Шаблон:Profession mechanic skill table header — различия между версиями
Материал из Guild Wars 2 wiki
Blood (обсуждение | вклад) (Отмена правки 84414, сделанной Blood (обсуждение)) |
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! style="width:2.5em; text-align:center;" | [[File:Ground_target_aim.png|18px|link=Targeting#Прицеливание на землю|Прицеливание на землю]] | ! style="width:2.5em; text-align:center;" | [[File:Ground_target_aim.png|18px|link=Targeting#Прицеливание на землю|Прицеливание на землю]] | ||
! style="width:2.5em;text-align:center;" | [[File:Activation.png|link=Activation time|Время активации]] | ! style="width:2.5em;text-align:center;" | [[File:Activation.png|link=Activation time|Время активации]] | ||
− | {{#ifeq:{{#var:showEnergy}}|true|! style="width:2.5em; text-align:center;" {{!}} [[File:Energy.png|20px|link=Energy|Энергия]]{{#ifeq:{{#var:showInitiative}}|true|!}}}}{{#ifeq:{{#var:showInitiative}}|true|! style="width:2.5em; text-align:center;" {{!}} [[File:Initiative.png|link=Initiative|Инициатива]]}} | + | {{#ifeq:{{#var:showEnergy}}|true|! style="width:2.5em; text-align:center;" {{!}} [[File:Energy.png|20px|link=Energy|Энергия]]{{#ifeq:{{#var:showInitiative}}|true|!}}}}{{#ifeq:{{#var:showInitiative}}|true|! style="width:2.5em; text-align:center;" {{!}} [[File:Initiative.png|20px|link=Initiative|Инициатива]]}} |
! style="width:2.5em; text-align:center;" | [[File:Tango-recharge-darker.png|link=Recharge|Время перезарядки]] | ! style="width:2.5em; text-align:center;" | [[File:Tango-recharge-darker.png|link=Recharge|Время перезарядки]] | ||
! style="width:{{#expr:61 {{#ifeq:{{#var:showWeapon}}|true|-5.6|{{#ifeq:{{#var:showType}}|true|-5.6|}}}}}}em;" | Описание | ! style="width:{{#expr:61 {{#ifeq:{{#var:showWeapon}}|true|-5.6|{{#ifeq:{{#var:showType}}|true|-5.6|}}}}}}em;" | Описание |
Текущая версия на 08:40, 24 мая 2021
Содержание
Description[править]
Provides the standard header row for weapon skill tables. Rows in the table should use {{Profession mechanic skill table row}}. Only one of the following optional columns can be shown at the same time: Type, Weapon, Pet or Archetype.
Usage[править]
{{Profession mechanic skill table header}} {{Profession mechanic skill table header|showType=<true/false>|showWeapon=<true/false>|showPet=<true/false>|showArchetype=<true/false>|showEnergy=<true/false>|showInitiative=<true/false>}}
Parameters[править]
- showType
- Optional. Shows type column and displays the property Has skill type, disabled on default. Can be set to "true".
- showWeapon
- Optional. Shows weapon column and displays the property Is for weapon (e.g. for Symbol skills), disabled on default. Can be set to "true".
- showPet
- Optional. Shows pet column and displays the property Is for pet, disabled on default. Can be set to "true".
- showArchetype
- Optional. Shows archetype column and displays the property Has pet archetype, disabled on default. Can be set to "true".
- showEnergy
- Optional. Shows energy column and displays the property Has energy cost, disabled on default. Can be set to "true".
- showInitiative
- Optional. Shows initiative column instead the recharge column and displays the property Has initiative cost, disabled on default. Can be set to "true".
- showUnderwater
- Optional. Shows underwater icon and displays the property Is usable underwater, disabled on default. Can be set to "true".
Example[править]
{| {{STDT|elementalist skills}} {{Profession mechanic skill table header}} |}
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