Flame and Frost/archive

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Flame and Frost is a multi-part narrative event taking place from January through May 2013. It is the first story arc of the Living World and deals with a new threat called the Molten Alliance, a force of Flame Legion and dredge working to combine their magic and technology into a fearsome power. Players are tasked with helping the refugees fleeing from an unknown threat in the Shiverpeak Mountains, assisting two new NPCs, Braham and Rox, on their missions, and raiding the Alliance's Molten Facilities underneath the Shiverpeaks.

The Flame and Frost achievement category tracks the events of Flame and Frost.

  1. Flame and Frost: Prelude (released January 28, 2013)
  2. Flame and Frost: The Gathering Storm (released February 26, 2013)
  3. Flame and Frost: The Razing (released March 26, 2013)
  4. Flame and Frost: Retribution (released April 30, 2013)

Guidance

Mail

Основная статья: Flame and Frost mail

At the beginning of each Flame and Frost release, the player receive a message via mail providing details on the current event. The sender is based upon the character's race, with the first message coming from their racial leader, and the next two from a member of Destiny's edge (with members of the Vigil receiving a special mail). The final message comes from Braham. These messages guide players on where they should go to find the beginning of the content.

Heralds

Основная статья: Herald

Heralds are NPCs that were added to each of the major cities with the Flame and Frost: Prelude game release. These NPCs provide information on the latest occurrences in the living story of Tyria, pointing players where to go from the major hubs. There are two heralds in each of the major capital cities (Divinity's Reach, Hoelbrak, the Black Citadel, Rata Sum, The Grove, and Lion's Arch), situated near the city's main entrances and asura gates.

Scouts

New scouts were added within Wayfarer Foothills and Diessa Plateau with the Flame and Frost: The Razing game release to point players towards locations where important activity may take place within the zone. These scouts have a gold star on their normal map icon to identify them as Living Story scouts. They are not linked with heart NPCs, and therefore never stop showing the map. Each of the designated areas also have a nearby Living Story NPC that provides basic information on local tasks.

Living Story Scout • Area Location Description
Assault Scout Skern AllroarTown of Nolan
(just north of Town of Nolan, west of Nolan Waypoint)
Caravan Wreckage Scout Nrelle Ironspine Defeat Molten invaders, destroy sonic periscopes, and stifle dust storms.
Bovarin Estate Scout Magnes Emberforge Defeat Molten invaders, destroy sonic periscopes, and stifle dust storms.
Butcher's Yard Scout Dianya Sharpgaze Defeat Molten invaders, destroy sonic periscopes, and stifle dust storms.
Assault Scout Alur EaglegazeBreakneck Pass
(southwest of the Taigan Waypoint, next to the Momento Collector).
Edenvar's Homestead Scout Engir Barrelfist Defeat Molten invaders, destroy sonic periscopes, and stifle ice storms.
Frostcreek Steading Scout Yorn Sleetfall Defeat Molten invaders, destroy sonic periscopes, and defend homesteads.
Heart of Corruption Scout Erietta Fairhunt Defeat Molten invaders, destroy sonic periscopes, and defend homesteads.
Kevach's Homestead Scout Katja Frostveil Destroy Molten Alliance sonic periscopes.
No Scout Monger's Sink Tracker Pradia
Hunter's Pitfalls Tracker Elina Galechaser

Priory Field Reporters

Two Priory field reporters were added in Hoelbrak and Lion's Arch to inform players on more of the background lore of the Living Story arc.

Refugee Camps

Camps for the refugees are located in Hoelbrak to the east of Might and Main, in the Black Citadel on the north side of Perimeter Loop, and in Lion's Arch in Farshore Ward on the south beach. Some refugees will talk to players, providing insight on what is going on. The Consortium is helping build a future home for the Lion's Arch refugees in Southsun Cove named Camp Renewal (which is starting to look suspect as the story progresses). Each camp has a coordinator that will give a status of the refugees.

Black Citadel
Hoelbrak
Lion's Arch

Timeline

Prelude

Steam jets erupting in Dolyak Pass, the northeast portion of Wayfarer Foothills.
28 January 2013

This update included many of the game features for the game release. Content related to Living Story can be found in Wayfarer Foothills, Diessa Plateau, the Black Citadel, and Hoelbrak. This content will change over the course of events.

