Редактирование: Обновления игры/2017-02-22
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Текущая версия | Ваш текст | ||
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− | <noinclude> | + | <noinclude>{{TOCright}}</noinclude> |
− | </noinclude>== Обновление #2 - 22 февраля 2017 == | + | == Обновление #2 - 22 февраля 2017 == |
=== Исправление ошибок === | === Исправление ошибок === | ||
* Исправлена проблема, из-за которой кольца [[Mist Band (Infused)|Туманного обода]] не могли быть [[attuned|настроены]] в [[Mystic Forge|Мистической Кузнице]]. | * Исправлена проблема, из-за которой кольца [[Mist Band (Infused)|Туманного обода]] не могли быть [[attuned|настроены]] в [[Mystic Forge|Мистической Кузнице]]. | ||
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В этом обновлении, мы ускорили некоторые перезарядки для оружейных и вспомогательных умений, которые казались слишком большими по сравнению с предыдущим уменьшением перезарядки черт. Учитывая это, мы также искали варианты по снижению урона [[elementalist|элементалистов]] в высокоуровневом контенте, так как урон и смесь вспомогательных умений этой профессии на данный момент сильно потеснил других потенциальных профессий с высоким нанесением урона. | В этом обновлении, мы ускорили некоторые перезарядки для оружейных и вспомогательных умений, которые казались слишком большими по сравнению с предыдущим уменьшением перезарядки черт. Учитывая это, мы также искали варианты по снижению урона [[elementalist|элементалистов]] в высокоуровневом контенте, так как урон и смесь вспомогательных умений этой профессии на данный момент сильно потеснил других потенциальных профессий с высоким нанесением урона. | ||
− | * {{skill icon|Arc Lightning}}: Разделение этого умения с | + | * {{skill icon|Arc Lightning}}: Разделение этого умения с PvP было убрано, и оно теперь будет наносить больше урона (25%) во всех областях игры. |
* {{skill icon|Ride the Lightning}}: Перезарядка этого умения была уменьшена с 40 до 30 секунд. | * {{skill icon|Ride the Lightning}}: Перезарядка этого умения была уменьшена с 40 до 30 секунд. | ||
* {{skill icon|Frost Aura}}: Перезарядка этого умения была уменьшена с 40 до 30 секунд. | * {{skill icon|Frost Aura}}: Перезарядка этого умения была уменьшена с 40 до 30 секунд. | ||
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* {{skill icon|Frozen Ground}}: Перезарядка этого умения была уменьшена с 40 до 30 секунд. | * {{skill icon|Frozen Ground}}: Перезарядка этого умения была уменьшена с 40 до 30 секунд. | ||
* {{skill icon|Healing Rain}}: Перезарядка этого умения была уменьшена с 45 до 40 секунд. | * {{skill icon|Healing Rain}}: Перезарядка этого умения была уменьшена с 45 до 40 секунд. | ||
− | * {{skill icon|Static Field}}: Перезарядка этого умения была уменьшена с 40 до 30 секунд (только в PvP). | + | * {{skill icon|Static Field (PvP)}}: Перезарядка этого умения была уменьшена с 40 до 30 секунд (только в PvP). |
* {{skill icon|Meteor Shower}}: У этого умения теперь перезарядка в 0.5 секунд при попадании по не являющимся игроками целям. | * {{skill icon|Meteor Shower}}: У этого умения теперь перезарядка в 0.5 секунд при попадании по не являющимся игроками целям. | ||
* {{skill icon|Armor of Earth}}: Перезарядка этого умения была уменьшена с 75 до 50 секунд. | * {{skill icon|Armor of Earth}}: Перезарядка этого умения была уменьшена с 75 до 50 секунд. | ||
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* {{skill icon|Ether Renewal}}: Исцеление этого умения было увеличено на 6% за такт. | * {{skill icon|Ether Renewal}}: Исцеление этого умения было увеличено на 6% за такт. | ||
* {{skill icon|Arcane Brilliance}}: Радиус этого умения был увеличен с 240 до 360. | * {{skill icon|Arcane Brilliance}}: Радиус этого умения был увеличен с 240 до 360. | ||
