Шаблон:Skill infobox — различия между версиями

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(не показаны 4 промежуточные версии этого же участника)
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<includeonly>{{#set:Has context=Skill}}<!--
+
<includeonly>{{#set:Has context=Skill|Has page name={{PAGENAME}}}}<!--
 
-->{{infobox status|{{{status|}}}|{{{status notes|}}}|date={{{status date|}}}}}<!--
 
-->{{infobox status|{{{status|}}}|{{{status notes|}}}|date={{{status date|}}}}}<!--
 
-->{{infobox requires|{{{requires|}}} }}<!--
 
-->{{infobox requires|{{{requires|}}} }}<!--
Строка 55: Строка 55:
 
     | Has specialization sort order ={{#switch: {{lc:{{{specialization|}}}}}
 
     | Has specialization sort order ={{#switch: {{lc:{{{specialization|}}}}}
 
       | dragonhunter
 
       | dragonhunter
       | herald  
+
       | herald
 
       | berserker
 
       | berserker
 
       | scrapper
 
       | scrapper
Строка 74: Строка 74:
 
       | #default    = 0 <!-- Core -->
 
       | #default    = 0 <!-- Core -->
 
       }}
 
       }}
     | Has attunement sort order ={{#switch: {{#replace:{{lc:{{{attunement|}}}}}| }}
+
     | Has attunement sort order ={{#switch: {{lc:{{{slot|}}}}}
      | fire         = 1
+
      | utility = 0 <!-- set it to 0 for glyph skills, due to the sort property position it would sort 1) all the main glyph skills and 2) then all fire attunement 3) water 4) air 5) earth -->
      | water        = 2
+
      | #default = {{#switch: {{#replace:{{lc:{{{attunement|}}}}}| }}
      | air         = 3
+
          | fire         = 1
      | earth        = 4
+
          | water        = 2
      | fire,water
+
          | air           = 3
      | water,fire  = 5
+
          | earth        = 4
      | fire,air
+
          | fire,water
      | air,fire    = 6
+
          | water,fire  = 5
      | fire,earth
+
          | fire,air
      | earth,fire  = 7
+
          | air,fire    = 6
      | water,air
+
          | fire,earth
      | air,water    = 8
+
          | earth,fire  = 7
      | water,earth
+
          | water,air
      | earth,water  = 9
+
          | air,water    = 8
      | air,earth    = 10
+
          | water,earth
      | #default    = 0
+
          | earth,water  = 9
 +
          | air,earth    = 10
 +
          | #default    = 0
 +
        }}
 
       }}
 
       }}
 
     | Has skill context sort order ={{#switch: {{lc:{{{slot|}}}}}
 
     | Has skill context sort order ={{#switch: {{lc:{{{slot|}}}}}
Строка 107: Строка 110:
 
       | trait    = 11
 
       | trait    = 11
 
       | #default  = 12
 
       | #default  = 12
 +
      }}
 +
    | Has skill slot sort order ={{#switch: {{lc:{{{slot|}}}}}
 +
      | pet
 +
      | mechanic = {{#if:{{{mechanic-slot|}}}|{{#expr:{{{mechanic-slot}}}-6}}|0}} <!-- storing F1,..,F5 as -5,...,-1, allowing to sort it before weapon slots, e.g. burst skills -->
 +
      | #default = {{#if:{{{weapon-slot|}}}|{{{weapon-slot}}}|0}} <!-- on default use weapon-slot, else set to 0 -->
 
       }}
 
       }}
 
     | Has skill type sort order ={{#if: {{{sort type|}}} <!-- if sort type -->
 
     | Has skill type sort order ={{#if: {{{sort type|}}} <!-- if sort type -->
Строка 129: Строка 137:
 
         }}
 
         }}
 
       }}|+sep=,
 
       }}|+sep=,
     | Has weapon type sort order ={{#switch: {{lc:{{{slot|}}}}}  
+
     | Has weapon type sort order ={{#switch: {{lc:{{{slot|}}}}}
       | weapon  
+
       | weapon
 
       | mechanic = {{#switch: {{lc:{{{mainhand|}}}{{{offhand|}}}{{{twohand|}}}{{{mechanic weapon|}}}}}
 
       | mechanic = {{#switch: {{lc:{{{mainhand|}}}{{{offhand|}}}{{{twohand|}}}{{{mechanic weapon|}}}}}
 
           | axe    = 1
 
           | axe    = 1
Строка 151: Строка 159:
 
