Редактирование: Steal
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{{skill infobox | {{skill infobox | ||
+ | | name = Steal | ||
+ | | icon = Steal.png | ||
| description = Сделать [[Shadowstep (mechanic)|призрачный шаг]] к вашему противнику и что-нибудь украсть у него. | | description = Сделать [[Shadowstep (mechanic)|призрачный шаг]] к вашему противнику и что-нибудь украсть у него. | ||
− | | | + | | variables = {{skill fact|range|1200}} |
− | |||
| profession = thief | | profession = thief | ||
+ | | recharge = 30 | ||
| slot = mechanic | | slot = mechanic | ||
− | |||
− | |||
| id = 13014, 13109 | | id = 13014, 13109 | ||
}} | }} | ||
− | + | [[Steal]]ing is a mechanic unique to the [[thief]] [[profession]]. By using the steal skill ({{key|F1}} on the [[Skill_bar#Mechanic_bar|Mechanic Bar]]), the character will [[Shadowstep (mechanic)|shadow step]] to the enemy and steal an item from them. Stealing has no activation time and may be performed during other actions without interrupting the action, and can even be used while [[Control effect|disabled]]. After an item has been stolen, it will be "pocketed" and will be stored in the {{key|F2}} skill until used. | |
− | [[Steal]]ing is a mechanic unique to the [[thief]] [[profession | ||
− | Each enemy in the game has a small pool of possible items to steal. For example, a character may steal an egg from a [[moa]] and use it as a [[healing]] item, or steal feathers from it and use them to [[ | + | Each enemy in the game has a small pool of possible items to steal. For example, a character may steal an egg from a [[moa]] and use it as a [[healing]] item, or steal feathers from it and use them to [[blind]] enemies and [[stealth]] themselves. In [[PvP]] the stolen items are profession-specific, for example the thief can get a [[Whirling Axe (stolen skill)|Whirling Axe]] from a [[warrior]]. Players don't lose items stolen from them; the thief just gains access to the associated stolen skill. |
− | Most items that can be stolen can be found as [[ | + | Most items that can be stolen can be found as [[environmental weapon]]s, and usually function in the same way. These ground items can interfere with stolen items, especially if the stolen item and the ground item are the same. Usually, the stolen skill will be lost if the environmental weapon is used, and vice versa. |
Benefits from and recharge of stealing don't require the steal to be successful. Using Steal without a target in range will disable the skill for the full recharge time and award any associated bonuses for stealing. Similarly, using Steal on inanimate objects will incur the full recharge time without awarding an item, but the bonuses will be activated, and the [[Mug]] trait will damage the target. | Benefits from and recharge of stealing don't require the steal to be successful. Using Steal without a target in range will disable the skill for the full recharge time and award any associated bonuses for stealing. Similarly, using Steal on inanimate objects will incur the full recharge time without awarding an item, but the bonuses will be activated, and the [[Mug]] trait will damage the target. | ||
== Украденные умения == | == Украденные умения == | ||
− | {{ | + | {| {{STDT|thief skills}} |
− | + | ! style="min-width:160px" | [[Skill|Умение]] | |
− | + | ! style="min-width:160px" | [[Bundle|Оружие окружения]] | |
− | {{ | + | ! Описание |
− | + | |- | |
− | + | | {{skill icon|Blinding Tuft}} | |
− | + | | [[Tuft of Hair]] | |
− | + | | {{skill description|Blinding Tuft}} | |
− | * | + | |- |
+ | | {{skill icon|Bone Crack}} | ||
+ | | [[Bone (environmental weapon)|Bone]] | ||
+ | | {{skill description|Bone Crack}} | ||
+ | |- | ||
+ | | {{skill icon|Branch Bash}} | ||
+ | | [[Wooden Leg]] | ||
+ | | {{skill description|Branch Bash}} | ||
+ | |- | ||
+ | | {{skill icon|Club Shock Wave}} | ||
+ | | [[Ettin Club]] | ||
+ | | {{skill description|Club Shockwave}} | ||
+ | |- | ||
+ | | {{skill icon|Consume Plasma}} | ||
+ | | [[Plasma]] | ||
+ | | {{skill description|Consume Plasma}} | ||
+ | |- | ||
+ | | {{skill icon|Drink (stolen skill)}} | ||
+ | | [[Elixir of Heroes]] | ||
+ | | {{skill description|Drink (stolen skill)}} | ||
+ | |- | ||
+ | | {{skill icon|Eat Egg}} | ||
+ | | [[Griffon Egg (object)|Griffon Egg]] | ||
+ | | {{skill description|Eat Egg}} | ||
+ | |- | ||
+ | | {{skill icon|Exploding Venom Sack}} | ||
+ | | | ||
+ | | {{skill description|Exploding Venom Sack}} | ||
+ | |- | ||
+ | | {{skill icon|Healing Seed (stolen skill)}} | ||