29 January 2013

The Refugee Volunteer achievement track is released as part of the Flame and Frost Living Story. Content appears in Wayfarer Foothills and Diessa Plateau. Refugees begin appearing in Diessa Plateau on the evening of 29 January. Refugee camps appear in Hoelbrak and the Black Citadel. The Wolfborn Watch and Adamant Watch appear near the camps.

4 February 2013

The Refugee Blacksmith and Refugee Rancher appear in the Hoelbrak and the Black Citadel refugee camps, respectively.

11 February 2013

The Refugee Steadholder and Refugee Primus appear in the Hoelbrak and the Black Citadel refugee camps, respectively.

18 February 2013

The Wolfborn Watch and Adamant Watch change their dialogue to be more specific and note that Knut Whitebear and Rytlock Brimstone have sent scouts to the north. The refugee camps have added structures and have more refugees in them. Refugee Froya and Refugee Fiannas appear in the Hoelbrak and the Black Citadel refugee camps, respectively, mentioning the lack of room available in the camps. The Wolfborn Watch reports the dredge are suspected to be behind the attack along with magical help from the shadows. The Adamant Watch reports the Flame Legion have attacked villages.

25 February 2013

The Wolfborn Watch mentions an anonymous benefactor in Lion's Arch giving aid to the refugees. The Wolfborn Watch also reports the dredge and Flame Legion are conspiring together in a major offensive against norn and charr villages.


The Gathering Storm

Norn structure appears in Dolyak Pass.
Portals appear in Wayfarer Foothills and Diessa Plateau.
26 February 2013

Camps in Hoelbrak and the Black Citadel become crowded and refugees head to Lion's Arch. One of the Lionguard is assigned to coordinate the new refugee camp. The Molten Alliance of Flame Legion and dredge who previously stayed in the background, now make an appearance. The various members of Destiny's Edge call upon their trusted allies for help, who can assist as part of The Gathering Storm. The Consortium is assisting refugees in Lion's Arch and helping them build homes in Southsun Cove. Refugees arrive in Lion's Arch missing their Refugee's Goblet and Refugee's Wooden Soldier. Heroes can assist them as part of Lost and Found.

11 March 2013

More refugees arrive in Lion's Arch and they left their Refugee's Compass and Refugee's Sword Belt behind. Heroes can assist them as part of Lost and Found.

18 March 2013

More refugees arrive in Lion's Arch and they left their Refugee's Logbook and Refugee's Ship in a Bottle behind. Heroes can assist them as part of Lost and Found.


The Razing

26 March 2013

The Molten Alliance continues to ravage norn and charr homesteads. Rytlock Brimstone is planning to mount a counteroffensive and is looking for heroes to assist. Two new characters come to the front of the story, the norn Braham and charr Rox. Braham seeks help from the Black Citadel to save his home of Cragstead from the invaders. He soon finds however that both the Black Citadel and Hoelbrak are occupied with handling the massive flow of refugees and are too busy to assist. Word is that he would appreciate assistance from any heroes willing to lend a hand. Rox is planning a critical mission to rescue an important devourer hatchery from the Molten Alliance in hopes of building a force that can withstand their vicious attacks. The Order of Whispers has implanted an undercover agent into the Molten Alliance forces, and Agent Brandubh needs the assistance of heros to locate and translate the dead drops left by this agent. Sonic Periscopes have begun appearing in Wayfarer Foothills, Snowden Drifts, Diessa Plateau, the Plains of Ashford, and Iron Marches. Audio Logs from these can be returned to nearby collectors for karma rewards.

1 April 2013

Moto and his Super Adventure Box begin entertaining the children of refugees. Perhaps players with Continue Coins can participate in the fun.


Retribution

Файл:Molten Facility.jpg
The massive molten weapon in the heart of Molten Facility.
30 April 2013

The Molten Facility is discovered, Rox and Braham head out to take down the facility with the help of the heroes of Tyria. The new dungeon features the Molten Alliance and an epic boss battle. There are many facilities to discover and take down, heroes all across Tyria will need to band together and whittle away at the Molten Alliance strength. After the heroes succeed in taking down the facility, Rox heads back to interrogate prisoners (Rox: Avenger of the Dispossessed) while Braham confers with Knut Whitebear (Braham: Avenger of the Dispossessed). Additional refugees appear in the Lion's Arch camp.