           | harpoon gun = 18
 
           | harpoon gun = 18
 
           | trident = 19
 
           | trident = 19
 +
          | #default = 100 <!-- non-weapon related profession mechanic skills -->
 +
        }}
 +
      | engineering kit
 +
      | bundle = {{#switch: {{lc:{{{bundle|{{{kit|}}}}}}}}
 +
          | tome of justice  = 20
 +
          | tome of courage  = 21
 +
          | tome of resolve  = 22
 +
          | med kit          = 23
 +
          | bomb kit        = 24
 +
          | elixir gun      = 25
 +
          | flamethrower    = 26
 +
          | grenade kit      = 27
 +
          | tool kit        = 28
 +
          | elite mortar kit = 29
 +
          | conjured flame  = 30
 +
          | frost bow        = 31
 +
          | lightning hammer = 32
 +
          | magnetic shield (bundle) = 33
 +
          | fiery greatsword = 34
 +
          | #default        = 100 <!-- historical, etc... -->
 +
        }}
 +
      | transform = {{#switch: {{lc:{{{parent|}}}}}
 +
          | rampage          = 40
 +
          | engage photon forge = 41
 +
          | celestial avatar = 42
 +
          | tornado          = 43
 +
          | whirlpool        = 44
 +
          | death shroud    = 45
 +
          | lich form        = 46
 +
          | reaper's shroud  = 47
 +
          | #default        = 100 <!-- historical, etc... -->
 
         }}
 
         }}
 +
      | #default = 100 <!-- default value -->
 
       }}
 
       }}
 
     | Has skill sort order ={{#if: {{{sort|}}}
 
     | Has skill sort order ={{#if: {{{sort|}}}
Строка 187: Строка 227:
 
       | #default = {{#set:Is usable underwater=Land and Underwater}}
 
       | #default = {{#set:Is usable underwater=Land and Underwater}}
 
       }}
 
       }}
 +
  }}
 +
}}
 +
 +
<!-- Training panel -->
 +
{{#if: {{{training track|}}}{{{training order|}}}{{{hero points|}}}
 +
| {{#set:
 +
    | Is for training track ={{#if: {{{training track|}}}
 +
        | {{{training track}}}
 +
        | {{#if: {{{specialization|}}}
 +
          | {{ucfirst:{{{specialization}}}}}
 +
          | {{#if: {{{type|}}}
 +
              | {{ucfirst:{{{type}}}}} Training
 +
              | Track missing
 +
            }}
 +
          }}
 +
      }}
 +
    | Has training unlock order ={{{training order|-1}}}
 +
    | Has training hero point cost ={{{hero points|-1}}}
 
   }}
 
   }}
 
}}
 
}}
Строка 316: Строка 374:
 
     | icon = {{{icon|}}}
 
     | icon = {{{icon|}}}
 
     | name = {{{name|}}}
 
     | name = {{{name|}}}
    | hero points = {{{hero points|}}}
 
 
     | initiative = {{{initiative|}}}
 
     | initiative = {{{initiative|}}}
 
     | initiative-wvw = {{{initiative-wvw|}}}
 
     | initiative-wvw = {{{initiative-wvw|}}}
Строка 373: Строка 430:
 
}}
 
}}
  
}}<div class="infobox skill {{lc:{{{race|}}}}} {{lc:{{{profession|}}}}} {{#if:{{{specialization|}}}|specialization}}">
+
}}{{wikipopup|{{#var:description type}} {{{description|}}}}}{{wikipopup quotation|game}}<!--
 +
--><div class="infobox skill {{lc:{{{race|}}}}} {{lc:{{{profession|}}}}} {{#if:{{{specialization|}}}|specialization}}">
 
<div class="icon skill-infobox-icon"><div style="overflow: hidden; width: 36px; height: 36px; display:inline-block; vertical-align:middle;"><div style="margin: -6px; overflow: hidden;">[[Has game icon::File:{{{icon|{{#replace:{{BASEPAGENAME}}|:|-}}.png}}}|48x48px]]</div></div>{{ifimage|{{PAGENAME}} animation.gif|<p>[[:File:{{PAGENAME}} animation.gif|Анимация]]</p>}}</div>
 
