Редактирование: Шаблон:Skill infobox

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Строка 14: Строка 14:
 
  | race,profession
 
  | race,profession
 
  | profession,racial  <!-- dual supertype for engineer tool belt skills based on racial slot skills -->
 
  | profession,racial  <!-- dual supertype for engineer tool belt skills based on racial slot skills -->
  | racial,profession = {{#set: Has skill supertype =Profession,Racial|+sep=,}} {{#vardefine:supertype|Profession,Racial}}
+
  | racial,profession = {{#set: Has skill supertype =Profession,Racial|+sep=,}} {{#vardefine:supertype|Profession+Racial}}
 
  | <!-- not set -->  = <!-- if monster -->
 
  | <!-- not set -->  = <!-- if monster -->
 
   {{#if: {{{monster|}}}
 
   {{#if: {{{monster|}}}
Строка 28: Строка 28:
 
       | elementalist
 
       | elementalist
 
       | mesmer          <!-- else if race for profession -->
 
       | mesmer          <!-- else if race for profession -->
       | necromancer    = {{#if: {{{race|}}} |{{#set: Has skill supertype =Profession,Racial|+sep=,}} {{#vardefine:supertype|Profession,Racial}}
+
       | necromancer    = {{#if: {{{race|}}} |{{#set: Has skill supertype =Profession,Racial|+sep=,}} {{#vardefine:supertype|Profession+Racial}}
 
                           <!-- profession -->|{{#set: Has skill supertype =Profession }}              {{#vardefine:supertype|Profession}} }}
 
                           <!-- profession -->|{{#set: Has skill supertype =Profession }}              {{#vardefine:supertype|Profession}} }}
 
       | common          <!-- else if race for common or empty profession -->
 
       | common          <!-- else if race for common or empty profession -->
Строка 40: Строка 40:
 
{{#switch: {{#var:supertype}}
 
{{#switch: {{#var:supertype}}
 
  | Profession
 
  | Profession
  | Profession,Racial = {{#set:
+
  | Profession+Racial = {{#set:
 
     | Is for profession ={{ucfirst:{{{profession}}}}}
 
     | Is for profession ={{ucfirst:{{{profession}}}}}
     | Has profession sort order ={{#vardefineecho: profession sort order|{{#switch: {{lc:{{{profession}}}}}
+
     | Has profession sort order ={{#switch: {{lc:{{{profession}}}}}
 
       | guardian    = 1
 
       | guardian    = 1
 
       | revenant    = 2
 
       | revenant    = 2
Строка 52: Строка 52:
 
       | mesmer      = 8
 
       | mesmer      = 8
 
       | necromancer  = 9
 
       | necromancer  = 9
       }}}}
+
       }}
     | Has specialization sort order ={{#vardefineecho: specialization sort order|{{#switch: {{lc:{{{specialization|}}}}}
+
     | Has specialization sort order ={{#switch: {{lc:{{{specialization|}}}}}
 
       | dragonhunter
 
       | dragonhunter
 
       | herald
 
       | herald
Строка 72: Строка 72:
 
       | mirage
 
       | mirage
 
       | scourge      = 2 <!-- PoF -->
 
       | scourge      = 2 <!-- PoF -->
      | willbender
 
      | vindicator
 
      | bladesworn
 
      | mechanist
 
      | untamed
 
      | specter
 
      | catalyst
 
      | virtuoso
 
      | harbinger    = 3 <!-- EoD -->
 
 
       | #default    = 0 <!-- Core -->
 
       | #default    = 0 <!-- Core -->
       }}}}
+
       }}
    | Has weapon type sort order ={{#vardefineecho: weapon type sort order|{{#switch: {{lc:{{{slot|}}}}}
+
     | Has attunement sort order ={{#switch: {{lc:{{{slot|}}}}}
      | weapon
 
      | mechanic = {{#switch: {{lc:{{{mainhand|}}}{{{offhand|}}}{{{twohand|}}}{{{mechanic weapon|}}}}}
 
          | axe                      = 1
 
          | dagger                    = 2
 
          | mace                      = 3
 
          | pistol                    = 4
 
          | scepter                  = 5
 
          | sword                    = 6
 
          | focus                    = 7
 
          | warhorn                  = 8
 
          | torch                    = 9
 
          | shield                    = 10
 
          | greatsword                = 11
 
          | hammer                    = 12
 
          | longbow                  = 13
 
          | rifle                    = 14
 
          | short bow                = 15
 
          | staff                    = 16
 
          | spear                    = 17
 
          | harpoon gun              = 18
 
          | trident                  = 19
 
          | #default                  = 100 <!-- non-weapon related profession mechanic skills -->
 
        }}
 
      | engineering kit
 
      | bundle = {{#switch: {{lc:{{{bundle|{{{kit|}}}}}}}}
 
          | tome of justice          = 20
 
          | tome of resolve          = 21
 
          | tome of courage          = 22
 
          | unsheathe gunsaber        = 23
 
          | dragon trigger            = 24
 
          | med kit                  = 25
 
          | bomb kit                  = 26
 
          | elixir gun                = 27
 
          | flamethrower              = 28
 
          | grenade kit              = 29
 
          | tool kit                  = 30
 
          | elite mortar kit          = 31
 
          | conjured flame            = 32
 
          | frost bow                = 33
 
          | lightning hammer          = 34
 
          | magnetic shield (bundle)  = 35
 
          | fiery greatsword          = 36
 
          | #default                  = 100 <!-- historical, etc... -->
 
        }}
 
      | transform = {{#switch: {{lc:{{{parent|}}}}}
 
          | rampage                  = 40
 
          | engage photon forge      = 41
 
          | celestial avatar          = 42
 
          | enter shadow shroud      = 43
 
          | tornado                  = 44
 
          | whirlpool                = 45
 
          | death shroud              = 46
 
          | lich form                = 47
 
          | reaper's shroud          = 48
 
          | harbinger shroud          = 49
 
          | #default                  = 100 <!-- historical, etc... -->
 
        }}
 
      | #default = 100 <!-- default value -->
 
      }}}}
 
     | Has attunement sort order ={{#vardefineecho: attunement sort order|{{#switch: {{lc:{{{slot|}}}}}
 
 
       | utility = 0 <!-- set it to 0 for glyph skills, due to the sort property position it would sort 1) all the main glyph skills and 2) then all fire attunement 3) water 4) air 5) earth -->
 
       | utility = 0 <!-- set it to 0 for glyph skills, due to the sort property position it would sort 1) all the main glyph skills and 2) then all fire attunement 3) water 4) air 5) earth -->
 
       | #default = {{#switch: {{#replace:{{lc:{{{attunement|}}}}}| }}
 
       | #default = {{#switch: {{#replace:{{lc:{{{attunement|}}}}}| }}
           | fire         = 1
+
           | fire         = 1
 
           | water        = 2
 
           | water        = 2
           | air         = 3
+
           | air           = 3
 
           | earth        = 4
 
           | earth        = 4
 
           | fire,water
 
           | fire,water
Строка 163: Строка 94:
 
           | #default    = 0
 
           | #default    = 0
 
         }}
 
         }}
       }}}}
+
       }}
     | Has skill context sort order ={{#vardefineecho: skill context sort order|{{#switch: {{lc:{{{slot|}}}}}
+
     | Has skill context sort order ={{#switch: {{lc:{{{slot|}}}}}
 
       | weapon    = 1
 
       | weapon    = 1
 
       | engineering kit
 
       | engineering kit
Строка 179: Строка 110:
 
       | trait    = 11
 
       | trait    = 11
 
       | #default  = 12
 
       | #default  = 12
       }}}}
+
       }}
     | Has skill slot sort order ={{#vardefineecho: skill slot sort order|{{#switch: {{lc:{{{slot|}}}}}
+
     | Has skill slot sort order ={{#switch: {{lc:{{{slot|}}}}}
 
       | pet
 
       | pet
       | mechanic = {{#if:{{{mechanic slot|{{{mechanic-slot|}}}}}}|{{#expr:{{{mechanic slot|{{{mechanic-slot}}}}}}-6}}|0}} <!-- storing F1,..,F5 as -5,...,-1, allowing to sort it before weapon slots, e.g. burst skills -->
+
       | mechanic = {{#if:{{{mechanic-slot|}}}|{{#expr:{{{mechanic-slot}}}-6}}|0}} <!-- storing F1,..,F5 as -5,...,-1, allowing to sort it before weapon slots, e.g. burst skills -->
       | #default = {{#if:{{{weapon slot|{{{weapon-slot|}}}}}}|{{{weapon slot|{{{weapon-slot|}}}}}}|0}} <!-- on default use weapon slot, else set to 0 -->
+
       | #default = {{#if:{{{weapon-slot|}}}|{{{weapon-slot}}}|0}} <!-- on default use weapon-slot, else set to 0 -->
       }}}}
+
       }}
     | Has skill type sort order ={{#vardefineecho: skill type sort order|{{#if: {{{sort type|}}} <!-- if sort type -->
+
     | Has skill type sort order ={{#if: {{{sort type|}}} <!-- if sort type -->
 
       | {{#arraymap: {{lc:{{{sort type}}}}}|,|@@@|{{#switch:{{lc:@@@}}
 
       | {{#arraymap: {{lc:{{{sort type}}}}}|,|@@@|{{#switch:{{lc:@@@}}
 
           | tool belt
 
           | tool belt
Строка 205: Строка 136:
 
             }}
 
             }}
 
         }}
 
         }}
       }}}}|+sep=,
+
       }}|+sep=,
 +
    | Has weapon type sort order ={{#switch: {{lc:{{{slot|}}}}}
 +
      | weapon
 +
      | mechanic = {{#switch: {{lc:{{{mainhand|}}}{{{offhand|}}}{{{twohand|}}}{{{mechanic weapon|}}}}}
 +
          | axe    = 1
 +
          | dagger  = 2
 +
          | mace    = 3
 +
          | pistol  = 4
 +
          | scepter = 5
 +
          | sword  = 6
 +
          | focus  = 7
 +
          | warhorn = 8
 +
          | torch  = 9
 +
          | shield  = 10
 +
          | greatsword = 11
 +
          | hammer  = 12
 +
          | longbow = 13
 +
          | rifle  = 14
 +
          | short bow = 15
 +
          | staff  = 16
 +
          | spear  = 17
 +
          | harpoon gun = 18
 +
          | trident = 19
 +
          | #default = 100 <!-- non-weapon related profession mechanic skills -->
 +
        }}
 +
      | engineering kit
 +
      | bundle = {{#switch: {{lc:{{{bundle|{{{kit|}}}}}}}}
 +
          | tome of justice  = 20
 +
          | tome of courage  = 21
 +
          | tome of resolve  = 22
 +
          | med kit          = 23
 +
          | bomb kit        = 24
 +
          | elixir gun      = 25
 +
          | flamethrower    = 26
 +
          | grenade kit      = 27
 +
          | tool kit        = 28
 +
          | elite mortar kit = 29
 +
          | conjured flame  = 30
 +
          | frost bow        = 31
 +
          | lightning hammer = 32
 +
          | magnetic shield (bundle) = 33
 +
          | fiery greatsword = 34
 +
          | #default        = 100 <!-- historical, etc... -->
 +
        }}
 +
      | transform = {{#switch: {{lc:{{{parent|}}}}}
 +
          | rampage          = 40
 +
          | engage photon forge = 41
 +
          | celestial avatar = 42
 +
          | tornado          = 43
 +
          | whirlpool        = 44
 +
          | death shroud    = 45
 +
          | lich form        = 46
 +
          | reaper's shroud  = 47
 +
          | #default        = 100 <!-- historical, etc... -->
 +
        }}
 +
      | #default = 100 <!-- default value -->
 +
      }}
 
