Редактирование: Мировой опыт
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Текущая версия | Ваш текст | ||
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− | + | [[World Experience]] (WXP) is a [[WvW]], character-specific progression track, similar to [[experience]]. Each character gains points by completing relevant WvW activities, including killing foes, capturing strategic locations from other servers, and defending those same locations. Increasing the point total allows your character to gain World Experience Ranks, each of which grants World Ability Points and various tangible rewards. | |
− | [[World Experience]] (WXP) is a [[ | ||
== Rewards == | == Rewards == | ||
− | [[File:WXP_rank_up.jpg|thumb|Standard reward at rank | + | [[File:WXP_rank_up.jpg|thumb|Standard reward at rank 5]] |
Each new WXP rank rewards the following: | Each new WXP rank rewards the following: | ||
− | # One World Ability Point, which can be spent on various WXP upgrade progression tracks such as: passive bonuses, siege weapon skills, and on-kill effects. There is | + | # One World Ability Point, which can be spent on various WXP upgrade progression tracks such as: passive bonuses, siege weapon skills, and on-kill effects. There is no limit to amount of points that can be earned. |
− | # A | + | # A reward chest with WvW rewards. The chest contains coins and [[Badges of Honor]]. In addition, there is a small chance of a bonus item, including: |
− | #* [[ | + | #* [[List_of_ascended_equipment#Rings|Ascended rings]] |
#* [[Ascended weapon]]s | #* [[Ascended weapon]]s | ||
− | + | #* [[Armor]] or [[weapon]]s of masterwork, rare, or exotic quality, including precursors | |
− | #* [[Armor]] or [[weapon]]s of masterwork, rare, or exotic quality, including | ||
#* [[Blueprint]]s, either ordinary or superior | #* [[Blueprint]]s, either ordinary or superior | ||
#* [[Trap (environmental weapon)|Traps]] | #* [[Trap (environmental weapon)|Traps]] | ||
− | #* [[#WXP_consumables|WXP Consumables | + | #* [[World_Experience#WXP_consumables|WXP Consumables]] |
− | + | ; Retroactive rewards | |
+ | Those who gained any world ranks prior to the introduction of the reward chest will retroactively receive rewards at a rate of one retroactive chest for each new rank. For example, a player who gained rank 3 originally would receive two chests at ranks 4, 5, and 6. At that point, they would earn one chest per new rank. | ||
− | == | + | == Мировые ранги == |
− | Your world rank increases as you gain WXP through your accomplishments in WvW. | + | Your world rank increases as you gain WXP through your accomplishments in WvW. The rank is displayed to enemies, i.e., if you are rank 1 enemies will see "[Server name] Invader", if you are rank 5 enemies will see "[Server name] Assaulter", etc. |
− | + | '''Example:''' "Kodash [DE] Squire", "Vabbi Bronze Raider", "Sanctum of Rall Silver Major", etc. | |
− | |||
{| {{STDT|mech1}} | {| {{STDT|mech1}} | ||
− | ! Rank !! | + | ! Rank !! Name |
|- | |- | ||
| 1 || Invader | | 1 || Invader | ||
Строка 57: | Строка 55: | ||
|} | |} | ||
{| {{STDT|mech1}} | {| {{STDT|mech1}} | ||
− | ! Rank !! | + | ! Rank !! Name |
|- | |- | ||
| 150 || Bronze Invader | | 150 || Bronze Invader | ||
Строка 91: | Строка 89: | ||
{| {{STDT|mech1}} | {| {{STDT|mech1}} | ||
− | ! Rank !! | + | ! Rank !! Name |
|- | |- | ||
| 620 || Silver Invader | | 620 || Silver Invader | ||
Строка 125: | Строка 123: | ||
{| {{STDT|mech1}} | {| {{STDT|mech1}} | ||
− | ! Rank !! | + | ! Rank !! Name |
|- | |- | ||
| 1,395 || Gold Invader | | 1,395 || Gold Invader | ||
Строка 158: | Строка 156: | ||
|} | |} | ||
{| {{STDT|mech1}} | {| {{STDT|mech1}} | ||
− | ! Rank !! | + | ! Rank !! Name |