<div class="icon skill-infobox-icon"><div style="overflow: hidden; width: 36px; height: 36px; display:inline-block; vertical-align:middle;"><div style="margin: -6px; overflow: hidden;">[[Has game icon::File:{{{icon|{{#replace:{{BASEPAGENAME}}|:|-}}.png}}}|48x48px]]</div></div>{{ifimage|{{PAGENAME}} animation.gif|<p>[[:File:{{PAGENAME}} animation.gif|Анимация]]</p>}}</div>
 
<p class="heading">[[Has canonical name::{{#if:{{{name}}}|{{{name|{{#titleparts:{{PAGENAME}}}}}}}|(unnamed skill)}}]]</p>
 
<p class="heading">[[Has canonical name::{{#if:{{{name}}}|{{{name|{{#titleparts:{{PAGENAME}}}}}}}|(unnamed skill)}}]]</p>
Строка 420: Строка 478:
 
       | {{recharge|{{{recharge}}}}}
 
       | {{recharge|{{{recharge}}}}}
 
     }} &nbsp;
 
     }} &nbsp;
}}{{#if: {{{hero points|}}}
 
| <span style="white-space: nowrap;">[[Has hero point cost::{{{hero points}}}]]&nbsp;[[File:Hero point.png|20px|link=Hero point|Очки героя]]</span> &nbsp;
 
 
}}
 
}}
 
</div>
 
</div>
Строка 436: Строка 492:
 
  | Common =
 
  | Common =
 
; [[Profession|Профессия]]
 
; [[Profession|Профессия]]
: {{profession|common}} Любая
+
: {{#switch: {{lc:{{{profession|}}}}} | guardian | revenant | warrior | engineer | ranger | thief | elementalist | mesmer | necromancer = {{profession|{{{profession}}}}} [[Is for profession::{{ucfirst:{{{profession}}}}}|{{rus lang|profession|{{{profession}}}}}]] | #default = {{profession|common}} Любая}}
 
}}{{#if: {{{specialization|}}} |
 
}}{{#if: {{{specialization|}}} |
 
; [[Specialization|Специализация]]
 
; [[Specialization|Специализация]]
Строка 489: Строка 545:
 
     | dagger  = [[Dagger|Кинжал]]&nbsp;в&nbsp;[[off hand|левой&nbsp;руке]]
 
     | dagger  = [[Dagger|Кинжал]]&nbsp;в&nbsp;[[off hand|левой&nbsp;руке]]
 
     | pistol  = [[Pistol|Пистолет]]&nbsp;в&nbsp;[[off hand|левой&nbsp;руке]]
 
     | pistol  = [[Pistol|Пистолет]]&nbsp;в&nbsp;[[off hand|левой&nbsp;руке]]
     | none    = ''[[off hand|Левая&nbsp;рука]]&nbsp;свободна''
+
     | none    = ''[[Off hand|Левая&nbsp;рука]]&nbsp;свободна''
 
     }}
 
     }}
 
}}{{#if: {{{twohand|}}}
 
}}{{#if: {{{twohand|}}}
Строка 506: Строка 562:
 
| downed and drowning = ; [[Skill bar|Слот]]: [[List of downed skills|Повержен]] <br> [[List of drowning skills|Утопление]]{{#set:Has skill context=Downed,Drowning|+sep=,}}
 
| downed and drowning = ; [[Skill bar|Слот]]: [[List of downed skills|Повержен]] <br> [[List of drowning skills|Утопление]]{{#set:Has skill context=Downed,Drowning|+sep=,}}
 
| transform          = ; [[Skill bar|Слот]]: [[Transform|Преображение]]{{#set: Has skill context=Transform}}
 
| transform          = ; [[Skill bar|Слот]]: [[Transform|Преображение]]{{#set: Has skill context=Transform}}
| pet                = ; [[Skill bar|Слот]]: [[Pet|Питомец]] <small>([[List of pet skills|список&nbsp;умений]])</small>{{#set:Has skill context=Pet|Has profession mechanic slot number={{#if: {{{mechanic-slot|}}}|{{{mechanic-slot}}}|0}}}}
+
| pet                = ; [[Skill bar|Слот]]: [[Pet|Питомец]] <small>([[List of pet skills|список&nbsp;умений]])</small>{{#set:Has skill context=Pet|Has profession mechanic slot number={{{mechanic-slot|}}}}}
| mechanic            = ; [[Skill bar|Слот]]: [[Profession mechanic|Механика профессии]]{{#set:Has skill context=Profession mechanic}}{{#if: {{{mechanic weapon|}}}|; [[Weapon|Оружие]]: [[Is for weapon::{{ucfirst:{{{mechanic weapon|}}}}}|{{rus lang|weapon|{{{mechanic weapon}}}}}]]<!--
+
| mechanic            = ; [[Skill bar|Слот]]: [[Profession mechanic|Механика профессии]]{{#set:Has skill context=Profession mechanic}}{{#if: {{{mechanic weapon|}}}|; [[Weapon|Оружие]]: [[Is for weapon::{{ucfirst:{{{mechanic weapon|}}}}}|{{rus lang|weapon|{{{mechanic weapon}}}}}]]}}{{#set:Has profession mechanic slot number={{{mechanic-slot|}}}}}
                        -->{{#ifeq: {{{mechanic-slot|}}}|1|{{#set:Has skill slot number=-1}}}}}}<!-- this allows burst skills to show up in "Is for weapon" queries with sort "Has skill slot number"
 
