Материал из Guild Wars 2 wiki
Перейти к: навигация, поиск

A location is a general term used in this wiki to refer to a particular area, place, or spot in a map.

There are essentially two types of locations: persistent and instanced. Persistent locations are always present and accessible by all logged-in players. Instanced locations are game areas where a player would play through it alone (or with party members). Once an instanced area is started, no other player may enter into that instance.

Location classification and hierarchy:

Region Explorable zones Cities Dungeons
Ascalon Plains of Ashford (1-15)
Diessa Plateau (15-25)
Fields of Ruin (30-40)
Blazeridge Steppes (40-50)
Iron Marches (50-60)
Fireheart Rise (60-70)
Black Citadel Ascalonian Catacombs (30, 35)
Citadel of Flame (70, 75)
Kryta Queensdale (1-17)
Kessex Hills (15-25)
Gendarran Fields (25-35)
Harathi Hinterlands (35-45)
Bloodtide Coast (45-55)
Divinity's Reach
Lion's Arch
Caudecus's Manor (40, 45)
Fractals of the Mists (80)
Maguuma Jungle Caledon Forest (1-15)
Metrica Province (1-15)
Brisban Wildlands (15-25)
Sparkfly Fen (55-65)
Mount Maelstrom (60-70)
The Grove
Rata Sum
Twilight Arbor (50, 55)
Crucible of Eternity (78, 80)
Ruins of Orr Straits of Devastation (70-75)
Malchor's Leap (75-80)
Cursed Shore (80)
The Ruined City of Arah (80)
Shiverpeak Mountains Wayfarer Foothills (1-15)
Snowden Drifts (15-25)
Lornar's Pass (25-40)
Dredgehaunt Cliffs (40-50)
Timberline Falls (50-60)
Frostgorge Sound (70-80)
Hoelbrak Honor of the Waves (76, 80)
Sorrow's Embrace (60, 65)
Sea of Sorrows Southsun Cove (80)
The Mists Blue Borderlands
Green Borderlands
Red Borderlands
Eternal Battlegrounds
Heart of the Mists


  • The regional explorer achievements (e.g., Krytan Explorer) require uncovering all Areas in the region.

See also[править]