− | * {{skill icon|Overload Air}}: Урон этого умения был уменьшен на 7% (только в | + | * {{skill icon|Overload Air}}: Урон этого умения был уменьшен на 7% (только в PvE). |
* {{skill icon|Glyph of Elemental Harmony}}: Разделение этого умения с PvP было убрано, и перезарядка этого умения была уменьшена с 25 до 20 секунд во всей игре. | * {{skill icon|Glyph of Elemental Harmony}}: Разделение этого умения с PvP было убрано, и перезарядка этого умения была уменьшена с 25 до 20 секунд во всей игре. | ||
* {{skill icon|Arcane Shield}}: Разделение этого умения с PvP было убрано, и оно теперь использует уменьшенную перезарядку (40 секунд) во всех режимах игры. | * {{skill icon|Arcane Shield}}: Разделение этого умения с PvP было убрано, и оно теперь использует уменьшенную перезарядку (40 секунд) во всех режимах игры. | ||
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* {{skill icon|Flame Blast}}: Уменьшен базовый урон этого умения на 66%. Это умение теперь накладывает горение на 3 секунды. | * {{skill icon|Flame Blast}}: Уменьшен базовый урон этого умения на 66%. Это умение теперь накладывает горение на 3 секунды. | ||
* {{skill icon|Detonate Flame Blast}}: Уменьшен базовый урон этого умения на 57%. Это умение теперь накладывает 2 стека горения на 3 секунды. | * {{skill icon|Detonate Flame Blast}}: Уменьшен базовый урон этого умения на 57%. Это умение теперь накладывает 2 стека горения на 3 секунды. | ||
− | * {{ | + | * {{simple icon|Short Fuse}}: Обновлено время запала, чтобы корректно отображать уменьшение на 0.5 секунды. Эта черта теперь влияет на Big Ol’ Bomb. |
− | * {{ | + | * {{simple icon|Glass Cannon}}: Пороговое значение для увеличения урона было уменьшено с 90% до 75%. |
− | * {{ | + | * {{simple icon|Shaped Charge}}: Урон этого умения был увеличен с 7% до 10%. |
− | * {{ | + | * {{simple icon|Static Discharge}}: Урон, наносимый этой чертой, был увеличен на 20%. |
− | * {{ | + | * {{simple icon|Shrapnel}}: Шанс активации этой черты был увеличен с 15% до 33%. Уменьшена длительность хромоты с 2 до 1 секунды. Уменьшена длительность кровотечения с 12 до 6 секунд. Исправлены проблемы с этой чертой, из-за которых она активировалась с меньшей чем планировалось частотой у некоторых умений. Обновлено описание, чтобы указать, что эта черта активируется только при ударе. |
− | * {{ | + | * {{simple icon|Pinpoint Distribution}}: Эта черта больше не дает урон от состояний в зависимости от Точности. Эта черта теперь дает до 150 к урону от состояний ближайшим союзникам. |
− | * '''Взрывчатка''': Умения, которые считаются взрывчаткой для черт Steel-Packed Powder, Explosive Powder и Shrapnel, теперь помечены в описании. Детонация коптеров у [[Scrapper|Сборщика]] теперь тоже считается взрывчаткой. Умения, которые не бьют по врагу, такие как Smoke Bomb и Magnetic Bomb, больше не считаются взрывчаткой для понятности в бою. Затронутые умения: {{ | + | * '''Взрывчатка''': Умения, которые считаются взрывчаткой для черт Steel-Packed Powder, Explosive Powder и Shrapnel, теперь помечены в описании. Детонация коптеров у [[Scrapper|Сборщика]] теперь тоже считается взрывчаткой. Умения, которые не бьют по врагу, такие как Smoke Bomb и Magnetic Bomb, больше не считаются взрывчаткой для понятности в бою. Затронутые умения: {{simple icon|Medic Gyro Self-Destruct}}, {{simple icon|Blast Gyro Self-Destruct}}, {{simple icon|Bulwark Gyro Self-Destruct}}, {{simple icon|Purge Gyro Self-Destruct}}, {{simple icon|Shredder Gyro Self-Destruct}}, {{simple icon|Sneak Gyro Self-Destruct}}, {{skill icon|Throw Mine}}, {{skill icon|Detonate Mines}}, {{skill icon|Rocket Turret}}, {{skill icon|Rocket}}, {{skill icon|Explosive Rockets}}, {{skill icon|Timed Charge}}, {{skill icon|Scatter Mines}}, {{skill icon|Big Ol' Bomb}}, {{skill icon|Bomb}}, {{skill icon|Fire Bomb}}, {{skill icon|Concussion Bomb}}, {{skill icon|Grenade Barrage}}, {{skill icon|Grenade}}, {{skill icon|Shrapnel Grenade}}, {{skill icon|Flash Grenade}}, {{skill icon|Freeze Grenade}}, {{skill icon|Poison Grenade}}, {{skill icon|Mortar Shot}}, {{skill icon|Poison Gas Shell}}, {{skill icon|Endothermic Shell}}, {{skill icon|Flash Shell}}, {{trait icon|Bunker Down}}, {{trait icon|Evasive Powder Keg}}, {{trait icon|Explosive Descent}}, {{trait icon|Aim-Assisted Rocket}}, {{skill icon|Mine Field}}, {{skill icon|Detonate Mine Field}}, {{trait icon|Takedown Round}}, {{trait icon|Booby Trap}}, {{trait icon|Floating Mine}}). |
