Обновления игры/2023-05-02

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Обновление #2 - 2 мая 2023

Исправление ошибок

  • Исправлена проблема, из-за которой некорректно отключался некоторый контролируемый по времени контент.

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Обновление - 2 мая 2023

Предметы

Умения профессий

Изменения баланса, показанные в предварительном просмотре от 21 апреля, теперь доступны со следующими обновлениями:

Страж

Волеборец

Рейнджер

Ревенант

Поборник
  • Forerunner of Death.png
     Death Drop: Увеличен коэффициент Силы с 3.0 до 3.75 (только в PvE).
  • Nomad's Advance.png
     Nomad's Advance: Увеличен коэффициент Силы с 3.5 до 4.0 (только в PvE). Уменьшена стоимость в энергии с 15 до 10 (только в PvE).

Воин

Берсерк
  • Smash Brawler.png
     Smash Brawler: Эта черта теперь дает 15% (5% в WvW) повышения шанса критического удара в режиме берсерка в дополнение к ее текущему эффекту.

Заметки Guild Wars 2 Wiki

  • Сборка: 145,038.

Предварительный просмотр обновления баланса

Всем привет,

Добро пожаловать в предварительный просмотр обновления баланса от 2 мая! Это небольшое обновление направлено на устранение некоторых отклонений в текущем состоянии игры, пока мы завершаем наше следующее крупное обновление баланса профессий, которое в настоящее время запланировано на 27 июня.

Как всегда, целью предварительного просмотра этих изменений является сбор ваших отзывов перед релизом. Мы будем следить за обсуждением и вносить дополнительные коррективы по мере необходимости.

Спасибо,
Кэл "cmc" Коэн
Глава по умениям и балансу

Elementalist

Fresh Air catalyst is a build that we've been addressing over the last few updates in PvP, but it's still a strong build in WvW. We've brought over a few more of the recent PvP adjustments to bring down its power.

We've also updated Stone Heart to introduce a window of vulnerability and make earth-based tempest builds slightly easier to bring down in PvP.

Core
  • Signet of Water.png
     Signet of Water: Increased healing attribute scaling from 0.7 to 1.3.
  • Dragon's Tooth.png
     Dragon's Tooth: Reduced power coefficient from 1.5 to 1.33 in WvW only.
  • Stone Heart.png
     Stone Heart: Critical-hit immunity is now granted for a period of time when entering and exiting Earth Attunement, instead of always while attuned to earth.
Tempest
  • The effects of channeling tempest's overload skills now occur more quickly if the elementalist also has quickness.
Catalyst
  • Fortified Earth.png
     Fortified Earth: Reduced base barrier from 3,000 to 1,254 in WvW only. Increased cooldown from 25 seconds to 30 seconds in WvW only.
  • Elemental Celerity.png
     Elemental Celerity: Adjusted recharge amount from 100% recharge to 25 seconds of recharge in WvW only.
Bug Fixes
  • Wildfire.png
     Wildfire: Fixed an issue that prevented projectiles from interacting properly with the combo field created by this skill.
  • Undercurrent.png
     Undercurrent: Fixed an issue that prevented this skill from sinking enemies as intended.
  • Static Field.png
     Static Field (Lightning Hammer): Fixed an issue that caused this skill to occasionally stun noncombatants.
  • Overload Fire.png
     Overload Fire: Fixed an issue that prevented this skill from creating Combo Finisher: Whirl the correct number of times.
  • Fiery Whirl.png
     Fiery Whirl: Fixed an issue that prevented this skill from creating Combo Finisher: Whirl the correct number of times.
  • Soothing Mist.png
     Soothing Mist: Fixed an issue that prevented the elementalist from being healed when the effect was refreshed.

Engineer

The focus for engineer in this update is improving the effectiveness of condition-based holosmith builds. We've also brought down a couple of overtuned damage sources in WvW, namely Photonic Blasting Module and Grenade Barrage.

