Weapon Strength

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Weapon Strength is a property of all weapons, listed in the item's tooltip. Weapon strength scales with the level and quality of the weapon.

Mechanics

Weapon Strength is given as a pair of numbers, a minimum and a maximum value that define a range. Whenever a weapon skill deals damage, a value is chosen at random from within this range and used in the damage calculation, which also factors in the character's power, the skill's damage coefficient, the target's armor, and various other effects in order to determine the final damage amount. The average (midpoint) of the range on the currently equipped weapon is used to calculate the damage values displayed in skill tooltips.

Different weapon types have different ranges of weapon strength. The difference between the minimum and maximum values indicates how consistent the damage dealt by the weapon's skills will be: if the difference is small, then each of the skills will deal a fairly consistent amount of damage; if the difference is large, then the damage will vary significantly.

  • The rifle has the highest maximum weapon strength and highest midpoint of all weapon types; however, it also has the largest variance of all types. This means that while the rifle has the potential to deal the highest possible damage (dependent on skill coefficients), the damage will be very inconsistent.
  • On the other hand, the focus has the lowest maximum weapon strength of all weapon types and shares the lowest midpoint with other offhand weapon types, but it also has the smallest variance. Thus, while focus skills may not deal very much damage, the damage will be very consistent.
Weapon strength at level 80 by weapon type and rarity
Weapon type CУлучшенный DИскусный EРедкий FЭкзотический GВознесенный
Min Max Min Max Min Max Min Max Midpoint Min Max Midpoint Variance[1]
One-handed
Axe 654 799 706 863 759 928 857 1048 952.5 900 1100 1000 100
Dagger 704 748 761 808 819 869 924 981 952.5 970 1030 1000 30
Mace 683 770 737 831 793 894 895 1010 952.5 940 1060 1000 60
Pistol 668 784 722 847 776 911 876 1029 952.5 920 1080 1000 80
Scepter 683 770 737 831 793 894 895 1010 952.5 940 1060 1000 60
Sword 690 762 745 823 802 886 905 1000 952.5 950 1050 1000 50
Offhand only
Focus 634 673 685 727 737 782 832 883 857.5 873 927 900 27
Shield 614 693 664 748 714 805 806 909 857.5 846 954 900 54
Torch 601 706 649 762 699 820 789 926 857.5 828 972 900 72
Warhorn 621 686 671 741 722 797 814 900 857.0 855 945 900 45
Two-handed
Greatsword 759 839 819 906 882 975 995 1100 1047.5 1045 1155 1100 55
Hammer 751 847 811 914 872 984 985 1111 1048.0 1034 1166 1100 66
Longbow 701 823 758 889 815 957 920 1080 1000.0 966 1134 1050 84
Rifle 751 918 812 992 873 1067 986 1205 1095.5 1035 1265 1150 115
Short bow 690 762 745 823 802 886 905 1000 952.5 950 1050 1000 50
Staff 751 847 811 914 872 984 985 1111 1048.0 1034 1166 1100 66
Aquatic
Aquatic[2] 690 762 745 823 802 886 905 1000 952.5 950 1050 1000 50
  1. (Max - Min) / 2
  2. All aquatic weapon types (harpoon gun, spear, and trident) have the same weapon strength ranges.