Cleansing Burst — различия между версиями

Материал из Guild Wars 2 wiki
Перейти к: навигация, поиск
 
Строка 2: Строка 2:
 
| description = Зарядить [[Healing Turret|исцеляющую турель]] усиленным зарядом, который обеспечивает исцеляющую вспышку и снимает два [[condition|состояния]].
 
| description = Зарядить [[Healing Turret|исцеляющую турель]] усиленным зарядом, который обеспечивает исцеляющую вспышку и снимает два [[condition|состояния]].
 
| variables = {{skill fact|healing|2520|coefficient=0.5}}{{skill fact|regeneration|5}}{{skill fact|property|Снимает состояний|2}}{{skill fact|targets|5}}{{skill fact|radius|480}}{{skill fact|combo|water}}
 
| variables = {{skill fact|healing|2520|coefficient=0.5}}{{skill fact|regeneration|5}}{{skill fact|property|Снимает состояний|2}}{{skill fact|targets|5}}{{skill fact|radius|480}}{{skill fact|combo|water}}
| recharge = 15
 
 
| profession = engineer
 
| profession = engineer
 
| slot = healing
 
| slot = healing
| tool_belt = Detonate Healing Turret
 
| activ-type = sequence
 
| chain1 = Healing Turret
 
| chain2 = Cleansing Burst
 
 
| id = 5980
 
| id = 5980
 
}}
 
}}
  
 
== Notes ==
 
== Notes ==
*Deploys a 3 second water field, which disappears when the turret is picked up.
+
*Deploys a 3 second water field, which disappears when the turret is picked up, but stays intact when blown up.
 
*Like the other turret overcharge abilities, this skill modifies the turret's operation rather than being instant. It will take effect the next time the turret releases its healing mist - causing it to spray fluid in all directions instead of the usual mist. The Healing Turret activates every 3 seconds.
 
*Like the other turret overcharge abilities, this skill modifies the turret's operation rather than being instant. It will take effect the next time the turret releases its healing mist - causing it to spray fluid in all directions instead of the usual mist. The Healing Turret activates every 3 seconds.
 +
* The healing done by this skill is equal to <code>(120 + Level^2 * 0.375 + [[Healing Power]] * 0.5)</code>.
 +
 +
== История версий ==
 +
{{Version history table header|engineer}}
 +
{{Version history table row|2017-05-16|Engineer}}
 +
* Turrets no longer need to be overcharged. Summoning a turret will automatically overcharge it once.
 +
* Detonate Turret: This skill has been moved off of the Tool Belt skill. It is now the flip skill for the associated turret.
 +
{{Version history table row|2015-10-23|Engineer}}
 +
* Fixed a bug that was preventing Automated Medical Response from affecting this ability.
 +
{{Version history table row|2015-09-29|Engineer}}
 +
* Updated this skill to be affected by the Automated Medical Response trait.
 +
* Fixed a bug to allow this skill to scale based on 50% of your healing power.
 +
{{Version history table row|2014-07-29|Engineer}}
 +
* Added a skill fact for conditions removed: 2.
 +
{{Version history table row|2014-06-03|Engineer}}
 +
* Fixed a bug that caused this skill to be incorrectly displayed as "Rifle Turret" in the combat log.
 +
{{Version history table row|2013-04-30|Engineer}}
 +
* Reduced Healing Turret overcharge skill recharge from 60 seconds to 15 seconds
 +
* Now heals as much as deploying does.
 +
* Healing range is now 2520-3270.
 +
* Now applies 5 seconds of regeneration.
 +
* Removes 2 conditions when activated.
 +
* Now deploys a 5-second water field.
 +
* Normalized the ranges of all aspects to 480 (previously 240, 360, or 480).
 +
{{Version history table row|release|r=y}}
 +
|}

Версия 06:08, 21 мая 2017

Зарядить исцеляющую турель усиленным зарядом, который обеспечивает исцеляющую вспышку и снимает два состояния.

Healing.png Исцеление: 2520 (0.5)?
Regeneration.png Регенерация (5 сек): 650 исцеления.
Miscellaneous effect.png Снимает состояний: 2
Number of targets.png Количество целей: 5
Radius.png Радиус: 480
Combo.png Комбо-поле: Вода
Поддержка устаревших версий: пожалуйста, используйте параметр facts вместо variables.

— Внутриигровое описание

Notes

  • Deploys a 3 second water field, which disappears when the turret is picked up, but stays intact when blown up.
  • Like the other turret overcharge abilities, this skill modifies the turret's operation rather than being instant. It will take effect the next time the turret releases its healing mist - causing it to spray fluid in all directions instead of the usual mist. The Healing Turret activates every 3 seconds.
  • The healing done by this skill is equal to (120 + Level^2 * 0.375 + Healing Power * 0.5).

История версий

Более детальную историю изменений умения смотрите здесь.

Патч Изменения
16 мая 2017
  • Turrets no longer need to be overcharged. Summoning a turret will automatically overcharge it once.
  • Detonate Turret: This skill has been moved off of the Tool Belt skill. It is now the flip skill for the associated turret.
23 октября 2015 Выход Heart of Thorns:
  • Fixed a bug that was preventing Automated Medical Response from affecting this ability.
29 сентября 2015
  • Updated this skill to be affected by the Automated Medical Response trait.
  • Fixed a bug to allow this skill to scale based on 50% of your healing power.
29 июля 2014
  • Added a skill fact for conditions removed: 2.
3 июня 2014
  • Fixed a bug that caused this skill to be incorrectly displayed as "Rifle Turret" in the combat log.
30 апреля 2013
  • Reduced Healing Turret overcharge skill recharge from 60 seconds to 15 seconds
  • Now heals as much as deploying does.
  • Healing range is now 2520-3270.
  • Now applies 5 seconds of regeneration.
  • Removes 2 conditions when activated.
  • Now deploys a 5-second water field.
  • Normalized the ranges of all aspects to 480 (previously 240, 360, or 480).
28 августа 2012 Выход Guild Wars 2: