Редактирование: Обновления игры/2024-04-16
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== Поздние заметки - 16 апреля 2024 == | == Поздние заметки - 16 апреля 2024 == | ||
=== Общее === | === Общее === | ||
− | * Обновлено количество дней, оставшихся на вкладке “Особые задачи | + | * Обновлено количество дней, оставшихся на вкладке “Особые задачи Хранилища Волшебника” (Wizard's Vault Special Objectives). |
=== Исправление ошибок === | === Исправление ошибок === | ||
Строка 48: | Строка 48: | ||
** Из-за большого количества шкурок оружия и брони в огромном мире [[Tyria|Тирии]], описание источников находится в стадии разработки и будет завершено со временем. | ** Из-за большого количества шкурок оружия и брони в огромном мире [[Tyria|Тирии]], описание источников находится в стадии разработки и будет завершено со временем. | ||
− | === | + | === World Polish === |
− | * [[Jade Tech Offensive Protocol | + | * [[Jade Tech Offensive Protocol]] and [[Jade Tech Defensive Protocol]] have received the following updates: |
− | ** | + | ** Increased the duration of jade tech offensive and defensive overcharge effects per activation from 15 minutes to 45 minutes. |
− | ** | + | ** Increased the maximum stack duration for jade tech offensive and defensive overcharge effects from 2.25 hours to 3 hours. |
− | ** | + | ** Removed the time-out period for applying additional jade tech offensive and defensive overcharge effects and shortened the duration of interactions. |
− | ** | + | ** Increased the internal cooldown for jade tech offensive and defensive overcharge application when entering combat from 30 seconds to 90 seconds. |
− | * | + | * Fixed an issue that caused the [[Defeat the Claw of Jormag]] [[World boss|World Boss]] or Complete Events in [[Frostgorge Sound]] weekly objective in the [[Wizard's Vault]] to only progress by one point when the [[Claw of Jormag]] itself was defeated, rather than instantly completing. |
− | * | + | * Fixed a client crash in [[Convergences]]. |
− | === | + | === Items === |
− | * [[Hero's Choice Chest| | + | * [[Hero's Choice Chest|Hero's choice chests]] will now appear in a clickable pop-up UI chest instead of being manually obtained from a chest object in the world. |
− | === [[ | + | === [[World vs. World]] === |
− | + | The following changes are part of an ongoing effort to make fighting for—and in—objectives feel better for attacking groups, as the defenders' advantage inside their own structures was previously too strong. While we don't want to swing that advantage completely in favor of attacking groups, we also want to encourage player interaction so that large portions of attacks against structures don't feel like a slog with little payoff. We feel that these changes will help to incentivize more player vs. player interactions while still allowing for defensive tactical gameplay. We will continue to monitor how these changes affect sieges and structure attacks. | |
− | * | + | * Across all objective tiers, walls and gates will now be rebuilt when 50% of their health has been restored. |
− | * | + | * Several objectives' capture boundaries have been resized in all four maps: |
− | ** | + | ** Resource camp capture boundaries are now the same size in all four maps, with two outliers: [[Rogue's Quarry]] (the green world's northern camp in [[Eternal Battlegrounds]]) and [[Hamm's Lab]] (the northern camp in [[Desert Borderlands]]) remain unchanged. Generally, this is a reduction in capture boundary size for [[Alpine Borderlands]] and Eternal Battlegrounds camps and an increase for Desert Borderlands camps. |
− | ** | + | ** Capture boundaries in [[O'del Academy]], [[Crankshaft Depot]], and [[Parched Outpost]] (northwest, southwest, and southeast Desert Borderlands towers) have been reduced. |
− | ** | + | ** [[Stonemist Castle]]'s capture boundary has been reduced and centered. |
− | ** | + | ** Capture boundaries for [[Green World Keep]], [[Red World Keep]], and [[Blue World Keep]] in [[Eternal Battlegrounds]] have all been reduced. |
