Шаблон:Profession mechanic skill table row format — различия между версиями

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{{#ifeq: {{#var:showWeapon  }}|true|{{!}} {{#if: {{{16|}}} | [[{{{16|}}}|{{rus lang|weapon|{{{16|}}}}}]] }} |
 
{{#ifeq: {{#var:showWeapon  }}|true|{{!}} {{#if: {{{16|}}} | [[{{{16|}}}|{{rus lang|weapon|{{{16|}}}}}]] }} |
 
{{#ifeq: {{#var:showType    }}|true|{{!}} {{#if: {{{8|}}}  | {{#arraymap:{{{8}}}|,|@@@|[[@@@|{{rus lang|skill type|@@@}}]]|, }} }} |
 
{{#ifeq: {{#var:showType    }}|true|{{!}} {{#if: {{{8|}}}  | {{#arraymap:{{{8}}}|,|@@@|[[@@@|{{rus lang|skill type|@@@}}]]|, }} }} |
{{#ifeq: {{#var:showPet      }}|true|{{!}} {{#if: {{{18|}}} | {{#arraymap:{{{18|}}}|,|@@@|[[@@@|{{trim|{{#replace: @@@|Juvenile }}}}]]|, }} | {{#if: {{{19|}}} | ''{{rus lang|pet family|{{{19}}}}}'' }} }} |
+
{{#ifeq: {{#var:showPet      }}|true|{{!}} {{#if: {{{18|}}} | {{#arraymap:{{{18|}}}|,|@@@|[[@@@|{{rus lang|pet|{{trim|{{#replace: @@@|Juvenile }}}}}}]]|, }} | {{#if: {{{19|}}} | ''{{rus lang|pet family|{{{19}}}}}'' }} }} |
 
{{#ifeq: {{#var:showArchetype}}|true|{{!}} {{#if: {{{20|}}} | {{effect|{{{20|}}}|{{rus lang|pet archetype|{{{20|}}}}}}}}} }} }} }} }}
 
{{#ifeq: {{#var:showArchetype}}|true|{{!}} {{#if: {{{20|}}} | {{effect|{{{20|}}}|{{rus lang|pet archetype|{{{20|}}}}}}}}} }} }} }} }}
 
| style="text-align:center;" | {{#ifeq:{{{24}}}|Y|[[File:Ground_target_aim.png|18px|Прицеливание на землю|link=Targeting#Прицеливание на землю]]}}
 
| style="text-align:center;" | {{#ifeq:{{{24}}}|Y|[[File:Ground_target_aim.png|18px|Прицеливание на землю|link=Targeting#Прицеливание на землю]]}}

Текущая версия на 06:18, 11 апреля 2022

Called as a semantic result template by Template:Profession mechanic skill table row and Template:Profession mechanic skill table.

Input parameter list[править]

  1. Skill
  2. Has canonical name
  3. Has game icon
  4. Has game description
  5. Is for profession
  6. Is for specialization
  7. Has skill context
  8. Has skill type
  9. Has profession mechanic slot number
  10. Has chain sequence position
  11. Has activation time
  12. Has recharge time
  13. Has initiative cost
  14. Has energy cost
  15. Has upkeep cost
  16. Is for weapon
  17. Is for attunement
  18. Is for pet
  19. Is for pet family
  20. Has pet archetype
  21. Is usable underwater
  22. Has chain sequence
  23. Has skill sort order
  24. Is ground targeted