WXP_consumables|WXP Consumables]]
  
Past rank 6, the World Rank Chests are the same. The earlier chests have slightly less loot because they are easier to acquire.<ref name=DevonCarver>[https://forum-en.gw2archive.eu/forum/game/wuv/WvW-rank-chests-question/first#post3586991 Devon Carver], forum-en.gw2archive.eu</ref>
+
; Retroactive rewards
 +
Those who gained any world ranks prior to the introduction of the reward chest will retroactively receive rewards at a rate of one retroactive chest for each new rank. For example, a player who gained rank 3 originally would receive two chests at ranks 4, 5, and 6. At that point, they would earn one chest per new rank.
  
== World ranks ==
+
== Мировые ранги ==
Your world rank increases as you gain WXP through your accomplishments in WvW. The first 4 ranks (up to rank 5) only require 1,000 WXP; after that, each rank requires 5,000 WXP.
+
Your world rank increases as you gain WXP through your accomplishments in WvW. The rank is displayed to enemies, i.e., if you are rank 1 enemies will see "[Server name] Invader", if you are rank 5 enemies will see "[Server name] Assaulter", etc.  
  
=== Rank titles ===
+
'''Example:''' "Kodash [DE] Squire", "Vabbi Bronze Raider", "Sanctum of Rall Silver Major", etc.
Your rank title, together with your server name, is shown to enemy players instead of your character name, e.g. ''Divinity's Reach Silver Footman''.
 
  
 
{| {{STDT|mech1}}
 
{| {{STDT|mech1}}
! Rank !! Title
+
! Rank !! Name
 
|-
 
|-
 
| 1 || Invader
 
| 1 || Invader
Строка 57: Строка 55:
 
|}
 
|}
 
{| {{STDT|mech1}}
 
{| {{STDT|mech1}}
! Rank !! Title
+
! Rank !! Name
 
|-
 
|-
 
| 150 || Bronze Invader
 
| 150 || Bronze Invader
Строка 91: Строка 89:
  
 
{| {{STDT|mech1}}
 
{| {{STDT|mech1}}
! Rank !! Title
+
! Rank !! Name
 
|-
 
|-
 
| 620 || Silver Invader
 
| 620 || Silver Invader
Строка 125: Строка 123:
  
 
{| {{STDT|mech1}}
 
{| {{STDT|mech1}}
! Rank !! Title
+
! Rank !! Name
 
|-
 
|-
 
| 1,395 || Gold Invader
 
| 1,395 || Gold Invader
Строка 158: Строка 156:
 
|}
 
|}
 
{| {{STDT|mech1}}
 
{| {{STDT|mech1}}
! Rank !! Title
+
! Rank !! Name
 
|-
 
|-
 
| 2,545 || Platinum Invader
 
| 2,545 || Platinum Invader
Строка 192: Строка 190:
  
 
{| {{STDT|mech1}}
 
{| {{STDT|mech1}}
! Rank !! Title
+
! Rank !! Name
 
|-
 
|-
 
| 4,095 || Mithril Invader
 
| 4,095 || Mithril Invader
Строка 226: Строка 224:
  
 
{| {{STDT|mech1}}
 
{| {{STDT|mech1}}
! Rank !! Title
+
! Rank !! Name
 
|-
 
|-
 
| 6,445 || Diamond Invader
 
| 6,445 || Diamond Invader
Строка 259: Строка 257:
 
|}
 
|}
  
== WXP acquisition ==
+
 
Players will grant more WXP the longer they have been alive. Getting different ranks (bronze/silver/gold) for event completion scales the WXP awarded, while various modifiers (see WXP modifiers section below) will grant a bonus to world experience.
+
 
 +
{| {{STDT|mech1}}
 +
! Rank !! WXP required for next rank
 +
|-
 +
| 1 || 1000
 +
|-
 +
| 2 || 1000
 +
|-
 +
| 3 || 1000
 +
|-
 +
| 4 || 2000
 +
|-
 +
| 5+ || 5000
 +
|}
 +
 
 +
== WXP Acquisition ==
 +
Players will grant more WXP the longer they have been alive. Getting different ranks (bronze/silver/gold) for event completion scales the WXP awarded. While [[Outnumbered]] you gain a 25% bonus to world experience.
 
