Шаблон:Effect infobox — различия между версиями

Материал из Guild Wars 2 wiki
Перейти к: навигация, поиск
Строка 1: Строка 1:
{{infobox status|{{{status|}}}|{{{status notes|}}}|date={{{status date|}}}}}<!--
+
<includeonly>{{infobox status|{{{status|}}}|{{{status notes|}}}|date={{{status date|}}}}}<!--
-->{{infobox release|{{{release|}}} }}<!--
+
-->{{infobox requires|{{{requires|{{{release|}}}}}} }}<!--
 
--><div class="infobox {{#switch: {{{type|}}} | boon | condition={{{type}}}}} effect">
 
--><div class="infobox {{#switch: {{{type|}}} | boon | condition={{{type}}}}} effect">
<div style="float:left;height:50px;position:relative;top:0px;left:0px;visibility:hidden;">.</div>
 
 
<div class="icon">{{#if: {{{icon|}}}
 
<div class="icon">{{#if: {{{icon|}}}
 
  | [[Has game icon::File:{{{icon}}}|40px]]
 
  | [[Has game icon::File:{{{icon}}}|40px]]
Строка 24: Строка 23:
 
| control effect = [[Control effect|Эффект контроля]]
 
| control effect = [[Control effect|Эффект контроля]]
 
| promo = Рекламный эффект
 
| promo = Рекламный эффект
| wvw
+
| transformation = [[Transformation|Преобразование]]
| world versus world
 
| wa
 
| world ability = [[World ability|Мировая способность]]
 
 
| mistlock instability = [[Mistlock Instability|Неустойчивость Закрепления Туманов]]
 
| mistlock instability = [[Mistlock Instability|Неустойчивость Закрепления Туманов]]
 
| costume  
 
| costume  
Строка 56: Строка 52:
 
}}
 
}}
 
</div>
 
</div>
{{clear}}{{#set:Has context=Effect}}
+
{{#if: {{{gallery1|}}} |
 +
 
 +
{{{!}} style="width:100%"
 +
! style="text-align:left;" {{!}} Внешний вид
 +
{{!}}- style="text-align:center;"
 +
{{!}} [[File:{{{gallery1}}}|220x200px|frameless]]<p style="font-size:0.9em;">{{{gallery1-text|Щелкните для увеличения}}}</p>
 +
{{#if: {{{gallery2|}}} | [[File:{{{gallery2|}}}|220x200px|frameless]]<p style="font-size:0.9em;">{{{gallery2-text|Щелкните для увеличения}}}</p> }}
 +
{{!}}}
 +
 
 +
| {{clear}} }}{{#set:Has context=Effect}}
 
</div>{{#if:{{{description|}}}|
 
</div>{{#if:{{{description|}}}|
{{Quotation|Внутриигровое описание|
+
{{Quotation|In-game description|
{{{description|''Описание отсутствует.''}}}{{#set:Has game description={{#dplreplace:{{{description|}}}|\[\[Category:Text errors\]\]}}}}}}
+
{{{description|''No description available.''}}}{{#set:Has game description={{#dplreplace:{{{description|}}}|\[\[Category:Text errors\]\]}}}}}}
 
}}<!--
 
}}<!--
 
AUTOCATEGORIZATION
 
AUTOCATEGORIZATION
Строка 66: Строка 71:
 
           {{#switch: {{lc:{{{status|}}}}} | historical | unimplemented | future = do not categorize }}
 
           {{#switch: {{lc:{{{status|}}}}} | historical | unimplemented | future = do not categorize }}
 
  | <!-- Do not categorize --> |
 
  | <!-- Do not categorize --> |
  {{#ifexist: File:{{{icon|{{#replace:{{BASEPAGENAME}}|:|-}}.png}}} | | {{#ifeq: {{{type|}}} | achievement || [[Category:Effects missing icon]] }} }}
+
{{#if: {{ifimage|{{{icon|{{#titleparts:{{PAGENAME}}}}.png}}}|+}}
 +
| <!-- exists -->
 +
| <!-- does not exist -->{{#ifeq: {{{type|}}} | achievement | <!-- uses generic icon --> | [[Category:Effects missing icon]] }}
 +
}}
 
{{#if: {{{name}}} | <!-- name is undefined or non-empty --> | [[Category:Unnamed effects]] }}
 
{{#if: {{{name}}} | <!-- name is undefined or non-empty --> | [[Category:Unnamed effects]] }}
 
{{#switch: {{{type|}}}
 
{{#switch: {{{type|}}}
Строка 77: Строка 85:
 
| control effect = [[Category:Control effects]]
 
| control effect = [[Category:Control effects]]
 
| promo = [[Category:Promotional effects]]
 
| promo = [[Category:Promotional effects]]
| wvw
 
| world versus world
 
| wa
 
| world ability = [[Category:World abilities]]
 
 
| mistlock instability = [[Category:Mistlock Instabilities]]
 
| mistlock instability = [[Category:Mistlock Instabilities]]
 
| costume
 
| costume
Строка 87: Строка 91:
 
| dragon ball = [[Category:Dragon Ball effects]]
 
| dragon ball = [[Category:Dragon Ball effects]]
 
| #default = [[Category:Effects]]}}
 
| #default = [[Category:Effects]]}}
}}<noinclude>
+
}}</includeonly><noinclude>
 
== Syntax ==
 
== Syntax ==
 
<pre>
 
<pre>
Строка 97: Строка 101:
 
| stacking =
 
| stacking =
 
| id =
 
| id =
| release =  
+
| requires =  
 
| status =  
 
| status =  
 
}}</pre>
 
}}</pre>
Строка 116: Строка 120:
 
::''control effect'': Control effects.
 
