— In-game description
Hunger Royale was the finale event for Beta Weekend Event 3, taking place in Metrica Province. For the event players were transformed into Assassins and split into four teams: Red, Blue, Green, and Gold with the simple goal of defeating the other teams.
The event's mechanics involved two major elements, limited resources and hunger. Assassins were given a rifle for their weapon skills but a limited amount of ammunition for the rifle's abilites, with their slot skills being filled out with rations as a healing ability and several utility abilities, all with limited uses as well. The hunger mechanic would cause the Assassin to constantly lose health, requiring them to eat the rations in order to stay alive. Supplies, including ammunition, rations, and the various utility items, could be found around the map however, allowing an Assassin to re-supply their skill bar and continue fighting.
During the first round any defeated Assassins would respawn at their team's base. After fifteen minutes the elimination round would begin, and any defeated Assassins would instead respawn as a Helper Golem with several abilities to assist the remaining team members.
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As an Assassin[править]
|Shoot||Skill shot. Fire a bolt in the direction you are facing. Uses 1 ammunition charge.|
|Sniper Shot||5||Charge up a shot. Charge longer for more damage and more range. Uses 1 ammunition charge.|
|Jump Shot||10||Jump to target location. Uses 1 ammunition charge. Steals ammo from foes you land on.|
|Rifle Bash||5||Push your foe back with your rifle butt. Does not use ammo.|
|Exploding Rations||1||Drop fake rations that explode when an enemy gets near them.|
|Assassin's Cloak||1||Gain stealth.|
|Teleport||1||Shoot lightning in random directions, teleporting to the target location.|
- Teleport could only be acquired by picking up a Teleportation Device found on the ground.
As a Helper Golem[править]
|Drop Ammo||5||Drop ammunition for an assassin to pick up.|
|Reveal||20||Release a burst of magical energy to reveal enemies on the map.|
|Bubble||40||Create a dome around you that reflects projectiles.|
- The Assassin's uniform was made up of the Pirate Captain's Outfit and Aviator Sunglasses dyed to their team's color.
- The Hunger effect during the event would keep players in combat, disallowing them from using Waypoints anyway.
- There were no chat channels for the individual teams, making it easy to overhear strategies from the opposing teams.