   }}
 
   }}
 
}}
 
}}
  
 
<!-- skill sort order to group sequence skills -->
 
<!-- skill sort order to group sequence skills -->
{{#set: Has skill sort order ={{#vardefineecho: skill sort order|{{#if: {{{sort|}}}
+
{{#set: Has skill sort order ={{#if: {{{sort|}}}
 
  | {{ucfirst:{{{sort|}}}}}
 
  | {{ucfirst:{{{sort|}}}}}
 
  | {{#if: {{{chain1|}}}
 
  | {{#if: {{{chain1|}}}
Строка 216: Строка 203:
 
     | {{PAGENAME}}
 
     | {{PAGENAME}}
 
   }}
 
   }}
}}}}}}
+
}}}}
  
 
<!-- Chain and Stealth attacks -->
 
<!-- Chain and Stealth attacks -->
Строка 225: Строка 212:
 
   {{#ifeq: {{{chain4|}}} | {{PAGENAME}} | {{#set: Has chain sequence position=4}} {{#vardefine:chain sequence position|4}} }}
 
   {{#ifeq: {{{chain4|}}} | {{PAGENAME}} | {{#set: Has chain sequence position=4}} {{#vardefine:chain sequence position|4}} }}
 
  | {{#switch: {{lc:{{{type|}}}}}
 
  | {{#switch: {{lc:{{{type|}}}}}
     | stealth attack | ambush | unleashed ambush = {{#set: Has chain sequence position=5}}
+
     | stealth attack | ambush = {{#set: Has chain sequence position=5}}
 
     | #default = {{#set: Has chain sequence position=0}}
 
     | #default = {{#set: Has chain sequence position=0}}
 
   }}
 
   }}
Строка 235: Строка 222:
 
  | drowning = {{#set:Is usable underwater=Underwater only}}{{#vardefine:underwater useability|Underwater only}}
 
  | drowning = {{#set:Is usable underwater=Underwater only}}{{#vardefine:underwater useability|Underwater only}}
 
  | downed and drowning = {{#set:Is usable underwater=Land and Underwater}}{{#vardefine:underwater useability|Land and Underwater}}
 
  | downed and drowning = {{#set:Is usable underwater=Land and Underwater}}{{#vardefine:underwater useability|Land and Underwater}}
  | #default = {{#if: {{{uw replaced by|{{{uw-replaced-by|}}}}}}
+
  | #default = {{#if: {{{uw-replaced-by|}}}
 
     | {{#set:Is usable underwater=Land only}}{{#vardefine:underwater useability|Land only}}
 
     | {{#set:Is usable underwater=Land only}}{{#vardefine:underwater useability|Land only}}
     | {{#if: {{{uw replaces|{{{uw-replaces|}}}}}}
+
     | {{#if: {{{uw-replaces|}}}
 
       | {{#set:Is usable underwater=Underwater only}}{{#vardefine:underwater useability|Underwater only}}
 
       | {{#set:Is usable underwater=Underwater only}}{{#vardefine:underwater useability|Underwater only}}
 
       | {{#switch: {{lc:{{{slot|}}}}}
 
       | {{#switch: {{lc:{{{slot|}}}}}
           | weapon  = {{#switch: {{lc:{{{twohand|}}}}}
+
           | weapon  = {{#switch: {{lc:{{{twohand|}}}}}  
 
                         | harpoon gun | spear | trident = {{#set:Is usable underwater=Underwater only}}{{#vardefine:underwater useability|Underwater only}}
 
                         | harpoon gun | spear | trident = {{#set:Is usable underwater=Underwater only}}{{#vardefine:underwater useability|Underwater only}}
 
                         | #default = {{#set:Is usable underwater=Land only}}{{#vardefine:underwater useability|Land only}}
 
                         | #default = {{#set:Is usable underwater=Land only}}{{#vardefine:underwater useability|Land only}}
Строка 277: Строка 264:
 
{{#switch: {{#var:supertype}}
 
{{#switch: {{#var:supertype}}
 
  | Profession =
 
  | Profession =
   {{#ifeq: {{lc:{{{activation type|{{{activ-type|}}}}}}{{{weapon slot|{{{weapon-slot|}}}}}}}}|chain1 <!-- if activation type "Chain" in weapon slot "1" -->
+
   {{#ifeq: {{lc:{{{activ-type|}}}{{{weapon-slot|}}}}}|chain1 <!-- if activation type "Chain" in weapon slot "1" -->
 
     | {{#if: {{#var:chain sequence position}}
 
     | {{#if: {{#var:chain sequence position}}
 
       | {{#switch: {{lc:{{{profession|}}} {{{mainhand|}}}{{{offhand|}}}{{{twohand|}}}{{{bundle|{{{parent|}}}}}}}}
 
       | {{#switch: {{lc:{{{profession|}}} {{{mainhand|}}}{{{offhand|}}}{{{twohand|}}}{{{bundle|{{{parent|}}}}}}}}
 
           | #default = {{#ifexpr: 0 < {{#var:chain sequence position}} AND {{#var:chain sequence position}} < 3 | {{#vardefine:description chain|{{skill type|Chain}}}}}} <!-- only the first skill descriptions display "Chain." -->
 
           | #default = {{#ifexpr: 0 < {{#var:chain sequence position}} AND {{#var:chain sequence position}} < 3 | {{#vardefine:description chain|{{skill type|Chain}}}}}} <!-- only the first skill descriptions display "Chain." -->
 
           | warrior dagger
 
           | warrior dagger
          | warrior unsheathe gunsaber
 
 
           | engineer hammer
 
           | engineer hammer
 
           | necromancer greatsword
 
           | necromancer greatsword
Строка 293: Строка 279:
 
           | revenant staff
 
           | revenant staff
 
           | revenant sword
 
           | revenant sword
          | revenant greatsword
 
 
           | warrior rampage
 
           | warrior rampage
 
           | engineer sword
 
           | engineer sword
Строка 319: Строка 304:
 
       | ambush = Ambush
 
       | ambush = Ambush
 
       | arcane = Arcane
 
       | arcane = Arcane
      | armament = Armament
 
      | augment = Augment
 
 
       | banner = Banner
 
       | banner = Banner
 
       | beast = Beast
 
       | beast = Beast
      | bladesong = Bladesong
 
 
       | burst
 
       | burst
 
       | burst skill = Burst
 
       | burst skill = Burst
Строка 357: Строка 339:
 
       | legendary dwarf = Legendary Dwarf
 
       | legendary dwarf = Legendary Dwarf
 
       | legendary renegade = Legendary Renegade
 
       | legendary renegade = Legendary Renegade
      | legendary alliance = Legendary Alliance
 
 
       | manipulation = Manipulation
 
       | manipulation = Manipulation
       | mantra = Mantra
+
       | mantra = {{#ifeq: {{#show: {{PAGENAME}} | ?Has chain sequence position | default = -1 }} | 2 | <!--display nothing--> | Mantra }}
 
       | mark = Mark
 
       | mark = Mark
      | mech command = Mech Command
 
 
       | meditation = Meditation
 
       | meditation = Meditation
 
       | minion = Minion
 
       | minion = Minion
Строка 369: Строка 349:
 
       | preparation = Preparation
 
       | preparation = Preparation
 
       | primal burst = Primal Burst
 
       | primal burst = Primal Burst
      | psionic = Psionic
 
 
       | punishment = Punishment
 
       | punishment = Punishment
 
       | rage = Rage
 
       | rage = Rage
Строка 392: Строка 371:
 
       | trick = Trick
 
       | trick = Trick
 
       | turret = Turret
 
       | turret = Turret
      | unleashed ambush = Unleashed Ambush
 
 
       | venom = Venom
 
       | venom = Venom
 
       | virtue = <!-- manually: Virtue:/Activate: -->
 
       | virtue = <!-- manually: Virtue:/Activate: -->
Строка 398: Строка 376:
 
       | well = Well
 
       | well = Well
 
     }}}}|}}
 
     }}}}|}}
}}
 
 
<!-- Chat link build templates skill palette ids --->
 
{{#if: {{{palette id|}}}
 
| {{#set: Has skill palette id={{{palette id}}}|+sep=, }}
 
 
}}
 
}}
  
Строка 415: Строка 388:
 
     | name = {{{name|}}}
 
     | name = {{{name|}}}
 
     | ammunition = {{{ammunition|}}}
 
     | ammunition = {{{ammunition|}}}
     | ammunition wvw = {{{ammunition wvw|{{{ammunition-wvw|}}}}}}
+
     | ammunition-wvw = {{{ammunition-wvw|}}}
     | ammunition pvp = {{{ammunition pvp|{{{ammunition-pvp|}}}}}}
+
     | ammunition-pvp = {{{ammunition-pvp|}}}
 
     | initiative = {{{initiative|}}}
 
     | initiative = {{{initiative|}}}
     | initiative wvw = {{{initiative wvw|{{{initiative-wvw|}}}}}}
+
     | initiative-wvw = {{{initiative-wvw|}}}
     | initiative pvp = {{{initiative pvp|{{{initiative-pvp|}}}}}}
+
     | initiative-pvp = {{{initiative-pvp|}}}
 
     | activation = {{#replace:{{{activation|}}}|.|,}}
 
     | activation = {{#replace:{{{activation|}}}|.|,}}
 
     | energy = {{{energy|}}}
 
     | energy = {{{energy|}}}
     | energy wvw = {{{energy wvw|{{{energy-wvw|}}}}}}
+
     | energy-wvw = {{{energy-wvw|}}}
     | energy pvp = {{{energy pvp|{{{energy-pvp|}}}}}}
+
     | energy-pvp = {{{energy-pvp|}}}
 
     | upkeep = {{{upkeep|}}}
 
     | upkeep = {{{upkeep|}}}
     | upkeep wvw = {{{upkeep wvw|{{{upkeep-wvw|}}}}}}
+
     | upkeep-wvw = {{{upkeep-wvw|}}}
     | upkeep pvp = {{{upkeep pvp|{{{upkeep-pvp|}}}}}}
+
     | upkeep-pvp = {{{upkeep-pvp|}}}
 
     | health cost = {{{health cost|}}}
 
     | health cost = {{{health cost|}}}
     | health cost wvw = {{{health cost wvw|{{{health cost-wvw|}}}}}}
+
     | health cost-wvw = {{{health cost-wvw|}}}
     | health cost pvp = {{{health cost pvp|{{{health cost-pvp|}}}}}}
+
     | health cost-pvp = {{{health cost-pvp|}}}
    | page cost = {{{page cost|}}}
 
    | page cost wvw = {{{page cost wvw|}}}
 
    | page cost pvp = {{{page cost pvp|}}}
 
 
     | recharge = {{#replace:{{{recharge|}}}|.|,}}
 
     | recharge = {{#replace:{{{recharge|}}}|.|,}}
     | recharge wvw = {{#replace:{{{recharge wvw|{{{recharge-wvw|}}}}}}|.|,}}
+
     | recharge-wvw = {{#replace:{{{recharge-wvw|}}}|.|,}}
     | recharge pvp = {{#replace:{{{recharge pvp|{{{recharge-pvp|}}}}}}|.|,}}
+
     | recharge-pvp = {{#replace:{{{recharge-pvp|}}}|.|,}}
     | ground target = {{{ground target|{{{ground-target|}}}}}}
+
     | ground-target = {{{ground-target|}}}
 
     | specialization = {{{specialization|}}}
 
     | specialization = {{{specialization|}}}
 
     | race = {{{race|}}}
 
     | race = {{{race|}}}
 
     | pet = {{{pet|}}}
 
     | pet = {{{pet|}}}
     | pet family = {{{pet family|{{{pet-family|}}}}}}
+
     | pet-family = {{{pet-family|}}}
 
     | parent = {{{parent|}}}
 
     | parent = {{{parent|}}}
 
     | slot = {{{slot|}}}
 
     | slot = {{{slot|}}}
Строка 449: Строка 419:
 
     | twohand = {{{twohand|}}}
 
     | twohand = {{{twohand|}}}
 
     | mechanic weapon = {{{mechanic weapon|}}}
 
     | mechanic weapon = {{{mechanic weapon|}}}
    | mechanic trait = {{{mechanic trait|}}}
 
 
     | bundle = {{{bundle|}}}
 
     | bundle = {{{bundle|}}}
 
     | kit = {{{kit|}}}
 
     | kit = {{{kit|}}}
Строка 455: Строка 424:
 
     | sort type = {{{sort type|}}}
 
     | sort type = {{{sort type|}}}
 
     | sort = {{{sort|}}}
 
     | sort = {{{sort|}}}
     | activation type = {{{activation type|{{{activ-type|}}}}}}
+
     | activ-type = {{{activ-type|}}}
 
     | movement type = {{{movement type|}}}
 
     | movement type = {{{movement type|}}}
     | weapon slot = {{{weapon slot|{{{weapon-slot|}}}}}}
+
     | weapon-slot = {{{weapon-slot|}}}
     | mechanic slot = {{{mechanic slot|{{{mechanic-slot|}}}}}}
+
     | mechanic-slot = {{{mechanic-slot|}}}
 
     | attunement = {{{attunement|}}}
 
     | attunement = {{{attunement|}}}
 
     | archetype = {{{archetype|}}}
 
     | archetype = {{{archetype|}}}
Строка 465: Строка 434:
 
     | chain3 = {{{chain3|}}}
 
     | chain3 = {{{chain3|}}}
 
     | chain4 = {{{chain4|}}}
 
     | chain4 = {{{chain4|}}}
     | uw replaced by = {{{uw replaced by|{{{uw-replaced-by|}}}}}}
+
     | uw-replaced-by = {{{uw-replaced-by|}}}
     | uw replaces = {{{uw replaces|{{{uw-replaces|}}}}}}
+
     | uw-replaces = {{{uw-replaces|}}}
 
     | id = {{{id|}}}
 
     | id = {{{id|}}}
    | palette id = {{{palette id|}}}
 
 
     | other ids  = {{{other ids|}}}
 
     | other ids  = {{{other ids|}}}
 
     | description = {{#var:description chain}}{{#var:description type}}{{{description|}}}
 
     | description = {{#var:description chain}}{{#var:description type}}{{{description|}}}
Строка 474: Строка 442:
 
     | variables = {{{facts|{{{variables|}}}}}}
 
     | variables = {{{facts|{{{variables|}}}}}}
 
     | status = {{{status|}}}
 
     | status = {{{status|}}}
    | profession sort order = {{#var:profession sort order}}
 
    | specialization sort order = {{#var:specialization sort order}}
 
    | skill context sort order = {{#var:skill context sort order}}
 
    | weapon type sort order = {{#var:weapon type sort order}}
 
    | attunement sort order = {{#var:attunement sort order}}
 
    | skill slot sort order = {{#var:skill slot sort order}}
 
    | skill type sort order = {{#var:skill type sort order}}
 
    | skill sort order = {{#var:skill sort order}}
 
 
   }}
 
   }}
   {{#set:Is for game mode = PvE}}
+
   {{#set:Is for game mode =PvE}}
   {{#if: {{#pos:{{#explode:{{{split|}}}|,|0}}|wvw}} | {{#set:Is for game mode=WvW}} }}
+
   {{#if: {{#pos:{{#explode:{{{split|}}}|,|0}}|wvw}} | {{#set:Is for game mode =WvW}} }}
   {{#if: {{#pos:{{#explode:{{{split|}}}|,|0}}|pvp}} | {{#set:Is for game mode=PvP}} }}
+
   {{#if: {{#pos:{{#explode:{{{split|}}}|,|0}}|pvp}} | {{#set:Is for game mode =PvP}} }}
  | {{#switch: {{#var:supertype}} | Profession | Racial | Profession,Racial | Common = {{#set:Is for game mode=Default}} }} <!-- Set "Default" to ask for e.g. "Default||PvE". -->
+
  | {{#switch: {{#var:supertype}} | Profession | Profession+Racial = {{#set:Is for game mode =Default}} }} <!-- Set "Default" to ask for e.g. "Default||PvE". -->
 
}}
 
}}
  
Строка 493: Строка 453:
 
<div class="icon skill-infobox-icon"><div style="overflow: hidden; width: 36px; height: 36px; display:inline-block; vertical-align:middle;"><div style="margin: -6px; overflow: hidden;">[[Has game icon::File:{{{icon|{{#replace:{{BASEPAGENAME}}|:|-}}.png}}}|48x48px]]</div></div>{{ifimage|{{PAGENAME}} animation.gif|<p>[[:File:{{PAGENAME}} animation.gif|Анимация]]</p>}}</div>
 
<div class="icon skill-infobox-icon"><div style="overflow: hidden; width: 36px; height: 36px; display:inline-block; vertical-align:middle;"><div style="margin: -6px; overflow: hidden;">[[Has game icon::File:{{{icon|{{#replace:{{BASEPAGENAME}}|:|-}}.png}}}|48x48px]]</div></div>{{ifimage|{{PAGENAME}} animation.gif|<p>[[:File:{{PAGENAME}} animation.gif|Анимация]]</p>}}</div>
 
<p class="heading">[[Has canonical name::{{#if:{{{name}}}|{{{name|{{#titleparts:{{PAGENAME}}}}}}}|(unnamed skill)}}]]</p>
 
<p class="heading">[[Has canonical name::{{#if:{{{name}}}|{{{name|{{#titleparts:{{PAGENAME}}}}}}}|(unnamed skill)}}]]</p>
<div class="statistics">{{#if: {{{ground target|{{{ground-target|}}}}}}
+
<div class="statistics">{{#if: {{{ground-target|}}}
 
  | [[File:Ground target aim.png|18px|link=Targeting#Прицеливание на землю|Прицеливание на землю]] &nbsp; {{#set:Is ground targeted=Y}}
 
  | [[File:Ground target aim.png|18px|link=Targeting#Прицеливание на землю|Прицеливание на землю]] &nbsp; {{#set:Is ground targeted=Y}}
}}{{#if: {{{uw replaced by|{{{uw-replaced-by|}}}}}}
+
}}{{#if: {{{uw-replaced-by|}}}
   | [[File:Not available underwater.png|x20px|link=Underwater mode#Подводные умения|Недоступно под водой]] &nbsp;
+
   | <span>[[File:Not available underwater.png|x20px|link=Underwater mode#Подводные умения|Недоступно под водой]]</span> &nbsp;
 
}}{{#ifeq: {{{activation|0}}} | 0
 
}}{{#ifeq: {{{activation|0}}} | 0
 
  | <!-- display nothing -->
 
  | <!-- display nothing -->
  | {{#if: {{{activation|}}}{{{activation pve|{{{activation-pve|}}}}}}
+
  | {{#if: {{{activation|}}}{{{activation-pve|}}}
       | {{#set:Has activation time={{#replace:{{{activation pve|{{{activation-pve|{{{activation}}}}}}}}}|.|,}}}}
+
       | {{#set:Has activation time={{#replace:{{{activation-pve|{{{activation}}}}}}|.|,}}}}
         {{#if: {{{activation wvw|{{{activation-wvw|}}}}}}{{{activation pvp|{{{activation-pvp|}}}}}}
+
         {{#if: {{{activation-wvw|}}}{{{activation-pvp|}}}
         | {{infobox statistic split|stat=activation|{{{activation|}}}|pve={{{activation pve|{{{activation-pve|}}}}}}|wvw={{{activation wvw|{{{activation-wvw|}}}}}}|pvp={{{activation pvp|{{{activation-pvp|}}}}}}}}
+
         | {{infobox statistic split|stat=activation|{{{activation|}}}|pve={{{activation-pve|}}}|wvw={{{activation-wvw|}}}|pvp={{{activation-pvp|}}}}}
 
         | {{activation|{{{activation}}}}}
 
         | {{activation|{{{activation}}}}}
 
         }} &nbsp;
 
         }} &nbsp;
 
   }}
 
   }}
}}{{#if: {{{energy|}}}{{{energy pve|{{{energy-pve|}}}}}}
+
}}{{#if: {{{energy|}}}{{{energy-pve|}}}
   | {{#set:Has energy cost={{{energy-pve|{{{energy-pve|{{{energy}}}}}}}}}}}
+
   | {{#set:Has energy cost={{{energy-pve|{{{energy}}}}}}}}
     {{#if: {{{energy wvw|{{{energy-wvw|}}}}}}{{{energy pvp|{{{energy-pvp|}}}}}}
+
     {{#if: {{{energy-wvw|}}}{{{energy-pvp|}}}
       | {{infobox statistic split|stat=energy|{{{energy|}}}|pve={{{energy pve|{{{energy-pve|}}}}}}|wvw={{{energy wvw|{{{energy-wvw|}}}}}}|pvp={{{energy pvp|{{{energy-pvp|}}}}}}}}
+
       | {{infobox statistic split|stat=energy|{{{energy|}}}|pve={{{energy-pve|}}}|wvw={{{energy-wvw|}}}|pvp={{{energy-pvp|}}}}}
 
       | {{energy|{{{energy}}}}}
 
       | {{energy|{{{energy}}}}}
 
     }} &nbsp;
 
     }} &nbsp;
}}{{#if: {{{upkeep|}}}{{{upkeep pve|{{{upkeep-pve|}}}}}}
+
}}{{#if: {{{upkeep|}}}{{{upkeep-pve|}}}
   | {{#set:Has upkeep cost={{{upkeep pve|{{{upkeep-pve|{{{upkeep}}}}}}}}}}}
+
   | {{#set:Has upkeep cost={{{upkeep-pve|{{{upkeep}}}}}}}}
     {{#if: {{{upkeep wvw|{{{upkeep-wvw|}}}}}}{{{upkeep pvp|{{{upkeep-pvp|}}}}}}
+
     {{#if: {{{upkeep-wvw|}}}{{{upkeep-pvp|}}}
       | {{infobox statistic split|stat=upkeep|{{{upkeep|}}}|pve={{{upkeep pve|{{{upkeep-pve|}}}}}}|wvw={{{upkeep wvw|{{{upkeep-wvw|}}}}}}|pvp={{{upkeep pvp|{{{upkeep-pvp|}}}}}}}}
+
       | {{infobox statistic split|stat=upkeep|{{{upkeep|}}}|pve={{{upkeep-pve|}}}|wvw={{{upkeep-wvw|}}}|pvp={{{upkeep-pvp|}}}}}
 
       | {{upkeep|{{{upkeep}}}}}
 
       | {{upkeep|{{{upkeep}}}}}
 
     }} &nbsp;
 
     }} &nbsp;
}}{{#if: {{{initiative|}}}{{{initiative pve|{{{initiative-pve|}}}}}}
+
}}{{#if: {{{initiative|}}}{{{initiative-pve|}}}
   | {{#set:Has initiative cost ={{{initiative pve|{{{initiative-pve|{{{initiative}}}}}}}}}}}<!--
+
   | {{#set:Has initiative cost ={{{initiative-pve|{{{initiative}}}}}}}}<!--
   -->{{#if: {{{initiative wvw|{{{initiative-wvw|}}}}}}{{{initiative pvp|{{{initiative-pvp|}}}}}}
+
   -->{{#if: {{{initiative-wvw|}}}{{{initiative-pvp|}}}
       | {{infobox statistic split|stat=initiative|{{{initiative|}}}|pve={{{initiative pve|{{{initiative-pve|}}}}}}|wvw={{{initiative wvw|{{{initiative-wvw|}}}}}}|pvp={{{initiative pvp|{{{initiative-pvp|}}}}}}}}
+
       | {{infobox statistic split|stat=initiative|{{{initiative|}}}|pve={{{initiative-pve|}}}|wvw={{{initiative-wvw|}}}|pvp={{{initiative-pvp|}}}}}
 
       | {{initiative|{{{initiative}}}}}
 
       | {{initiative|{{{initiative}}}}}
 
     }} &nbsp;
 
     }} &nbsp;
}}{{#if: {{{health cost|}}}{{{health cost pve|{{{health cost-pve|}}}}}}
+
}}{{#if: {{{health cost|}}}{{{health cost-pve|}}}
   | {{#set:Has health cost={{{health cost pve|{{{health cost-pve|{{{health cost}}}}}}}}}}}
+
   | {{#set:Has health cost={{{health cost-pve|{{{health cost}}}}}}}}
     {{#if: {{{health cost wvw|{{{health cost-wvw|}}}}}}{{{health cost pvp|{{{health cost-pvp|}}}}}}
+
     {{#if: {{{health cost-wvw|}}}{{{health cost-pvp|}}}
       | {{infobox statistic split|stat=health cost|{{{health cost|}}}|pve={{{health cost pve|{{{health cost-pve|}}}}}}|wvw={{{health cost wvw|{{{health cost-wvw|}}}}}|pvp={{{health cost pvp|{{{health cost-pvp|}}}}}}}}
+
       | {{infobox statistic split|stat=health cost|{{{health cost|}}}|pve={{{health cost-pve|}}}|wvw={{{health cost-wvw|}}}|pvp={{{health cost-pvp|}}}}}
 
       | {{health cost|{{{health cost}}}}}
 
       | {{health cost|{{{health cost}}}}}
 
     }} &nbsp;
 
     }} &nbsp;
}}{{#if: {{{page cost|}}}{{{page cost pve|}}}
+
}}{{#if: {{{recharge|}}}{{{recharge-pve|}}}
   | {{#set:Has page cost={{{page cost pve|{{{page cost}}}}}}}}<!-- SILENT: NO SKILL INFOBOX STATISTICS -->
+
   | {{#set:Has recharge time={{#replace:{{{recharge-pve|{{{recharge}}}}}}|.|,}}}}
}}{{#if: {{{ammunition|}}}{{{ammunition pve|{{{ammunition-pve|}}}}}}
+
    {{#if: {{{recharge-wvw|}}}{{{recharge-pvp|}}}
  | {{#set:Has ammunition number={{{ammunition pve|{{{ammunition-pve|{{{ammunition}}}}}}}}}}}
+
      | {{infobox statistic split|stat=recharge|{{{recharge|}}}|pve={{{recharge-pve|}}}|wvw={{{recharge-wvw|}}}|pvp={{{recharge-pvp|}}}}}
     {{#if: {{{ammunition wvw|{{{ammunition-wvw|}}}}}}{{{ammunition pvp|{{{ammunition-pvp|}}}}}}
+
      | {{recharge|{{{recharge}}}}}
       | {{infobox statistic split|stat=ammunition|{{{ammunition|}}}|pve={{{ammunition pve|{{{ammunition-pve|}}}}}}|wvw={{{ammunition wvw|{{{ammunition-wvw|}}}}}}|pvp={{{ammunition pvp|{{{ammunition-pvp|}}}}}}}}
+
     }} &nbsp;
 +
}}{{#if: {{{ammunition|}}}{{{ammunition-pve|}}}
 +
  | {{#set:Has ammunition number={{{ammunition-pve|{{{ammunition}}}}}}}}
 +
    {{#if: {{{ammunition-wvw|}}}{{{ammunition-pvp|}}}
 +
       | {{infobox statistic split|stat=ammunition|{{{ammunition|}}}|pve={{{ammunition-pve|}}}|wvw={{{ammunition-wvw|}}}|pvp={{{ammunition-pvp|}}}}}
 
       | {{ammunition|{{{ammunition}}}}}
 
       | {{ammunition|{{{ammunition}}}}}
    }} &nbsp;
 
}}{{#if: {{{recharge|}}}{{{recharge pve|{{{recharge-pve|}}}}}}
 
  | {{#set:Has recharge time={{#replace:{{{recharge pve|{{{recharge-pve|{{{recharge}}}}}}}}}|.|,}}}}
 
    {{#if: {{{recharge wvw|{{{recharge-wvw|}}}}}}{{{recharge pvp|{{{recharge-pvp|}}}}}}
 
      | {{infobox statistic split|stat=recharge|{{{recharge|}}}|pve={{{recharge pve|{{{recharge-pve|}}}}}}|wvw={{{recharge wvw|{{{recharge-wvw|}}}}}}|pvp={{{recharge pvp|{{{recharge-pvp|}}}}}}}}
 
      | {{recharge|{{{recharge}}}}}
 
 
     }}
 
     }}
 
}}</div>
 
}}</div>
 
<div class="wrapper">{{#switch: {{#var:supertype}}
 
<div class="wrapper">{{#switch: {{#var:supertype}}
 
  | Profession
 
  | Profession
  | Profession,Racial =
+
  | Profession+Racial =
 
; [[Profession|Профессия]]
 
; [[Profession|Профессия]]
 
: {{profession|{{{profession}}}}} [[{{ucfirst:{{{profession}}}}}|{{rus lang|profession|{{{profession}}}}}]] <!--
 
: {{profession|{{{profession}}}}} [[{{ucfirst:{{{profession}}}}}|{{rus lang|profession|{{{profession}}}}}]] <!--
Строка 567: Строка 525:
 
; [[Pet|{{#if:{{#pos:{{{pet|}}}|,}}|Питомцы|Питомец}}]]
 
; [[Pet|{{#if:{{#pos:{{{pet|}}}|,}}|Питомцы|Питомец}}]]
 
: {{#arraymap: {{{pet}}} |,|@@@| [[Is for pet::Juvenile {{ucfirst:@@@}}|{{rus lang|pet|@@@}}]] |<br>}}
 
: {{#arraymap: {{{pet}}} |,|@@@| [[Is for pet::Juvenile {{ucfirst:@@@}}|{{rus lang|pet|@@@}}]] |<br>}}
}}{{#if: {{{pet family|{{{pet-family|}}}}}} |
+
}}{{#if: {{{pet-family|}}} |
 
; Сем.&nbsp;[[pet|питомца]]
 
; Сем.&nbsp;[[pet|питомца]]
: {{#arraymap: {{{pet family|{{{pet-family|}}}}}} |,|@@@| {{#switch: {{lc:@@@}}
+
: [[Is for pet family::{{ucfirst:{{{pet-family|}}}}}|{{rus lang|pet family|{{{pet-family}}}}}]]
  | phoenix
 
  | phoenix (race) = [[Is for pet family::Juvenile Phoenix|Фениксы]]
 
  | #default      = [[Is for pet family::{{ucfirst:@@@}}|{{rus lang|pet family|@@@}}]]}}}}
 
 
}}{{#if: {{{monster|}}} |
 
}}{{#if: {{{monster|}}} |
 
; [[Bestiary|Монстр]]
 
; [[Bestiary|Монстр]]
Строка 621: Строка 576:
 