Core
  • Incendiary Ammo.png
     Incendiary Ammo: Reduced cooldown from 40 seconds to 20 seconds in PvE only.
  • Grenade Barrage.png
     Grenade Barrage: Reduced power coefficient from 0.5 to 0.4 in WvW only.
Holosmith
  • Corona Burst.png
     Corona Burst: This skill now inflicts 2 stacks of burning for 5 seconds when striking an enemy in PvE only.
  • Photon Blitz.png
     Photon Blitz: Increased burning duration from 1 second to 3 seconds in PvE only.
  • Photonic Blasting Module.png
     Photon Blasting Module: Increased burning from 5 stacks for 4 seconds to 7 stacks for 6 seconds in PvE only. Reduced power coefficient from 5.0 to 3.5 in WvW only.
Bug Fixes
  • Throw Mine.png
     Throw Mine: Updated the skill description to clarify that the second mine produced by this skill when the Gadgeteer trait is equipped will only drop after the first one has landed.
  • Gadgeteer.png
     Gadgeteer: Fixed an issue that prevented the overcharged version of Rocket Boots from having its cooldown reduced when the skill is used underwater.

Guardian

On the PvE side of things, we've brought down the damage potential of a few overperforming builds: condition-based firebrand and alacrity willbender. Power-based dragonhunter builds still aren't performing at the level they need to be to compete with other damage builds, so we've improved a few of their key skills and traits.

We've also made a few more improvements to firebrand in PvP with the goal of making it a competitive option in the support role.

Core
  • Sword of Justice.png
     Sword of Justice: Reduced ammunition recharge from 20 seconds to 15 seconds in PvE only.
Dragonhunter
  • Big Game Hunter.png
     Big Game Hunter: Increased damage bonus from 15% to 20% in PvE only.
  • True Shot.png
     True Shot: Reduced cooldown from 6 seconds to 4 seconds in PvE only.
Firebrand
  • Tome of Justice.png
     Tome of Justice: Reduced passive burning duration from 2 seconds to 1 second in PvE only.
  • Permeating Wrath.png
     Permeating Wrath: Reduced burning duration from 2 seconds to 1 seconds when using the firebrand elite specialization in PvE only.
  • Legendary Lore.png
     Legendary Lore: This trait now grants might when using a tome of justice skill instead of increasing the burning duration. Increased regeneration duration from 3 seconds to 4 seconds in PvP only. Increased protection duration from 2 seconds to 2.5 seconds in PvP only.
  • Epilogue- Ashes of the Just.png
     Epilogue: Ashes of the Just: Reduced stacks from 3 to 2 in PvE only.
  • Unrelenting Criticism.png
     Unrelenting Criticism: Increased trigger chance from 33% to 100%. Increased bleeding duration from 3 seconds to 4 seconds in PvE only.
  • Chapter 4- Shining River.png
     Chapter 4: Shining River: Reduced page cost from 2 to 1 in PvP only.
  • Epilogue- Unbroken Lines.png
     Epilogue: Unbroken Lines: Increased toughness from 200 to 300 in PvP only.
  • Portent of Freedom.png
     Portent of Freedom: Increased stability duration from 1 second to 2.5 seconds in PvP only.
Willbender
  • Phoenix Protocol.png
     Phoenix Protocol: In PvE only, this trait now reduces the duration of resolve by 1 second instead of increasing it by 2 seconds.
    Superseded by release version of changes.
Bug Fixes
  • Hammer of Wisdom.png
     Hammer of Wisdom: Fixed an issue that displayed an incorrect number of targets when the Eternal Armory trait was equipped.
  • Roiling Light.png
     Roiling Light: Fixed an issue that prevented the swiftness granted by this skill from being displayed in the tooltip.
  • Battle Presence.png
     Battle Presence: Fixed an issue that caused this trait to remain active when Tome of Resolve was not in use.
  • Symbol of Vengeance.png
     Symbol of Vengeance: Fixed an issue that prevented players from using skills after casting this skill and swapping weapons.
  • Power for Power.png
     Power for Power: Fixed an issue that prevented this trait from increasing the damage of flames created by Flowing Resolve and Crashing Courage.
  • Indomitable Courage.png
     Indomitable Courage: This trait will now properly stun break allies when casting Crashing Courage. The allied stability portion of this trait has been moved to the initial cast of Crashing Courage.
  • Whirling Wrath.png
     Whirling Wrath: Fixed an issue that prevented this skill from creating Combo Finisher: Whirl the correct number of times.

