Шаблон:Effect infobox — различия между версиями

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<includeonly>{{infobox status|{{{status|}}}|{{{status notes|}}}|date={{{status date|}}}}}<!--
+
<includeonly>{{#set:Has context=Effect}}<!--
 +
-->{{infobox status|{{{status|}}}|{{{status notes|}}}|date={{{status date|}}}}}<!--
 
-->{{infobox requires|{{{requires|}}} }}<!--
 
-->{{infobox requires|{{{requires|}}} }}<!--
 +
-->{{#if: {{{split|}}}|{{Game mode version|{{{split}}}|type=effect}} }}<!--
 
-->{{wikipopup|{{{description|}}}}}{{wikipopup quotation|game}}<!--
 
-->{{wikipopup|{{{description|}}}}}{{wikipopup quotation|game}}<!--
 
--><div class="infobox {{#switch: {{{type|}}} | boon | condition={{{type}}}}} effect">
 
--><div class="infobox {{#switch: {{{type|}}} | boon | condition={{{type}}}}} effect">
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: {{#switch: {{{type|}}}
 
: {{#switch: {{{type|}}}
 
| achievement = Эффект [[achievement|достижения]]
 
| achievement = Эффект [[achievement|достижения]]
| aura = [[Aura|Аура]]
+
| aura = [[Aura|Аура]]{{#set:Has effect type=Aura}}
| boon = [[Boon|Благо]]
+
| boon = [[Boon|Благо]]{{#set:Has effect type=Boon}}
| condition = [[Condition|Состояние]]
+
| condition = [[Condition|Состояние]]{{#set:Has effect type=Condition}}
 
| control
 
| control
| control effect = [[Control effect|Эффект контроля]]
+
| control effect = [[Control effect|Эффект контроля]]{{#set:Has effect type=Control effect}}
| promo = Рекламный эффект
+
| promo = Рекламный эффект{{#set:Has effect type=Effect}}
| mistlock instability = [[Fractals of the Mists#Mistlock Instability|Неустойчивость Закрепления Туманов]]
+
| mistlock instability = [[Fractals of the Mists#Mistlock Instability|Неустойчивость Закрепления Туманов]]{{#set:Has effect type=Mistlock Instability}}
 
| costume  
 
| costume  
| costume brawl = [[Costume Brawl|Костюмированный&nbsp;бой]]
+
| costume brawl = [[Costume Brawl|Костюмированный&nbsp;бой]]{{#set:Has effect type=Costume Brawl}}
| southsun survival = [[Southsun Survival|Выживании на Солнечном Острове]]
+
| southsun survival = [[Southsun Survival|Выживании на Солнечном Острове]]{{#set:Has effect type=Southsun Survival}}
| dragon ball = [[Dragon Ball|Драгонбол]]
+
| dragon ball arena = [[Dragon Ball Arena|Арена Драгонбола]]{{#set:Has effect type=Dragon Ball Arena}}
 
| transform
 
| transform
| transformation = [[Transformation|Преобразование]]
+
| transformation = [[Transformation|Преобразование]]{{#set:Has effect type=Transformation}}
| #default = Эффект
+
| #default = Эффект{{#set:Has effect type=Effect}}
 
}}{{ #if: {{{story|}}} |
 
}}{{ #if: {{{story|}}} |
 
; Глава истории
 
; Глава истории
: {{#ask: [[-Belongs to story chapter::{{{story}}}]]}}
+
: {{#show: {{{story}}} | ?Has story chapter title}}
 
; Инстанс
 
; Инстанс
 
: [[{{{story}}}]] }}{{#if: {{{applied-by|}}} |
 
: [[{{{story}}}]] }}{{#if: {{{applied-by|}}} |
 
; Накладывает
 
; Накладывает
: {{#arraymap:{{{applied-by}}}|,|@@@|{{#switch:{{lc:{{#show:@@@|?Has context}}}}|trait={{trait icon|@@@}}|skill={{skill icon|@@@}}}}|,<br />}} }}
+
: {{#arraymap:{{{applied-by}}}|,|@@@|{{#switch:{{lc:{{#show:@@@|?Has context}}}}|trait={{trait icon|@@@}}|skill={{skill icon|@@@}}|item={{item icon|@@@}}}}|,<br>}} }}
 
; [[Effect stacking|Складывается]]
 
; [[Effect stacking|Складывается]]
 