                        -->{{#set:Has profession mechanic slot number={{#if: {{{mechanic-slot|}}}|{{{mechanic-slot}}}|0}}}}<!-- default value 0 for proper smw sorting -->
 
 
| special
 
| special
 
| special action      = ; [[Skill bar|Слот]]: [[Special action skill|Особое действие]]{{#set:Has skill context=Special action}}
 
| special action      = ; [[Skill bar|Слот]]: [[Special action skill|Особое действие]]{{#set:Has skill context=Special action}}
Строка 527: Строка 581:
 
  | {{#set:Has skill slot number ={{{weapon-slot}}}}}
 
  | {{#set:Has skill slot number ={{{weapon-slot}}}}}
 
   {{#ifexpr: {{{weapon-slot}}} > 0 and {{{weapon-slot}}} < 6
 
   {{#ifexpr: {{{weapon-slot}}} > 0 and {{{weapon-slot}}} < 6
  |; &nbsp;
+
  |;
 
: [[File:Weapon slot {{{weapon-slot}}} tango.png|65x20px|Оружейный слот {{{weapon-slot}}}|link=]] }}
 
: [[File:Weapon slot {{{weapon-slot}}} tango.png|65x20px|Оружейный слот {{{weapon-slot}}}|link=]] }}
 
}}{{#if: {{{tool belt|}}}
 
}}{{#if: {{{tool belt|}}}
Строка 563: Строка 617:
 
: {{#arraymap: {{{chain1|}}}, {{{chain2|}}}, {{{chain3|}}}, {{{chain4|}}} |,|@@@| {{borderless|{{#sub:{{#show: @@@ | ?Has game icon | link = none | default = File:Skill.png }}|5}}|20|[email protected]@@}}|&nbsp;&rarr;&nbsp; }}
 
: {{#arraymap: {{{chain1|}}}, {{{chain2|}}}, {{{chain3|}}}, {{{chain4|}}} |,|@@@| {{borderless|{{#sub:{{#show: @@@ | ?Has game icon | link = none | default = File:Skill.png }}|5}}|20|[email protected]@@}}|&nbsp;&rarr;&nbsp; }}
 
   {{#set:Has chain sequence ={{{chain1}}}{{#if:{{{chain2|}}}|; {{{chain2}}}}}{{#if:{{{chain3|}}}|; {{{chain3}}}}}{{#if:{{{chain4|}}}|; {{{chain4}}}}}|+sep=;}}
 
   {{#set:Has chain sequence ={{{chain1}}}{{#if:{{{chain2|}}}|; {{{chain2}}}}}{{#if:{{{chain3|}}}|; {{{chain3}}}}}{{#if:{{{chain4|}}}|; {{{chain4}}}}}|+sep=;}}
 +
}}{{#if: {{{hero points|}}} |
 +
; [[Training|Изучение]]
 +
: {{{hero points}}} [[Hero point|Очки героя]]
 
}}{{#if: {{{id|}}} |
 
}}{{#if: {{{id|}}} |
 
; Игр. ссылка
 
; Игр. ссылка
Строка 796: Строка 853:
 
| weapon-slot =  
 
| weapon-slot =  
 
| mechanic-slot =  
 
| mechanic-slot =  
 +
| training track =
 +
| training order =
 
| hero points =  
 
| hero points =  
 
| ground-target =  
 
| ground-target =  
Строка 905: Строка 964:
 
: Pet family name (e.g. [[Feline]]), for skills common to that family.
 
: Pet family name (e.g. [[Feline]]), for skills common to that family.
 