{| {{STDT|mech1}}
 
{| {{STDT|mech1}}
 
! Objective !! WXP reward
 
! Objective !! WXP reward
 
|-
 
|-
! colspan="2" | Defeating foes
+
| Player kill || 0-75
|-
 
| Player kill || 0-60
 
 
|-
 
|-
 
| [[Guard]] kill || 20
 
| [[Guard]] kill || 20
 
|-
 
|-
| Supervisor or Lord kill ([[Resource_camp|Camp]]...[[Tower]]...[[Keep]]...[[Stonemist_Castle|Stonemist]]) || 30...50...75...100
+
| Supervisor or Lord kill || 40...50...75...100
 
|-
 
|-
 
| [[Supply_caravan|Dolyak]] kill || 50
 
| [[Supply_caravan|Dolyak]] kill || 50
|-
 
! colspan="2" | Destroying siege equipment/defenses
 
 
|-
 
|-
 
| [[Arrow Cart]], [[Flame Ram]], [[Ballista]], or [[Catapult]] destruction || 15
 
| [[Arrow Cart]], [[Flame Ram]], [[Ballista]], or [[Catapult]] destruction || 15
Строка 282: Строка 292:
 
| [[Tower]] or [[Keep]] gate destruction || 50...80
 
| [[Tower]] or [[Keep]] gate destruction || 50...80
 
|-
 
|-
| [[Tower]] or [[Keep]] wall destruction ([[Tower]]...[[Keep]]...[[Stonemist_Castle|Stonemist]]) || 120...150...180
+
| [[Tower]] or [[Keep]] wall destruction || 120...150...180
|-
 
! colspan="2" | Capturing objectives
 
|-
 
| [[Ruins of Power]] capture || 0
 
 
|-
 
|-
 
| [[Sentry]] point capture || 100
 
| [[Sentry]] point capture || 100
|-
 
| Shrine capture ([[Shrine of Air|Air]]/[[Shrine of Earth|Earth]]/[[Shrine of Fire|Fire]]) || 100
 
 
|-
 
|-
 
| [[Resource_camp|Supply camp]] capture || 200
 
| [[Resource_camp|Supply camp]] capture || 200
Строка 299: Строка 303:
 
|-
 
|-
 
| [[Stonemist_Castle|Stonemist]] capture || 1000
 
| [[Stonemist_Castle|Stonemist]] capture || 1000
|-
 
! colspan="2" | Defending objectives
 
 
|-
 
|-
 
| Sentry point defense || 0
 
| Sentry point defense || 0
Строка 312: Строка 314:
 
| Stonemist defense || 200
 
| Stonemist defense || 200
 
|-
 
|-
! colspan="2" | Map-specific mechanics
+
| Wall/Gate repair || 2 for each 1 supply
 
|-
 
|-
| Acquiring [[Mercenary_camp|mercenaries]] || 200
+
| Acquiring [[World_versus_World#Mercenary_camps|mercenaries]] || 200
 
|-
 
|-
 
| Eliminating an enemy mercenary camp || 200
 
| Eliminating an enemy mercenary camp || 200
 
|-
 
|-
! colspan="2" | Events
+
| Most other events || 200
 
|-
 
|-
 
| [[Eliminate the overgrown grub]] event || 600
 
| [[Eliminate the overgrown grub]] event || 600
 
|-
 
|-
 
| [[Silence the raging arboreal spirit]] event || 600
 
| [[Silence the raging arboreal spirit]] event || 600
|-
 
| Most other events || 200
 
|-
 
! colspan="2" | Miscellaneous
 
|-
 
| Wall/Gate [[repair]] || 2 for each 1 supply
 
|-
 
| Completing a WvW Jump Puzzle || 0
 
 
|}
 
|}
  
 
=== WXP consumables ===
 
=== WXP consumables ===
World experience consumables can be obtained as rewards for increasing World Experience Ranks. They are immediately consumed upon pickup.
+
World experience consumables can be obtained as rewards for increasing World Experience Ranks.
 +
 
