Шаблон:Profession mechanic skill table row format — различия между версиями

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(не показано 17 промежуточных версий этого же участника)
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<includeonly>|- class="{{lc:{{{5|}}}}} {{{class|}}}"
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<includeonly>{{#vardefine:this_profession|{{{5|}}}}}{{#vardefine:this_specialization|{{{6|}}}}}{{#vardefine:this_mechanic_slot|{{{9|}}}}}{{#vardefine:this_sequence|{{{22|}}}}}{{#vardefine:this_sort|{{#explode:{{{23|}}}|(}}}}<!--
| {{#if: {{{7|}}} | F{{{7|}}} }}
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-->{{#switch: {{#var:header css class{{#var:table id}}}}|<!-- empty, not defined yet-->={{#vardefine:header css class{{#var:table id}}|{{lc:{{{5|}}}}}}}|<!-- same class -->{{lc:{{{5|}}}}}=|<!-- dummy class to distinguish from emtpy -->#default={{#vardefine:header css class{{#var:table id}}|white}}}}<!--
| {{#ifeq: {{{userparam|}}} | chain | <span style="display:none">{{#show: {{{1}}} | ?Has chain sequence | default = {{{1}}} }} chain</span> }}<span style="vertical-align:middle;">{{#switch: {{{userparam|}}}
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  | chain = [[File:Redirect Arrow.png|25px|link=]]
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Profession subheader
  | toolbelt = [[File:Chain Arrow Toolbelt.png|25px|link=Tool belt|Пояс с инструментами]]
+
 
 +
-->{{#ifeq: {{#var:showProfessionSubheader|false}}|true
 +
| {{#ifeq: {{#var:this_profession}}{{#var:this_specialization}}|{{#var:last_profession}}{{#var:last_specialization}}|<!-- same profession+specialization, do nothing -->
 +
  | {{#vardefine:last_profession|{{#var:this_profession}}}}{{#vardefine:last_specialization|{{#var:this_specialization}}}}{{#vardefine:last_mechanic_slot|<!-- new profession section, reset weapon -->}}
 +
{{!}}- class="{{lc:{{{5|}}}}}"
 +
! colspan="7" {{!}} {{#tag: {{#var:profession heading|h4}}|{{#ifeq: {{#var:this_specialization}}|| {{ {{#var:this_profession}} }} [[{{#var:this_profession}}]] | {{ {{#var:this_specialization}} }} [[{{#var:this_specialization}}]] }} }}
 +
{{!}}-
 +
  }}
 +
}}<!--
 +
 
 +
Profession mechanic skill row
 +
 
 +
-->|- class="{{lc:{{{5|}}}}} {{{class|}}}"
 +
| style="text-align:center;" | {{#switch: {{{9|}}}|<!-- if empty or default sort value 0 -->| 0 = <!-- do not display --> | #default = F{{{9|}}}}}
 +
| <span style="vertical-align:middle;">{{#switch: {{#if: {{{chain|}}}|{{lc:{{{chain|}}}}}|{{#if: {{#pos:{{lc:{{{8|}}}}}|tool belt}}|tool belt|{{lc:{{{8|}}}}}}} }} {{#ifeq: {{#var:showChainIconsOnly}}|true|triggering default}}
 +
| n | no | none =
 +
  | chain = [[File:Redirect Arrow.png|25px|link=|Цепочка]]
 +
  | toolbelt | tool belt = [[File:Chain Arrow Toolbelt.png|25px|link=Tool belt|Пояс с инструментами]]
 
  | burst = [[File:Chain Arrow Toolbelt.png|25px|link=Burst|Вспышка ярости]]
 
  | burst = [[File:Chain Arrow Toolbelt.png|25px|link=Burst|Вспышка ярости]]
  | primalburst = [[File:Berserker.png|25px|link=Berserker|Берсерк]][[File:Chain Arrow Toolbelt.png|25px|link=Primal burst|Первобытная ярость]]
+
  | primalburst | primal burst = [[File:Chain Arrow Toolbelt.png|25px|link=Primal Burst|Первобытная ярость]]
  | stealth = [[File:Chain Arrow Toolbelt.png|25px|link=Stealth Attack|Атака невидимки]]
+
| stealth | stealth attack = [[File:Chain Arrow Toolbelt.png|25px|link=Stealth Attack|Атака невидимки]]
 +
  | willbender flames = [[File:Chain Arrow Toolbelt.png|25px|link=Willbender Flames|Пламя Волеборца]]
 