− | ** | + | ** Capture boundaries for garrisons in [[Alpine Borderlands]] have been reduced and centered. |
− | ** | + | ** Capture boundaries for [[Dreadfall Bay]] and [[Ascension Bay]] in Alpine Borderlands have been reduced and now match those of [[Shadaran Hills]] and [[Askalion Hills]]. |
− | ** | + | ** [[Gathering#Synthesizers|Synthesizer]] and [[tactivator]] locations have been moved in most camps to ensure that they are still inside the capture boundaries. |
− | * | + | * [[Presence of the Keep]] and [[Guild Objective Aura I|Guild Objective Aura]] bonus effects now provide +25 power, precision, toughness, and vitality instead of +100. |
− | * | + | * The [[Empower]] healing skill that was added to keep lords in [[Alpine Borderlands]] and [[Eternal Battlegrounds]] will now grant stability to allies it affects. |
− | * [[Siege golem | + | * [[Siege golem]]s no longer cause capture objectives to be contested in WvW. |
− | * | + | * [[Flame ram]]s' [[Iron Will]] skill now shares a cooldown between players. |
− | * | + | * The [[Siege Disabled]] effect marker has been removed from siege weapons affected by [[Siege Disruptor|siege disruptors]]. |
− | + | The next few changes continue from a recent update that added new bag options with [[Grandmaster Mark Shard|grandmaster mark shards]] included in the price. Our goal for this, and for updates from last year, is to give WvW players more options for spending their WvW currencies and improve quality of life for currency exchange in WvW. We felt that a surplus of [[Memories of Battle|memories of battle]], specifically, brought the price down too far and that there were not enough opportunities to spend them. We will continue keeping an eye on this vendor and other new purchase options to determine whether we need to make further updates. | |
− | * [[Proofs of Heroics| | + | * [[Proofs of Heroics|Proofs of heroics]] and [[Testimonies of Desert Heroics|testimonies of desert heroics]] can now be traded to [[Heroics Notary|heroics notaries]] in exchange for [[Testimonies of Jade Heroics|testimonies of jade heroics]]. All items offered by heroics notaries have been updated to require testimonies of jade heroics. |
− | * | + | * [[Memories of Battle|Memories of battle]] are no longer available for purchase from [[Dugan]], and some of the merchant's purchasing options have been updated. |
− | * [[ | + | * An option to exchange boxes of [[grandmaster marks]] for [[Grandmaster Mark Shard|grandmaster mark shards]] has been added to the [[Skirmish Supervisor|skirmish supervisor]]. |
− | === | + | === Profession Skills === |
− | ==== [[Engineer | + | ==== [[Engineer]] ==== |
− | * {{game update icon|Gleam Saber (non-holosmith)}}: | + | * {{game update icon|Gleam Saber (non-holosmith)}}: Fixed an issue that caused this skill to reduce the recharge time of [[Radiant Arc (non-holosmith)|Radiant Arc]] by 3 seconds when the [[holosmith]] elite specialization was not equipped. |
− | * {{game update icon|Photonic Blasting Module}}: | + | * {{game update icon|Photonic Blasting Module}}: Reduced the damage coefficient from 3.5 to 2.5 in WvW only. |
− | * {{game update icon|Prime Light Beam}}: | + | * {{game update icon|Prime Light Beam}}: Fixed an issue that caused this skill to strike 10 targets instead of the intended 5. |
− | * {{game update icon|Essence of Animated Sand}}: | + | * {{game update icon|Essence of Animated Sand}}: Reduced the barrier healing power coefficient from 1.0 to 0.5 in WvW only. Reduced the initial might from 5 stacks to 2 stacks in WvW and PvP. |
− | * {{game update icon|Essence of Living Shadows}}: | + | * {{game update icon|Essence of Living Shadows}}: Reduced the initial conditions cleansed from 2 to 1 in WvW only. |
− | * {{game update icon|Essence of Liquid Wrath}}: | + | * {{game update icon|Essence of Liquid Wrath}}: Fixed an issue that caused the tooltip to display longer durations than intended in WvW only. |
