Hall of the Mists

Материал из Guild Wars 2 wiki
Версия от 16:36, 25 июня 2017; Blood (обсуждение | вклад) (Новая страница: «{{area infobox | name = Hall of the Mists | within = The Mists | type = Team Deathmatch | loading-screen = Hall of the Mists loading screen.jpg }}{{quotation|In-g…»)
(разн.) ← Предыдущая | Текущая версия (разн.) | Следующая → (разн.)
Перейти к: навигация, поиск

Hall of the Mists

Hall of the Mists loading screen.jpg
Loading screen

Defeat the enemy team to win! In overtime, healing and stealh are disabled and the map will slowly be covered by deadly fog.

— In-game description

Hall of the Mists is a structured PvP map. It is the second Team Deathmatch map after Courtyard and is designed for a 2v2. It has no capture points and the only focus is about killing the opposing team. Its secondary mechanic acts as a time boundary so that matches come to an end.

Objectives[править]

Spawn areas[править]

Secondary mechanics[править]

If the match goes into overtime, several secondary mechanics activate:

  • In overtime, healing will be disabled by Ruin and you will be Revealed to disable stealth both lasting for 10 minutes.
  • The map slowly fills up with deadly fog from both spawn areas towards the center. This fog will deal damage equals 20% of the maximum health to anyone in contact with it.

Notes[править]

  • Respawn is disabled for this gamemode until the match is over.
  • This map can only be played on custom games. It is not in the ranked or unranked map selection.

Gallery[править]

Trivia[править]