: {{trait icon|{{{trait}}}|size=20}} {{#set:Has trait parent={{{trait}}}}}
 
: {{trait icon|{{{trait}}}|size=20}} {{#set:Has trait parent={{{trait}}}}}
 
}}
 
}}
| engineering kit    = ; [[Engineering Kit|Набор]]: {{skill icon|{{{kit}}}|size=20}} {{#set:Is for bundle={{{kit}}}|Has skill context=Bundle}}
+
| engineering kit    = ; [[Engineering Kit|Инж. набор]]: {{skill icon|{{{kit}}}|size=20}} {{#set:Is for bundle={{{kit}}}|Has skill context=Bundle}}
| bundle              = ; [[Bundle|Комплект]]: {{#arraymap: {{{bundle|}}} |,|@@@| {{#set: Is for bundle={{ucfirst:@@@}}}}[[@@@|{{rus lang|bundle|@@@}}]] |<br>}}{{#set:Has skill context=Bundle}}
+
| bundle              = ; [[Bundle|Комплект]]: {{#arraymap: {{{bundle|}}} |,|@@@| {{#set: Is for bundle={{ucfirst:@@@}}}}{{cname|@@@}} |<br>}}{{#set:Has skill context=Bundle}}
 
| healing            = ; [[Skill bar|Слот]]: [[Healing skill|Исцеляющее]] {{#set:Has skill context=Healing}}
 
| healing            = ; [[Skill bar|Слот]]: [[Healing skill|Исцеляющее]] {{#set:Has skill context=Healing}}
 
| utility            = ; [[Skill bar|Слот]]: [[Utility skill|Вспомогательное]] {{#set:Has skill context=Utility}}
 
| utility            = ; [[Skill bar|Слот]]: [[Utility skill|Вспомогательное]] {{#set:Has skill context=Utility}}
Строка 630: Строка 585:
 
| downed and drowning = ; [[Skill bar|Слот]]: [[List of downed skills|Повержен]] <br> [[List of drowning skills|Утопление]]{{#set:Has skill context=Downed,Drowning|+sep=,}}
 
| downed and drowning = ; [[Skill bar|Слот]]: [[List of downed skills|Повержен]] <br> [[List of drowning skills|Утопление]]{{#set:Has skill context=Downed,Drowning|+sep=,}}
 
| transform          = ; [[Skill bar|Слот]]: [[Transform|Преображение]]{{#set: Has skill context=Transform}}
 
| transform          = ; [[Skill bar|Слот]]: [[Transform|Преображение]]{{#set: Has skill context=Transform}}
| pet                = ; [[Skill bar|Слот]]: [[Pet|Питомец]] <small>([[List of pet skills|список&nbsp;умений]])</small>{{#set:Has skill context=Pet|Has profession mechanic slot number={{{mechanic slot|{{{mechanic-slot|}}}}}}}}
+
| pet                = ; [[Skill bar|Слот]]: [[Pet|Питомец]] <small>([[List of pet skills|список&nbsp;умений]])</small>{{#set:Has skill context=Pet|Has profession mechanic slot number={{{mechanic-slot|}}}}}
| mastery            = ; [[Skill bar|Слот]]: [[Mastery skill|Мастерство]]{{#set:Has skill context=Mastery}}
+
| mechanic            = ; [[Skill bar|Слот]]: [[Profession mechanic|Механика профессии]]{{#set:Has skill context=Profession mechanic}}{{#if: {{{mechanic weapon|}}}|; [[Weapon|Оружие]]: [[Is for weapon::{{ucfirst:{{{mechanic weapon|}}}}}|{{rus lang|weapon|{{{mechanic weapon}}}}}]]}}{{#set:Has profession mechanic slot number={{{mechanic-slot|}}}}}
| mechanic            = ; [[Skill bar|Слот]]: [[Profession mechanic#{{rus lang|profession|{{{specialization|{{{profession|}}}}}}}}|Механика профессии]]{{#set:Has skill context=Profession mechanic}}
 
{{#if: {{{mechanic trait|}}}|
 
; [[Trait|Черта]]: {{trait icon|{{{mechanic trait}}}|size=20}}{{#set:Has trait parent={{{mechanic trait|}}}}}
 
}}{{#if: {{{mechanic weapon|}}}|
 
; [[Weapon|Оружие]]: [[Is for weapon::{{ucfirst:{{{mechanic weapon|}}}}}|{{rus lang|weapon|{{{mechanic weapon}}}}}]]
 
}}
 
 
| special
 
| special
 
| special action      = ; [[Skill bar|Слот]]: [[Special action skill|Особое действие]]{{#set:Has skill context=Special action}}
 
| special action      = ; [[Skill bar|Слот]]: [[Special action skill|Особое действие]]{{#set:Has skill context=Special action}}
| toy                = ; [[Toy|Игрушка]]: {{#if: {{{toy|}}} | {{#arraymap: {{{toy}}} |,|@@@| {{#set: Is for toy={{ucfirst:@@@}}}}{{cname|@@@}} |<br>}}{{#set:Has skill context=Toy}}}}
+
| toy                = ; [[Toy|Игрушка]]: {{#if: {{{toy|}}} | {{#arraymap: {{{toy}}} |,|@@@| [[@@@]] }} }}
 
| tonic              = ; [[Tonic|Тоник]]: {{#arraymap: {{{tonic|}}} |,|@@@| {{#set: Is for tonic={{ucfirst:@@@}}}}{{cname|@@@}} |<br>}}{{#set: Has skill context=Tonic}}
 
| tonic              = ; [[Tonic|Тоник]]: {{#arraymap: {{{tonic|}}} |,|@@@| {{#set: Is for tonic={{ucfirst:@@@}}}}{{cname|@@@}} |<br>}}{{#set: Has skill context=Tonic}}
 
| trait              = ; [[Trait|Черта]]: {{#if: {{{trait|}}} | {{trait icon|{{{trait}}}|size=20}} }}{{#set:Has skill context=Trait|Has trait parent={{{trait}}}}}
 
| trait              = ; [[Trait|Черта]]: {{#if: {{{trait|}}} | {{trait icon|{{{trait}}}|size=20}} }}{{#set:Has skill context=Trait|Has trait parent={{{trait}}}}}
Строка 647: Строка 596:
 
-->{{#if: {{{activity|}}} |
 
-->{{#if: {{{activity|}}} |
 
; [[Activity|Мероприятие]]
 
; [[Activity|Мероприятие]]
: {{#arraymap: {{{activity|}}} |,|@@@| {{#switch: {{lc:@@@}}
+
: {{#switch: {{lc:{{{activity|}}}}}
 
   | costume
 
   | costume
   | costume brawl = [[Costume Brawl|Костюмированные Бои]]{{#set:Has skill context=Activity|Is for activity=Costume Brawl}}
+
   | costume brawl = [[Costume Brawl|Костюмированные Бои]]
   | #default      = [[{{ucfirst:@@@}}]]{{#set:Has skill context=Activity|Is for activity={{ucfirst:@@@}}}}
+
   | #default      = [[{{ucfirst:{{{activity|}}}}}]]{{#set:Has skill context=Activity|Is for activity={{ucfirst:{{{activity|}}}}}}}
}}|<br>}}
+
  }}
}}{{#if: {{{weapon slot|{{{weapon-slot|}}}}}}
+
}}{{#if: {{{weapon-slot|}}}
  | {{#set:Has skill slot number ={{{weapon slot|{{{weapon-slot}}}}}}}}
+
  | {{#set:Has skill slot number ={{{weapon-slot}}}}}
   {{#ifexpr: {{{weapon slot|{{{weapon-slot}}}}}} > 0 and {{{weapon slot|{{{weapon-slot}}}}}} < 6
+
   {{#ifexpr: {{{weapon-slot}}} > 0 and {{{weapon-slot}}} < 6
|;
 
: {{Skill infobox/weapon slot
 
  | supertype ={{#var:supertype}}
 
  | profession ={{{profession|}}}
 
  | slot ={{{slot|}}}
 
  | mainhand ={{{mainhand|}}}
 
  | offhand ={{{offhand|}}}
 
  | twohand ={{{twohand|}}}
 
  | bundle ={{{bundle|}}}
 
  | kit ={{{kit|}}}
 
  | parent ={{{parent|}}}
 
  | requires offhand ={{{requires offhand|}}}
 
  | attunement ={{{attunement|}}}
 
  | weapon slot ={{{weapon slot|{{{weapon-slot|}}}}}}
 
  | underwater ={{#var:underwater useability}}
 
  | status ={{{status|}}}
 
}} }} }}{{#if: {{{mechanic slot|{{{mechanic-slot|{{#ifeq: {{lc:{{{profession|}}}}}+{{lc:{{{slot|}}}}}|engineer+mechanic|2}}}}}}}}
 
| {{#if: {{{mechanic slot|{{{mechanic-slot|}}}}}} | {{#set:Has profession mechanic slot number={{{mechanic slot|{{{mechanic-slot|}}}}}}}} }}
 
  {{#if: {{#switch: {{lc:{{{status|}}}}} | historical | unimplemented = <!-- do not show --> | #default = +}}
 
 
  |;
 
  |;
: {{Skill infobox/mechanic slot
+
: [[File:Weapon slot {{{weapon-slot}}} tango.png|65x20px|Оружейный слот {{{weapon-slot}}}|link=]] }}
  | profession ={{{profession|}}}
+
}}{{#if: {{{tool belt|}}}
  | specialization ={{{specialization|}}}
 
  | mechanic slot ={{{mechanic slot|{{{mechanic-slot|{{#ifeq: {{lc:{{{profession|}}}}}+{{lc:{{{slot|}}}}}|engineer+mechanic|2}}}}}}}}
 
}} }} }}{{#if: {{{tool belt|}}}
 
 
  | {{#switch: {{{slot}}}
 
  | {{#switch: {{{slot}}}
 
     | healing
 
     | healing
Строка 700: Строка 627:
 
   | stolen skill = [[Has skill type::{{ucfirst:@@@}}|{{rus lang|skill type|@@@}}]]
 
   | stolen skill = [[Has skill type::{{ucfirst:@@@}}|{{rus lang|skill type|@@@}}]]
 
   | #default    = [[Has skill type::{{#replace:{{#arraymap: @@@|<nowiki> </nowiki>|$$$|{{ucfirst:$$$}}|^ ^}}|^|}}|{{rus lang|skill type|@@@}}]] }}}}
 
   | #default    = [[Has skill type::{{#replace:{{#arraymap: @@@|<nowiki> </nowiki>|$$$|{{ucfirst:$$$}}|^ ^}}|^|}}|{{rus lang|skill type|@@@}}]] }}}}
}}{{#if: {{{activation type|{{{activ-type|}}}}}} |
+
}}{{#if: {{{activ-type|}}} |
 
; [[Skill#Тип активации|Тип актив.]]
 