|- | |- | ||
| 2,545 || Platinum Invader | | 2,545 || Platinum Invader | ||
Строка 192: | Строка 190: | ||
{| {{STDT|mech1}} | {| {{STDT|mech1}} | ||
− | ! Rank !! | + | ! Rank !! Name |
|- | |- | ||
| 4,095 || Mithril Invader | | 4,095 || Mithril Invader | ||
Строка 226: | Строка 224: | ||
{| {{STDT|mech1}} | {| {{STDT|mech1}} | ||
− | ! Rank !! | + | ! Rank !! Name |
|- | |- | ||
| 6,445 || Diamond Invader | | 6,445 || Diamond Invader | ||
Строка 259: | Строка 257: | ||
|} | |} | ||
− | == WXP | + | |
− | Players will grant more WXP the longer they have been alive. Getting different ranks (bronze/silver/gold) for event completion scales the WXP awarded | + | |
+ | {| {{STDT|mech1}} | ||
+ | ! Rank !! WXP required for next rank | ||
+ | |- | ||
+ | | 1 || 1000 | ||
+ | |- | ||
+ | | 2 || 1000 | ||
+ | |- | ||
+ | | 3 || 1000 | ||
+ | |- | ||
+ | | 4 || 2000 | ||
+ | |- | ||
+ | | 5+ || 5000 | ||
+ | |} | ||
+ | |||
+ | == WXP Acquisition == | ||
+ | Players will grant more WXP the longer they have been alive. Getting different ranks (bronze/silver/gold) for event completion scales the WXP awarded. While [[Outnumbered]] you gain a 25% bonus to world experience. | ||
{| {{STDT|mech1}} | {| {{STDT|mech1}} | ||
! Objective !! WXP reward | ! Objective !! WXP reward | ||
|- | |- | ||
− | + | | Player kill || 0-75 | |
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− | | Player kill || 0- | ||
|- | |- | ||
| [[Guard]] kill || 20 | | [[Guard]] kill || 20 | ||
|- | |- | ||
− | | Supervisor or Lord kill | + | | Supervisor or Lord kill || 40...50...75...100 |
|- | |- | ||
| [[Supply_caravan|Dolyak]] kill || 50 | | [[Supply_caravan|Dolyak]] kill || 50 | ||
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|- | |- | ||
| [[Arrow Cart]], [[Flame Ram]], [[Ballista]], or [[Catapult]] destruction || 15 | | [[Arrow Cart]], [[Flame Ram]], [[Ballista]], or [[Catapult]] destruction || 15 | ||
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| [[Tower]] or [[Keep]] gate destruction || 50...80 | | [[Tower]] or [[Keep]] gate destruction || 50...80 | ||
|- | |- | ||
− | | [[Tower]] or [[Keep]] wall destruction | + | | [[Tower]] or [[Keep]] wall destruction || 120...150...180 |
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|- | |- | ||
| [[Sentry]] point capture || 100 | | [[Sentry]] point capture || 100 | ||
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|- | |- | ||
| [[Resource_camp|Supply camp]] capture || 200 | | [[Resource_camp|Supply camp]] capture || 200 | ||
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|- | |- | ||
| [[Stonemist_Castle|Stonemist]] capture || 1000 | | [[Stonemist_Castle|Stonemist]] capture || 1000 | ||
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| Sentry point defense || 0 | | Sentry point defense || 0 | ||
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| Stonemist defense || 200 | | Stonemist defense || 200 | ||
|- | |- | ||
− | + | | Wall/Gate repair || 2 for each 1 supply | |
|- | |- | ||
− | | Acquiring [[ | + | | Acquiring [[World_versus_World#Mercenary_camps|mercenaries]] || 200 |
|- | |- | ||
| Eliminating an enemy mercenary camp || 200 | | Eliminating an enemy mercenary camp || 200 | ||
|- | |- | ||
− | + | | Most other events || 200 | |
|- | |- | ||
| [[Eliminate the overgrown grub]] event || 600 | | [[Eliminate the overgrown grub]] event || 600 | ||
|- | |- | ||
| [[Silence the raging arboreal spirit]] event || 600 | | [[Silence the raging arboreal spirit]] event || 600 | ||
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|} | |} | ||
=== WXP consumables === | === WXP consumables === | ||