Mesmer

The main outlier we wanted to address for mesmer is staff/axe mirage. We made an adjustment to Chaos Vortex back in November with the goal of reducing the overall damage output of the build while providing alacrity, but it didn't quite have the impact that we wanted. For this update we've brought down the alacrity duration to require these builds to invest more in boon duration.

Core
  • Phantasmal Duelist.png
     Phantasmal Duelist: Reduced cooldown from 20 seconds to 18 seconds in PvP and WvW.
  • Magic Bullet.png
     Magic Bullet: Reduced cooldown from 25 seconds to 20 seconds in PvP and WvW.
  • The Prestige.png
     The Prestige: Increased the number of conditions removed from 1 to 2 in PvP and WvW.
  • Phantasmal Mage.png
     Phantasmal Mage: Reduced cooldown from 30 seconds to 25 seconds in PvP and WvW.
Chronomancer
  • Chronophantasma.png
     Chronophantasma: Reduced daze duration from 1.5 seconds to 0.25 seconds in PvE only.
  • Well of Calamity.png
     Well of Calamity: Increased pulse power coefficient from 1.0 to 1.3 in PvE only. Reduced final power coefficient from 3.0 to 2.1 in PvE only.
  • Gravity Well.png
     Gravity Well: Increased pulse power coefficient from 0.8 to 1.1 in PvE only. Reduced final power coefficient from 3.0 to 2.1 in PvE only.
Mirage
  • Chaos Vortex.png
     Chaos Vortex: Reduced duration of alacrity granted by clones from 1 second to 0.5 seconds in PvE only.
Bug Fixes
  • Blade Renewal.png
     Blade Renewal: Fixed an issue that caused this skill to improperly remove distortion at the end of its cast.
  • The Prestige.png
     The Prestige: Fixed an issue that caused this skill to reveal the user upon ending.
  • Phantasmal Warden.png
     Phantasmal Warden: Fixed an issue that prevented this skill from creating Combo Finisher: Whirl the correct number of times.

Necromancer

Power-based reaper is another damage build that we looked at for this update, and we've brought up the damage of a lot of its key skills to make it a more competitive pick.

We've also increased the rate at which harbinger shroud accumulates blight in PvE to slightly reduce the reliance on elixirs for blight generation, and potentially introduce more flexibility in utility skill choice.