; [[Skill#Тип активации|Тип актив.]]
: {{#switch: {{lc:{{{activation type|{{{activ-type|}}}}}}}}
+
: {{#switch: {{lc:{{{activ-type|}}}}}
 
   | chain    = [[Chain|Цепочка]] {{#set:Has skill activation type=Chain}}
 
   | chain    = [[Chain|Цепочка]] {{#set:Has skill activation type=Chain}}
 
   | channeled
 
   | channeled
Строка 709: Строка 636:
 
   | sequence  = [[Sequence skill|Последовательность]] {{#set:Has skill activation type=Sequence}}
 
   | sequence  = [[Sequence skill|Последовательность]] {{#set:Has skill activation type=Sequence}}
 
   }}
 
   }}
}}{{#if: {{{chain1|}}} |
 
; [[Sequence skill|Очередность]]
 
: {{#arraymap: {{{chain1|}}}, {{{chain2|}}}, {{{chain3|}}}, {{{chain4|}}} |,|@@@| {{#ifeq: @@@|{{PAGENAME}}|<div style="display:inline-block; border-bottom-width: 2px; border-bottom-style: solid; border-bottom-color: inherit; padding-bottom: 2px;">}}{{borderless|{{#sub:{{#show: @@@ | ?Has game icon | link = none | default = File:Skill.png }}|5}}|20|link=@@@}}{{#ifeq: @@@|{{PAGENAME}}|</div>}}|&nbsp;&rarr;&nbsp; }}
 
  {{#set:Has chain sequence ={{{chain1}}}{{#if:{{{chain2|}}}|; {{{chain2}}}}}{{#if:{{{chain3|}}}|; {{{chain3}}}}}{{#if:{{{chain4|}}}|; {{{chain4}}}}}|+sep=;}}
 
}}{{#if: {{{damage type|}}} |
 
; [[Damage type|Тип урона]]
 
: [[Has damage type::{{ucfirst:{{lc:{{{damage type}}}}}}}|{{#switch:{{lc:{{{damage type}}}}}|physical=Физический|fire=Огонь|ice=Лед|lightning=Молния|choking=Удушье|#default={{ucfirst:{{{damage type}}}}}}}]]
 
}}{{#if: {{{summons|}}} |
 
; [[Summon|Призыв]]
 
: {{#arraymap: {{{summons|}}}|,|@@@|[[@@@|{{rus lang|creature name|@@@}}]]|,&#32;}}
 
 
}}{{#if: {{{movement type|}}} |
 
}}{{#if: {{{movement type|}}} |
 
; [[Movement|Движение]]
 
; [[Movement|Движение]]
Строка 727: Строка 644:
 
   | teleport = [[Teleport|Телепорт]] {{#set:Has skill movement type=Teleport}}
 
   | teleport = [[Teleport|Телепорт]] {{#set:Has skill movement type=Teleport}}
 
   }}
 
   }}
 +
}}{{#if: {{{chain1|}}} |
 +
; [[Sequence skill|Очередность]]
 +
: {{#arraymap: {{{chain1|}}}, {{{chain2|}}}, {{{chain3|}}}, {{{chain4|}}} |,|@@@| {{borderless|{{#sub:{{#show: @@@ | ?Has game icon | link = none | default = File:Skill.png }}|5}}|20|link=@@@}}|&nbsp;&rarr;&nbsp; }}
 +
  {{#set:Has chain sequence ={{{chain1}}}{{#if:{{{chain2|}}}|; {{{chain2}}}}}{{#if:{{{chain3|}}}|; {{{chain3}}}}}{{#if:{{{chain4|}}}|; {{{chain4}}}}}|+sep=;}}
 
}}{{#if: {{{hero points|}}} |
 
}}{{#if: {{{hero points|}}} |
 
; [[Training|Изучение]]
 
; [[Training|Изучение]]
: {{{hero points}}} [[Hero point|{{#switch:{{{hero points}}}|1=очко|2|3|4=очка|#default=очков}} героя]]
+
: {{{hero points}}} [[Hero point|Очки героя]]
 
}}{{#if: {{{id|}}} |
 
}}{{#if: {{{id|}}} |
 
; Игр. ссылка
 
; Игр. ссылка
 
: {{#arraymap: {{{id}}} |,|@@@| {{#set:Has game id =@@@}}{{skill link|@@@}} |<br>}}
 
: {{#arraymap: {{{id}}} |,|@@@| {{#set:Has game id =@@@}}{{skill link|@@@}} |<br>}}
 
}}{{#if: {{{id|}}}
 
}}{{#if: {{{id|}}}
  | {{#switch: {{{status|}}}
+
  | {{#if: {{{status|}}}
     | historical | unimplemented = <!-- do nothing if not current or future -->
+
     | <!-- do nothing if non-current -->
     | #default = {{#switch: {{#var:supertype}}
+
     | {{#switch: {{#var:supertype}}
 
       | Profession
 
       | Profession
       | Profession,Racial
+
       | Profession+Racial
 
       | Racial
 
       | Racial
 
       | Monster =
 
       | Monster =
; [[API:2/skills|API]]
+
; Внеш.&nbsp;ссылки
: [https://api.guildwars2.com/v2/skills?ids={{#replace:{{{id}}}&lang=en| |}} {{#arraymap: {{{id}}}|,|@@@|@@@|, }}] <!-- "&lang=" is being left in on purpose to make it easier to search for interwiki names of skills by switching "en" to "es/fr/de" -->
+
: [https://api.guildwars2.com/v2/skills?ids={{#replace:{{{id}}}&lang=en| |}} API] <!-- "&lang=" is being left in on purpose to make it easier to search for interwiki names of items by switching "en" to "es/fr/de" -->
 
       | Common = <!-- do not display API -->
 
       | Common = <!-- do not display API -->
 
       }}
 
       }}
Строка 748: Строка 669:
 
}}
 
}}
 
</div>
 
</div>
{{#if: {{{gallery1|}}}{{ifimage|{{#replace:{{BASEPAGENAME}}|:|-}}.jpg|+}} |
 
{{{!}} style="width:100%"
 
! style="text-align:left;" {{!}} Галерея
 
{{!}}- style="text-align:center;"
 
{{!}} {{#if: {{{gallery1|}}}
 
| {{#if: {{ifimage|{{{gallery1|}}}|+}}
 
    | [[Has appearance::File:{{{gallery1}}}|220x200px]] {{#set: Has caption=[[{{#titleparts: {{PAGENAME}} }}|{{#titleparts: {{{name|{{PAGENAME}}}}} }}]] }}
 
    | [[File:{{{gallery1}}}|Добавить изображение в галерею]]
 
  }}
 
| {{#if: {{ifimage|{{#replace:{{BASEPAGENAME}}|:|-}}.jpg|+}}
 
    | [[Has appearance::File:{{#replace:{{BASEPAGENAME}}|:|-}}.jpg|220x200px]] {{#set: Has caption=[[{{#titleparts: {{PAGENAME}} }}|{{#titleparts: {{{name|{{PAGENAME}}}}} }}]] }}
 
    | [[File:{{#replace:{{BASEPAGENAME}}|:|-}}.jpg|Добавить изображение в галерею]]
 
  }}
 
}}<p style="font-size:.9em;">{{{gallery1-text|Нажмите для увеличения}}}</p>
 
{{#if:  {{{gallery2|}}} | [[File:{{{gallery2|}}}|220x200px]]<p style="font-size:.9em;">{{{gallery2-text|Нажмите для увеличения}}}</p>
 
}}{{#if: {{{gallery3|}}} | [[File:{{{gallery3|}}}|220x200px]]<p style="font-size:.9em;">{{{gallery3-text|Нажмите для увеличения}}}</p>
 
}}{{#if: {{{gallery4|}}} | [[File:{{{gallery4|}}}|220x200px]]<p style="font-size:.9em;">{{{gallery4-text|Нажмите для увеличения}}}</p>
 
}}{{#if: {{{gallery5|}}} | [[File:{{{gallery5|}}}|220x200px]]<p style="font-size:.9em;">{{{gallery5-text|Нажмите для увеличения}}}</p>
 
}}
 
{{!}}}
 
}}
 
 
{{clear}}
 
{{clear}}
</div>
+
</div><!--
{{#ifeq:{{{uw replaced by|{{{uw-replaced-by|none}}}}}}|none|<!--display nothing when there is no replacement skill-->|:[[File:Not available underwater.png|x20px|link=]] ''Это умение имеет [[underwater mode|подводную]] версию [[{{{uw replaced by|{{{uw-replaced-by|}}}}}}]]''}}{{#if: {{{uw replaces|{{{uw-replaces|}}}}}}|{{#ifeq:{{{uw replaces|{{{uw-replaces|}}}}}}|none|:[[File:Underwater.png|x20px|link=]] ''Это умение имеет только [[underwater mode|подводную]] версию и не доступно на земле.''|:[[File:Underwater.png|x20px|link=]] ''Это умение является [[underwater mode|подводной]] версией [[{{{uw replaces|{{{uw-replaces|}}}}}}]]''}}}}
 
{{Quotation|game|{{#if: {{{description|}}}|{{#var:description chain}}{{#var:description type}}{{{description|}}}|''Описание отсутствует.''}}<!--
 
-->{{#if: {{{description|}}}
 
  | {{#if: {{#pos: {{{description}}} |id="sic"}}<!-- Check for [sic] tags, if so, remove the template before storing the value -->
 
    | {{#set:Has game description={{#dplreplace:{{#var:description chain}}{{#var:description type}}{{{description|}}}|\[\[Category:Text errors\]\]}}}}
 
    | {{#set:Has game description={{#var:description chain}}{{#var:description type}}{{{description|}}}}}
 
    }}
 
  }}<!--
 
-->{{#if: {{{facts|{{{variables|}}}}}} | {{{facts|{{{variables}}}}}}{{#set: Has skill facts = {{{facts|{{{variables}}}}}} }} }}<!--
 
-->{{#if: {{{variables|}}} | <!-- legacy support -->
 
:<small>''Поддержка устаревших версий: пожалуйста, используйте параметр '''facts''' вместо '''variables'''.''</small>
 
}}
 
}}<!--
 
-->{{#if: <!-- set missing skill fact subobjects silently --> {{#vardefine: missing skill fact|true}} {{{missing facts|}}} {{#vardefine: missing skill fact|false}} }}{{#vardefine:enable facts|false}}
 
<!--
 
 
 
 
AUTOCATEGORIZATION
 
AUTOCATEGORIZATION
 
 
-->{{#if: {{NAMESPACE}}<!-- no categories if outside of article namespace -->
 
-->{{#if: {{NAMESPACE}}<!-- no categories if outside of article namespace -->
 
           {{#ifeq: {{{categorize|y}}} | n | do not categorize | <!-- categorize --> }}
 
           {{#ifeq: {{{categorize|y}}} | n | do not categorize | <!-- categorize --> }}
Строка 795: Строка 678:
 
  | <!-- Do not categorize --> |
 
  | <!-- Do not categorize --> |
 
{{#if: {{{name}}} || [[Category:Unnamed skills]] }}
 
{{#if: {{{name}}} || [[Category:Unnamed skills]] }}
{{#if: {{{id|}}} || [[Category:Skills missing id]] }}
 
 
{{#if: {{{icon|}}} || {{#if: {{ifimage|{{#replace:{{PAGENAME}}|:|-}}.png|+}} || [[Category:Skills missing icon]] }} }}
 
{{#if: {{{icon|}}} || {{#if: {{ifimage|{{#replace:{{PAGENAME}}|:|-}}.png|+}} || [[Category:Skills missing icon]] }} }}
 
