Контент Guild Wars 2: Heart of Thorns

Guild hall

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Guild halls are areas for guilds to play, battle, socialize, and progress together.

Gaining a guild hall[править]

The Guild Initiative provides guilds with access to their facilities, services, and requests guilds to push into the Heart of Maguuma and defeat Mordrem to secure a guild hall.

List of guild halls[править]

  • Lost Precipice — a hidden canyon refuge on the border between the Maguuma Jungle and the wastelands to the north
  • Gilded Hollow — a monolithic cavern containing the remnants of an outpost of a lost golden city in the heart of the jungle



Guild upgrades will be primarily grouped around the six main buildings, each of which is associated with elements of guild gameplay:

  • Tavern — associated with socialization and effects
  • Mine — allows guilds to gather and store aetherium
  • Workshop — associated with gathering and the guild crafting discipline, Scribe
  • War Room — allows guilds to interact with claimed structures in World versus World with features such as air ship strikes and circle structures
  • Market — associated with finance, mercantilism, and unlocks a new tier of guild weapons and armor for your weaponsmith and armorer
  • Arena — an area for guild members to use as a combat sandbox and customize it with obstacles and traps




  • Guilds without a guild hall can use the Guild Initiative Headquarters in Lion's Arch to gain some of the bonuses before unlocking the hall itself.

External links[править]