Финал-физический снаряд
Эта страница the combo finisher. Для the generic game mechanic, смотрите Projectile.
A Projectile finisher is a skill that can create a combo effect by interacting with a combo field. Projectile effects are applied directly to the skill's target. Projectile finishers are unique among finishers insofar that some projectiles, particularly those from skills with no cooldown and that fire multiple projectiles, will only combo 20% of the time. For such skills, the combo indicator will still appear and the projectile will take on the visual appearance of the combo, but will not necessarily apply the additional effect. Piercing projectiles will apply the combo effect to every enemy hit.
Содержание
Combo effects by field[править]
Field | Effect |
---|---|
Dark | Lifesteal |
Ethereal | Confusion |
Fire | Burning |
Ice | Chilled |
Light | Remove Condition |
Lightning | Vulnerability |
Poison | Poison |
Smoke | Blindness |
Water | Regeneration |
Skills[править]
Some skills only have a 20% chance to trigger a projectile finisher. These have been referred to in update notes as "small projectile finishers".
Full projectile finishers (100%)[править]
-
Warrior
- Aimed Shot
- Bladetrail
- Brutal Shot
- Impale
- Kill Shot
- Mariner's Shot
- Pin Down
- Throw Axe
- Throw Bolas
- Throw Boulder
- Tremor
-
Engineer
- Launch Personal Battering Ram
- Surprise Shot
- Throw Wrench
- Throw Shield
- Capture Line
- Timed Charge
- Net Wall
-
Ranger
- Concussion Shot
- Counter Throw
- Crippling Shot
- Crippling Talon
- Crippling Throw
- Hunter's Shot
- Path of Scars
- Point-Blank Shot
- Quick Shot
-
Thief
- Black Powder
- Bola Shot
- Dancing Dagger
- Disabling Shot (shortbow)
- Disabling Shot (harpoon gun)
- Escape
- Head Shot
- Piercing Shot
- Scorpion Wire
- Shadow Shot
- Shoot Rifle (stolen)
- Sneak Attack
- Throw Lava Rock (stolen)
- Throw Net (stolen)
- Throw Rock (stolen)
- Throw Scale (stolen)