Редактирование: Heat

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[[Heat]] is a mechanic exclusive to the [[Holosmith]] [[Specialization#Elite specializations|elite specialization]] of the [[Engineer]].
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{{future content}}
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[[Heat]] is a mechanic exclusive to the [[Holosmith]] [[Specialization#Elite specializations|elite specialization]] of the [[Engineer]].  
  
 
== Mechanics ==
 
== Mechanics ==
[[File:Heat Bar.png|right|thumb|A heat bar divided on segments with [[Overheat]] red segment at the end of the bar.]]
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The heat bar is displayed above your weapon skills and will slowly drain while not in Photon Forge mode. Heat will not drain if [[Photonic Blasting Module]] is traited.
The heat bar is displayed above your weapon skills and will slowly drain while not in Photon Forge mode. Heat will not drain if [[Photonic Blasting Module]] is traited.
 
  
 
The player's model will change from blue to orange depending on their current heat level. If [[Enhanced Capacity Storage Unit]] is traited, they can also change to red at above 100% heat.
 
The player's model will change from blue to orange depending on their current heat level. If [[Enhanced Capacity Storage Unit]] is traited, they can also change to red at above 100% heat.
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=== Generating heat ===
 
=== Generating heat ===
[[File:Heat Bar Full.png|right|thumb|A full heat bar.]]
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Heat is generated passively each second while in [[Engage Photon Forge|Photon Forge]] mode. Additional heat is generated when using a Photon Forge skill. Reaching maximum Heat [[Damage|damages]] the Holosmith through [[Overheat]].  
Heat is generated passively each second while in [[Engage Photon Forge|Photon Forge]] mode. Additional heat is generated when using a Photon Forge skill. Reaching maximum Heat [[Damage|damages]] the Holosmith through [[Overheat]].
 
  
 
=== Dissipating heat ===
 
=== Dissipating heat ===
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=== Overheating ===
 
=== Overheating ===
 
{{effect|Overheat}} - {{effect description|Overheat}}
 
{{effect|Overheat}} - {{effect description|Overheat}}
{{skill icon|Holoforge Overheated}} - {{skill description|Holoforge Overheated}}
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{{skill icon|Holoforge Overheated}} - {{skill description|Holoforge Overheated}}
At 100% heat (or 150% with [[Enhanced Capacity Storage Unit]]), you will [[Overheat]], forcing you out of [[Engage Photon Forge|Photon Forge]] mode and dealing 25% of your [[Health#Base health by profession|base health]] in damage. You will also take an additional 25% over 2.5 seconds. [[Vitality]] will '''not''' increase the damage taken from overheating. If [[Photonic Blasting Module]] is traited, then you will not take the initial damage to yourself, but you will still take 25% over 2.5 seconds.
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At 100% heat (or 150% with [[Enhanced Capacity Storage Unit]]), you will [[Overheat]], forcing you out of [[Engage Photon Forge|Photon Forge]] mode and dealing 25% of your [[Health#Base health by profession|base health]]in damage. You will also take an additional 5% of your base health every 0.5 seconds for 2.5 seconds. [[Vitality]] will '''not''' increase the damage taken from overheating. If [[Photonic Blasting Module]] is traited, then you will not take the initial damage to yourself, but you will still take 5% of your base health every 0.5 seconds for 2.5 seconds.
  
You will not be able to enter [[Engage Photon Forge|Photon Forge]] mode until all heat has been dissipated. Heat may be dissipated faster through the [[Thermal Release Valve]] trait.
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You will not be able to enter [[Engage Photon Forge|Photon Forge]] mode until all heat has been dissipated. Heat may be dissipated faster through the [[Thermal Release Valve]] trait.  
  