− | World experience consumables can be obtained as rewards for increasing World Experience Ranks. | + | World experience consumables can be obtained as rewards for increasing World Experience Ranks. |
+ | |||
{| {{STDT|item}} | {| {{STDT|item}} | ||
− | ! style="width: | + | ! style="width:175px;" | Item |
! style="width:75px;" | Amount | ! style="width:75px;" | Amount | ||
|- | |- | ||
− | | {{item icon|Drop of | + | | {{item icon|Drop of Liquid World Experience}} |
| style="text-align:right;" | 250 | | style="text-align:right;" | 250 | ||
|- | |- | ||
− | | {{item icon|Thimble of | + | | {{item icon|Thimble of Liquid World Experience}} |
| style="text-align:right;" | 2,500 | | style="text-align:right;" | 2,500 | ||
|- | |- | ||
− | | {{item icon|Taste of | + | | {{item icon|Taste of Liquid World Experience}} |
| style="text-align:right;" | 5,000 | | style="text-align:right;" | 5,000 | ||
|- | |- | ||
− | | {{item icon|Swig of | + | | {{item icon|Swig of Liquid World Experience}} |
− | | style="text-align:right;" | | + | | style="text-align:right;" | |
|- | |- | ||
− | | {{item icon|Keg of | + | | {{item icon|Jug of Liquid World Experience}} |
+ | | style="text-align:right;" | | ||
+ | |- | ||
+ | | {{item icon|Keg of Liquid World Experience}} | ||
| style="text-align:right;" | 25,000 | | style="text-align:right;" | 25,000 | ||
|} | |} | ||
+ | |||
+ | As of the October 1st Twilight Assault Patch, World experience consumables are not affected by World Experience Modifiers. | ||
=== WXP modifiers === | === WXP modifiers === | ||
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! Source | ! Source | ||
! Bonus experience | ! Bonus experience | ||
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| [[File:WvW Experience Bonus (fifty percent).png|18px]] [[50% WvW Experience Bonus]] | | [[File:WvW Experience Bonus (fifty percent).png|18px]] [[50% WvW Experience Bonus]] | ||
| [[WXP Booster]]<br>[[WXP Mini-Booster]] | | [[WXP Booster]]<br>[[WXP Mini-Booster]] | ||
| 50% | | 50% | ||
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− | | {{effect| | + | | {{effect|Birthday Bonus}} |
− | | [[Birthday | + | | [[Birthday Booster]] |
| 100% | | 100% | ||
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|- | |- | ||
− | + | |- class="line" | |
− | + | | {{effect|Outnumbered}}<sup>†</sup> | |
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− | | {{effect|Outnumbered}} | ||
| [[World versus World]] effect | | [[World versus World]] effect | ||
| 25% | | 25% | ||
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! colspan="2" | Total | ! colspan="2" | Total | ||
− | | + | + | | +175% |
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|} | |} | ||
− | + | <sup>†</sup>Only active when greatly outnumbered in the [[Eternal Battlegrounds]] or [[Borderlands]] maps. | |
− | == WXP | + | == Улучшения за WXP == |
Players can spend their World Ability Points on the following tracks. | Players can spend their World Ability Points on the following tracks. | ||
− | [[File:WvWUpgrades. | + | [[File:WvWUpgrades.png|200px|thumb|right]] |
{{WXP upgrade table header}} | {{WXP upgrade table header}} | ||
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{{WXP upgrade table row|name=Guard Killer | {{WXP upgrade table row|name=Guard Killer | ||
|description = Increases damage to guards | |description = Increases damage to guards | ||
− | |ranks = | + | |ranks = 1% damage to guards ; 1 |
− | + | 2% (total) damage to guards ; 2 | |
− | + | 3% (total) damage to guards ; 3 | |
− | + | 4% (total) damage to guards ; 4 | |
− | + | 5% (total) damage to guards ; 5 | |
+ | All guard killer bonuses now also affect enemy lord and supervisors; 10 | ||
+ | 7% (total) damage to guards, lords and supervisors ; 15 | ||