: {{#switch: {{lc:{{{stacking}}}}}
 
: {{#switch: {{lc:{{{stacking}}}}}
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| none
 
| none
 
| #default = Нет
 
| #default = Нет
 +
}}{{#if: {{{max duration|}}}|
 +
; Максимальная длительность
 +
: {{{max duration|}}} сек
 +
}}{{#if: {{{max stacks|}}}|
 +
; Максимум стеков
 +
: {{{max stacks|}}}
 
}}{{#if:{{{id|}}}|
 
}}{{#if:{{{id|}}}|
 
; Игр. ссылка
 
; Игр. ссылка
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{{!}}}
 
{{!}}}
  
| {{clear}} }}{{#set:Has context=Effect}}
+
| {{clear}} }}
</div>{{#if:{{{description|}}}|
+
</div>{{#if: {{{description|}}}{{{facts|}}}|
{{Quotation|Внутриигровое описание|
+
{{Quotation|Внутриигровое описание {{#if: {{{facts|}}} | <sup><abbr title="Факты отображаются только при наличии ссылки в чате, а не при наведении курсора на иконку эффекта.">''?''</abbr></sup> }}|<!--
{{{description|''Описание отсутствует.''}}}{{#set:Has game description={{#dplreplace:{{{description|}}}|\[\[Category:Text errors\]\]}}}}}}
+
-->{{#if: {{{description wvw|}}}{{{description pvp|}}}
 +
| {{#if: {{{description|}}}
 +
    | <span class="gamemode {{#var:gmv-pve|}}">{{{description|}}}</span><!--
 +
  -->{{#if:{{#pos: {{{description}}} |id="sic"}} | {{#set:| Has game description={{#dplreplace:{{{description|}}}|\[\[Category:.+\]\]}} }} | {{#set:| Has game description={{{description|}}} }} }}
 +
  }}{{#if: {{{description wvw|}}}
 +
    | <span class="gamemode {{#var:gmv-wvw}}">{{{description wvw|{{{description|}}}}}}</span>
 +
  }}{{#if: {{{description pvp|}}}
 +
    | <span class="gamemode {{#var:gmv-pvp}}">{{{description pvp|{{{description|}}}}}}</span>
 +
  }}
 +
| {{#if: {{{description|}}}
 +
    | <span>{{{description|}}}</span><!--
 +
  -->{{#if:{{#pos: {{{description}}} |id="sic"}} | {{#set:| Has game description={{#dplreplace:{{{description|}}}|\[\[Category:.+\]\]}} }} | {{#set:| Has game description={{{description|}}} }} }}
 +
  }}
 +
}}<!--
 +
-->{{#if: {{{facts|}}} | {{#vardefine:enable facts|true}}{{#vardefine:skill fact context|Effect fact}}{{{facts}}}{{#vardefine:enable facts|false}}{{#set:Has effect facts={{{facts|}}}}} }} }}<!--
 +
-->{{#if: <!-- set missing skill fact subobjects silently --> {{#vardefine: missing skill fact|true}} {{{missing facts|}}} {{#vardefine: missing skill fact|false}} }}{{#vardefine:enable facts|false}}
 
}}<!--
 
}}<!--
 
AUTOCATEGORIZATION
 
AUTOCATEGORIZATION
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}}
 
}}
 
{{#if: {{{name}}} | <!-- name is undefined or non-empty --> | [[Category:Unnamed effects]] }}
 
{{#if: {{{name}}} | <!-- name is undefined or non-empty --> | [[Category:Unnamed effects]] }}
 +
{{#if: {{{id|}}} | | [[Category:Effects missing id]] }}
 
{{#switch: {{{type|}}}
 
{{#switch: {{{type|}}}
 
| achievement = [[Category:Achievement effects]]
 
| achievement = [[Category:Achievement effects]]
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| costume brawl = [[Category:Costume Brawl effects]]
 
| costume brawl = [[Category:Costume Brawl effects]]
 
| southsun survival = [[Category:Southsun Survival effects]]
 
| southsun survival = [[Category:Southsun Survival effects]]
| dragon ball = [[Category:Dragon Ball effects]]
+
| dragon ball arena = [[Category:Dragon Ball Arena effects]]
| #default = [[Category:Effects]]}}
+
| transform
 +
| transformation = [[Category:Transformation effects]]
 +
| #default = [[Category:Effects]]
 +
}}
 +
{{#if: {{{split|}}}
 +
| [[Category:Split effects]]
 +
}}
 
}}</includeonly><noinclude>
 
}}</includeonly><noinclude>
== Syntax ==
+
== Description ==
 +
This infobox is used for [[effect]]s. See {{tl|Effect infobox/historical}} for SMW-free version used on version history pages.
 +
 
 +
== Usage ==
 
<pre>
 
<pre>
 
{{Effect infobox
 
{{Effect infobox
| name =
+
| name =  
| icon =
+
| icon =
| description =
+
| split =  
| type =
+
| description =
| stacking =
+
| description wvw =
| id =
+
| description pvp =
 +
| facts =  
 +
| type =  
 +
| stacking =  
 +
| id =  
 
| requires =  
 
| requires =  
 
| status =  
 
| status =  
 
}}</pre>
 
}}</pre>
  
== Parameters ==
+
=== Parameters ===
; name
+
;name
 
: Optional. The name of the effect. Defaults to <code><nowiki>{{PAGENAME}}</nowiki></code>; displays <code>(unnamed effect)</code> if included but left blank.
 
: Optional. The name of the effect. Defaults to <code><nowiki>{{PAGENAME}}</nowiki></code>; displays <code>(unnamed effect)</code> if included but left blank.
 +
; icon
 +
:Optional. Effect icon. Defaults to <nowiki>{{PAGENAME}}.png</nowiki>
 +
;split
 +
: Optional. Game modes that this effect applies to. See {{tl|Game mode version}}. Note that unlike {{tl|skill infobox}} and {{tl|trait infobox}}, this template does '''not''' create game mode subobjects as beside the game mode there won't be any difference (the parameter ''facts'' is stored altogether without any split).
 
; description
 
; description
 
: Optional. The in-game description of the effect.
 
: Optional. The in-game description of the effect.
; icon
+
;facts
: Optional. Effect icon. Defaults to <nowiki>{{PAGENAME}}.png</nowiki>
+
: Optional. The effect facts displayed in-game below the description when linking the effect in the chat (not visible while hovering the effect icon). Each fact should be presented as an individual instance of the {{tl|skill fact}} template.
; type  
+
;missing facts
 +
: Optional. Related skill facts that aren't shown in-game, uses the template {{tl|skill fact}} as the parameter "facts" does. This parameter has no visible result, however, the missing skill fact subobjects can be used in SMW queries.
 +
;type  
 
: Required. The type of effect. Defaults to "Effect".
 
: Required. The type of effect. Defaults to "Effect".
 
::''achievement'': Story achievement effects.
 
::''achievement'': Story achievement effects.
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::''transformation'' : [[Transformation]]s
 
::''transformation'' : [[Transformation]]s
 
::''effect'': Any other type of effect.
 
::''effect'': Any other type of effect.
; story
+
;story
 
: Optional. For story achievement effects, specify the story instance this achievement is applied in.
 
: Optional. For story achievement effects, specify the story instance this achievement is applied in.
; applied-by
+
;applied-by
: Optional. Creates a link to the skill or trait that applies this effect.
+
: Optional. Creates a link to the skill, trait, or item that applies this effect.
; stacking  
+
;stacking  
 
: Required. The behavior of [[effect stacking]].
 
: Required. The behavior of [[effect stacking]].
 
::''intensity'' - The effect stacks in intensity.
 
::''intensity'' - The effect stacks in intensity.
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::''charge'' - The effect has a fixed number of stacks that decrease upon some condition.
 
::''charge'' - The effect has a fixed number of stacks that decrease upon some condition.
 
::''no'' - The effect does not stack, the previous duration must wear off before it can be re-applied.
 
::''no'' - The effect does not stack, the previous duration must wear off before it can be re-applied.
 +
;max duration
 +
: Optional. The maximum duration an effect that stacks in duration can reach.
 +
;max stacks
 +
: Optional. The maximum stacks an effect that stacks in intensity can reach.
 
;id
 
;id
 
: Optional. The effect's internal ID.  Generates a [[Chat link format|game link]] in the infobox.
 
: Optional. The effect's internal ID.  Generates a [[Chat link format|game link]] in the infobox.
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;gallery2
 
;gallery2
 
:If specified, adds an image to the infobox.
 
:If specified, adds an image to the infobox.
; categorize
+
;categorize
 
: Optional. "y" or "n" to turn on/off categorization. Default is on for main namespace articles and off for others. If using "status", don't set this parameter.
 
: Optional. "y" or "n" to turn on/off categorization. Default is on for main namespace articles and off for others. If using "status", don't set this parameter.
; status
+
;status
 
: Optional. Status of content. Only set if not currently obtainable ingame, displays relevant notice. Available options: "historical", "future", "unimplemented", "current" (default).
 
: Optional. Status of content. Only set if not currently obtainable ingame, displays relevant notice. Available options: "historical", "future", "unimplemented", "current" (default).
; status notes
+
;status notes
 
: Optional. Allows provision of additional reason for the given status.
 