==== Страж ==== | ==== Страж ==== | ||
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==== Некромант ==== | ==== Некромант ==== | ||
− | Одной из основных целей для | + | Одной из основных целей для некроманта в этом обновлении было улучшить [[greatsword|двуручный меч]] [[Reaper|Жнеца]] во всех режимах игры, не увеличивая его мощь там, где он и так был хорош. Также мы постарались улучшить некоторые базовые вспомогательные умения. |
* {{skill icon|Gravedigger}}: Задержка после активации этого умения была уменьшена на 0.2 секунды. | * {{skill icon|Gravedigger}}: Задержка после активации этого умения была уменьшена на 0.2 секунды. | ||
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* {{skill icon|Grasping Darkness}}: Перезарядка этого умения была уменьшена с 30 до 25 секунд. Урон увеличен на 30%. | * {{skill icon|Grasping Darkness}}: Перезарядка этого умения была уменьшена с 30 до 25 секунд. Урон увеличен на 30%. | ||
* {{skill icon|Well of Blood}}: Перезарядка этого умения была уменьшена с 35 до 30 секунд. | * {{skill icon|Well of Blood}}: Перезарядка этого умения была уменьшена с 35 до 30 секунд. | ||
− | * {{ | + | * {{skill icon|Ritual of Life}}: Источник, создаваемый этой чертой, был переименован в Lesser Well of Blood и будет использовать 35 секунд перезарядки. |
− | * {{ | + | * {{skill icon|Deathly Chill}}: Увеличено количество стеков кровотечения до 3 на 5 секунд (только в PvE). |
− | * {{ | + | * {{skill icon|Reaper's Onslaught}}: Теперь дает до 225 бонусной Свирепости пока используется Саван, в зависимости от эффективного уровня. |
* {{skill icon|Life Rend}}: Урон увеличен на 17%. | * {{skill icon|Life Rend}}: Урон увеличен на 17%. | ||
* {{skill icon|Life Slash}}: Урон увеличен на 17%. | * {{skill icon|Life Slash}}: Урон увеличен на 17%. | ||
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==== Рейнджер ==== | ==== Рейнджер ==== | ||
− | + | The ranger will see a variety of changes during this update. Of particular note, we are reducing Grace of the Land's damage bonus and reworking it so that it's compatible with all Celestial Avatar abilities and affects ten allies around the druid. We hope this improves the value of a single druid in large-group scenarios. Many pet attacks have had usability and movement enhancements in an effort to improve general damage against moving targets. The greatsword has had a couple of improvements for better damage and pet synergy. Finally, a few underused (and even some meta) utility skills have undergone general quality-of-life improvements. | |
− | * {{skill icon|Maul (ranger greatsword skill)}}: | + | * {{skill icon|Maul (ranger greatsword skill)}}: This skill now grants an Attack of Opportunity to the ranger's pet, causing its next attack to deal 50% more damage. |
− | * {{skill icon|Hilt Bash}}: | + | * {{skill icon|Hilt Bash}}: This skill should now land more consistently when used at max range. This skill no longer grants a damage bonus to pets, but it will now refresh the greatsword's Maul skill when striking an enemy. |
− | * {{skill icon|Throw Torch}}: | + | * {{skill icon|Throw Torch}}: The physical damage of this skill has been increased by 33%. |
− | * {{skill icon|Sharpening Stone}}: | + | * {{skill icon|Sharpening Stone}}: The number of stacks that this skill applies has been increased from 6 to 10. |
