Downed is the mode a character enters when their health reaches zero. In this state, a character is unable to move or fight regularly but has access to four downed skills for a chance to rally by killing an enemy and continue fighting.
Significance and mechanics[править]
Being in downed mode means that your character cannnot use skills, their profession mechanics, dodge or even move. These effects of being downed are accompanied by visual effects like fading, blood-tinted vision and your character falling to the ground. If you were being attacked by a nearby enemy when you were downed, they will probably continue to do so since you can no longer move or dodge. However, you are not completely defenseless yet, and so may get your chance to rally and continue the fight. Each time you are downed will incur one point downed penalty which will reduce your downed mode health by 25% and each point will last for one minute. When you have been downed five times within one minute you will be automatically defeated without the chance to fight back.
Being downed while underwater is called drowning mode instead and has some differences to being downed.
- Upon being downed, the message "Fight To Survive!" is displayed.
- While drowning, the message "Swim to the Surface!" is displayed.
Downed characters have access to three profession-determined downed skills and one skill common to all professions called Bandage. The skills in downed mode are considerably weaker, so it is necessary to act quickly to avoid being defeated, which occurs when character's downed health reaches zero.
For all professions, the first skill is some kind of damaging skill, which will either inflict direct damage or some kind of damaging conditions on them. The second skill is usually similiar, offensive skill, but might have an additional use for defending yourself, such as warrior's Hammer Toss or elementalist's Grasping Earth. The third skill is usually a skill with defensive utility use - for instance, a warrior can use Vengeance to fight normally for a short time while an elementalist can assume Vapor Form to temporarily avoid damage and move around.
The fourth skill, Bandage, can be channeled to restore health, and doing so long enough will allow downed player to rally. However, Bandage is interrupted by taking damage and thus is not effective if the downed character is still under attack.
Skills from second to fourth slot also start with some kind of recharge time. Bandage has recharge time of three seconds, but as different professions have different downed skills, all second and third slot skills don't necessarily have same recharge times. The differences between each profession's downed skills mean that it is imperative to know what kind of downed skills each profession has, especially in PvP.
Recovering from downed state can be achieved in a couple of ways. In most cases rallying will occur by inflicting enough damage to an enemy to achieve a kill. Lone players can try and use your downed skills to finish the enemy off while fighting in a group will allow other players and NPC allies to help achieving a shared kill.
Other than rallying, recover from being downed can also be achieved by reviving via Bandage skill or by other allies reviving the downed player.
Failing to recover from downed mode will force the downed character into defeated state and allow them to travel to a nearby waypoint or wait for allies for revival.
Добивание врагов в PvP[править]
Unlike creatures in PvE, players in PvP will become downed and will have much more health in downed mode, but can be finished for a quick kill. Finishing is done by pressing F while in melee range of a downed enemy player. Activating the "finishing move" can take a few seconds, during which any action or disruption like movement or being dazed or pushed back will interrupt the process.
- When near a downed enemy in PvP, the message "FINISH THEM!! [F]" is displayed.
- Revenge of the Fallen - 50% increased damage
- Strength of the Fallen - lose health 33% slower
- Sweet Revenge - chance to rally while Vengeanced
- Always Prepared - drop a kit
- Instinctual Bond - your pet gains frenzy
- Back Fighting - 50% increased damage
- Concealed Defeat - throw up a Smoke Screen
- Lava Tomb - create a Lava Font
- Retaliatory Demise - gain 5 seconds of Retaliation
- Death's Embrace - 50% increased damage
- Fear of Death - apply fear to enemies
- Blueberry Tart - For 30 minutes, grants +10% health when downed.