12 May 2013

With the Molten Alliance defeated, the heroes celebrate during the epilogue. Bonfires are lit in the three major cities, allowing the heroes of the narrative to swim in their accomplishments. Players can receive the A Rallying Flame achievement during this period. Previous achievements cannot be obtained after this day. Several refugees leave the camps, some going to Cragstead or North Nolan Hatchery.

14 May 2013

The epilogue ends and the heroes turn back to face the dragons once again.


Special event

Retribution

  • Molten Alliance Strength
  • Event bar.jpg
  • The Vigil are on a mission to raid a Molten Alliance weapon-testing facility in Wayfarer Foothills.
  • The Molten Alliance has been extinguished! Victory bonfires are granting boons to adventurers in Black Citadel, Hoelbrak, and Lion's Arch.

Gem Store

Style

Item Gem Cost Qty $ or € £ Description
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Gem.png 1 $0€ £0 Available for a limited time.

Use anytime to change the appearance of a mace to look like Braham's mace. Requires mace proficiency to use.
Can be converted for use in PvP.

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Gem.png 1 $0€ £0 Available for a limited time.

Use anytime to change the appearance of a shield to look like Braham's shield. Requires shield proficiency to use.
Can be converted for use in PvP.

[[{{{item}}}|
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Gem.png 1 $0€ £0 Available for a limited time.

Change your backpack to look like Rox's quiver. Usable in the back slot of any character
Can be converted for use in PvP.

[[{{{item}}}|
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Gem.png 1 $0€ £0 Available for a limited time.

Use anytime to change the appearance of a short bow to look like Rox's short bow. Requires short-bow proficiency to use.
Can be converted for use in PvP.

[[{{{item}}}|
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Gem.png 1 $0€ £0 Equip the sonic tunneling tool in your toy slot, and you can move just below the surface instead of running. The tunneling wave is fragile, though, and you will surface if hit.

This item has no movement speed or additional skills.

[[{{{item}}}|
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Gem.png 1 $0€ £0 Customize your backpack with a plush charr backpack cover.
[[{{{item}}}|
The page type input value "{{{item}}}" contains invalid characters or is incomplete and therefore can cause unexpected results during a query or annotation process.
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Gem.png 1 $0€ £0 Customize your backpack with a plush quaggan backpack cover.

Consumable

Item Gem Cost Qty $ or € £ Description


[[{{{item}}}|
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Gem.png
500 Gem.png
1
5
$0€
$6.25€
£0
£5.33
Spawn a box of Super Adventure fun for everyone in the area. Each box is single-use and remains in the world for 10 minutes[sic]. Available for a limited time.
[[{{{item}}}|
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Gem.png
400 Gem.png
1
5
$0€
$5€
£0
£4.26
Available for a limited time! When you use this consumable, your character finishes foes in in[sic] PvP and WvW by dropping an Adventure Box Super Bomb on them. Lasts for one hour.
[[{{{item}}}|
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Gem.png
500 Gem.png
1
5
$0€
$6.25€
£0
£5.33
Contains one random flame-themed armor dye from a pool of 25 colors, including six exclusive new colors.

Once a dye has been unlocked on a character, you can use it as many times as you want to color armor and town clothes. Dyes also can be used as comopnents for Mystic Forge recipes.

[[{{{item}}}|
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Gem.png
500 Gem.png
1
5
$0€
$6.25€
£0
£5.33
Contains one random frost-themed armor dye from a pool of 25 colors, including six exclusive new colors.

Once a dye has been unlocked on a character, you can use it as many times as you want to color armor and town clothes. Dyes also can be used as comopnents for Mystic Forge recipes.

Services

Item Gem Cost Qty $ or € £ Description
[[{{{item}}}|
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Gem.png 1 $0€ £0 Recovered from the Shiverpeaks, this dredge tool has unlimited charges and the same efficiency as an Orichalcum Mining Pick. Available for a limited time only.

Minis

Item Gem Cost Qty $ or € £ Description
[[{{{item}}}|
The page type input value "{{{item}}}" contains invalid characters or is incomplete and therefore can cause unexpected results during a query or annotation process.
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Gem.png 1 $0€ £0 For a very limited time, a miniature Super Spider, Super Bee Dog, and Super Monkey come together in this limited-edition collector's pack.