 
{| {{STDT|item}}
 
{| {{STDT|item}}
! style="width:225px;" | Item
+
! style="width:175px;" | Item
 
! style="width:75px;" | Amount
 
! style="width:75px;" | Amount
 
|-
 
|-
| {{item icon|Drop of Instant World Experience}}
+
| {{item icon|Drop of Liquid World Experience}}
 
| style="text-align:right;" | 250
 
| style="text-align:right;" | 250
 
|-
 
|-
| {{item icon|Thimble of Instant World Experience}}
+
| {{item icon|Thimble of Liquid World Experience}}
 
| style="text-align:right;" | 2,500
 
| style="text-align:right;" | 2,500
 
|-
 
|-
| {{item icon|Taste of Instant World Experience}}
+
| {{item icon|Taste of Liquid World Experience}}
 
| style="text-align:right;" | 5,000
 
| style="text-align:right;" | 5,000
 
|-
 
|-
| {{item icon|Swig of Instant World Experience}}
+
| {{item icon|Swig of Liquid World Experience}}
| style="text-align:right;" | 10,000
+
| style="text-align:right;" |
 
|-
 
|-
| {{item icon|Keg of Instant World Experience}}
+
| {{item icon|Jug of Liquid World Experience}}
 +
| style="text-align:right;" |
 +
|-
 +
| {{item icon|Keg of Liquid World Experience}}
 
| style="text-align:right;" | 25,000
 
| style="text-align:right;" | 25,000
 
|}
 
|}
 +
 +
As of the October 1st Twilight Assault Patch, World experience consumables are not affected by World Experience Modifiers.
  
 
=== WXP modifiers ===
 
=== WXP modifiers ===
Строка 362: Строка 362:
 
! Source
 
! Source
 
! Bonus experience
 
! Bonus experience
! Notes
 
|-
 
! colspan="4" | Consumables
 
|-
 
| {{effect|Experience Booster (effect)}}
 
| [[Experience Booster]]<br>[[Heroic Booster]]
 
| 50%
 
|
 
 
|-
 
|-
 
| [[File:WvW Experience Bonus (fifty percent).png|18px]] [[50% WvW Experience Bonus]]
 
| [[File:WvW Experience Bonus (fifty percent).png|18px]] [[50% WvW Experience Bonus]]
 
| [[WXP Booster]]<br>[[WXP Mini-Booster]]
 
| [[WXP Booster]]<br>[[WXP Mini-Booster]]
 
| 50%
 
| 50%
|
 
|-
 
| {{effect|Black Lion Boost}}
 
| [[Black Lion Booster]]
 
| 50%
 
|
 
 
|-
 
|-
| {{effect|Celebration Bonus}}
+
| {{effect|Birthday Bonus}}
| [[Birthday Booster]]<br>[[Celebration Booster]]
+
| [[Birthday Booster]]
 
| 100%
 
| 100%
|
 
 
|-
 
|-
| Various
+
|- class="line"
| Ascended [[Food]]
+
| {{effect|Outnumbered}}<sup>&dagger;</sup>
| 10%
 
|
 
|-
 
! colspan="4" | World versus World effects
 
|-
 
| {{effect|Guild Objective Aura II}} (or higher)
 
| [[World versus World]] effect
 
| 10%
 
| Only active near WvW objectives [[Guild Claiming|claimed by guilds]] with [[Objective Aura 2: WvW Experience]].
 
|-
 
| {{effect|Outnumbered}}
 
 
| [[World versus World]] effect
 
| [[World versus World]] effect
 
| 25%
 
| 25%
| Only active when greatly outnumbered in the [[Eternal Battlegrounds]], [[Borderlands]], [[Edge of the Mists]] or [[Obsidian Sanctum (zone)]] maps.
 
|-
 
! colspan="4" | Time-specific bonuses
 
|-
 
| {{effect|Bonus Weekend Event}}
 
| Automatic
 
| 100%
 
| Experience earned in open world and World vs. World maps is doubled (excluding instances, dungeons, and activities).
 
|-
 
| {{effect|Call of War}}
 
| Automatic
 
| 100%
 
| Earn increased rewards in WvW during events!
 
|-
 
| {{effect|Mist War Summons}}
 
| Automatic
 
| 15%
 
| Earn increased rewards in WvW during special events!
 
|-
 
! colspan="4" | Miscellaneous
 
|-
 
| {{effect|Guild Enhancement: World Experience}}
 
| [[Guild Enhancements]]
 
| 3-10%
 
|
 
|-
 
| {{item icon|WxP Enrichment‎‎‎‎}}
 
| [[WxP Enrichment]]
 
| 10%
 
|
 
|- class="line"
 
| {{effect|Dolyak's Blessing}}
 
| [[Dolyak Tournament Statue]] effect
 
| 50%
 
| Obtainable only once per account.
 
 
|-
 
|-
 
! colspan="2" | Total
 
! colspan="2" | Total
| +315%
+
| +175%
| This total does not include one-time-only bonuses or time-specific bonuses.
 
 
|}
 
|}
* Note: Although {{item icon|Winter's Blessing}} indicates ''+10% Experience in All Game Types'', it does not affect WXP earned.
+
<sup>&dagger;</sup>Only active when greatly outnumbered in the [[Eternal Battlegrounds]] or [[Borderlands]] maps.
  
