Шаблон:Profession mechanic skill table header — различия между версиями

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(не показано 28 промежуточных версий этого же участника)
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<noinclude>{| class="elementalist skills table"
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<includeonly><!--
</noinclude>
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{{#vardefine:showWeapon|{{{showWeapon|false}}}}}
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  Please note that the column widths of the following templates match and should only be consistently changed together:
{{#vardefine:showType|{{{showType|false}}}}}
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    1. Template:Weapon skill table header
{{#vardefine:showPet|{{{showPet|false}}}}}
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    2. Template:Profession mechanic skill table header
{{#vardefine:showArchetype|{{{showArchetype|false}}}}}
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    3. Template:Slot skill table header
{{#vardefine:hasInitiative|{{{hasInitiative|false}}}}}
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    4. Template:Trait table header
|-
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    5. Template:Mastery table
! style="width:0.7em;" |
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! style="width:12.5em;" | Умение <!--
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-->{{#if: <!-- hide whitespace -->
-->{{#ifeq:{{#var:showWeapon}}|true|!! style="width:8em; text-align:center;" {{!}} Оружие}}<!--
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-->{{#ifeq:{{#var:showType}}|true|!! style="width:{{#ifeq:{{#var:hasInitiative}}|true|6.5|{{#ifeq:{{#var:energy|x}}|y|6.5|9.5}}}}em; text-align:center;" {{!}} Тип}}<!--
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{{#vardefine:showWeapon   |{{{showWeapon   |false}}}}}  
-->{{#ifeq:{{#var:showPet}}|true|!! style="width:8em; text-align:center;" {{!}} Питомец}}<!--
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{{#vardefine:showType     |{{{showType     |false}}}}}
-->{{#ifeq:{{#var:showArchetype}}|true|!! style="width:8em; text-align:center;" {{!}} Архетип}}
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{{#vardefine:showPet       |{{{showPet       |false}}}}}
 +
{{#vardefine:showArchetype |{{{showArchetype |false}}}}}
 +
{{#vardefine:showEnergy    |{{{showEnergy    |false}}}}}
 +
{{#vardefine:showInitiative|{{{showInitiative|false}}}}}
 +
{{#vardefine:showUnderwater|{{{showUnderwater|false}}}}}
 +
 
 +
}}|-
 +
! style="width:1.31em;" | #
 +
! style="width:{{#expr:24.7 {{#ifeq:{{#var:showWeapon}}|true|-5.6|{{#ifeq:{{#var:showType}}|true|-5.6|{{#ifeq:{{#var:showPet}}|true|-10.1|{{#ifeq:{{#var:showArchetype}}|true|-10.1}}}}}}}} {{#ifeq:{{#var:showEnergy}}|true|-3.5}} {{#ifeq:{{#var:showInitiative}}|true|-3.5}}}}em; | Умение
 +
{{#ifeq:{{#var:showWeapon  }}|true|! style="width:9em;" {{!}} Оружие <!-- only one extra column allowed, set others to false --> {{#vardefine:showArchetype|false}}{{#vardefine:showPet|false}}{{#vardefine:showType|false}} |
 +
{{#ifeq:{{#var:showType    }}|true|! style="width:9em;" {{!}} Тип   <!-- only one extra column allowed, set others to false --> {{#vardefine:showArchetype|false}}{{#vardefine:showPet|false}} |
 +
{{#ifeq:{{#var:showPet     }}|true|! style="width:11.4em;" {{!}} Питомец   <!-- only one extra column allowed, set others to false --> {{#vardefine:showArchetype|false}} |
 +
{{#ifeq:{{#var:showArchetype}}|true|! style="width:11.4em;" {{!}} Архетип }} }} }} }}
 
! style="width:2.5em; text-align:center;" | [[File:Ground_target_aim.png|18px|link=Targeting#Прицеливание на землю|Прицеливание на землю]]
 
! style="width:2.5em; text-align:center;" | [[File:Ground_target_aim.png|18px|link=Targeting#Прицеливание на землю|Прицеливание на землю]]
! style="width:2.5em; text-align:center;" | [[File:Activation.png|link=Activation time|Время активации]]
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! style="width:2.5em;text-align:center;" | [[File:Activation.png|link=Activation time|Время активации]]
{{#ifeq:{{#var:energy|x}}|y|! style="width:2.5em; text-align:center;" {{!}} [[File:Energy.png|20px|link=Energy|Энергия]]{{#ifeq:{{#var:hasInitiative}}|true|!}}}}{{#ifeq:{{#var:hasInitiative}}|true|! style="width:2.5em; text-align:center;" {{!}} [[File:Initiative.png|link=Initiative|Инициатива]]}}
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{{#ifeq:{{#var:showEnergy}}|true|! style="width:2.5em; text-align:center;" {{!}} [[File:Energy.png|20px|link=Energy|Энергия]]{{#ifeq:{{#var:showInitiative}}|true|!}}}}{{#ifeq:{{#var:showInitiative}}|true|! style="width:2.5em; text-align:center;" {{!}} [[File:Initiative.png|20px|link=Initiative|Инициатива]]}}
 