;archetype
 
;archetype
: Pet archetype, for skills that require a that archetype.
+
: Pet archetype, for skills that require that archetype.
 
;monster
 
;monster
 
: The monster or monster type that uses this skill. Multiple monsters can be specified with semi-colons.
 
: The monster or monster type that uses this skill. Multiple monsters can be specified with semi-colons.
Строка 934: Строка 993:
 
;mechanic-slot
 
;mechanic-slot
 
: Profession mechanic skills only. Used to indicate which fixed position the skill has on a profession mechanic skill bar.
 
: Profession mechanic skills only. Used to indicate which fixed position the skill has on a profession mechanic skill bar.
 +
;training track
 +
: Optional, should be automatically calculated. Slot (heal/utility/elite) skills only. Used to indicate the associated training track. Sets [[Property:Is for training track]].
 +
;training order
 +
: Slot (heal/utility/elite) skills only. Used to identify the unlock order. Sets [[Property:Has training unlock order]].
 
;hero points
 
;hero points
: Slot skills only. Used to indicate how many hero points required to unlock the skill.
+
: Slot (heal/utility/elite) skills only. Used to indicate how many hero points required to unlock the skill. Sets [[Property:Has training hero point cost]].
 
;ground-target
 
;ground-target
 
: Whether the skill has [[Targeting|ground targeting]] or not. Parameter expects type of ground targeting, but providing anything will automatically display [[File:Ground target aim.png|20px]] to the rightmost of upper properties.
 
: Whether the skill has [[Targeting|ground targeting]] or not. Parameter expects type of ground targeting, but providing anything will automatically display [[File:Ground target aim.png|20px]] to the rightmost of upper properties.

Текущая версия на 16:46, 28 мая 2020

Description[править]

{{Skill infobox
| name = 
| icon = 
| description = 
| description type = 
| facts = 
| profession = 
| race = 
| slot = 
| mainhand = 
| offhand = 
| twohand = 
| bundle = 
| tonic = 
| mechanic weapon = 
| tool belt = 
| attunement = 
| activity = 
| kit = 
| pet = 
| pet-family = 
| monster = 
| parent = 
| uw-replaced-by = 
| uw-replaces = 
| type = 
| activ-type = 
| chain1 = 
| chain2 = 
| chain3 = 
| weapon-slot = 
| mechanic-slot = 
| training track = 
| training order = 
| hero points = 
| ground-target = 
| id = 
| split = 
| activation = 
| energy = 
| health cost = 
| initiative = 
| upkeep = 
| recharge = 

| activation-pvp =  
| energy-pvp = 
| health cost-pvp = 
| initiative-pvp = 
| recharge-pvp = 
| upkeep-pvp = 

| activation-wvw = 
| energy-wvw = 
| health cost-wvw = 
| initiative-wvw = 
| recharge-wvw = 
| upkeep-wvw = 
}}

Parameters[править]

All parameters are optional.