== WXP upgrades ==
+
== Улучшения за WXP ==
 
Players can spend their World Ability Points on the following tracks.
 
Players can spend their World Ability Points on the following tracks.
  
[[File:WvWUpgrades.jpg|200px|thumb|right]]
+
[[File:WvWUpgrades.png|200px|thumb|right]]
  
 
{{WXP upgrade table header}}
 
{{WXP upgrade table header}}
{{WXP upgrade table row|name=Burning Oil Mastery
 
|description = Improves all [[Burning Oil]] skills and unlocks new abilities
 
|ranks=Increases Burning Oil radius by 25%; 3
 
Increases Burning Oil damage by 15% ; 7
 
While using the oil, reduces the damage received by the oil pot and the player ; 10
 
Basic Burning Oil attacks burn one supply from target ; 15
 
[[Burning Shell]]: Creates a fiery dome that reflects projectiles ; 25}}
 
{{WXP upgrade table row|name=Catapult Mastery
 
|description = Improves [[catapult]] skills
 
|ranks=Increases damage done to walls by 20%;  3
 
[[Fire Gravel|Gravel Shot]] now applies bleeding ; 7
 
Increases radius of all catapult skills ; 10
 
Increases catapult damage by 25% ; 15
 
Skill: [[Siege Bubble]] — Creates a dome that destroys projectiles on impact ; 25}}
 
{{WXP upgrade table row|name=Mercenary's Bane
 
|description = Increases damage to and reduces the damage from [[Mercenary camp|mercenaries]]
 
|ranks=4% increase to damage and defense against mercenaries;1
 
8% (total) increase to damage and defense against mercenaries;2
 
12% (total) increase to damage and defense against mercenaries;3
 
16% (total) increase to damage and defense against mercenaries;4
 
20% (total) increase to damage and defense against mercenaries;5}}
 
 
{{WXP upgrade table row|name=Guard Killer
 
{{WXP upgrade table row|name=Guard Killer
 
|description = Increases damage to guards
 
|description = Increases damage to guards
|ranks = 4% damage to guards ; 1
+
|ranks = 1% damage to guards ; 1
8% (total) damage to guards ; 3
+
2% (total) damage to guards ; 2
12% (total) damage to guards ; 6
+
3% (total) damage to guards ; 3
16% (total) damage to guards. Bonuses now apply to lords and supervisors too. ; 10
+
4% (total) damage to guards ; 4
20% (total) damage to guards. Gain 50% endurance back after killing guards. ; 15}}
+
5% (total) damage to guards ; 5
 +
All guard killer bonuses now also affect enemy lord and supervisors; 10
 +
7% (total) damage to guards, lords and supervisors ; 15
 +
Gain 50% of your [[endurance]] back after killing guards, lords and supervisors ; 20
 +
10% (total) damage to guards, lords and supervisors ; 25
 +
Add 1 stack of [[Guard Leech]] on killing a guard, lord or supervisor<br>Guard Leech: Increases [[power]] and [[Condition Damage|condition damage]] by 20 (max stack of 5, stacks are lost on death) ; 30}}
 +
{{WXP upgrade table row|name=Defense Against Guards
 +
|description = Reduces the damage you take from enemy guards
 +
|ranks = 1% reduced damage from guards ; 1
 +
2% reduced damage (total) from guards ; 2
 +
3% reduced damage (total) from guards ; 3
 +
4% reduced damage (total) from guards ; 4
 +
5% reduced damage (total) from guards ; 5
 +
All Defense against Guard abilities count against lords and supervisors ; 10
 +
7% reduced damage (total) against guards, lords, and supervisors ; 15
 +
Gain [[Retaliation]] for 10 seconds when you negate damage from guards, lords, or supervisors This effect can trigger only once every 20 seconds. ; 20
 +
10% reduced damage (total) against guards, lords, and supervisors ; 25
 +
Gain 1 stack of [[Applied Fortitude]] when killing a guard, lord, or supervisor<br>Applied Fortitude: Each stack grants 50 [[vitality]] (max of 5 stacks, stacks are lost on death) ; 30}}
 +
{{WXP upgrade table row|name=Mercenary's Bane
 +
|description = Increases damage to and reduces the damage from mercenaries
 +
|ranks=1% increase to damage and defense against mercenaries;1
 +
2% (total) increase to damage and defense against mercenaries;2
 +
3% (total) increase to damage and defense against mercenaries;3
 +
4% (total) increase to damage and defense against mercenaries;4
 +
5% (total) increase to damage and defense against mercenaries;5}}
 