<!-- Activity -->
 
<!-- Activity -->
 
{{#if: {{{activity|}}}
 
{{#if: {{{activity|}}}
  | {{#arraymap: {{{activity|}}} |,|@@@| {{#switch: {{lc:@@@}}
+
  | {{#switch: {{lc:{{{activity|}}}}}
 
     | costume
 
     | costume
 
     | costume brawl = [[Category:Costume Brawl skills]]
 
     | costume brawl = [[Category:Costume Brawl skills]]
     | #default      = [[Category:{{ucfirst:@@@}} skills]]
+
     | #default      = [[Category:{{ucfirst:{{{activity|}}}}} skills]]
   }}|}}
+
   }}
 
}}
 
}}
 
<!-- Activation type -->
 
<!-- Activation type -->
{{#switch: {{lc:{{{activation type|{{{activ-type}}}}}}}}
+
{{#switch: {{lc:{{{activ-type}}}}}
 
  | chain    = [[Category:Chain skills]]
 
  | chain    = [[Category:Chain skills]]
 
  | channeled = [[Category:Channeled skills]]
 
  | channeled = [[Category:Channeled skills]]
Строка 830: Строка 712:
 
}}
 
}}
 
<!-- Ground targeting -->
 
<!-- Ground targeting -->
{{#if: {{{ground target|{{{ground-target|}}}}}}
+
{{#if: {{{ground-target|}}}
 
  | [[Category:Ground-targeted skills]]
 
  | [[Category:Ground-targeted skills]]
 
}}
 
}}
Строка 840: Строка 722:
 
   }}
 
   }}
 
  | Racial            = [[Category:{{ucfirst:{{{race|}}}}} skills]] <!-- Racial        -->
 
  | Racial            = [[Category:{{ucfirst:{{{race|}}}}} skills]] <!-- Racial        -->
  | Profession,Racial = [[Category:{{ucfirst:{{{profession|}}}}} skills]] [[Category:{{ucfirst:{{{race|}}}}} skills]] <!-- Profession + Racial -->
+
  | Profession+Racial = [[Category:{{ucfirst:{{{profession|}}}}} skills]] [[Category:{{ucfirst:{{{race|}}}}} skills]] <!-- Profession + Racial -->
 
  | Monster          = [[Category:Monster skills]]                <!-- Monster        -->
 
  | Monster          = [[Category:Monster skills]]                <!-- Monster        -->
 
  | Common            = [[Category:Common skills]]                  <!-- Common        -->
 
  | Common            = [[Category:Common skills]]                  <!-- Common        -->
Строка 854: Строка 736:
 
  | downed and drowning = [[Category:Downed skills]][[Category:Drowning skills]]
 
  | downed and drowning = [[Category:Downed skills]][[Category:Drowning skills]]
 
  | pet                = [[Category:Pet skills]]
 
  | pet                = [[Category:Pet skills]]
| mastery            = [[Category:Mastery skills]]
 
 
  | mechanic            = [[Category:Profession mechanics]]
 
  | mechanic            = [[Category:Profession mechanics]]
 
  | special
 
  | special
Строка 875: Строка 756:
 
  | ambush            = [[Category:Ambush skills]]
 
  | ambush            = [[Category:Ambush skills]]
 
  | arcane            = [[Category:Arcane skills]]
 
  | arcane            = [[Category:Arcane skills]]
| armament          = [[Category:Armament skills]]
 
| augment            = [[Category:Augment skills]]
 
 
  | banner            = [[Category:Banner skills]]
 
  | banner            = [[Category:Banner skills]]
 
  | beast              = [[Category:Beast skills]]
 
  | beast              = [[Category:Beast skills]]
Строка 901: Строка 780:
 
  | glyph              = [[Category:Glyph skills]]
 
  | glyph              = [[Category:Glyph skills]]
 
  | intervention      = [[Category:Intervention skills]]
 
  | intervention      = [[Category:Intervention skills]]
| kurzick            = [[Category:Kurzick skills]]
 
 
  | legendary assassin = [[Category:Legendary Assassin skills]]
 
  | legendary assassin = [[Category:Legendary Assassin skills]]
 
  | legendary centaur  = [[Category:Legendary Centaur skills]]
 
  | legendary centaur  = [[Category:Legendary Centaur skills]]
Строка 908: Строка 786:
 
  | legendary dwarf    = [[Category:Legendary Dwarf skills]]
 
  | legendary dwarf    = [[Category:Legendary Dwarf skills]]
 
  | legendary renegade = [[Category:Legendary Renegade skills]]
 
  | legendary renegade = [[Category:Legendary Renegade skills]]
| legendary alliance = [[Category:Legendary Alliance skills]]
 
| luxon              = [[Category:Luxon skills]]
 
 
  | manipulation      = [[Category:Manipulation skills]]
 
  | manipulation      = [[Category:Manipulation skills]]
 
  | mantra            = [[Category:Mantra skills]]
 
  | mantra            = [[Category:Mantra skills]]
 
  | mark              = [[Category:Mark skills]]
 
  | mark              = [[Category:Mark skills]]
| mech command      = [[Category:Mech Command skills]]
 
 
  | meditation        = [[Category:Meditation skills]]
 
  | meditation        = [[Category:Meditation skills]]
 
  | minion            = [[Category:Minion skills]]
 
  | minion            = [[Category:Minion skills]]
Строка 942: Строка 817:
 
  | trick              = [[Category:Trick skills]]
 
  | trick              = [[Category:Trick skills]]
 
  | turret            = [[Category:Turret skills]]
 
  | turret            = [[Category:Turret skills]]
| unleashed ambush  = [[Category:Unleashed Ambush skills]]
 
 
  | venom              = [[Category:Venom skills]]
 
  | venom              = [[Category:Venom skills]]
 
  | virtue            = [[Category:Virtue skills]]
 
  | virtue            = [[Category:Virtue skills]]
Строка 973: Строка 847:
 
  | [[Category:{{ucfirst:{{{mechanic weapon|}}}}} skills]]
 
  | [[Category:{{ucfirst:{{{mechanic weapon|}}}}} skills]]
 
}}
 
}}
}}</includeonly><noinclude>
+
}}{{#ifeq:{{{uw-replaced-by|none}}}|none|<!--display nothing when there is no replacement skill-->|:[[File:Not available underwater.png|x20px]] ''Это умение имеет [[underwater mode|подводную]] версию [[{{{uw-replaced-by}}}]]''}}{{#if: {{{uw-replaces|}}}|{{#ifeq:{{{uw-replaces|}}}|none|:[[File:Underwater.png|x20px]] ''Это умение имеет только [[underwater mode|подводную]] версию и не доступно на земле.''|:[[File:Underwater.png|x20px]] ''Это умение является [[underwater mode|подводной]] версией [[{{{uw-replaces|}}}]]''}}}}
 +
{{Quotation|Внутриигровое описание <sup><nowiki>[</nowiki>[[Guild Wars 2 Wiki:Skill formatting|?]]<nowiki>]</nowiki></sup>|{{#if: {{{description|}}}|{{#var:description chain}}{{#var:description type}}{{{description|}}}|''Описание отсутствует.''}}<!--
 +
-->{{#if: {{{description|}}}
 +
  | {{#if: {{#pos: {{{description}}} |id="sic"}}<!-- Check for [sic] tags, if so, remove the template before storing the value -->
 +
    | {{#set:Has game description={{#dplreplace:{{#var:description chain}}{{#var:description type}}{{{description|}}}|\[\[Category:Text errors\]\]}}}}
 +
    | {{#set:Has game description={{#var:description chain}}{{#var:description type}}{{{description|}}}}}
 +
    }}
 +
  }}<!--
 +
-->{{#if: {{{facts|{{{variables|}}}}}} | {{{facts|{{{variables}}}}}}{{#set: Has skill facts = {{{facts|{{{variables}}}}}} }} }}<!--
 +
-->{{#if: {{{variables|}}} | <!-- legacy support -->
 +
:<small>''Поддержка устаревших версий: пожалуйста, используйте параметр '''facts''' вместо '''variables'''.''</small>
 +
}}
 +
}}<!--
 +
-->{{#if: <!-- set missing skill fact subobjects silently --> {{#vardefine: missing skill fact|true}} {{{missing facts|}}} {{#vardefine: missing skill fact|false}} }}{{#vardefine:enable facts|false}}</includeonly><noinclude>
 
== Description ==
 
== Description ==
This infobox is used for [[skill]]s. Uses {{tl|Skill infobox/subobject}}, {{tl|Skill infobox/weapon slot}} and {{tl|Skill infobox/mechanic slot}}. See {{tl|Skill infobox/historical}} for SMW-free version used on version history pages.
 
 
== Usage ==
 
 
<pre>{{Skill infobox
 
<pre>{{Skill infobox
 
| name =  
 
| name =  
Строка 985: Строка 869:
 
| facts =  
 
| facts =  
 
| profession =  
 
| profession =  
| specialization =
 
 
| race =  
 
| race =  
 
| slot =  
 
| slot =  
Строка 994: Строка 877:
 
| tonic =  
 
| tonic =  
 
| mechanic weapon =  
 
| mechanic weapon =  
| mechanic trait =
 
 
| tool belt =  
 
| tool belt =  
 
| attunement =  
 
| attunement =  
Строка 1000: Строка 882:
 
| kit =  
 
| kit =  
 
| pet =  
 
| pet =  
| pet family =  
+
| pet-family =  
 
| monster =  
 
| monster =  
 
| parent =  
 
| parent =  
| uw replaced by =  
+
| uw-replaced-by =  
| uw replaces =  
+
| uw-replaces =  
 
| type =  
 
| type =  
| activation type =  
+
| activ-type =  
 
| movement type =  
 
| movement type =  
 
| chain1 =  
 
| chain1 =  
 
| chain2 =  
 
| chain2 =  
 
| chain3 =  
 
| chain3 =  
| weapon slot =  
+
| weapon-slot =  
| mechanic slot =  
+
| mechanic-slot =  
 
| training track =  
 
| training track =  
 
| training order =  
 
| training order =  
 
| hero points =  
 
| hero points =  
| ground target =  
+
| ground-target =  
 
| id =  
 
| id =  
 
| split =  
 
| split =  
Строка 1023: Строка 905:
 
| energy =  
 
| energy =  
 
| health cost =  
 
| health cost =  
| page cost =
 
 
| initiative =  
 
| initiative =  
 
| upkeep =  
 
| upkeep =  
 
| recharge =  
 
| recharge =  
  
| activation pvp =  
+
| activation-pvp =
| ammunition pvp =  
+
| ammunition-pvp =  
| energy pvp =  
+
| energy-pvp =  
| health cost pvp =
+
| health cost-pvp =  
| page cost pvp =  
+
| initiative-pvp =  
| initiative pvp =  
+
| recharge-pvp =  
| recharge pvp =  
+
| upkeep-pvp =  
| upkeep pvp =  
 
  
| activation wvw =  
+
| activation-wvw =  
| ammunition wvw =  
+
| ammunition-wvw =  
| energy wvw =  
+
| energy-wvw =  
| health cost wvw =
+
| health cost-wvw =  
| page cost wvw =  
+
| initiative-wvw =  
| initiative wvw =  
+
| recharge-wvw =  
| recharge wvw =  
+
| upkeep-wvw =  
| upkeep wvw =  
 
 
}}</pre>
 
}}</pre>
  
Строка 1059: Строка 938:
 
;split
 
;split
 
: Game modes that this skill applies to. See {{tl|Game mode version}}. Calls {{tl|Skill infobox/subobject}} for each game mode beside PvE to create subobjects.
 