+ | Gain 50% of your [[endurance]] back after killing guards, lords and supervisors ; 20 | ||
+ | 10% (total) damage to guards, lords and supervisors ; 25 | ||
+ | Add 1 stack of [[Guard Leech]] on killing a guard, lord or supervisor<br>Guard Leech: Increases [[power]] and [[Condition Damage|condition damage]] by 20 (max stack of 5, stacks are lost on death) ; 30}} | ||
+ | {{WXP upgrade table row|name=Defense Against Guards | ||
+ | |description = Reduces the damage you take from enemy guards | ||
+ | |ranks = 1% reduced damage from guards ; 1 | ||
+ | 2% reduced damage (total) from guards ; 2 | ||
+ | 3% reduced damage (total) from guards ; 3 | ||
+ | 4% reduced damage (total) from guards ; 4 | ||
+ | 5% reduced damage (total) from guards ; 5 | ||
+ | All Defense against Guard abilities count against lords and supervisors ; 10 | ||
+ | 7% reduced damage (total) against guards, lords, and supervisors ; 15 | ||
+ | Gain [[Retaliation]] for 10 seconds when you negate damage from guards, lords, or supervisors This effect can trigger only once every 20 seconds. ; 20 | ||
+ | 10% reduced damage (total) against guards, lords, and supervisors ; 25 | ||
+ | Gain 1 stack of [[Applied Fortitude]] when killing a guard, lord, or supervisor<br>Applied Fortitude: Each stack grants 50 [[vitality]] (max of 5 stacks, stacks are lost on death) ; 30}} | ||
+ | {{WXP upgrade table row|name=Mercenary's Bane | ||
+ | |description = Increases damage to and reduces the damage from mercenaries | ||
+ | |ranks=1% increase to damage and defense against mercenaries;1 | ||
+ | 2% (total) increase to damage and defense against mercenaries;2 | ||
+ | 3% (total) increase to damage and defense against mercenaries;3 | ||
+ | 4% (total) increase to damage and defense against mercenaries;4 | ||
+ | 5% (total) increase to damage and defense against mercenaries;5}} | ||
{{WXP upgrade table row|name=Siege Bunker | {{WXP upgrade table row|name=Siege Bunker | ||
|description = Reduces the siege damage you take | |description = Reduces the siege damage you take | ||
− | |ranks= | + | |ranks=1% increased siege defense;2 |
− | + | 2% (total) increased siege defense;4 | |
− | + | 3% (total) increased siege defense;6 | |
− | + | 4% (total) increased siege defense;8 | |
− | + | 5% (total) increased siege defense;10}} | |
− | {{WXP upgrade table row|name= | + | {{WXP upgrade table row|name=Siege Might |
− | |description = | + | |description = Increases damage done with siege-engine attacks |
− | |ranks= | + | |ranks=1% increased siege damage;5 |
− | + | 2% (total) increased siege damage;10 | |
− | + | 3% (total) increased siege damage;15 | |
− | + | 4% (total) increased siege damage;20 | |
− | + | 5% (total) increased siege damage;25}} | |
− | {{WXP upgrade table row|name= | + | {{WXP upgrade table row|name=Supply Capacity |
− | |description = | + | |description = Increases the amount of [[supply]] you can carry |
− | |ranks= | + | |ranks=Increases supply capacity by 1;20 |
− | + | Increases supply capacity by 2 (total);40 | |
− | + | Increases supply capacity by 3 (total);60 | |
− | + | Increases supply capacity by 4 (total);80 | |
+ | Increases supply capacity by 5 (total);100}} | ||
{{WXP upgrade table row|name=Cannon Mastery | {{WXP upgrade table row|name=Cannon Mastery | ||
|description = Improve [[cannon]] use | |description = Improve [[cannon]] use | ||
− | |ranks=Basic fire removes boons ; | + | |ranks=Basic fire removes boons ; 5 |
− | Increases cannon damage by 27% ; | + | Increases cannon damage by 27% ; 10 |
− | [[Fire Grapeshot|Grapeshot]] does more [[ | + | [[Fire Grapeshot|Grapeshot]] does more [[bleed]] damage ; 15 |
− | Increases all blast radii ; | + | Increases all blast radii ; 20 |