{{WXP upgrade table row|name=Siege Bunker
 
{{WXP upgrade table row|name=Siege Bunker
 
|description = Reduces the siege damage you take  
 
|description = Reduces the siege damage you take  
|ranks=2% increased siege defense;1
+
|ranks=1% increased siege defense;2
4% (total) increased siege defense;3
+
2% (total) increased siege defense;4
6% (total) increased siege defense;6
+
3% (total) increased siege defense;6
8% (total) increased siege defense;10
+
4% (total) increased siege defense;8
10% (total) increased siege defense;15}}
+
5% (total) increased siege defense;10}}
{{WXP upgrade table row|name=Shield Generator Mastery
+
{{WXP upgrade table row|name=Siege Might
|description = Improve [[Shield Generator]] skills (requires [[Heart of Thorns]])
+
|description = Increases damage done with siege-engine attacks
|ranks=Force Ball grants [[aegis]] to allies on impact ; 3
+
|ranks=1% increased siege damage;5
Force Dome grants twice as much [[stability]] per pulse ; 7
+
2% (total) increased siege damage;10
Increases the radius for all shield generator skills ; 10
+
3% (total) increased siege damage;15
Increases the duration of Force Wall and Force Dome and increases the average number of Force Ball bounces ; 15
+
4% (total) increased siege damage;20
Prevents damage from [[arrow cart]] fire to allies inside Force Dome ; 25}}
+
5% (total) increased siege damage;25}}
{{WXP upgrade table row|name=Build Master
+
{{WXP upgrade table row|name=Supply Capacity
|description = Improves your building capabilities
+
|description = Increases the amount of [[supply]] you can carry
|ranks=Spend 4 [[supply]] at a time when building siege; 1
+
|ranks=Increases supply capacity by 1;20
Spend 6 supply at a time when building siege ; 2
+
Increases supply capacity by 2 (total);40
Spend 8 supply at a time when building siege ; 4
+
Increases supply capacity by 3 (total);60
Spend 10 supply at a time when building siege ; 8}}
+
Increases supply capacity by 4 (total);80
 +
Increases supply capacity by 5 (total);100}}
 
{{WXP upgrade table row|name=Cannon Mastery
 
{{WXP upgrade table row|name=Cannon Mastery
 
|description = Improve [[cannon]] use  
 
|description = Improve [[cannon]] use  
|ranks=Basic fire removes boons ; 3
+
|ranks=Basic fire removes boons ; 5
Increases cannon damage by 27% ; 7
+
Increases cannon damage by 27% ; 10
[[Fire Grapeshot|Grapeshot]] does more [[Bleeding|bleed]] damage ; 10
+
[[Fire Grapeshot|Grapeshot]] does more [[bleed]] damage ; 15
Increases all blast radii ; 15
+
Increases all blast radii ; 20
 
Increases [[chill]] duration ; 25}}
 
Increases [[chill]] duration ; 25}}
{{WXP upgrade table row|name=Supply Master
+
{{WXP upgrade table row|name=Ballista Mastery
|description = Improve your ability in gathering, spending, and running [[supply]]
+
|description = Improve [[ballista]] skills
|ranks=Pick up supply faster;  1
+
|ranks=Skill: [[Spread Shot]] — Fires projectiles in a cone pattern; 5
Gain [[swiftness]] after spending all of your supply ; 2
+
Increases ballista damage by 25% ; 10
Gain [[Speed of the Battlefield|improved swiftness]] when picking up supply ; 3
+
Fires faster bolts ; 15
Have a chance to recover spent supply when spending supply ; 4
+
Increases ballista range ; 20
[[Deploy Siege|Deployed siege]] [[Build site|sites]] are [[Invulnerability|invulnerable]] for a short duration ; 5}}
+
Increases [[Fire Shattering Bolt|Shatter Shot]] radius ; 25}}
{{WXP upgrade table row|name=Supply Capacity
 
