Шаблон:Upgrade component infobox — различия между версиями

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                                 | [[Has game icon::File:{{{icon}}}|40px]]
 
                                 | [[Has game icon::File:{{{icon}}}|40px]]
 
                                 | [[Has game icon::File:{{#replace:{{{name|{{PAGENAME}}}}}|:|-}}.png|40px]]
 
                                 | [[Has game icon::File:{{#replace:{{{name|{{PAGENAME}}}}}|:|-}}.png|40px]]
                               }}</div>  
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                               }}</div>
 
<p class="heading">[[Has canonical name::{{{name|{{#titleparts:{{PAGENAME}}}}}}}]]</p>
 
<p class="heading">[[Has canonical name::{{{name|{{#titleparts:{{PAGENAME}}}}}}}]]</p>
 
<div class="statistics">
 
<div class="statistics">
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<div class="wrapper">
 
<div class="wrapper">
 
;[[Upgrade component|Type]]
 
;[[Upgrade component|Type]]
:{{#switch: {{lcfirst:{{{type|}}}}}  
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:{{#switch: {{lcfirst:{{{type|}}}}}
| crest = [[Has upgrade component type::Crest]]
+
| crest
| doubloon = [[Has upgrade component type::Doubloon]]
+
| doubloon
| gemstone = [[Has upgrade component type::Gemstone]]
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| gemstone
| jewel = [[Has upgrade component type::Jewel]]
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| jewel
| mark = [[Has upgrade component type::Mark (upgrade component)|Mark]]
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| medallion
| medallion = [[Has upgrade component type::Medallion]]
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| rune
| rune = [[Has upgrade component type::Rune]]
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| seal
| seal = [[Has upgrade component type::Seal]]
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| sigil
| sigil = [[Has upgrade component type::Sigil]]
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| talisman  = [[Has upgrade component type::{{ucfirst:{{{type}}}}}]]{{#set:Has item type={{ucfirst:{{{type|}}}}}}}
| talisman = [[Has upgrade component type::Talisman]]
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| mark     = [[Has upgrade component type::Mark (upgrade component)|Mark]]{{#set:Has item type=Mark (upgrade component)}}
| infusion = {{#if: {{{infusion|}}}
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| infusion = {{#if: {{{infusion|}}}
              | [[Has upgrade component type::Infusion|{{ucfirst:{{{infusion}}}}} infusion]]
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                | [[Has upgrade component type::Infusion|{{ucfirst:{{{infusion}}}}} infusion]]
              | [[Has upgrade component type::Infusion]]
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                | [[Has upgrade component type::Infusion]]
            }}
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              }}{{#set:Has item type=Infusion}}
 
| ''Unspecified''}}
 
| ''Unspecified''}}
 
{{Default item parameter
 
{{Default item parameter
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== Description ==
 
== Description ==
 
<pre>{{Upgrade component infobox
 
<pre>{{Upgrade component infobox
| name =  
+
| name =
| description =  
+
| description =
| variables =  
+
| variables =
| icon =  
+
| icon =
| type =  
+
| type =
| rarity =  
+
| rarity =
| level =  
+
| level =
| bound =  
+
| bound =
| cost =  
+
| cost =
| value =  
+
| value =
| infusion =  
+
| infusion =
 
| key =
 
| key =
 
}}</pre>
 
}}</pre>
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; recharge : Optional. The cooldown time of the component, if any.
 
; recharge : Optional. The cooldown time of the component, if any.
 
; rarity : Specified [[rarity]]: junk, common, fine, masterwork, rare, exotic, legendary. Will be set to Unspecified per default.
 
; rarity : Specified [[rarity]]: junk, common, fine, masterwork, rare, exotic, legendary. Will be set to Unspecified per default.
; level : Optional. Required level to use the item.  
+
; level : Optional. Required level to use the item.
 
; bound : Optional. Whether the item is Soulbound: yes, no, on use, on acquire, account.
 