name
Skill name. Defaults to the page name if skipped; displays (unnamed skill) if included but left blank.
icon
Skill icon to show. If not explicitly stated, displays File:<name>.png; if it was not found, shows Skill.png instead.
description
Skill description.
description type
Optional. Skill description type. On default the parameter type is used. Setting to "none" disables the skill description type.
split
Game modes that this skill applies to. See {{Game mode version}}. Calls {{Skill infobox/subobject}} for each game mode beside PvE to create subobjects.
To set activation, energy, health cost, initiative, recharge and upkeep for a specific game mode: use the -wvw and -pvp parameters to set it. If the split is PvE | WvW + PvP, set only one of these parameters for the wvw+pvp version.
facts
The skill facts (i.e. bleeding, damage, range, etc.) shown below the description. Each fact should be presented as an individual instance of the {{skill fact}} template.
activation
Activation time. Enter as a decimal, e.g. 1.25.
initiative
Initiative cost.
energy
Energy cost.
upkeep
Energy upkeep cost.
health cost
Health cost.
recharge
Recharge time. If there is no recharge, define the value as 0. Omitting the recharge does not set Property:Has recharge time.
supertype
Skill supertype describing who can use the skill. On default the supertype is set automatically to one of the following allowed values:
  • "Profession": If profession is set to one of the nine professions: Guardian, Revenant, Warrior, Engineer, Ranger, Thief, Elementalist, Mesmer, Necromancer.
  • "Racial": If race is set to one of the five races: Asura, Charr, Human, Norn, Sylvari.
  • "Profession, Racial": If profession and race is set.
  • "Monster": If monster is set.
  • "Common": On default or if profession is set to "Common".
profession
Profession that uses the skill. Required if the specialization is set too.
specialization
Specialization required to use skill.
race
Race that uses the skill.
slot
Skill slot occupied by the skill:
weapon: Weapon skill.
bundle: Bundle weapon skill.
healing: Healing skill.
utility: Utility skill.
elite: Elite skill.
downed: Downed skill.
drowning: Drowning skill.
downed and drowning: Both downed and drowning skill.
transform: Transform skill.
pet: Pet skill.
mechanic: Profession specific ability.
toy: Skills provided by toys.
tonic: Skills provided by tonics.
trait: Skills provided by traits. Also use the trait parameter to link to the trait.
mainhand
Weapon held in the main hand.
offhand
Weapon held in the off-hand.
twohand
Weapon held in both hands.
requires offhand
Off-hand weapon that is required for this skill. Can be set to "none".
bundle
Bundles that grant the skill.
tonic
Tonics that grant the skill.
mechanic weapon
Weapon related to a certain profession mechanic.
tool belt
The associated tool belt skill.
attunement
Attunement for elementalist's weapon skills.
activity
The activity in which the skill is available.
kit
The engineering kit that provides the skill.
pet
Pet species name (e.g. Jaguar), for skills unique to a specific pet. Do not include the "Juvenile" prefix, the template handles that internally.
pet-family
Pet family name (e.g. Feline), for skills common to that family.
archetype
Pet archetype, for skills that require that archetype.
monster
The monster or monster type that uses this skill. Multiple monsters can be specified with semi-colons.
parent
Parent skill — the skill which gives access to this skill.
uw-replaced-by
For skills that are not usable underwater.
If the skill is not usable underwater and has an underwater counterpart/replacement, name of the underwater skill.
If the skill is not usable underwater and does not have a replacment, input none.
uw-replaces
For underwater skills that replace a normal skill, name of the skill it replaces.
If the skill is only usable underwater and does not have a land replacment, input none.
type
Skill type, such as signet.
sort type
Skill sort type. On default: it inherits the skill type from the parameter type, else if it inherits chain1 skill type, else it sets "Skill without type".
sort
For grouping and sorting skills. On default: it inherits chain1 skill page name, else it uses page name.
activ-type
Activation type:
chain: Chain skill.
channeled or hold: Channeled skill.
charge: Charge skill.
chain1 .. chain4
Skill sequence. Set with the names of the skills in the chain.
weapon-slot
Weapon skills only. Used to indicate which fixed position the skill has on a skill bar.
mechanic-slot
Profession mechanic skills only. Used to indicate which fixed position the skill has on a profession mechanic skill bar.
training track
Optional, should be automatically calculated. Slot (heal/utility/elite) skills only. Used to indicate the associated training track. Sets Property:Is for training track.
training order
Slot (heal/utility/elite) skills only. Used to identify the unlock order. Sets Property:Has training unlock order.
hero points
Slot (heal/utility/elite) skills only. Used to indicate how many hero points required to unlock the skill. Sets Property:Has training hero point cost.
ground-target
Whether the skill has ground targeting or not. Parameter expects type of ground targeting, but providing anything will automatically display Ground target aim.png to the rightmost of upper properties.
id
The skill's internal ID. Generates a game link in the infobox.
categorize
Optional. "y" or "n" to turn on/off categorization. Default is on for main namespace articles and off for others. If using "status", don't set this parameter.
status
Optional. Status of skill. Only set if not currently obtainable ingame, displays relevant notice. Available options: "historical", "future", "unimplemented", "current" (default).
status notes
Optional. Allows provision of additional reason for the given status.
status date
Optional. Sets the date of the update that marked this skill as historical (in YYYY-MM-DD format).
requires
Optional. The expansion or living world season required to access the content. Displays a notice of the release. See {{infobox requires}} for options.

Examples[править]

{{Skill infobox
| icon = Skill.png
| description = This is an example.
| activation = 1.5
| recharge = 45
| facts = {{skill fact|bleeding|5}}
| profession = elementalist
| specialization = tempest
| slot = Weapon
| twohand = staff
| attunement = fire
| weapon-slot = 5
| ground-target = circle
| id = 12345
}}

This is an example.

Bleeding.png Кровотечение (5 сек): 110 урона.

— Внутриигровое описание [?]