|description = Increases the amount of [[supply]] you can carry
 
|ranks=Increases supply capacity by 1;5
 
Increases supply capacity by 2 (total);15
 
Increases supply capacity by 3 (total);25
 
Increases supply capacity by 4 (total);40
 
Increases supply capacity by 5 (total);60}}
 
 
{{WXP upgrade table row|name=Arrow Cart Mastery
 
{{WXP upgrade table row|name=Arrow Cart Mastery
 
|description = Improve [[Arrow Cart|arrow cart]] skills
 
|description = Improve [[Arrow Cart|arrow cart]] skills
|ranks=Increases range on all arrow cart skills ; 3
+
|ranks=Increases range on all arrow cart skills ; 5
Increases damage on all arrow cart skills ; 7
+
Increases damage on all arrow cart skills ; 10
Increases effectiveness of applied conditions ; 10
+
Increases effectiveness of applied conditions ; 15
Increases radius on all arrow cart skills ; 15
+
Increases radius on all arrow cart skills ; 20
 
Skill: [[Toxic Unveiling Volley|Toxic Unveiling Shot]] — Removes stealth and applies poison to targets ; 25}}
 
Skill: [[Toxic Unveiling Volley|Toxic Unveiling Shot]] — Removes stealth and applies poison to targets ; 25}}
{{WXP upgrade table row|name=Siege Golem Mastery
+
{{WXP upgrade table row|name=Burning Oil Mastery  
|description = Improve [[siege golem]] skills
+
|description = Improves all [[Burning Oil]] skills and unlocks new abilities
|ranks=Increase your piloted golem's movement speed for 15 seconds after destroying a gate or wall ; 3
+
|ranks=Increases Burning Oil radius by 25%; 5
Increases your piloted golem's base [[power]] and [[precision]] by 10% ; 7
+
Increases Burning Oil damage by 15% ; 10
The [[Shield Bubble|shield bubble]] skill now also heals nearby allies ; 10
+
While using the oil, reduces the damage received by the oil pot and the player ; 15
Increases your piloted golem's base [[vitality]] and [[toughness]] by 15% ; 15
+
Basic Burning Oil attacks burn one supply from target ; 20
Your piloted golem will safely eject you once it's defeated ; 25}}
+
[[Burning Shell]]: Creates a fiery dome that reflects projectiles ; 25}}
{{WXP upgrade table row|name=Ballista Mastery
 
|description = Improve [[ballista]] skills
 
|ranks=Skill: [[Antiair Bolt]] — Fires a projectile that knocks enemies out of the air and immobilizes; 3
 
Increases ballista damage by 25% ; 7
 
Fires faster bolts ; 10
 
Increases ballista range ; 15
 
Increases [[Fire Shattering Bolt|Shatter Shot]] radius ; 25}}
 
{{WXP upgrade table row|name=Defense Against Guards
 
|description = Reduces the damage you take from enemy guards
 
|ranks = 4% reduced damage from guards ; 1
 
8% reduced damage (total) from guards ; 3
 
12% reduced damage (total) from guards ; 6
 
16% reduced damage (total) from guards. Bonuses now apply to lords and supervisors too. ; 10
 
20% reduced damage (total) from guards. Gain [[retaliation]] for 10s when taking damage from guards (20s cooldown). ; 15}}
 
 
{{WXP upgrade table row|name=Mortar Mastery  
 
{{WXP upgrade table row|name=Mortar Mastery  
 
|description = Improve [[Mortar (siege weapon)|mortar]] skills
 
|description = Improve [[Mortar (siege weapon)|mortar]] skills
|ranks=Increase blast radius on all mortar skills ;  3
+
|ranks=Increase blast radius on all mortar skills ;  5
Increases mortar burn field duration ; 7
+
Increases mortar burn field duration ; 10
Reduce the recharge of all mortar skills ; 10
+
Reduce the recharge of all mortar skills ; 15
Increase damage on all mortar skills by 25% ; 15
+
Increase damage on all mortar skills by 25% ; 20
 
New Skill: [[Mortar Barrage|Concussion Barrage]] — Launch a barrage of rounds that push back foes where they land ; 25}}
 