Core
  • Rending Claws.png
     Rending Claws: Increased power coefficient from 1.0 to 1.2 in PvE only.
  • Unholy Feast.png
     Unholy Feast: Increased power coefficient from 0.88 to 2.0 in PvE only. Increased threshold for second strike from 25% to 50% in PvE only.
  • Unholy Feast.png
     Unholy Burst: Increased power coefficient from 0.88 to 1.0 in PvE only.
  • Soul Grasp.png
     Soul Grasp: Increased power coefficient from 0.2 to 2.0 in PvE only. Increased base healing from 440 to 1,003 in PvE only.
  • Spinal Shivers.png
     Spinal Shivers: Increased power coefficients from 2.0/2.375/2.75/3.125 to 2.5/3.0/3.5/4.0 in PvE only.
  • Wail of Doom.png
     Wail of Doom: Reduced cooldown from 24 seconds to 20 seconds in PvP and WvW.
  • Locust Swarm.png
     Locust Swarm: Increased life-siphon healing from 37 to 55 in PvP and WvW.
Reaper
  • Shouts' damage bonus for melee range increased from 50% to 100% in PvE only.
  • "Chilled to the Bone!".png
     "Chilled to the Bone!": Reduced cooldown from 36 seconds to 30 seconds in PvE only.
  • Gravedigger.png
     Gravedigger: Increased power coefficient from 3.0 to 3.6 in PvE only.
  • Nightfall.png
     Nightfall: Increased power coefficient from 1.05 to 1.15 in PvE only.
  • Soul Spiral.png
     Soul Spiral: Increased power coefficient from 0.6 to 0.7 in PvE only.
  • Life Rend.png
     Life Rend: Increased power coefficient from 0.9 to 1.4 in PvE only.
  • Life Slash.png
     Life Slash: Increased power coefficient from 1.25 to 1.6 in PvE only.
  • Life Reap.png
     Life Reap: Increased power coefficient from 1.7 to 1.8 in PvE only.
  • Infusing Terror.png
     Infusing Terror: Increased damage reduction percentage from 20% to 66% in PvE only.
  • Deathly Chill.png
     Deathly Chill: Adjusted bleeding from 2 stacks for 8 seconds to 4 stacks for 4 seconds in PvE only.
Harbinger
  • Harbinger Shroud.png
     Harbinger Shroud: Increased blight stacks per second from 1 to 2 in PvE only.
  • Voracious Arc.png
     Voracious Arc: Reduced blight threshold from 10 to 5.
  • Elixir of Ambition.png
     Elixir of Ambition: Increased stacks of each condition from 1 to 3 In PvE only. Reduced cooldown from 90 seconds to 60 seconds in PvE only.
Bug Fixes
  • Twisted Medicine.png
     Twisted Medicine: Clarified in the trait tooltip that this trait hits 4 additional targets instead of 5.
  • Death Spiral.png
     Death Spiral: Fixed an issue that prevented this skill from creating Combo Finisher: Whirl the correct number of times.

Ranger

Fervent Force is a trait that we've been considering bringing down for a while now, and in this update we're making a slight adjustment to its cooldown reduction in order to bring down the damage output of builds that utilize it. We'll be keeping a close eye on how these builds perform going forward and will make additional adjustments as needed.

Core
Druid
  • Natural Mender.png
     Natural Mender: Increased astral force generation from 5 to 8 in WvW only.
Soulbeast
Untamed
  • Let Loose.png
     Fervent Force: Reduced cooldown reduction from 4 seconds to 3 seconds in PvE only.
Bug Fixes
  • Fortifying Bond.png
     Fortifying Bond: Fixed an issue that caused this skill to display an incorrect might value in certain game modes.
  • Grace of the Land.png
     Grace of the Land: Fixed an issue that prevented might from being applied to downed players.
  • Two-Handed Training.png
     Two-Handed Training: Removed an erroneous internal cooldown indicator.
  • Fixed an issue that prevented soulbeasts from remerging at the end of zip lines.

Revenant

Condition-based alacrity renegade is another build that slightly overperforms in PvE, while power renegade builds aren't up to par. We've brought down the condition damage and bumped up the power damage of some renegade skills to bring these builds more in line with other options.

In PvP, condition-based revenant is a build that we've been bringing up slowly over the last few balance updates. It's starting to see a bit more play, but it's still not quite up to the level of other builds and we've made a few more improvements for it in this update.