+ | | [[Seed Pod]] | ||
+ | | {{skill description|Healing Seed (stolen skill)}} | ||
+ | |- | ||
+ | | {{skill icon|Ice Shard Stab}} | ||
+ | | [[Corrupted Ice Shard (environmental weapon)|Corrupted Ice Shard]] | ||
+ | | {{skill description|Ice Shard Stab}} | ||
+ | |- | ||
+ | | {{skill icon|Mace Head Crack}} | ||
+ | | | ||
+ | | {{skill description|Mace Head Crack}} | ||
+ | |- | ||
+ | | {{skill icon|Rusty Scrap Strike}} | ||
+ | | [[Rusty Scrap]] | ||
+ | | {{skill description|Rusty Scrap Strike}} | ||
+ | |- | ||
+ | | {{skill icon|Shoot Rifle}} | ||
+ | | [[Bombardment Target Marker]] | ||
+ | | {{skill description|Shoot Rifle}} | ||
+ | |- | ||
+ | | {{skill icon|Skull Fear}} | ||
+ | | [[Ancient Cursed Skull]] | ||
+ | | {{skill description|Skull Fear}} | ||
+ | |- | ||
+ | | {{skill icon|Throw Coral Shard}} | ||
+ | | [[Coral Shard]] | ||
+ | | {{skill description|Throw Coral Shard}} | ||
+ | |- | ||
+ | | {{skill icon|Throw Feathers}} | ||
+ | | [[Moa Feathers]] | ||
+ | | {{skill description|Throw Feathers}} | ||
+ | |- | ||
+ | | {{skill icon|Throw Gear (stolen skill)}} | ||
+ | | [[Gear (Qabb)|Gear]] | ||
+ | | {{skill description|Throw Gear (stolen skill)}} | ||
+ | |- | ||
+ | | {{skill icon|Throw Gunk}} | ||
+ | | [[Gunk]] | ||
+ | | {{skill description|Throw Gunk}} | ||
+ | |- | ||
+ | | {{skill icon|Throw Lava Rock}} | ||
+ | | [[Lava Rock]] | ||
+ | | {{skill description|Throw Lava Rock}} | ||
+ | |- | ||
+ | | {{skill icon|Throw Net}} | ||
+ | | [[Underwater Net]] | ||
+ | | {{skill description|Throw Net}} | ||
+ | |- | ||
+ | | {{skill icon|Throw Rock (stolen skill)|Throw Rock}} | ||
+ | | [[Rock (environmental weapon)|Rock]] | ||
+ | | {{skill description|Throw Rock (stolen skill)}} | ||
+ | |- | ||
+ | | {{skill icon|Throw Scale}} | ||
+ | | [[Drake Scale (environmental weapon)|Drake Scale]] | ||
+ | | {{skill description|Throw Scale}} | ||
+ | |- | ||
+ | | {{skill icon|Tooth Stab}} | ||
+ | | [[Tooth]] | ||
+ | | {{skill description|Tooth Stab}} | ||
+ | |- | ||
+ | | {{skill icon|Use Scepter}} | ||
+ | | | ||
+ | | {{#replace:{{skill description|Use Scepter}}|.|.<br>}} <!-- Временный костыль для правильного переноса строк (баг smw) --> | ||
+ | |- | ||
+ | | {{skill icon|Use Staff}} | ||
+ | | | ||
+ | | {{#replace:{{skill description|Use Staff}}|.|.<br>}} <!-- Временный костыль для правильного переноса строк (баг smw) --> | ||
+ | |- | ||
+ | | {{skill icon|Whirling Axe (stolen skill)|Whirling Axe}} | ||
+ | | [[Axe (environmental weapon)|Axe]] | ||
+ | | {{skill description|Whirling Axe (stolen skill)}} | ||
+ | |} | ||
+ | * See [[Steal/Creature|list of stolen skills by creature/profession]] | ||
− | == | + | == Related traits== |
− | {{ | + | === {{trait icon|Deadly Arts|size=35}}=== |
− | {{ | + | * {{trait icon|Serpent's Touch}} — {{trait description|Serpent's Touch}} |
− | * | + | * {{trait icon|Mug}} — {{trait description|Mug}} |
− | * | + | * {{trait icon|Improvisation}} — {{trait description|Improvisation}} |
− | {{ | + | === {{trait icon|Shadow Arts|size=35}}=== |
− | + | * {{trait icon|Hidden Thief}} — {{trait description|Hidden Thief}} | |
− | {{ | + | === {{trait icon|Acrobatics|size=35}}=== |
− | * | + | * {{trait icon|Swindler's Equilibrium}} — {{trait description|Swindler's Equilibrium}} |
− | {{ | + | === {{trait icon|Trickery|size=35}}=== |
− | + | * {{trait icon|Kleptomaniac}} — {{trait description|Kleptomaniac}} | |
− | {{ | + | * {{trait icon|Thrill of the Crime}} — {{trait description|Thrill of the Crime}} |
− | * | + | * {{trait icon|Bountiful Theft}} — {{trait description|Bountiful Theft}} |
− | + | * {{trait icon|Lead Attacks}} — {{trait description|Lead Attacks}} | |
− | {{ | + | * {{trait icon|Bewildering Ambush}} — {{trait description|Bewildering Ambush}} |
− | + | * {{trait icon|Sleight of Hand}} — {{trait description|Sleight of Hand}} | |
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− | == Trivia == | + | ==Trivia== |
− | * At one point during early development, stealing would force | + | *At one point during early development, stealing would force an [[environmental weapon]] in the character's hands. This was accompanied by a [[trait]] which allowed the thief to "pocket" the stolen item, which later evolved into the stealing system as it functions today. |
{{Profession mechanics nav}} | {{Profession mechanics nav}} | ||
[[Category:Profession mechanics]] | [[Category:Profession mechanics]] | ||
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