::''control effect'': Control effects.
 
::''promo'': Effects active during special events.
 
::''promo'': Effects active during special events.
::''world ability'': World versus World effects available from any World Ability.
 
 
::''mistlock instability'': [[Mistlock Instability]]
 
::''mistlock instability'': [[Mistlock Instability]]
 
::''costume brawl'': [[Costume Brawl]]
 
::''costume brawl'': [[Costume Brawl]]
Строка 132: Строка 135:
 
;id
 
;id
 
: Optional. The effect's internal ID.  Generates a [[Chat link format|game link]] in the infobox.
 
: Optional. The effect's internal ID.  Generates a [[Chat link format|game link]] in the infobox.
 +
;gallery1
 +
;gallery2
 +
:If specified, adds an image to the infobox.
 
; categorize
 
; categorize
 
: Optional. "y" or "n" to turn on/off categorization. Default is on for main namespace articles and off for others. If using "status", don't set this parameter.
 
: Optional. "y" or "n" to turn on/off categorization. Default is on for main namespace articles and off for others. If using "status", don't set this parameter.
Строка 140: Строка 146:
 
; status date
 
; status date
 
: Optional. Sets the date of the update that marked this skill as historical (in YYYY-MM-DD format).
 
: Optional. Sets the date of the update that marked this skill as historical (in YYYY-MM-DD format).
; release
+
; requires
: Optional. The expansion or living world season required to access the content. Displays a notice of the release. See {{tl|infobox release}} for options.
+
: Optional. The expansion or living world season required to access the content. Displays a notice of the release. See {{tl|infobox requires}} for options.
  
 
=== Examples ===
 
=== Examples ===

Версия 17:37, 14 мая 2019

Syntax

{{Effect infobox
| name =
| icon =
| description =
| type =
| stacking =
| id =
| requires = 
| status = 
}}

Parameters

name
Optional. The name of the effect. Defaults to {{PAGENAME}}; displays (unnamed effect) if included but left blank.
description
Optional. The in-game description of the effect.
icon
Optional. Effect icon. Defaults to {{PAGENAME}}.png
type
Required. The type of effect. Defaults to "Effect".
achievement: Story achievement effects.
aura: Auras.
boon: Boons.
condition: Conditions.
control effect: Control effects.
promo: Effects active during special events.
mistlock instability: Mistlock Instability
costume brawl: Costume Brawl
effect: Any other type of effect.
story
Optional. For story achievement effects, specify the story instance this achievement is applied in.
applied-by
Optional. Creates a link to the skill or trait that applies this effect.
stacking
Required. The behavior of effect stacking.
intensity - The effect stacks in intensity.
duration - The effect stacks in duration.
charge - The effect has a fixed number of stacks that decrease upon some condition.
no - The effect does not stack, the previous duration must wear off before it can be re-applied.
id
Optional. The effect's internal ID. Generates a game link in the infobox.
gallery1
gallery2
If specified, adds an image to the infobox.
categorize
Optional. "y" or "n" to turn on/off categorization. Default is on for main namespace articles and off for others. If using "status", don't set this parameter.
status
Optional. Status of content. Only set if not currently obtainable ingame, displays relevant notice. Available options: "historical", "future", "unimplemented", "current" (default).
status notes
Optional. Allows provision of additional reason for the given status.
status date
Optional. Sets the date of the update that marked this skill as historical (in YYYY-MM-DD format).
requires
Optional. The expansion or living world season required to access the content. Displays a notice of the release. See {{infobox requires}} for options.

Examples

{{Effect infobox
| name = Bleeding
| description = You take damage over time.
| type = condition
| stacking = intensity
}}


Bleeding.png

Bleeding

Тип эффекта
Состояние
Складывается
Интенсивность

You take damage over time.

— Внутриигровое описание

{{Effect infobox
| name = Renewed Focus
| icon = Renewed Focus.png
| description = Immune to conditions and damage.
| applied-by = Renewed Focus
| stacking = no
}}


Renewed Focus.png

Renewed Focus

Тип эффекта
Эффект
Накладывает
Renewed Focus.png
 Renewed Focus
Складывается
Нет

Immune to conditions and damage.

— Внутриигровое описание

{{Effect infobox
| name = Qualify for All the Essences
| description = Collect all the crystal essences outside of Glint's Lair.
| type = achievement
| story = Crystalline Memories
| stacking = no
}}


Achievement effect.png

Qualify for All the Essences

Тип эффекта
Эффект достижения
Глава истории
Инстанс
Crystalline Memories
Складывается
Нет

Collect all the crystal essences outside of Glint's Lair.

— Внутриигровое описание