  | ambush = [[File:Chain Arrow Toolbelt.png|25px|link=Ambush|Засада]]
 
  | ambush = [[File:Chain Arrow Toolbelt.png|25px|link=Ambush|Засада]]
  | underwater = [[File:Underwater.png|link=Underwater mode|Подводный режим]]
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  | #default = {{#if: {{#var:last_sequence}}{{#var:last_sort}}<!-- checking if empty due to #var caching bug -->
}}{{borderless|{{#sub:{{{3|}}}|5}}|25|link={{{1}}}}}&nbsp;[[{{{1}}}|{{{2|}}}]]</span>  
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              | <!-- automatic  -->{{#if: {{#ifeq: {{#var:this_sequence}}|{{#var:last_sequence}}|+|<!-- fallback, same skill sort name -->{{#ifeq:{{#var:this_sort}}|{{#var:last_sort}}|+}}}}<!--
{{#ifeq:{{#var:showWeapon}}|true|
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                                  -->| {{#ifexpr: {{#if:{{{10|}}}|{{{10|}}}|1}} > 1|[[File:Redirect Arrow.png|25px|link=|Цепочка]]}}}}
{{!!}} {{#if: {{{12|}}} | [[{{{12|}}}|{{rus lang|weapon|{{{12|}}}}}]] }} }}<!--
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              | <!-- manual case -->{{#ifexpr: {{#if:{{{10|}}}|{{{10|}}}|1}} > 1|[[File:Redirect Arrow.png|25px|link=|Цепочка]]}}}}
-->{{#ifeq:{{#var:showType}}|true|
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}}{{#vardefine:last_sequence|{{#var:this_sequence}}}}{{#vardefine:last_sort|{{#var:this_sort}}}}<!--
{{!!}} {{#if:{{{6|}}}|{{#arraymap:{{{6}}}|,|@@@|[[@@@|{{rus lang|skill type|@@@}}]]| }} }} }}<!--
+
-->{{borderless|{{#sub:{{{3|}}}|5}}|25|link={{{1}}}}}&nbsp;[[{{{1}}}|{{{2|}}}]]</span><!--
-->{{#ifeq:{{#var:showPet}}|true|
+
-->{{#ifeq: {{#var:showUnderwater}}|true|<span style="float:right">{{#switch:{{{21|}}}|N|Land only=[[File:Not available underwater.png|20px|link=Underwater mode#Подводные умения|Недоступно под водой]]|Y|Underwater only=[[File:Underwater.png|link=Underwater mode#Подводные умения|Подводное умение]]}}</span>}}
{{!!}} {{#if: {{{13|}}} | {{#arraymap:{{{13|}}}|,|@@@|[[@@@|{{trim|{{#replace: @@@|Juvenile }}}}]]|,&#32;}} | {{#if: {{{14|}}} | ''{{rus lang|pet family|{{{14}}}}}'' }} }} }}<!--
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{{#ifeq: {{#var:showWeapon   }}|true|{{!}} {{#if: {{{16|}}} | [[{{{16|}}}|{{rus lang|weapon|{{{16|}}}}}]] }} |
-->{{#ifeq:{{#var:showArchetype}}|true|
+
{{#ifeq: {{#var:showType     }}|true|{{!}} {{#if: {{{8|}}} | {{#arraymap:{{{8}}}|,|@@@|[[@@@|{{rus lang|skill type|@@@}}]]|,&#32;}} }} |
{{!!}} {{#if: {{{15|}}} | {{effect|{{{15|}}}}} }} }}
+
{{#ifeq: {{#var:showPet     }}|true|{{!}} {{#if: {{{18|}}} | {{#arraymap:{{{18|}}}|,|@@@|[[@@@|{{rus lang|pet|{{trim|{{#replace: @@@|Juvenile }}}}}}]]|,&#32;}} | {{#if: {{{19|}}} | ''{{rus lang|pet family|{{{19}}}}}'' }} }} |
| style="text-align:center;" | {{#ifeq:{{{16}}}|Y|[[File:Ground_target_aim.png|18px|Прицеливание на землю|link=Targeting#Прицеливание на землю]]}}
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{{#ifeq: {{#var:showArchetype}}|true|{{!}} {{#if: {{{20|}}} | {{effect|{{{20|}}}|{{rus lang|pet archetype|{{{20|}}}}}}}}} }} }} }} }}
| style="text-align:center;" data-sort-value="{{{8|0}}}" | {{fraction|{{{8|}}}}}
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| style="text-align:center;" | {{#ifeq:{{{24}}}|Y|[[File:Ground_target_aim.png|18px|Прицеливание на землю|link=Targeting#Прицеливание на землю]]}}
{{#ifeq:{{#var:energy|x}}|y|{{!}} style="text-align:center;" data-sort-value="{{{11|0}}}" {{!}} {{{11|}}} {{#ifeq:{{#var:hasInitiative}}|true|{{!}}}}}}{{#ifeq:{{#var:hasInitiative}}|true|{{!}} style="text-align:center;" data-sort-value="{{{10|0}}}" {{!}} {{{10|}}} }}
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| style="text-align:center;" data-sort-value="{{{11|0}}}" | {{fraction|{{{11|}}}}}
| style="text-align:center;" data-sort-value="{{{9|0}}}" | {{fraction|{{{9|}}} }}
+
{{#ifeq: {{#var:showEnergy  }}|true|{{!}} style="text-align:center;" data-sort-value="{{{14|0}}}" {{!}} {{{14|}}}{{#if:{{{14|}}}|{{#if:{{{15|}}}|&nbsp;/&nbsp;}}}}{{{15|}}} {{#ifeq:{{#var:showInitiative}}|true|{{!}}}}}}{{#ifeq:{{#var:showInitiative}}|true|{{!}} style="text-align:center;" data-sort-value="{{{13|0}}}" {{!}} {{{13|}}} }}
 +
| style="text-align:center;" data-sort-value="{{{12|0}}}" | {{fraction|{{{12|}}} }}
 