: Game modes that this skill applies to. See {{tl|Game mode version}}. Calls {{tl|Skill infobox/subobject}} for each game mode beside PvE to create subobjects.
: To set ''activation'', ''ammunition'', ''energy'', ''health cost'', ''page cost'', ''initiative'', ''recharge'' and  ''upkeep'' for a specific game mode: use the ''-wvw'' and ''-pvp'' parameters to set it. If the split is PvE | WvW + PvP, set only one of these parameters for the wvw+pvp version.
+
: To set ''activation'', ''ammunition'', ''energy'', ''health cost'', ''initiative'', ''recharge'' and  ''upkeep'' for a specific game mode: use the ''-wvw'' and ''-pvp'' parameters to set it. If the split is PvE | WvW + PvP, set only one of these parameters for the wvw+pvp version.
 
;facts
 
;facts
 
: The skill facts (i.e. bleeding, damage, range, etc.) shown below the description. Each fact should be presented as an individual instance of the {{tl|skill fact}} template.
 
: The skill facts (i.e. bleeding, damage, range, etc.) shown below the description. Each fact should be presented as an individual instance of the {{tl|skill fact}} template.
Строка 1076: Строка 955:
 
;health cost
 
;health cost
 
: Health cost.
 
: Health cost.
;page cost
 
: Page cost.
 
 
;recharge
 
;recharge
 
: Recharge time. If there is no recharge, define the value as 0. Omitting the recharge does not set [[Property:Has recharge time]].
 
: Recharge time. If there is no recharge, define the value as 0. Omitting the recharge does not set [[Property:Has recharge time]].
Строка 1105: Строка 982:
 
:: ''transform'': Transform skill.
 
:: ''transform'': Transform skill.
 
:: ''pet'': Pet skill.
 
:: ''pet'': Pet skill.
:: ''mastery'': Mastery skill.
 
 
:: ''mechanic'': Profession specific ability.
 
:: ''mechanic'': Profession specific ability.
 
:: ''toy'': Skills provided by toys.
 
:: ''toy'': Skills provided by toys.
 
:: ''tonic'': Skills provided by tonics.
 
:: ''tonic'': Skills provided by tonics.
 
:: ''trait'': Skills provided by traits. Also use the <tt>trait</tt> parameter to link to the trait.
 
:: ''trait'': Skills provided by traits. Also use the <tt>trait</tt> parameter to link to the trait.
:: ''special action'': Additional skills which can appear above the skill bar during certain fights.
 
 
;mainhand
 
;mainhand
 
: Weapon held in the main hand.
 
: Weapon held in the main hand.
Строка 1122: Строка 997:
 
: Bundles that grant the skill.
 
: Bundles that grant the skill.
 
;tonic
 
;tonic
: Tonics that grant the skill. Use with the <code>| slot = tonic</code> parameter.
+
: Tonics that grant the skill.
 
;mechanic weapon
 
;mechanic weapon
 
: Weapon related to a certain profession mechanic.
 
: Weapon related to a certain profession mechanic.
;mechanic trait
 
: Trait related to a certain profession mechanic.
 
 
;tool belt
 
;tool belt
 
: The associated tool belt skill.
 
: The associated tool belt skill.
Строка 1132: Строка 1005:
 
: Attunement for elementalist's weapon skills.
 
: Attunement for elementalist's weapon skills.
 
;activity
 
;activity
: The activity in which the skill is available. Multiple activites can be separated with a comma.
+
: The activity in which the skill is available.
 
;kit
 
;kit
 
: The [[engineering kit]] that provides the skill.
 
: The [[engineering kit]] that provides the skill.
 
;pet
 
;pet
 
: Pet species name (e.g. [[Jaguar]]), for skills unique to a specific pet. Do not include the "Juvenile" prefix, the template handles that internally.
 
: Pet species name (e.g. [[Jaguar]]), for skills unique to a specific pet. Do not include the "Juvenile" prefix, the template handles that internally.
;pet family
+
;pet-family
 
: Pet family name (e.g. [[Feline]]), for skills common to that family.
 
: Pet family name (e.g. [[Feline]]), for skills common to that family.
 
;archetype
 
;archetype
Строка 1145: Строка 1018:
 
;parent
 
;parent
 
: Parent skill — the skill which gives access to this skill.
 
: Parent skill — the skill which gives access to this skill.
;uw replaced by
+
;uw-replaced-by
 
: For skills that are not usable [[underwater mode|underwater]].
 
: For skills that are not usable [[underwater mode|underwater]].
 
:: If the skill is not usable underwater and has an underwater counterpart/replacement, name of the underwater skill.
 
:: If the skill is not usable underwater and has an underwater counterpart/replacement, name of the underwater skill.
 
:: If the skill is not usable underwater and ''does not'' have a replacment, input <tt>none</tt>.
 
:: If the skill is not usable underwater and ''does not'' have a replacment, input <tt>none</tt>.
;uw replaces
+
;uw-replaces
 
: For underwater skills that replace a normal skill, name of the skill it replaces.
 
: For underwater skills that replace a normal skill, name of the skill it replaces.
 
:: If the skill is only usable underwater and ''does not'' have a land replacment, input <tt>none</tt>.
 
:: If the skill is only usable underwater and ''does not'' have a land replacment, input <tt>none</tt>.
 
;type
 
;type
: Skill type, such as [[signet]]. Can also be set to [[sigil]] or [[rune]].
+
: Skill type, such as [[signet]].
 
;sort type
 
;sort type
 
: Skill sort type. On default: it inherits the skill type from the parameter ''type'', else if it inherits ''chain1'' skill type, else it sets "Skill without type".
 
: Skill sort type. On default: it inherits the skill type from the parameter ''type'', else if it inherits ''chain1'' skill type, else it sets "Skill without type".
 
;sort
 
;sort
 
: For grouping and sorting skills. On default: it inherits ''chain1'' skill page name, else it uses page name.
 
: For grouping and sorting skills. On default: it inherits ''chain1'' skill page name, else it uses page name.
;activation type
+
;activ-type
 
: Activation type:
 
: Activation type:
 
:: '''<tt>chain</tt>''': Chain skill.
 
:: '''<tt>chain</tt>''': Chain skill.
Строка 1171: Строка 1044:
 
;chain1 .. chain4
 
;chain1 .. chain4
 
: Skill sequence. Set with the names of the skills in the chain.
 
: Skill sequence. Set with the names of the skills in the chain.
;weapon slot
+
;weapon-slot
 
: Weapon skills only. Used to indicate which fixed position the skill has on a skill bar.
 
: Weapon skills only. Used to indicate which fixed position the skill has on a skill bar.
;mechanic slot
+
;mechanic-slot
 
: Profession mechanic skills only. Used to indicate which fixed position the skill has on a profession mechanic skill bar.
 
: Profession mechanic skills only. Used to indicate which fixed position the skill has on a profession mechanic skill bar.
 
;training track
 
;training track
Строка 1181: Строка 1054:
 
;hero points
 
;hero points
 
: Slot (heal/utility/elite) skills only. Used to indicate how many hero points required to unlock the skill. Sets [[Property:Has training hero point cost]].
 
: Slot (heal/utility/elite) skills only. Used to indicate how many hero points required to unlock the skill. Sets [[Property:Has training hero point cost]].
;ground target
+
;ground-target
 
: Whether the skill has [[Targeting|ground targeting]] or not. Parameter expects type of ground targeting, but providing anything will automatically display [[File:Ground target aim.png|20px]] to the rightmost of upper properties.
 
: Whether the skill has [[Targeting|ground targeting]] or not. Parameter expects type of ground targeting, but providing anything will automatically display [[File:Ground target aim.png|20px]] to the rightmost of upper properties.
;damage type
 
: Optional. Some bundle skills have a cosmetic [[damage type]].
 
;summons
 
: Used to link to any npc or object summoned by this skill. Seperate multiple summons with a comma.
 
 
;id
 
;id
:The skill's internal ID as reported by skill chat links and [[API:2/skills]]. Generates a game link in the infobox. Separate multiple ids with a comma.
+
:The skill's internal ID. Generates a game link in the infobox.
;palette id
 
:The skill palette ID as reported by build chat links and [[API:2/professions]] with the url parameter <code>v=latest</code>. This parameter sets the property [[Property:Has skill palette id]] but is not displayed on the page. Separate multiple palette ids with a comma.
 
 
;categorize
 
;categorize
 
: Optional. "y" or "n" to turn on/off categorization. Default is on for main namespace articles and off for others. If using "status", don't set this parameter.
 
: Optional. "y" or "n" to turn on/off categorization. Default is on for main namespace articles and off for others. If using "status", don't set this parameter.
Строка 1201: Строка 1068:
 
;requires
 
;requires
 
: Optional. The expansion or living world season required to access the content. Displays a notice of the release. See {{tl|infobox requires}} for options.
 
: Optional. The expansion or living world season required to access the content. Displays a notice of the release. See {{tl|infobox requires}} for options.
;gallery1 ... gallery5
 
: Optional. Gallery of images. Defaults to <code><nowiki>{{PAGENAME}}</nowiki></code>.jpg.
 
;gallery1-text ... gallery5-text
 
: Optional. Image descriptions.
 
  
=== Examples ===
+
== Examples ==
 
<pre>
 
<pre>
 
{{Skill infobox
 
{{Skill infobox
Строка 1219: Строка 1082:
 
| twohand = staff
 
| twohand = staff
 
| attunement = fire
 
| attunement = fire
| weapon slot = 5
+
| weapon-slot = 5
| ground target = circle
+
| ground-target = circle
 
| id = 12345
 
| id = 12345
 
}}</pre>
 
}}</pre>
Строка 1234: Строка 1097:
 
| twohand = staff
 
| twohand = staff
 
| attunement = fire
 
| attunement = fire
| weapon slot = 5
+
| weapon-slot = 5
| ground target = circle
+
| ground-target = circle
 
| id = 12345
 
| id = 12345
 
| categorize = n
 
| categorize = n

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