: Optional. Allows provision of additional reason for the given status.
; status date
+
;status date
 
: Optional. Sets the date of the update that marked this skill as historical (in YYYY-MM-DD format).
 
: Optional. Sets the date of the update that marked this skill as historical (in YYYY-MM-DD format).
; requires
+
;requires
 
: Optional. The expansion or living world season required to access the content. Displays a notice of the release. See {{tl|infobox requires}} for options.
 
: Optional. The expansion or living world season required to access the content. Displays a notice of the release. See {{tl|infobox requires}} for options.
  

Текущая версия на 07:16, 9 апреля 2024

Description[править]

This infobox is used for effects. See {{Effect infobox/historical}} for SMW-free version used on version history pages.

Usage[править]

{{Effect infobox
| name = 
| icon = 
| split = 
| description = 
| description wvw = 
| description pvp = 
| facts = 
| type = 
| stacking = 
| id = 
| requires = 
| status = 
}}

Parameters[править]

name
Optional. The name of the effect. Defaults to {{PAGENAME}}; displays (unnamed effect) if included but left blank.
icon
Optional. Effect icon. Defaults to {{PAGENAME}}.png
split
Optional. Game modes that this effect applies to. See {{Game mode version}}. Note that unlike {{skill infobox}} and {{trait infobox}}, this template does not create game mode subobjects as beside the game mode there won't be any difference (the parameter facts is stored altogether without any split).
description
Optional. The in-game description of the effect.
facts
Optional. The effect facts displayed in-game below the description when linking the effect in the chat (not visible while hovering the effect icon). Each fact should be presented as an individual instance of the {{skill fact}} template.
missing facts
Optional. Related skill facts that aren't shown in-game, uses the template {{skill fact}} as the parameter "facts" does. This parameter has no visible result, however, the missing skill fact subobjects can be used in SMW queries.
type
Required. The type of effect. Defaults to "Effect".
achievement: Story achievement effects.
aura: Auras.
boon: Boons.
condition: Conditions.
control effect: Control effects.
promo: Effects active during special events.
mistlock instability: Mistlock Instability
costume brawl: Costume Brawl
transformation : Transformations
effect: Any other type of effect.
story
Optional. For story achievement effects, specify the story instance this achievement is applied in.
applied-by
Optional. Creates a link to the skill, trait, or item that applies this effect.
stacking
Required. The behavior of effect stacking.
intensity - The effect stacks in intensity.
duration - The effect stacks in duration.
charge - The effect has a fixed number of stacks that decrease upon some condition.
no - The effect does not stack, the previous duration must wear off before it can be re-applied.
max duration
Optional. The maximum duration an effect that stacks in duration can reach.
max stacks
Optional. The maximum stacks an effect that stacks in intensity can reach.
id
Optional. The effect's internal ID. Generates a game link in the infobox.
gallery1
gallery2
If specified, adds an image to the infobox.
categorize
Optional. "y" or "n" to turn on/off categorization. Default is on for main namespace articles and off for others. If using "status", don't set this parameter.
status
Optional. Status of content. Only set if not currently obtainable ingame, displays relevant notice. Available options: "historical", "future", "unimplemented", "current" (default).
status notes
Optional. Allows provision of additional reason for the given status.
status date
Optional. Sets the date of the update that marked this skill as historical (in YYYY-MM-DD format).
requires
Optional. The expansion or living world season required to access the content. Displays a notice of the release. See {{infobox requires}} for options.

Examples[править]

{{Effect infobox
| name = Bleeding
| description = You take damage over time.
| type = condition
| stacking = intensity
}}


Bleeding.png

Bleeding

Тип эффекта
Состояние
Складывается
Интенсивность

You take damage over time.

— Внутриигровое описание

{{Effect infobox
| name = Renewed Focus
| icon = Renewed Focus.png
| description = Immune to conditions and damage.
| applied-by = Renewed Focus
| stacking = no
}}


Renewed Focus.png

Renewed Focus

Тип эффекта
Эффект
Накладывает
Renewed Focus.png
 Renewed Focus
Складывается
Нет

Immune to conditions and damage.

— Внутриигровое описание

{{Effect infobox
| name = Qualify for All the Essences
| description = Collect all the crystal essences outside of Glint's Lair.
| type = achievement
| story = Crystalline Memories
| stacking = no
}}


Achievement effect.png

Qualify for All the Essences

Тип эффекта
Эффект достижения
Глава истории
Инстанс
Crystalline Memories
Складывается
Нет

Collect all the crystal essences outside of Glint's Lair.

— Внутриигровое описание