Core
  • Fiendish Tenacity.png
     Fiendish Tenacity: Increased base healing from 165 to 196 in PvP only.
  • Echoing Eruption.png
     Echoing Eruption: Reduced ammunition recharge time from 12 seconds to 10 seconds in PvP only.
Herald
  • Facet of Nature.png
     Facet of Nature: Reduced maximum number of targets from 10 to 5 in PvE only.
Renegade
  • Citadel Bombardment.png
     Citadel Bombardment: Burning duration decreased from 1.5 seconds to 1 second in PvE only. Increased power coefficient from 0.452 to 0.6 in PvE only.
  • Icerazor's Ire.png
     Icerazor's Ire: Increased power coefficient from 0.3 to 0.35 in PvE only. Reduced cooldown from 12 seconds to 10 seconds in PvE only.
  • Soulcleave's Summit.png
     Soulcleave's Summit: Life-siphon damage coefficient increased from 0.04 to 0.1 in PvE only.
Bug Fixes
  • Vindicator.png
     Vindicator: Fixed an issue that caused dodge skills that deal damage to occasionally use weapon strength for damage calculations.
  • Draconic Echo.png
     Draconic Echo: Fixed an issue that caused this trait to reduce the recharge duration of facets that were already on cooldown when energy was depleted.

Thief

Thief is generally in a good spot, and we didn't see any major outliers that needed to be addressed with this update. We're working on some larger adjustments for the next update in June, including the goal of significantly improving specter support builds and introducing a quickness build for deadeye. Signets of Power is a trait that we reworked in the last balance update that didn't quite hit the mark. We want to be cautious with repeatable initiative sources like this, but we feel like there's still room to tune it up.

Core
Bug Fixes
  • Weakening Charge.png
     Weakening Charge: Fixed an issue that prevented this skill from creating Combo Finisher: Whirl the correct number of times.
  • Well of Sorrow.png
     Well of Sorrow: Fixed an issue that prevented this skill from being affected by quickness.

Warrior

For this update, we focused on improving power-based berserker builds in PvE. We've also made improvements to warrior's support tools in PvP, as well as tuning up some bladesworn skills and traits in both competitive modes.

Core
  • Charge (warrior skill).png
     Charge: Reduced cooldown from 20 seconds to 15 seconds in PvP only. Reduced swiftness duration from 20 seconds to 15 seconds in PvP only.
  • Call of Valor.png
     Call of Valor: Increased barrier attribute scaling from 1.2 to 1.5 in PvP only.
  • Vigorous Shouts.png
     Vigorous Shouts: Increased heal attribute scaling from 1.0 to 1.15 in PvP only.
  • Martial Cadence.png
     Martial Cadence: Increased quickness duration from 2 seconds to 3 seconds in PvP and WvW.
Berserker
  • Smash Brawler.png
     Smash Brawler: This trait now grants 15% increased critical-strike chance while in berserk mode in addition to its current effect.
    Superseded by release version of changes.
  • Decapitate.png
     Decapitate: Increased power coefficient from 2.5 to 3.0 in PvE only.
  • Arc Divider.png
     Arc Divider: Increased power coefficient per strike from 1.5 to 1.7 in PvE only. Reduced power coefficient per strike from 0.705 to 0.6 in WvW only.
Spellbreaker
  • Attacker's Insight.png
     Attacker's Insight: Reduced power, precision, and ferocity per stack from 35 to 30 in WvW only.
Bladesworn
  • Gunstinger.png
     Gunstinger: Increased ammunition from 1 to 2 in PvP and WvW. Reduced cooldown from 18 seconds to 15 seconds in PvP and WvW.
  • Dragonspike Mine.png
     Dragonspike Mine: Reduced cooldown from 35 seconds to 25 seconds in PvP and WvW.
  • Unshakable Mountain.png
     Unshakable Mountain: Increased base barrier from 801 to 1,003 in PvP and WvW.
  • Artillery Slash.png
     Artillery Slash: Reduced ammunition recharge time from 10 seconds to 8 seconds in PvP and WvW.
  • Tactical Reload.png
     Tactical Reload: Reduced cooldown from 60 seconds to 40 seconds in PvP and WvW.
Bug Fixes
  • Whirlwind Attack.png
     Whirlwind Attack: Fixed an issue that prevented this skill from creating Combo Finisher: Whirl the correct number of times.