Marjory Delaqua

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Marjory Delaqua

Listen closely. There are forces at work in this city, in this world, that will take us all down if we let them. Together, you and I can make a difference.


Marjory Delaqua is a human detective of Canthan descent. She is the business as well as romantic partner of Kasmeer Meade, and forms half of Delaqua Investigations. She was formerly a member of the Durmand Priory and still occasionally exchanges information with them. In 1326 AE, after the murder of Captain Theo Ashford, Marjory was tasked with locating the Aetherblade Retreat, an endeavor in which she was highly successful.

Marjory got her start in the Ministry Guard of Divinity's Reach, but left after witnessing Ministry Guard Henrick Baker murder a young boy for threatening to unravel a conspiracy surrounding a Minister who captured and tortured a woman with dark magic. The boy's ghost entrusted his weapons to Marjory, but unfortunately the ghost was dispersed by Kraig the Bleak before Marjory could interrogate it properly. With the help of a mysterious benefactor known only as "E", Marjory then decided to leave the Ministry and become a private investigator. The case of the ghost boy remains unsolved to this day.

When the Tower of Nightmares appeared in Kessex Hills, Marjory and Kasmeer were there on the scene to investigate. With the help of adventurers, Marjory was able to develop an antitoxin for Scarlet's poison and deliver it to the heart of the tower, destroying it. She later fought the Twisted Marionette in Lornar's Pass with Braham, Rox, and Taimi. Later, Marjory once again puts her head together with Kasmeer (and Vorpp) trying to determine Scarlet's plans, and concluded she was aiming to attack Lion's Arch.

The group were too late to stop the attack, but Marjory and Kasmeer traveled to the besieged city nonetheless to assist in the evacuation of its citizens. After the miasma cleared out, they joined the assault of the occupied city, and eventually found themselves aboard the Breachmaker, Scarlet's airship. Marjory and Braham approached Scarlet, intending to put her down, but were knocked back by a powerful blast, with Braham injured and Marjory thought dead. However, Rox was able to work some battlefield magic on her whilst an enraged Kasmeer engaged Scarlet.


Heart of Maguuma

Historical locations[править]

Shiverpeak Mountains

Story involvement[править]

Living World Season 1[править]

Living World Season 2[править]

Heart of Thorns story[править]

Living World Season 3[править]

Path of Fire story[править]

Combat abilities[править]

  • Rending Claws Rending Claws - Дважды порезать своего противника призрачными когтями, сделав его уязвимым. Уязвимость усиливается для противников, чье здоровье ниже порога.
  • Ghastly Claws Ghastly Claws - Призвать призрачные когти, чтобы порезать вашего противника серией быстрых ударов, получая жизненную силу за каждый удар. Эта атака наносит увеличенный урон за каждый стек уязвимости на цели.
  • Unholy Feast Unholy Feast - Сделать хромыми противников поблизости и превратить лежащие на них блага в состояния. Поразить противников, чье здоровье ниже порога, Нечестивой Вспышкой.
  • Deathly Swarm Deathly Swarm - Напустить рой насекомых, ослепляющих нескольких противников. Перенести три состояния на вашу цель в случае успешной атаки.
  • Enfeebling Blood Enfeebling Blood - Наложить слабость и кровотечение на противников в выбранной области.
  • Summon Flesh Wurm Summon Flesh Wurm - Призвать неподвижного червя из плоти, чтобы атаковать противников.


For previous dialogue, see here.

At Dragon's Stand (Heart of Thorns) before completing Hearts and Minds
I'm not sure how to feel. This is it, the culmination of everything we've worked toward over the past two years. I feel nervous and anxious, and I feel ready to bury Belinda's sword deep into Mordrem's heart.
Talk more option tango.png
Belinda's memory will see you through the coming battle.
I've lost people before, but Belinda... I wasn't prepared for how deeply her loss wounded me. She was my family. My sister. A part of me.
Talk more option tango.png
That's why we keep on fighting, so no one else has to lose a part of themselves.
That's right. Just say the word, Boss, and we'll teach that dragon a thing or two about suffering.
Talk end option tango.png
Soon, Jory, soon. For Belinda.
At Dragon's Stand (Heart of Thorns) after completing Hearts and Minds
I can't believe it's really over. I've barely had time to process anything since Belinda died. I feel like this fog of dread has finally been lifted from me.
Talk more option tango.png
I've been worried. You and Kas have been uncharacteristically quiet.
We've been dealing with a lot. Some of it's...personal and I'd rather not discuss it. It's time to celebrate our victory. You earned a few smiles.
Talk more option tango.png
I couldn't have done it without you and the rest of the guild.
That's exactly what a great leader should say. Sorry, I don't mean to put you on the spot, but I really do mean it. This guild is strong because of your leadership.
Talk end option tango.png
Thank you.


For previous dialogue, see here.

Join me.
It's you.
Can't get enough of me, huh?
You're my lucky charm.
Well, hello there.
Hey, sugar.
Hello, good-lookin'.
What's the word?
I'm armed and dangerous.
I'm ready when you are.
Let's get this show on the road.
Here we go.
Enemy defeated
Okay. If that's how you want to play it.
See you...on the other side.


Renders/Concept art


See also[править]

Associated items