Healing Turret

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Турель. Установить турель, которая быстро исцеляет вас, а потом дарует регенерацию вам и вашим союзникам. Эта турель усиливается при первой установке.

Healing.png Исцеление: 2520 (0.5)?
Regeneration.png Регенерация (3 сек): 390 исцеления.
Number of targets.png Количество целей: 5
Radius.png Радиус: 480
Поддержка устаревших версий: пожалуйста, используйте параметр facts вместо variables.

— Внутриигровое описание

Related traits

Explosives Взрывчатка

Inventions Изобретения

Notes

  • The initial heal happens upon the turret's creation.
  • The turret triggers every 3 seconds as long as there are allies within range. Staying in the turret's area will maintain regeneration as long as the turret exists.
  • This turret's overcharge ability Cleansing Burst applies when the turret next fires, not instantly.
    • There is a small delay between placing the turret and the first pulse, which gives enough time to activate Cleansing Burst for the first pulse.
  • Activating Detonate Healing Turret while Cleansing Burst is active will still trigger the AoE Healing combo.
  • Having no nearby targets for a certain duration will cause the turret to stop firing. It will resume firing when a friendly player comes near it.
  • The healing done by this skill is equal to (120 + Level^2 * 0.375 + Healing Power * 0.5).

История версий

Более детальную историю изменений умения смотрите здесь.

Патч Изменения
16 мая 2017
  • Turrets no longer need to be overcharged. Summoning a turret will automatically overcharge it once.
  • Detonate Turret: This skill has been moved off of the Tool Belt skill. It is now the flip skill for the associated turret.
  • Fixed a bug that caused this turret to show a water combo field when none was present.
  • Исправлен баг, из-за которого это умение отображало радиус регенерации противникам.
19 апреля 2016
  • The casting time of this skill has been increased from 0.5 seconds to 0.75 seconds.
30 апреля 2013
  • Reduced the deployed heal by 50%.
  • Healing range is now 2520-3270.
  • No longer applies 2 stacks of regeneration every time the turret fires. Now applies 3 seconds of regeneration every 3 seconds.
  • No longer passively creates a water field.
  • Normalized the ranges of all aspects to 480 (previously 240, 360, or 480).
28 января 2013
  • Fixed issues with this skill's description when the Deployable Turrets trait was equipped.
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