− | * {{skill icon|Muddy Terrain}}: | + | * {{skill icon|Muddy Terrain}}: Immobilize duration applied by this skill has been increased from 2 seconds to 3 seconds. |
− | * {{ | + | * {{skill icon|Soften the Fall}}: Immobilize duration applied by this trait has been increased from 2 seconds to 3 seconds. |
− | * {{skill icon|Lightning Reflexes}}: | + | * {{skill icon|Lightning Reflexes}}: The recharge of this skill has been reduced from 40 seconds to 30 seconds in PvP only. |
− | * {{skill icon|Spike Trap}}: | + | * {{skill icon|Spike Trap}}: The recharge of this skill has been reduced from 45 seconds to 30 seconds in PvP only. |
− | * {{skill icon|Signet of the Wild}}: | + | * {{skill icon|Signet of the Wild}}: Fixed a bug that caused the ranger to be unblockable. |
− | * {{ | + | * {{skill icon|Sharpened Edges}}: The chance to bleed a target on critical hit has been reduced from 66% to 33%. |
− | * {{ | + | * {{skill icon|Grace of the Land}}: Damage per stack of this trait has been reduced from 3 to 2. The number of targets affected by this trait has been increased from 5 to 10. |
− | * {{skill icon|Natural Convergence}}: | + | * {{skill icon|Natural Convergence}}: This skill will now provide Grace of the Land on every pulse when that trait is equipped. |
− | * ''' | + | * '''Avian Pets''': Updated on-land nonbasic attacks so that they more consistently hit enemies and can be executed from farther distances. |
− | * ''' | + | * '''Canine Pets''': Updated on-land basic attacks to more reliably hit enemies, with their executable attack range being increased from 130 to 240. |
− | ** {{skill icon|Crippling Leap}}: | + | ** {{skill icon|Crippling Leap}}: Increased the attack range of this skill from 130 to 180. Also increased the reliability of this skill by increasing the movement speed and duration. This skill will now be affected by quickness. |
− | ** {{skill icon|Brutal Charge (canine)}}: | + | ** {{skill icon|Brutal Charge (canine)}}: Reduced the warmup casting time by 0.5 seconds. This skill will now be affected by quickness. |
− | * ''' | + | * '''[[Juvenile Smokescale]]''': Updated on-land basic attacks to move slightly toward the target when executing attacks on land. Increased the range at which the creature will attack from 130 to 200. |
− | ** {{skill icon|Takedown}}: | + | ** {{skill icon|Takedown}}: Updated this attack to have a slight movement toward the target. Reduced aftercast by 0.25 seconds. Increased the range at which the creature will attack from 130 to 240. |
− | * ''' | + | * '''Wyvern Pets''': Updated on-land basic attacks to move farther toward the target on each swing. Greatly increased the attack speed of this skill from 3.3 seconds to 2.2 seconds. Increased the range at which the creature will attack from 130 to 200. |
− | ** {{skill icon|Tail Lash | + | ** {{skill icon|Tail Lash}}: Updated this attack to move farther toward the target when executing. Reduced the attack of this skill from 3.6 seconds to 1.2 seconds. Increased the range at which the creature will attack from 130 to 200. |
− | ** {{skill icon|Wing Buffet}}: | + | ** {{skill icon|Wing Buffet}}: Reduced the initial casting time of this skill by 0.5 seconds. Increased the attack radius from 240 to 360. |
− | * ''' | + | * '''Drake Pets''': Updated on-land basic attacks to move farther toward the target when executing on land. |
− | ** {{skill icon|Chomp (drake)}}: | + | ** {{skill icon|Chomp (drake)}}: Updated this attack to move farther toward the target when executing on land. |
− | ** {{skill icon|Tail Swipe}}: | + | ** {{skill icon|Tail Swipe}}: Increased the radius of this attack from 225 to 280. Greatly increased the attack speed of this skill. |
− | * ''' | + | * '''Feline Pets''': Updated on-land basic attacks to move farther toward the target when executing on land. |
− | ** {{skill icon|Bite (feline)}}: | + | ** {{skill icon|Bite (feline)}}: Updated this attack to move farther toward the target on land and have a faster recovery once the skill has been executed. |
− | ** {{skill icon|Maul (feline)}}: | + | ** {{skill icon|Maul (feline)}}: Updated this attack to move farther toward the target on land and have a faster recovery once the skill has been executed. |
− | * ''' | + | * '''Moa Pets''': Updated on-land basic attacks to move farther toward the target when executing on land. |
− | * ''' | + | * '''Pig Pets''': Updated on-land basic attacks to move farther toward the target when executing on land. Increased the attack range from 130 to 200. |
− | ** {{skill icon|Maul (porcine)}}: | + | ** {{skill icon|Maul (porcine)}}: Updated this attack to move toward the target when used on land. Reduced the start-up and aftercast by around 0.5 seconds each. |
− | ** {{skill icon|Brutal Charge (porcine)}}: | + | ** {{skill icon|Brutal Charge (porcine)}}: Reduced the start-up of this skill by 0.5 seconds. Reduced the aftercast by 0.5 seconds. |
− | * ''' | + | * '''Bear (Ursine) Pets''': Updated on-land basic attacks to move farther toward the target when executing on land. |
==== Ревенант ==== | ==== Ревенант ==== | ||
− | + | In addition to bug fixes and quality-of-life changes, we've been looking to improve the support role for the revenant. Alacrity will now be available through the Salvation specialization line, allowing Ventari's Tablet to project it at a constant rate. We're excited to see it in play! | |
− | * {{skill icon|Searing Fissure}}: | + | * {{skill icon|Searing Fissure}}: This skill will now more reliably hit enemies on slopes. |
− | * {{skill icon|Temporal Rift}}: | + | * {{skill icon|Temporal Rift}}: This skill will now more reliably hit enemies on slopes. |
− | * {{skill icon|Legendary Centaur Stance}}: Project Tranquility | + | * {{skill icon|Legendary Centaur Stance}}: Project Tranquility will now instantly activate when invoking this legend. The cost of this skill has been removed. |
− | * {{ | + | * {{skill icon|Serene Rejuvenation}}: In addition to its current bonus, this trait will now cause Natural Harmony to apply alacrity to allies for 3 seconds. |
− | * {{skill icon|Natural Harmony}}: | + | * {{skill icon|Natural Harmony}}: The base healing of this skill per level has been reduced by 30%. The healing contribution of this skill has been increased by 180%. |
− | * {{skill icon|Forced Engagement}}: | + | * {{skill icon|Forced Engagement}}: The cost of this skill has been reduced from 35 energy to 25 energy. The recharge for this skill has been increased from 5 seconds to 10 seconds. |
− | * {{skill icon|Rite of the Great Dwarf}}: | + | * {{skill icon|Rite of the Great Dwarf}}: The cost of this skill has been reduced from 50 energy to 40 energy in PvP only. |
− | * {{skill icon|Vengeful Hammers}}: | + | * {{skill icon|Vengeful Hammers}}: Increased the base damage of this skill by 100%. |
− | * {{skill icon|Ventari's Will}}: | + | * {{skill icon|Ventari's Will}}: The cost of this skill has been reduced from 10 energy to 5 energy. |
− | * {{skill icon|Purifying Essence}}: | + | * {{skill icon|Purifying Essence}}: The cost of this skill has been reduced from 30 energy to 25 energy. |
− | * {{skill icon|Unyielding Anguish}}: | + | * {{skill icon|Unyielding Anguish}}: Increased the base damage of this skill by 20%. The duration of torment inflicted by this skill has been increased from 5 seconds to 6 seconds. |
− | * {{skill icon|Burst of Strength}}: | + | * {{skill icon|Burst of Strength}}: Increased the base damage of this skill by 25% in non-PvP only. |
==== Вор ==== | ==== Вор ==== | ||
− | + | Quality-of-life improvements and PvP health have been our focus for the thief, mainly for daredevil. As such, we'll be looking to reduce endurance from a few different areas to target survivability through evasion but also compensate for it a bit with extra utility and condition removals. | |