| {{{4|}}}
 
| {{{4|}}}
 
</includeonly><noinclude>
 
</includeonly><noinclude>
Called as a semantic result template by [[Template:Profession mechanic skill table row]].
+
Called as a semantic result template by [[Template:Profession mechanic skill table row]] and [[Template:Profession mechanic skill table]].
  
 
=== Input parameter list ===
 
=== Input parameter list ===
# PAGENAME
+
# Skill
 
# Has canonical name
 
# Has canonical name
 
# Has game icon
 
# Has game icon
 
# Has game description
 
# Has game description
 
# Is for profession
 
# Is for profession
 +
# Is for specialization
 +
# Has skill context
 
# Has skill type
 
# Has skill type
 
# Has profession mechanic slot number
 
# Has profession mechanic slot number
 +
# Has chain sequence position
 
# Has activation time
 
# Has activation time
 
# Has recharge time
 
# Has recharge time
 
# Has initiative cost
 
# Has initiative cost
 
# Has energy cost
 
# Has energy cost
 +
# Has upkeep cost
 
# Is for weapon
 
# Is for weapon
 +
# Is for attunement
 
# Is for pet
 
# Is for pet
 
# Is for pet family
 
# Is for pet family
 
# Has pet archetype
 
# Has pet archetype
 +
# Is usable underwater
 +
# Has chain sequence
 +
# Has skill sort order
 
# Is ground targeted
 
# Is ground targeted
* userparam = <nowiki>{{{chain}}}</nowiki>
 
* <nowiki>{{{class}}}</nowiki>
 
  
 
[[Category:Skill formatting templates]]
 
[[Category:Skill formatting templates]]
 
[[Category:Semantic result templates]]
 
[[Category:Semantic result templates]]

Текущая версия на 06:18, 11 апреля 2022

Called as a semantic result template by Template:Profession mechanic skill table row and Template:Profession mechanic skill table.

Input parameter list[править]

  1. Skill
  2. Has canonical name
  3. Has game icon
  4. Has game description
  5. Is for profession
  6. Is for specialization
  7. Has skill context
  8. Has skill type
  9. Has profession mechanic slot number
  10. Has chain sequence position
  11. Has activation time
  12. Has recharge time
  13. Has initiative cost
  14. Has energy cost
  15. Has upkeep cost
  16. Is for weapon
  17. Is for attunement
  18. Is for pet
  19. Is for pet family
  20. Has pet archetype
  21. Is usable underwater
  22. Has chain sequence
  23. Has skill sort order
  24. Is ground targeted