Increases [[chill]] duration ; 25}} | Increases [[chill]] duration ; 25}} | ||
− | {{WXP upgrade table row|name= | + | {{WXP upgrade table row|name=Ballista Mastery |
− | |description = Improve | + | |description = Improve [[ballista]] skills |
− | |ranks= | + | |ranks=Skill: [[Spread Shot]] — Fires projectiles in a cone pattern; 5 |
− | + | Increases ballista damage by 25% ; 10 | |
− | + | Fires faster bolts ; 15 | |
− | + | Increases ballista range ; 20 | |
− | + | Increases [[Fire Shattering Bolt|Shatter Shot]] radius ; 25}} | |
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− | Increases | ||
− | Increases | ||
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{{WXP upgrade table row|name=Arrow Cart Mastery | {{WXP upgrade table row|name=Arrow Cart Mastery | ||
|description = Improve [[Arrow Cart|arrow cart]] skills | |description = Improve [[Arrow Cart|arrow cart]] skills | ||
− | |ranks=Increases range on all arrow cart skills ; | + | |ranks=Increases range on all arrow cart skills ; 5 |
− | Increases damage on all arrow cart skills ; | + | Increases damage on all arrow cart skills ; 10 |
− | Increases effectiveness of applied conditions ; | + | Increases effectiveness of applied conditions ; 15 |
− | Increases radius on all arrow cart skills ; | + | Increases radius on all arrow cart skills ; 20 |
Skill: [[Toxic Unveiling Volley|Toxic Unveiling Shot]] — Removes stealth and applies poison to targets ; 25}} | Skill: [[Toxic Unveiling Volley|Toxic Unveiling Shot]] — Removes stealth and applies poison to targets ; 25}} | ||
− | {{WXP upgrade table row|name= | + | {{WXP upgrade table row|name=Burning Oil Mastery |
− | |description = | + | |description = Improves all [[Burning Oil]] skills and unlocks new abilities |
− | |ranks= | + | |ranks=Increases Burning Oil radius by 25%; 5 |
− | Increases | + | Increases Burning Oil damage by 15% ; 10 |
− | + | While using the oil, reduces the damage received by the oil pot and the player ; 15 | |
− | Increases | + | Basic Burning Oil attacks burn one supply from target ; 20 |
− | + | [[Burning Shell]]: Creates a fiery dome that reflects projectiles ; 25}} | |
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{{WXP upgrade table row|name=Mortar Mastery | {{WXP upgrade table row|name=Mortar Mastery | ||
|description = Improve [[Mortar (siege weapon)|mortar]] skills | |description = Improve [[Mortar (siege weapon)|mortar]] skills | ||
− | |ranks=Increase blast radius on all mortar skills ; | + | |ranks=Increase blast radius on all mortar skills ; 5 |
− | Increases mortar burn field duration ; | + | Increases mortar burn field duration ; 10 |
− | Reduce the recharge of all mortar skills ; | + | Reduce the recharge of all mortar skills ; 15 |
− | Increase damage on all mortar skills by 25% ; | + | Increase damage on all mortar skills by 25% ; 20 |
New Skill: [[Mortar Barrage|Concussion Barrage]] — Launch a barrage of rounds that push back foes where they land ; 25}} | New Skill: [[Mortar Barrage|Concussion Barrage]] — Launch a barrage of rounds that push back foes where they land ; 25}} | ||
− | {{WXP upgrade table row|name= | + | {{WXP upgrade table row|name=Build Mastery |
− | |description = | + | |description = Improves you building capabilities |
− | |ranks= | + | |ranks=Spend 4 [[supply]] at a time when building siege; 1 |
− | + | Spend 6 supply at a time when building siege ; 4 | |
− | 6 | + | Spend 8 supply at a time when building siege ; 10 |
− | 8 | + | Spend 10 supply at a time when building siege ; 15}} |
− | 10 | + | {{WXP upgrade table row|name=Repair Mastery |
− | + | |description = Improves you repairing capabilities | |
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− | {{WXP upgrade table row|name=Repair | ||
− | |description = Improves | ||
|ranks=Spend 4 [[supply]] at a time when repairing; 1 | |ranks=Spend 4 [[supply]] at a time when repairing; 1 | ||
− | Spend 6 supply at a time when repairing ; | + | Spend 6 supply at a time when repairing ; 3 |
− | Spend 8 supply at a time when repairing ; | + | Spend 8 supply at a time when repairing ; 6 |
− | Spend 10 supply at a time when repairing ; | + | Spend 10 supply at a time when repairing ; 10}} |
+ | {{WXP upgrade table row|name=Catapult Mastery | ||
+ | |description = Improves [[catapult]] skills | ||
+ | |ranks=Increases damage done to walls by 20%; 5 | ||
+ | [[Fire Gravel|Gravel Shot]] now applies bleeding ; 10 | ||
+ | Increases radius of all catapult skills ; 15 | ||
+ | Increases catapult damage by 25% ; 20 | ||
+ | Skill: [[Siege Bubble]] — Creates a dome that destroys projectiles on impact ; 25}} | ||
+ | {{WXP upgrade table row|name=Supply Mastery | ||
+ | |description = Improve your ability in gathering, spending, and running [[supply]] | ||
+ | |ranks=Pick up supply faster; 1 | ||
+ | Gain [[swiftness]] after spending all of your supply ; 2 | ||
+ | Gain [[Speed of the Battlefield|improved swiftness]] when picking up supply ; 3 | ||
+ | Have a chance to recover spent supply when spending supply ; 4 | ||
+ | Deployed siege sites are invulnerable for a short duration ; 5}} | ||
{{WXP upgrade table row|name=Trebuchet Mastery | {{WXP upgrade table row|name=Trebuchet Mastery | ||
|description = Improve [[trebuchet]] skills | |description = Improve [[trebuchet]] skills | ||
− | |ranks=Increases the damage on trebuchet skills; | + | |ranks=Increases the damage on trebuchet skills; 5 |
− | [[Fire Rotting Cow|Cow ammo]] now drains supply from enemy players ; | + | [[Fire Rotting Cow|Cow ammo]] now drains supply from enemy players ; 10 |
− | Increases the radius of trebuchet skills ; | + | Increases the radius of trebuchet skills ; 15 |
− | Skill: [[Healing Oasis]]. Creates a water field that heals allies ; | + | Skill: [[Healing Oasis]]. Creates a water field that heals allies ; 20 |
Basic shots that hit enemy supply depots will destroy some of the objective's supply ; 25}} | Basic shots that hit enemy supply depots will destroy some of the objective's supply ; 25}} | ||
{{WXP upgrade table row|name=Flame Ram Mastery | {{WXP upgrade table row|name=Flame Ram Mastery | ||
|description = Improve [[Flame Ram|flame ram]] skills | |description = Improve [[Flame Ram|flame ram]] skills | ||
− | |ranks=Gain [[Iron Hide]] while interacting with the flame ram; | + | |ranks=Gain [[Iron Hide]] while interacting with the flame ram; 5 |
− | [[Flame Blast (Flame Ram)|Flame Blast]] now applies [[Structural Vulnerability]] to gates ; | + | [[Flame Blast (Flame Ram)|Flame Blast]] now applies [[Structural Vulnerability]] to gates ; 10 |
− | Reduce recharge of flame ram skills ; | + | Reduce recharge of flame ram skills ; 15 |
− | Skill: [[Impact Slam|Slam Impact]] — Launch enemies on the other side of the door ; | + | Skill: [[Impact Slam|Slam Impact]] — Launch enemies on the other side of the door ; 20 |
Skill: [[Iron Will]] — Support skill that applies Iron Hide to nearby allies ; 25}} | Skill: [[Iron Will]] — Support skill that applies Iron Hide to nearby allies ; 25}} | ||
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== Trivia == | == Trivia == | ||
− | * | + | * It takes 1,315 World Ability Points to unlock all upgrades. |
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== References == | == References == | ||
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{{Wvw nav}} | {{Wvw nav}} | ||
− | [[Category:World versus | + | [[Category:World versus world]] |