; bound : Optional. Whether the item is Soulbound: yes, no, on use, on acquire, account.
; cost : Optional. The [[Currency|cost]] as it appears in vendor lists.
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; cost : Optional. The [[Currency|cost]] as it appears in vendor lists.
; value : Optional. [[Currency|Value]] expects the number of {{copper}} coins you will receive for selling this item. (Only the number nothing more.)  
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; value : Optional. [[Currency|Value]] expects the number of {{copper}} coins you will receive for selling this item. (Only the number nothing more.)
 
; infusion : Optional. Used with infusion type items, used for three possible subtypes: offensive, defensive, and omni.
 
; infusion : Optional. Used with infusion type items, used for three possible subtypes: offensive, defensive, and omni.
 
; key : Optional. Sort article by the ''key'' instead of natural ordering. Runes and sigils are sorted by the identifier.
 
; key : Optional. Sort article by the ''key'' instead of natural ordering. Runes and sigils are sorted by the identifier.

Текущая версия на 16:26, 1 августа 2016

.

Upgrade component infobox

Type
Unspecified

Double-click to apply to an item with an unused upgrade slot.

— Внутриигровое описание

Description[править]

{{Upgrade component infobox
| name =
| description =
| variables =
| icon =
| type =
| rarity =
| level =
| bound =
| cost =
| value =
| infusion =
| key =
}}

Parameters[править]

name 
Optional. Defaults the name of the article ({{PAGENAME}}).
description 
Optional. In-game description. Default: Double-click to apply to an item with an unused upgrade slot.
variables 
benefits of the upgrade component(i.e. power, damage, vitality, etc.). Use the Template:Item stat in this parameter.
bonus1, ..., bonus6 
Runes only, the bonuses provided by the rune.
icon 
Inventory icon is placed here.
type 
The upgrade component type. Places the upgrade component into the appropriate category, if correctly used. (acceptable types are: sigil, rune, gemstone, mark/talisman/seal, jewel)
recharge 
Optional. The cooldown time of the component, if any.
rarity 
Specified rarity: junk, common, fine, masterwork, rare, exotic, legendary. Will be set to Unspecified per default.
level 
Optional. Required level to use the item.
bound 
Optional. Whether the item is Soulbound: yes, no, on use, on acquire, account.
cost 
Optional. The cost as it appears in vendor lists.
value 
Optional. Value expects the number of Медная монета coins you will receive for selling this item. (Only the number nothing more.)
infusion 
Optional. Used with infusion type items, used for three possible subtypes: offensive, defensive, and omni.
key 
Optional. Sort article by the key instead of natural ordering. Runes and sigils are sorted by the identifier.
id 
Optional. The in-game item id according to the API.
categorize 
Optional. n to skip auto-categorization. Rarely used but useful for corner-case pages. If using "status", don't set this parameter.
status 
Optional. Status of content. Only set if not currently obtainable ingame, displays relevant notice. Available options: "historical", "discontinued", "future", "unimplemented", "current" (default).
historical 
Optional. (legacy parameter). Duplicates function of setting status = historical. y displays the {{historical content}} notice.

Examples[править]

{{Upgrade component infobox
| description = Double-click to apply to a weapon.
| variables = +5% Damage vs. [[Ghost]]s
| type = sigil
| rarity = rare
| level = 35
| cost = 50 {{token|ac}}
| value = 108
| id = 24808
}}
.
Major Sigil of Ghost Slaying.png

Major Sigil of Ghost Slaying

Type
Sigil
Редкость
EРедкий
Треб. уровень
35
Стоимость
50 Ascalonian Tear.png
Ценность
Серебряная монета 8 Медная монета
Игр. ссылка
Торговый пост
Внешние ссылки
GW2BLTC
GW2Spidy
GW2TP

Double-click to apply to a weapon.

+5% Damage vs. Ghosts

— Внутриигровое описание