New Skill: [[Mortar Barrage|Concussion Barrage]] — Launch a barrage of rounds that push back foes where they land ; 25}}
{{WXP upgrade table row|name=Siege Might
+
{{WXP upgrade table row|name=Build Mastery
|description = Increases damage done with siege-engine attacks
+
|description = Improves you building capabilities
|ranks=2% increased siege damage;1
+
|ranks=Spend 4 [[supply]] at a time when building siege; 1
4% (total) increased siege damage;3
+
Spend 6 supply at a time when building siege ; 4
6% (total) increased siege damage;6
+
Spend 8 supply at a time when building siege ; 10
8% (total) increased siege damage;10
+
Spend 10 supply at a time when building siege ; 15}}
10% (total) increased siege damage;15}}
+
{{WXP upgrade table row|name=Repair Mastery
{{WXP upgrade table row|name=Provisions Master
+
|description = Improves you repairing capabilities
|description = Improves your ability to gather loot and grants access to the<br>wares of the [[Permanent Portable Provisioner|portable provisioner]]. (requires [[Heart of Thorns]])
 
|ranks = Allows you to purchase a portable provisioner from any WvW [[Outfitter|outfitter]]. This item allows you to purchase [[Siege weapon|siege-weapon]] [[Blueprint|blueprints]] from anywhere.;1
 
Allows you to also purchase [[Traps and Tricks|tricks and traps]] from the portable provisioner.;3
 
Allows you to also purchase food and utility consumables from the portable provisioner.;6
 
Learn to automatically pick up loot from fallen foes.;10
 
Increases the number of [[Badges of Honor]] found when looting fallen foes.;15
 
Unlocks Heart of Thorns recipes, sigils, and runes for the [[Heroics Notary]] vendor.;20}}
 
{{WXP upgrade table row|name=Repair Master
 
|description = Improves your repairing capabilities
 
 
|ranks=Spend 4 [[supply]] at a time when repairing; 1
 
|ranks=Spend 4 [[supply]] at a time when repairing; 1
Spend 6 supply at a time when repairing ; 2
+
Spend 6 supply at a time when repairing ; 3
Spend 8 supply at a time when repairing ; 4
+
Spend 8 supply at a time when repairing ; 6
Spend 10 supply at a time when repairing ; 8}}
+
Spend 10 supply at a time when repairing ; 10}}
 +
{{WXP upgrade table row|name=Catapult Mastery
 +
|description = Improves [[catapult]] skills
 +
|ranks=Increases damage done to walls by 20%;  5
 +
[[Fire Gravel|Gravel Shot]] now applies bleeding ; 10
 +
Increases radius of all catapult skills ; 15
 +
Increases catapult damage by 25% ; 20
 +
Skill: [[Siege Bubble]] — Creates a dome that destroys projectiles on impact ; 25}}
 +
{{WXP upgrade table row|name=Supply Mastery
 +
|description = Improve your ability in gathering, spending, and running [[supply]]
 +
|ranks=Pick up supply faster;  1
 +
Gain [[swiftness]] after spending all of your supply ; 2
 +
Gain [[Speed of the Battlefield|improved swiftness]] when picking up supply ; 3
 +
Have a chance to recover spent supply when spending supply ; 4
 +
Deployed siege sites are invulnerable for a short duration ; 5}}
 
{{WXP upgrade table row|name=Trebuchet Mastery
 
{{WXP upgrade table row|name=Trebuchet Mastery
 
|description = Improve [[trebuchet]] skills
 
|description = Improve [[trebuchet]] skills
|ranks=Increases the damage on trebuchet skills;  3
+
|ranks=Increases the damage on trebuchet skills;  5
[[Fire Rotting Cow|Cow ammo]] now drains supply from enemy players ; 7
+
[[Fire Rotting Cow|Cow ammo]] now drains supply from enemy players ; 10
Increases the radius of trebuchet skills ; 10
+
Increases the radius of trebuchet skills ; 15
Skill: [[Healing Oasis]]. Creates a water field that heals allies ; 15
+
Skill: [[Healing Oasis]]. Creates a water field that heals allies ; 20
 
Basic shots that hit enemy supply depots will destroy some of the objective's supply ; 25}}
 
Basic shots that hit enemy supply depots will destroy some of the objective's supply ; 25}}
 