− | * {{skill icon|Infiltrator's Strike}}: | + | * {{skill icon|Infiltrator's Strike}}: This skill has been unsplit from PvP and will now use a 900 maximum range. Immobilize duration has been increased from 1 second to 1.5 seconds game-wide. |
− | * {{skill icon|Vault}}: | + | * {{skill icon|Vault}}: The code functionality of this skill has been updated. The user will now more accurately travel to the targeted destination when under high-latency situations, in most scenarios. This skill is now affected by quickness. This skill now requires a line of sight to the target point in order to cast. |
− | * {{ | + | * {{skill icon|Bound}}: This trait will no longer trigger the damage and bonus portion if the dodge is canceled or interrupted. |
− | * {{skill icon|Signet of Agility}}: | + | * {{skill icon|Signet of Agility}}: The endurance gain from this skill has been reduced from 100 to 50 in PvP only. |
− | * {{skill icon|Channeled Vigor}}: | + | * {{skill icon|Signet of Agility}}: Condition cleansing has been increased from 1 to 3 in all game modes. |
− | * {{ | + | * {{skill icon|Channeled Vigor}}: The endurance gain from this skill has been reduced from 25 to 20 per pulse in PvP only. |
− | * {{ | + | * {{skill icon|Hard to Catch}}: The internal cooldown on this trait has been increased from 30 seconds to 45 seconds in PvP only. |
− | * {{skill icon|Body Shot}}: | + | * {{skill icon|Upper Hand}}: The internal cooldown on this trait has been increased from 2 seconds to 3 seconds in PvP only. |
− | * {{skill icon|Cloak and Dagger}}: | + | * {{skill icon|Body Shot}}: The duration of immobilize inflicted by this skill has been increased from 1 second to 1.5 seconds in PvP only. |
− | * {{skill icon|Assassin's Signet}}: | + | * {{skill icon|Cloak and Dagger}}: The vulnerability inflicted by this skill has been increased from 3 stacks to 5 stacks. |
− | * {{skill icon|Needle Trap}}: | + | * {{skill icon|Assassin's Signet}}: The recharge of this skill has been reduced from 45 seconds to 40 seconds. |
− | * {{skill icon|Caltrops}}: | + | * {{skill icon|Needle Trap}}: The poison inflicted by this skill has been increased from 1 stack to 3 stacks. |
− | * {{skill icon|Tripwire}}: | + | * {{skill icon|Caltrops}}: The duration of bleeding inflicted by this skill has been increased from 3 seconds to 5 seconds. |
+ | * {{skill icon|Tripwire}}: The recharge of this skill has been reduced from 30 seconds to 25 seconds. | ||
==== Воин ==== | ==== Воин ==== | ||
− | + | Warrior's banners are the final recipient for our target-increase update, with the unique enhancements from each banner increasing to ten. After that, we've mostly focused on improving weapon and utility effectiveness, with some significant increases to underutilized areas. | |
− | * {{skill icon|Eviscerate}}: | + | * {{skill icon|Eviscerate}}: Lowered the aftercast by 0.25 seconds. |
− | * {{skill icon|Hamstring}}: | + | * {{skill icon|Hamstring}}: This attack now applies 1 stack of bleeding for 8 seconds in addition to its previous effects. |
− | * {{skill icon|Fierce Blow}}: | + | * {{skill icon|Fierce Blow}}: The base damage dealt by this skill has been increased by 28%. |
− | * {{skill icon|Hammer Shock}}: | + | * {{skill icon|Hammer Shock}}: The base damage dealt by this skill has been increased by 25%. |
− | * {{skill icon|Combustive Shot}}: | + | * {{skill icon|Combustive Shot}}: This skill now has a radius of 360 at all adrenaline levels. |
− | * {{skill icon|Rupturing Smash}}: | + | * {{skill icon|Rupturing Smash}}: Increased damage by 50%. |
− | * {{skill icon|Counterblow}}: | + | * {{skill icon|Counterblow}}: This skill now applies 10 stacks of vulnerability for 8 seconds in addition to its previous effects in all game types. Lowered the damage of this skill by 12.5% in PvP only. |
