Thunder Ridge Camp

Материал из Guild Wars 2 wiki
Перейти к: навигация, поиск

Thunder Ridge Camp

Type
Point of Interest
Within 
Thunder Ridge
Game link
Thunder Ridge Camp is a point of interest within Thunder Ridge. The camp serves as a base of operation for investigating the Toxic Alliance and its activity in and around Viathan Lake.

NPCs[править]

Allies[править]

Historical[править]

Ambient quotes[править]

Marjory Delaqua: I've been thinking about Scarlet.
Kasmeer Meade: She can't have you.
Marjory Delaqua: She's behind all these crazy alliances. I'd rest my reputation on...wait. What did you say?
Kasmeer Meade: (laugh) I think you're right. She has all the landmarks of a blooming psycho hag.
Kasmeer Meade: Do you think they've caught Scarlet yet?
Marjory Delaqua: Doubt it. She's slicker than an ooze in oil.
Kasmeer Meade: I still can't believe she got so deep past the Seraph and the Shining Blade.
Marjory Delaqua: Case in point.
Marjory Delaqua: Krait bait.
Kasmeer Meade: I beg your pardon?
Marjory Delaqua: Oh, nothing. I was just imagining you going into that tower.
Marjory Delaqua: You did your bit, Kas. Go on back to Divinity's Reach where it's safer.
Kasmeer Meade: You're sweet, but I couldn't leave you here alone.
Marjory Delaqua: I'll be fine, cupcake. Go on now.
Kasmeer Meade: Mmm, I don't think so. I would, but to be honest I'm itching to see what's in that tower. I think I'll stay.
Marjory Delaqua: Hm. If you insist.
Kasmeer Meade: The moment they break into the tower, we should head down there.
Marjory Delaqua: What's your hurry? Let them clear it out a bit first.
Kasmeer Meade: This whole place has mesmer magic woven through it. I don't want to miss a single thing.
Marjory Delaqua: I see. Curiousity killed the cat, you know?
Kasmeer Meade: Meeeow!
Senna: Krait and Nightmare Court? It's a head-scratcher. Makes my thinker itch.
Mykala: I never thought I'd see the day when the Nightmare Court would form an alliance.
Senna: I doubt it's truly an alliance. If I were to guess—and I am&mdashl;I'd say the court is pulling the strings.
Mykala: An interesting choice of words. That's what they said about the Flame Legion and dredge.
Mykala: This research is only half of what we need. We need more information. What could they be up to?
Senna: I'm no help. I'm feeling...woozy. I can't put two thoughts together for some reason.
Senna: What is this smell? It's...planty. Musty. Like dead roses or...dirty feet.
Mykala: It's coming from the tower. It can't be good.
Historical ambient dialogue
Kasmeer Meade: I think I'm perspiring.
Marjory Delaqua: Now I've seen everything.
Scholar Maddox: Where's that mistress of yours?
AUX-1: Mistress—Kari—was—last—seen—heading—southwest—from—camp.
Scholar Maddox: I see. Well, when she returns, please tell her I was looking for her.
AUX-1: I—will—comply.
Scholar Maddox: Golem! Didn't you tell your mistress I asked to confer with her? I need her knowledge of projected illusions.
AUX-1: Negative. Unable—to—comply. The—mistress's—return—is—overdue.
Scholar Maddox: She hasn't come back yet? This is alarming. I'd better organize a search party.
Scholar Maddox: We...couldn't locate your mistress. She's disappeared without a trace.
AUX-1: Understood.
Scholar Maddox: What will you do now?
AUX-1: This—unit—has—been—ordered—to—expedite—camp—construction—and—will—await—Mistress—Kari's—return—at—this—location.
Scholar Maddox: Well... good luck to you.
Corentin: Let's get this camp set up. We'll soon be inundated with people and scholars.
Annick: Scholars aren't people?
Villager: Quaggan's glad that mesmer came. That's an illusion if quaggan ever saw one.
Corentin: What do you know about illusions?
Villager: Quaggan kows that invisible walls are never what they seem.
Annick: She's got a point. Personally, I never imagined a mesmer could be so useful.

Trivia[править]

  • The camp was added to the game on October 15, 2013 in Blood and Madness; the point of interest itself and most of the NPCs were added on October 29, 2013 in the Tower of Nightmares.