{{WXP upgrade table row|name=Flame Ram Mastery
 
{{WXP upgrade table row|name=Flame Ram Mastery
 
|description = Improve [[Flame Ram|flame ram]] skills
 
|description = Improve [[Flame Ram|flame ram]] skills
|ranks=Gain [[Iron Hide]] while interacting with the flame ram; 3
+
|ranks=Gain [[Iron Hide]] while interacting with the flame ram; 5
[[Flame Blast (Flame Ram)|Flame Blast]] now applies [[Structural Vulnerability]] to gates ; 7
+
[[Flame Blast (Flame Ram)|Flame Blast]] now applies [[Structural Vulnerability]] to gates ; 10
Reduce recharge of flame ram skills ; 10
+
Reduce recharge of flame ram skills ; 15
Skill: [[Impact Slam|Slam Impact]] — Launch enemies on the other side of the door ; 15
+
Skill: [[Impact Slam|Slam Impact]] — Launch enemies on the other side of the door ; 20
 
Skill: [[Iron Will]] — Support skill that applies Iron Hide to nearby allies ; 25}}
 
Skill: [[Iron Will]] — Support skill that applies Iron Hide to nearby allies ; 25}}
{{WXP upgrade table row|name=War Gliding Mastery
 
|description = Glide in your world's territories. (requires [[Heart of Thorns]])
 
|ranks=Allowed to glide in territories your world owns.; 3
 
You can now slow down in midair.; 7
 
You can now lean forward, increasing gliding speed.; 10
 
You can now evade while gliding.; 15
 
Learn to glide with such efficiency that you no longer use endurance except when leaning forward.; 25}}
 
{{WXP upgrade table row|name=Warclaw Mastery
 
|description = Unlock the warclaw mount, its skills, and its abilities. (requires [[Path of Fire]])
 
|ranks=Unlock the Warclaw companion achievement.; 1
 
While mounted, periodically grant nearby allies the ability to run at warclaw speed.; 15
 
Your warclaw gains an extra stamina bar.; 20
 
Battle Maul now finishes enemies who are in a [[downed]] state.; 25
 
Unlock a second skill that allows your warclaw to detect enemies.; 30
 
Unlock a third skill that allows your warclaw to pull on gates to damage them.; 35
 
Unlock a fourth skill that enables you to throw a spear at a mounted player, dismounting you both.; 40}}
 
|-
 
! colspan="1" style="font-size: 125%; text-align: right;" | Grand Total:
 
| colspan="3" style="font-size: 150%; text-align: right; padding-top: 0; padding-bottom: 0;" | 1226 {{WXP}}
 
 
|}
 
|}
 
<!-- Here's some JS you can run e.g. from Firefox's Scratchpad to calculate the grand total above:
 
 
  var total = 0, nodes = document.querySelectorAll(
 
    'table.mech1.table a[title="World Ability Point"]');
 
  for (let node of nodes) {
 
    let p = parseInt(node.parentNode.parentNode.textContent);
 
    if (p) total += p;
 
  }
 
  alert(total);
 
-->
 
 
== Notes ==
 
* Guard Killer does not affect [[condition]] damage.
 
* The Mercenary's Bane effect works on enemies belonging to one of the [[Mercenary camp]]s.
 
* World Ability Points can be reset through consumables purchased from the [[World Ability Master]]:
 
** {{item icon|Ability Reset Guide}}
 
** {{item icon|Sample Ability Reset Guide}}
 
  
 
== Trivia ==
 
== Trivia ==
* With the release of [[Heart of Thorns]] the amount of World Ability Points required to unlock certain upgrades was significantly reduced. For more information see [[Game_updates/2015-10-23#World_vs._World|October 23rd, 2015 game update notes]] and [https://www.guildwars2.com/en/news/upgrading-world-vs-world-upgrades/ Upgrading World vs. World Upgrades]
+
* It takes 1,315 World Ability Points to unlock all upgrades.
* Prior to the [[September 2014 Feature Pack]] update, it took 1,315 World Ability Points to unlock all upgrades.
 
* Prior to the [[Game_updates/2013-10-01|October 1st, 2013]] patch, World experience consumables were affected by World Experience Modifiers.
 
* [[Siege Golem]] mastery was released in the September 2014 Feature Pack update.
 
* After September 2014 Feature Pack update, it took 1,390 World Ability Points to unlock all upgrades.
 
* After September 2014 Feature Pack update, players can continue gaining world experience rank rewards after reaching rank 10,000. However, this yields no additional WvW ability points.
 
* Players who had gained any world ranks prior to the introduction of the reward chest retroactively received rewards at a rate of one retroactive chest for each new rank.
 
  
 
== References ==
 
== References ==
Строка 640: Строка 523:
  
 
{{Wvw nav}}
 
{{Wvw nav}}
[[Category:World versus World]]
+
[[Category:World versus world]]

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