− | * {{game update icon|Bulwark Gyro}}: | + | * {{game update icon|Bulwark Gyro}}: Increased the cooldown from 20 seconds to 30 seconds in WvW only. Reduced the base initial barrier from 1,620 to 1,140 and the base pulsing barrier from 810 to 560 in WvW only. Reduced the initial barrier healing power coefficient from 0.8 to 0.5 and the pulse barrier healing power coefficient from 0.4 to 0.25 in WvW only. |
− | ==== [[Guardian | + | ==== [[Guardian]] ==== |
− | * {{game update icon|Symbol of Protection}}: | + | * {{game update icon|Symbol of Protection}}: Reduced the symbol damage coefficient from 0.4 to 0.25 in WvW only. |
− | ==== [[Mesmer | + | ==== [[Mesmer]] ==== |
− | * | + | * Fixed an issue that prevented the shimmering visual effect from appearing on the skill bar for characters using the [[mirage]] elite specialization. |
− | * {{game update icon|Chaotic Transference}}: | + | * {{game update icon|Chaotic Transference}}: This trait no longer shares [[Chaos Aura|chaos aura]] with nearby allies. It now grants regeneration to nearby allies when you apply chaos aura to yourself. |
− | * {{game update icon|Mender's Purity}}: [[Lesser Power Cleanse]] | + | * {{game update icon|Mender's Purity}}: [[Lesser Power Cleanse]] no longer triggers [[Restorative Mantras]]. |
− | * {{game update icon|Journey}}: | + | * {{game update icon|Journey}}: Reduced the base healing from 911 to 719 and reduced the healing power coefficient from 0.67 to 0.4 in PvP only. |
− | * {{game update icon|Abstraction}}: | + | * {{game update icon|Abstraction}}: Reduced the base healing from 1,930 to 1,610 and reduced the healing power coefficient from 1.0 to 0.8 in PvP only. |
− | ==== [[Ranger | + | ==== [[Ranger]] ==== |
− | * {{game update icon|Live Vicariously}}: | + | * {{game update icon|Live Vicariously}}: This trait is no longer activated by pulsing healing effects, such as regeneration. |
− | * {{game update icon|Flourish}}: | + | * {{game update icon|Flourish}}: Reduced the base healing from 970 to 509 in PvE only. Reduced the healing power coefficient from 0.4 to 0.25 and reduced the regeneration duration from 4 seconds to 3 seconds in PvP only. |
− | * {{game update icon|Invigorating Bond}}: | + | * {{game update icon|Invigorating Bond}}: Reduced the base healing from 1,020 to 820. Reduced the healing power coefficient from 1.0 to 0.5 and reduced the protection duration from 4 seconds to 3 seconds in PvP only. |
− | ==== [[Revenant | + | ==== [[Revenant]] ==== |
− | * {{game update icon|True Nature}}: | + | * {{game update icon|True Nature}}: Fixed an issue that could cause this skill to be accidentally cast immediately after activating [[Facet of Nature]]. |
− | ==== [[Warrior | + | ==== [[Warrior]] ==== |
− | * {{game update icon|Path to Victory}}: | + | * {{game update icon|Path to Victory}}: Reduced the damage coefficient from 1.25 to 0.91 in PvP only. Reduced the base healing from 975/1,950/2,925 to 559/1,742/2,925 based on adrenaline level in PvP only. Increased the healing power coefficient from 1.0/1.25/1.5 to 1.33/1.67/2.0 in PvP only. |
− | * {{game update icon|Line Breaker}}: | + | * {{game update icon|Line Breaker}}: Reduced the base healing from 2,203 to 1,320 and increased the healing power coefficient from 1.25 to 1.75 in PvP only. |
− | * {{game update icon|Snap Pull}}: | + | * {{game update icon|Snap Pull}}: Increased the casting time by 0.15 seconds. |
− | * {{game update icon|Bullet Catcher}}: | + | * {{game update icon|Bullet Catcher}}: Increased the cooldown from 25 seconds to 30 seconds in PvP only. |
− | * {{game update icon|Scorched Earth}}: | + | * {{game update icon|Scorched Earth}}: Reduced the number of targets from 5 to 3 in WvW only. |
− | === | + | === Guild Wars 2 Wiki Notes === |
− | * | + | * A trademark (''© 2012-2024 ArenaNet, LLC'') was added to the top right of [[character selection screen]]. |
− | + | * Build: 161,350 | |
− | * |