! style="width:2.5em; text-align:center;" | [[File:Tango-recharge-darker.png|link=Recharge|Время перезарядки]]
 
! style="width:2.5em; text-align:center;" | [[File:Tango-recharge-darker.png|link=Recharge|Время перезарядки]]
! style="width:45.4%;" | Описание
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! style="width:{{#expr:61 {{#ifeq:{{#var:showWeapon}}|true|-5.6|{{#ifeq:{{#var:showType}}|true|-5.6|}}}}}}em;" | Описание
<noinclude>|}
+
</includeonly><noinclude>
 +
== Description ==
 +
Provides the standard header row for weapon skill tables. Rows in the table should use {{tl|Profession mechanic skill table row}}. Only one of the following optional columns can be shown at the same time: ''Type'', ''Weapon'', ''Pet'' or ''Archetype''.
  
Provides the standard header row for weapon skill tables. Rows in the table should use {{tl|Profession mechanic skill table row}}.
+
== Usage ==
 +
<pre>{{Profession mechanic skill table header}}
 +
{{Profession mechanic skill table header|showType=<true/false>|showWeapon=<true/false>|showPet=<true/false>|showArchetype=<true/false>|showEnergy=<true/false>|showInitiative=<true/false>}}</pre>
  
Example code (result shown above):
+
=== Parameters ===
<nowiki>{| class="elementalist skills table"
+
;showType
 +
: Optional. Shows type column and displays the property [[Property:Has skill type|Has skill type]], disabled on default. Can be set to "true".
 +
;showWeapon
 +
: Optional. Shows weapon column and displays the property [[Property:Is for weapon|Is for weapon]] (e.g. for [[Symbol]] skills), disabled on default. Can be set to "true".
 +
;showPet
 +
: Optional. Shows pet column and displays the property [[Property:Is for pet|Is for pet]], disabled on default. Can be set to "true".
 +
;showArchetype
 +
: Optional. Shows archetype column and displays the property [[Property:Has pet archetype|Has pet archetype]], disabled on default. Can be set to "true".
 +
;showEnergy
 +
: Optional. Shows energy column and displays the property [[Property:Has energy cost|Has energy cost]], disabled on default. Can be set to "true".
 +
;showInitiative
 +
: Optional. Shows initiative column instead the recharge column and displays the property [[Property:Has initiative cost|Has initiative cost]], disabled on default. Can be set to "true".
 +
;showUnderwater
 +
: Optional. Shows underwater icon and displays the property [[Property:Is usable underwater|Is usable underwater]], disabled on default. Can be set to "true".
 +
 
 +
=== Example ===
 +
<pre>{| {{STDT|elementalist skills}}
 
{{Profession mechanic skill table header}}
 
{{Profession mechanic skill table header}}
|}</nowiki>
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|}</pre>
 +
{| {{STDT|elementalist skills}}
 +
{{Profession mechanic skill table header}}
 +
|}
  
 
[[Category:Skill formatting templates]]
 
[[Category:Skill formatting templates]]
 
 
</noinclude>
 
</noinclude>

Текущая версия на 08:40, 24 мая 2021

Description[править]

Provides the standard header row for weapon skill tables. Rows in the table should use {{Profession mechanic skill table row}}. Only one of the following optional columns can be shown at the same time: Type, Weapon, Pet or Archetype.

Usage[править]

{{Profession mechanic skill table header}}
{{Profession mechanic skill table header|showType=<true/false>|showWeapon=<true/false>|showPet=<true/false>|showArchetype=<true/false>|showEnergy=<true/false>|showInitiative=<true/false>}}

Parameters[править]

showType
Optional. Shows type column and displays the property Has skill type, disabled on default. Can be set to "true".
showWeapon
Optional. Shows weapon column and displays the property Is for weapon (e.g. for Symbol skills), disabled on default. Can be set to "true".
showPet
Optional. Shows pet column and displays the property Is for pet, disabled on default. Can be set to "true".
showArchetype
Optional. Shows archetype column and displays the property Has pet archetype, disabled on default. Can be set to "true".
showEnergy
Optional. Shows energy column and displays the property Has energy cost, disabled on default. Can be set to "true".
showInitiative
Optional. Shows initiative column instead the recharge column and displays the property Has initiative cost, disabled on default. Can be set to "true".
showUnderwater
Optional. Shows underwater icon and displays the property Is usable underwater, disabled on default. Can be set to "true".

Example[править]

{| {{STDT|elementalist skills}}
{{Profession mechanic skill table header}}
|}
# Умение Прицеливание на землю Время активации Время перезарядки Описание