Guild Claiming
Guild Claiming (Распорядитель гильдии) - это НПС, который позволяет гильдии утвердить покровительство (Claim/Unclaim WvW Forts) над ничьим зданием - лагерем поставок, башней, крепостью или замком в World versus World. После того, как вы возьмете здание под свое покровительство, на нем появляются баннеры с эмблемой вашей гильдии и к зданию применяются все улучшения, проученные гильдией в линейке Guild WvW Fort upgrades.
Гильдия может утвердить покровительство над постройкой через три минуты после того, как она захвачена. Если к гильдии принадлежит большинство игроков, принимавших участие в захвате здания, то покровительство можно утвердить немедленно.
Содержание
Локации[править]
Эти NPC охраняют цели и их нужно убить прежде, чем вы сможете утвердить свое покровительство. Они неуязвимы и имеют значительный прирост урона на три минуты после того, как цель захвачена.
Guild upgrades =[править]
Influence can be used by those with Queue Upgrades permission to purchase upgrades to assist players near WvW fortifications claimed by the guild. Once built, these Guild WvW Fort upgrades may be activated by those with Activate Built Upgrades permission using the guild panel. They remain active for 12 hours.
- WvW Fort +40 Power — Guild Fortified Power Increase
- WvW Fort +40 Precision — Guild Fortified Precision Increase
- WvW Fort +40 Toughness — Guild Fortified Toughness Increase
- WvW Fort +40 Vitality — Guild Fortified Vitality Increase
- WvW Fort +10% Player Health — Guild Fortified Fortitude
- WvW Fort +10% Healing — Guild Fortified Healing Increase
- WvW Fort +5% Swiftness — Guild Fortified Quickness
- WvW Fort +5 Supply — Guild Fortified Transporter
- WvW Fort +10% Magic Find — Guild Fortified Salvage
- WvW Fort +10% Experience — Guild Fortified Training
Heart of Thorns upgrades[править]
Being introduced with the Heart of Thorns expansion are new mechanics for guild claiming. Various bonuses are available to a structure once claimed by a guild. There are three tiers of bonuses that will unlock with the duration that the structure has been held. Bonuses must be unlocked by the guild, and stored in the guild's war chest prior to being applied.
- Tier I unlocks after a guild has held the objective for 10 minutes
- Tier II unlocks after a guild has held the objective for 30 minutes
- Tier III unlocks after a guild has held the objective for 60 minutes
Once a tier has been unlocked, a bonus may be applied based on what is in the war chest. There are two types of upgrades: tactics and improvements. There are two slots per tier avaiable. Only a single upgrade from each type and each tier may be slotted at a time. After slotting the upgrades, the upgrades will begin building for three minutes. Once the upgrade finishes building, it will either immediately activate (in the case of improvements) or become available for player activation (in the case of tactics).
Tactics[править]
Шаблон:Quartermaster/tactics Once a tactic has been applied to a structure, anyone with the correct permissions of that guild can activate to bonus. These activations generally have a cooldown of 15-20 minutes after use.
Improvements[править]
Шаблон:Quartermaster/improvements
Dialogue[править]
- Unclaimed with permission and Guild emblem
- I'd like to claim this location for my Guild.
- Are you sure about that? A Guild can only have one location claimed at a time.
- Yes I'm sure. Claim this location in our name.
- Actually, I'd like to think about it some more.
- What happens if I claim this location for my Guild?
- Once a Guild has an emblem, any claimed objective will fly that emblem on its banners. Guilds can also activate bonuses at locations they own. Bonuses must be researched in the Guild panel.
- Thanks.
- No thanks. Carry on.
- Already claimed
- Sorry, this location has already been claimed by another guild.
- Oh well. Thanks anyway.
- Lacking permission
- Sorry, your guild has not given you permission to claim locations.
- Thanks anyway.
- Lacking Guild emblem
- Once a guild has an emblem any claimed objective will fly that emblem on its banners. Guilds can also activate bonuses at locations they own. Bonuses must be researched in the guild panel.
- Thanks.
Notes[править]
- There is no cost to changing which fortified area is being held by the guild. This automatically releases any prior claim by your guild in that WvW map, but has no effect on other WvW maps.