 
== Heat generation per skill ==
 
== Heat generation per skill ==
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| {{skill description|Light Strike}}
 
| {{skill description|Light Strike}}
 
|-
 
|-
| [[File:Redirect Arrow.png|25px|link=Chain]]{{skill icon|Bright Slash}}
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| [[File:Redirect_Arrow.png|25px|link=Chain]]{{skill icon|Bright Slash}}
 
| 2%
 
| 2%
 
| {{skill description|Bright Slash}}
 
| {{skill description|Bright Slash}}
 
|-
 
|-
| [[File:Redirect Arrow.png|25px|link=Chain]]{{skill icon|Flash Cutter}}
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| [[File:Redirect_Arrow.png|25px|link=Chain]]{{skill icon|Flash Cutter}}
 
| 2%
 
| 2%
 
| {{skill description|Flash Cutter}}
 
| {{skill description|Flash Cutter}}
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| {{skill icon|Sun Edge}}
 
| {{skill icon|Sun Edge}}
 
|
 
|
|
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|  
| Damage Increase: 10%
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| Critical Hit Bonus: 50%
| Damage Increase: 20%
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| Critical Hit Bonus: 100%
 
|-
 
|-
| [[File:Redirect Arrow.png|25px|link=Chain]] {{skill icon|Sun Ripper}}
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| [[File:Redirect_Arrow.png|25px|link=Chain]] {{skill icon|Sun Ripper}}
 
|
 
|
 
|
 
|
| Damage Increase: 10%
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| Critical Hit Bonus: 50%
| Damage Increase: 20%
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| Critical Hit Bonus: 100%
 
|-
 
|-
| [[File:Redirect Arrow.png|25px|link=Chain]] {{skill icon|Gleam Saber}}
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| [[File:Redirect_Arrow.png|25px|link=Chain]] {{skill icon|Gleam Saber}}
 
|
 
|
 
|
 
|
| Damage Increase: 10%
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| Critical Hit Bonus: 50%
| Damage Increase: 20%
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| Critical Hit Bonus: 100%
 
|-
 
|-
 
| {{skill icon|Refraction Cutter}}
 
| {{skill icon|Refraction Cutter}}
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|
 
|
 
|-
 
|-
| [[File:Redirect Arrow.png|25px|link=Chain]] {{skill icon|Launch Wall}}
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| [[File:Redirect_Arrow.png|25px|link=Chain]] {{skill icon|Launch Wall}}
 
| [[Exceed]]
 
| [[Exceed]]
 
|
 
|
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| {{trait icon|Prismatic Converter}}
 
| {{trait icon|Prismatic Converter}}
 
| Major Adept
 
| Major Adept
| Conditions to Boons: 1
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|
 
| Conditions to Boons: 2
 
| Conditions to Boons: 2
 
| Conditions to Boons: 3
 
| Conditions to Boons: 3
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|
 
|
 
|
 
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| {{might}} (2 stacks, 6s)
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| {{might}} (2 stacks, 10.5s)
 
|}
 
|}
  
== Related [[trait]]s ==
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== Related [[traits]] ==
 
=== {{trait icon|Holosmith|size=35}}===
 
=== {{trait icon|Holosmith|size=35}}===
 
* {{trait icon|Light Density Amplifier}} - {{trait description|Light Density Amplifier}}
 
* {{trait icon|Light Density Amplifier}} - {{trait description|Light Density Amplifier}}
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| Returning to normal parameters. <br> Disengaging holo projector. <br> Holograms off. <br> Better let this cool down a bit.
 
| Returning to normal parameters. <br> Disengaging holo projector. <br> Holograms off. <br> Better let this cool down a bit.
 
|-
 
|-
| 50%
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| 50%  
| I'm just warming up. <br> Now we're cooking. <br> We're heating up. <br> Crossing heat thresholds. <br> Here's where things get hot <br> Heating up.
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| I'm just warming up. <br> Now we're cooking. <br> We're heating up. <br> Crossing heat thresholds. <br> Here's where things get hot <br> Heating up.
 
|-
 
|-
 
| Critical heat level
 
| Critical heat level
 
| Heat sync reaching full capacity. <br> Overheat imminent! <br> So hot. <br> Heat levels critical. <br> Can't take much more of this.
 
| Heat sync reaching full capacity. <br> Overheat imminent! <br> So hot. <br> Heat levels critical. <br> Can't take much more of this.
 
|-
 
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| Overheat
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| Overheat  
 
| Hot! Hot! Hot! <br> We're burning up! <br> Capacity exceeded. <br> We can't take anymore heat.
 
| Hot! Hot! Hot! <br> We're burning up! <br> Capacity exceeded. <br> We can't take anymore heat.
 
|-
 
|-
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|}
 
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{{Skill types nav}}
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[[Категория:Игровая механика]]
 
 
[[Category:Profession mechanics]]
 

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