− | * {{skill icon|"To the Limit!"}}: | + | * {{skill icon|"To the Limit!"}}: The endurance gained by this skill has been increased from 25 to 50. |
− | * {{skill icon|"Shake It Off!"}}: | + | * {{skill icon|"Shake It Off!"}}: The number of conditions removed by this skill has been increased from 1 to 2. |
− | * {{skill icon|"For Great Justice!"}}: | + | * {{skill icon|"For Great Justice!"}}: The might granted by this skill has been increased from 3 stacks to 6 stacks. |
− | * {{skill icon|Mending}}: | + | * {{skill icon|Mending}}: The recharge of this skill has been reduced from 20 seconds to 15 seconds in PvP only. |
− | * {{skill icon|Blood Reckoning}}: | + | * {{skill icon|Blood Reckoning}}: The amount healed by this skill has been increased from 10% to 20%. |
− | * {{ | + | * {{skill icon|Vigorous Shouts}}: The effect of healing power on this trait has been increased by 20%. |
− | * {{skill icon|Banner of Defense}}: | + | * {{skill icon|Banner of Defense}}: Increased the number of enhancement targets from 5 to 10. |
− | * {{skill icon|Banner of Discipline}}: | + | * {{skill icon|Banner of Discipline}}: Increased the number of enhancement targets from 5 to 10. |
− | * {{skill icon|Banner of Strength}}: | + | * {{skill icon|Banner of Strength}}: Increased the number of enhancement targets from 5 to 10. |
− | * {{skill icon|Banner of Tactics}}: | + | * {{skill icon|Banner of Tactics}}: Increased the number of enhancement targets from 5 to 10. |
− | * {{skill icon|Earthshaker}}: | + | * {{skill icon|Earthshaker}}: Fixed a bug that caused this skill to hit 10 targets at level 1 adrenaline. |
− | * {{skill icon|Blaze Breaker}}: | + | * {{skill icon|Blaze Breaker}}: This skill will now attempt to face your target before firing instead of failing. If you cannot face your target, it will instead fire in your current facing direction. |
− | * {{skill icon|Whirling Axe}}: | + | * {{skill icon|Whirling Axe}}: Fixed a bug that prevented this skill from being canceled when transitioning to gliding. |
− | * {{trait icon|Deep Strike}}: | + | * {{trait icon|Deep Strike}}: This trait has been altered and will now grant condition damage to the warrior whenever they have fury. Condition-damage gain has been increased from 150 to 180. |
− | * {{trait icon|Adrenal Health}}: | + | * {{trait icon|Adrenal Health}}: The amount healed by this trait has been reduced by 10% in PvP only. |
− | === | + | === Structured Player vs. Player === |
− | * | + | * Birthday Boosters and Celebration Boosters can now be used in PvP maps. |
− | * | + | * Wintersday Black Lion Chests can now be opened in PvP maps. |
− | * | + | * Dabs, Globs, and Clumps of Destabilized Ectoplasm can now be used in the PvP lobby. |
− | * | + | * The Bag of Spirit Shards given with the second birthday gift is now usable in PvP maps. |
− | * | + | * Disconnecting from a PvP match will now add additional respawn time calculated from maximum possible downed bleed duration for a maximum of 30 seconds. Reconnecting to a PvP match with a respawn time will result in death. |
− | * | + | * Mastery: Commander swiftness is now enabled in the PvP lobby. |
− | ==== | + | ==== Leagues ==== |
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− | === | + | * Losing a Ranked season match with a score greater than or equal to 80% of the winning team's score will award a Near Victory bonus, worth 2 league reward pips. |
− | ==== | + | * Added rating delta to game history for league matches. |
− | * | + | * Ardent Glorious armor can now be used in the Mystic Forge. |
− | * | + | * Ascended PvP trinkets now have proper icons. |
− | ** | + | * Ascended PvP rings can now be attuned. |
− | * | + | * The Mini Emperor Llama is now available from the League Vendor. |
− | * | + | * Significantly reduced the number of Transmutation Charges obtained through league chests. |
+ | * Reduced the number of unidentified dyes obtained through league chests. | ||
+ | * Reduced the number of Ascended Shards of Glory obtained through league chests, but added Ascended Shards of Glory to the repeatable Byzantium reward chest. | ||
+ | * Ascended PvP armor and weapons now require special currency that you craft along with Ascended Shards of Glory and gold. | ||
+ | ** The recipes are available from the ascended vendors for league tickets. | ||
+ | ** These recipes require fewer materials than normal ascended crafting, so they are a small discount from just crafting the armor and weapons outright. | ||
+ | * Ardent Glorious armor skins are now available from the ascended PvP vendors. | ||
+ | |||
+ | === World vs. World === | ||
+ | ==== General ==== | ||
+ | * Being killed while outnumbered no longer grants any war score to the enemy team. | ||
+ | * All siege devices and traps have been changed to gizmos that are consumed once they are placed. | ||
+ | ** This change was made to help solve bugs in which siege devices and traps weren't being granted back properly when they weren't placed. | ||
+ | * Siege bundles now stay in your hands until players drop, cancel, or run out of siege. | ||
+ | * Changed the Potion of Ascalonian Mages to work similarly to combat tonics. The transformation now allows for all player skills to be used. The transformation is removed after 30 minutes. Clicking the potion again will remove the transformation. | ||
− | ==== | + | ==== Alpine Borderlands ==== |
− | * | + | * Garrison's back gate that enters the lord's room now has secured, reinforced, and fortified states like all other gates. |
− | ==== | + | ==== Desert Borderlands ==== |
− | * | + | * Removed the floating gargoyle at the Shrine of Fire. |
− | === | + | === Fractals === |
− | * | + | * The commands /resign, /qq, /gg, etc., may now be used in fractals. |
− | * | + | * Ascended fractal armor and weapons now require special currency that you craft, along with [[Fractal Research Page]]s, [[Fractal Relic]]s, and gold. |
− | ** | + | ** These recipes are available from BLING-9009. |
− | ** | + | ** These recipes require fewer materials than normal ascended crafting, so they are a small discount from just crafting the armor and weapons outright. |
− | * | + | * Unwanted [[Integrated Fractal Matrix|Integrated Fractal Matrices]] can now be converted to [[Fractal Encryption Key]]s at a rate of 10 keys per matrix at [[BLING-9009]]. |
− | * | + | * Fixed a bug in the event UI that would cause two health bars to appear for the [[Thaumanova Anomaly]]. |
− | === | + | === Living World === |
− | * | + | * Players will now be able to enter Noran's Safe Room with an oiled key. |
− | ==== | + | ==== General ==== |
− | * | + | * Fixed an issue where many mesmer clone-creating skills did not create clones for players using the [[Endless Miniature Tonic]] and [[Infinite Watchknight Tonic]]. |
− | * | + | * [[Pact]] soldiers returning from the campaign in the [[Maguuma Jungle]] have created a monument at the entrance of [[the Grove]]. |
=== Магазин драгоценных камней торговой компании Черный Лев === | === Магазин драгоценных камней торговой компании Черный Лев === | ||
Строка 318: | Строка 320: | ||
=== Заметки Guild Wars 2 Wiki === | === Заметки Guild Wars 2 Wiki === | ||
− | * Сборка: 72,781.<noinclude> | + | * Сборка: 72,781. |
+ | <noinclude> | ||
==Внешние ссылки== | ==Внешние ссылки== | ||
* [http://guildwars-2.ru/izmeneniya-v-patche-ot-22-fevralya-2017-balans/ Изменения в патче от 22 февраля 2017 — баланс], GuildWars-2.ru | * [http://guildwars-2.ru/izmeneniya-v-patche-ot-22-fevralya-2017-balans/ Изменения в патче от 22 февраля 2017 — баланс], GuildWars-2.ru | ||
+ | [[Category:Обновления за февраль 2017]] | ||
</noinclude> | </noinclude> |