Шаблон:Weapon skill table row

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Description[править]

This template is intended for use in weapon skill tables in conjunction with the {{weapon skill table header}}. It returns the wiki code for a single table row, populated with the following skill data: slot#, skill, (type), (weapon), activation time, (energy), recharge time, and description. It does not return the table opening or closing tags, so those must be provided on the calling page.

It uses {{weapon skill table row format}} to process the results of the semantic query.

Caveat[править]

This is a standardized template that specifically builds a weapon skill table. For alternatives, see:

Columns[править]

Basic
  1. Has skill slot number
  2. Skill
  3. Has activation time
  4. Has recharge time or Has initiative cost (set showInitiative=true in the header)
  5. Has game description
Optional
  1. Has skill slot number
  2. Skill
  3. Is for weapon (set showWeapon=true in the header)
  4. Has skill type (set showType=true in the header)
  5. Has activation time
  6. Has energy cost (set showEnergy=true in the header)
  7. Has recharge time or Has initiative cost (set showInitiative=true in the header)
  8. Has game description

Usage[править]

{{Weapon skill table row|<skill name>}}
{{Weapon skill table row|<skill name>|chain= |class= }}

Parameters[править]

1 (unnamed parameter)
Required. Skill name.
chain
Optional. Set to one of the following values to show an additional icon before the skill icon:
chain Redirect Arrow.png (no link)
ambush Chain Arrow Toolbelt.png (links to Ambush)
burst Chain Arrow Toolbelt.png (links to Burst)
stealth Chain Arrow Toolbelt.png (links to Stealth Attack)
toolbelt Chain Arrow Toolbelt.png (links to Tool belt)
underwater Underwater.png (links to Underwater mode)
class
Used to apply CSS classes to the row. Examples: class=line applies a border to the bottom of the row

Template:Weapon skill table header parameters[править]

showType
Optional. Shows type column and displays the Property Has skill type, disabled on default. Can be set to "true".
showWeapon
Optional. Shows weapon column and displays the Property Is for weapon (e.g. for Symbol skills), disabled on default. Can be set to "true".
showEnergy
Optional. Shows energy column and displays the Property Has energy cost, disabled on default. Can be set to "true".
showInitiative
Optional. Shows initiative column instead the recharge column and displays the Property Has initiative cost, disabled on default. Can be set to "true".

Example[править]

{| {{STDT|guardian skills}}
{{weapon skill table header}}
{{weapon skill table row|True Strike}}
{{weapon skill table row|chain=chain|Pure Strike}}
{{weapon skill table row|chain=chain|Faithful Strike}}
{{weapon skill table row|Symbol of Faith}}
{{weapon skill table row|Protector's Strike}}
|}
# Умение Тип Прицеливание на землю Время активации Время перезарядки Описание
1
True Strike.png
 True Strike
0.5½ Ударить вашего противника.
1 True Strike, Pure Strike, Faithful Strike chainRedirect Arrow.png
Pure Strike.png
 Pure Strike
0.5½ Стукнуть вашего противника.
1 True Strike, Pure Strike, Faithful Strike chainRedirect Arrow.png
Faithful Strike.png
 Faithful Strike
0.75¾ Нанести противнику завершающий удар и исцелить союзников поблизости.
2
Symbol of Faith.png
 Symbol of Faith
Символ 10.25¼ 8 Символ. Выбить на земле таинственный символ, который наносит урон противникам и дарует союзникам регенерацию.
3
Protector's Strike.png
 Protector's Strike
30.75¾ 15 Окружить щитом себя и союзников поблизости. Нанести урон противникам, которые атакуют защищенных союзников, а затем наложить блага в зоне вокруг себя. Если атака не была заблокирована, полностью зарядить Добродетель Правосудия.