Редактирование: No Refuge
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Текущая версия | Ваш текст | ||
Строка 87: | Строка 87: | ||
{{achievement|name=Wicked Rodeo}} | {{achievement|name=Wicked Rodeo}} | ||
− | == | + | == NPCs == |
− | === | + | ===Allies=== |
− | ; | + | ;In the open world |
* [[Ambassador Ikkhit'ch]] | * [[Ambassador Ikkhit'ch]] | ||
* [[Priory Historian Gikki]] | * [[Priory Historian Gikki]] | ||
* [[Seraph Master Sergeant Heche]] | * [[Seraph Master Sergeant Heche]] | ||
− | ; | + | ;Inside the instance |
− | * [[Marjory Delaqua]] ( | + | * [[Marjory Delaqua]] (outside of the memory) |
* [[Cadeyrn]] | * [[Cadeyrn]] | ||
* [[Faolain]] | * [[Faolain]] | ||
Строка 102: | Строка 102: | ||
* [[Wynne]] | * [[Wynne]] | ||
− | === | + | ===Allies/Foes=== |
− | ; | + | ; Maguuma centaurs |
* [[Maguuma Hunter]] | * [[Maguuma Hunter]] | ||
* [[Maguuma Lancer]] | * [[Maguuma Lancer]] | ||
Строка 113: | Строка 113: | ||
* [[Togonn Windmane]] | * [[Togonn Windmane]] | ||
− | == | + | == Dialogue == |
− | ; | + | ;Talking to Priory Historian Gikki |
− | : | + | :Is there something I can do for you, Commander? |
− | :{{dialogue icon|quest}} '' | + | :{{dialogue icon|quest}} ''Do you know of any centaur settlements found out here in the Silverwastes?'' |
− | :: | + | ::It's said that a tribe was once encountered by a firstborn sylvari in the Far Silverwastes. I suspect they may share a common origin with the Maguuma centaurs of [[Restoration Refuge]] in [[Dry Top]]. |
− | ::{{dialogue icon|quest}} '' | + | ::{{dialogue icon|quest}} ''Where are these Far Silverwastes, and has the Pact found a route there yet?'' |
− | ::: | + | :::The region is even north of what we call the Northern Silverwastes. You should ask Seraph Master Sergeant Heche. I understand she's been on patrol in the Northern Silverwastes. |
− | :::{{dialogue icon|quest}} '' | + | :::{{dialogue icon|quest}} ''Thank you for your time.'' |
− | + | ;Talking to Seraph Master Sergeant Heche | |
− | ; | + | :Welcome to our own little corner of Camp Resolve, Commander. |
− | : | + | :{{dialogue icon|quest}} ''Have you found a way north of even the Northern Silverwastes, Sergeant?'' |
− | :{{dialogue icon|quest}} '' | + | ::Not as yet, but you may want to ask Ambassador Ikkhit'ch. The local skritt have tunnels that reach even the most remote areas of the Silverwastes. |
− | :: | + | ::{{dialogue icon|end}} ''Thanks, Seraph.'' |
− | ::{{dialogue icon|end}} '' | ||
:''(normal options)'' | :''(normal options)'' | ||
− | + | ;Talking to Ambassador Ikkhit'ch | |
− | ; | + | :Hello, hello. You have questions? I have answers, maybe. |
− | : | + | :{{dialogue icon|quest}} ''Might one of these tunnels of yours lead beyond the Northern Silverwastes?'' |
− | :{{dialogue icon|quest}} '' | + | ::Yes, yes! We have tunneled even out to the Far Silverwastes. You can use them, but we close our tunnel network up when bandits take over Picaroon Scratch. |
− | :: | + | ::{{dialogue icon|quest}} ''How can I help?'' |
− | ::{{dialogue icon|quest}} '' | + | :::Nasty bandits took over our scratch. Please go bring them pains. Make them leave us be! |
− | ::: | + | :::{{dialogue icon|ready}} ''Show me the way.'' |
− | :::{{dialogue icon|ready}} '' | + | :::{{dialogue icon|end}} ''I'll think about it.'' |
− | :::{{dialogue icon|end}} '' | + | ::{{dialogue icon|end}} ''Consider your bandit problems handled.'' |
− | ::{{dialogue icon|end}} '' | ||
:''(normal options)'' | :''(normal options)'' | ||
+ | === In the instance === | ||
+ | ;Talking to Marjory | ||
+ | :Now that we're out here in the Far Silverwastes, where does your intuition tell you to plant the next seed? | ||
+ | :{{dialogue icon|quest}} ''I feel as if we're very close to the right spot. | ||
− | + | ;Talking to Marjory again | |
− | ; | + | :All of Caithe' relived memories seem to be taking a toll on you. |
− | : | + | :{{dialogue icon|end}} ''I'll survive. I feel like we're getting close to something important.'' |
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− | :{{dialogue icon|end}} '' | ||
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− | + | === Caithe's memory === | |
− | : | + | :'''Faolain''': I hope you don't mind that I invited some friends in case we need backup here. |
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+ | ;Talking to Faolain | ||
+ | :We have her now. That centaur encampment up ahead must be where Wynne is hiding. | ||
+ | :{{dialogue icon|quest}} ''How are you so sure she'll share her secret?'' | ||
+ | ::I'm confident that the two of us can persuade her. | ||
+ | ::{{dialogue icon|quest}} ''Then why have you involved others in this?'' | ||
+ | :::Our new friends are just here in case these creatures become hostile. You won't even know they're here unless we need them. | ||
+ | :::{{dialogue icon|end}} ''I see. Let's get this over with.'' | ||
− | :'''Faolain''': | + | :'''Faolain''': Why don't you do the talking with these creatures up ahead? You have a better way with strangers. |
+ | ;Talking to Timurr Pacesetter | ||
+ | :Welcome to Outer Refuge. What can I do for you this day? | ||
+ | :{{dialogue icon|quest}} ''We're looking for another of our people. Her name is Wynne.'' | ||
+ | ::Yes, it has been our great privilege to have Wynne as our guest. She and our scout Nekhii have already become close friends. | ||
+ | ::{{dialogue icon|quest}} ''And where might I find your scout?'' | ||
+ | :::Nekhii was near the center of our refuge, when last I saw her. | ||
+ | :::{{dialogue icon|quest}} ''Thank you. You've been very helpful.'' | ||
− | + | :'''Maguuma Villager''': Look! They are like Wynne, like the ones nurtured by Ventari's words. | |
− | : | + | :'''Maguuma Villager''': It must mean something, to have the people of the Pale Tree among us now. |
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+ | ;Talking to Timurr Pacesetter again | ||
+ | :Is there something you need? | ||
+ | :{{dialogue icon|end}} ''Not just now, thanks.'' | ||
− | :'''Maguuma Villager''': | + | ;When walking up the stairs |
− | :'''Maguuma Villager''': | + | :'''Faolain''': How could Wynne live among these animals? |
+ | :'''Maguuma Villager''': She mocks us as simple beasts. | ||
+ | :'''Maguuma Villager''': They are not what they seemed. Not so much like Wynne after all. | ||
+ | ;Approaching the center of the refuge | ||
+ | :'''Maguuma Villager''': Our scouts have seen others of their people nearby. | ||
+ | :'''Maguuma Villager''': What is happening here? | ||
− | ; | + | ;Talking to Faolain |
− | : | + | :I'm tired of chasing after Wynne, and I don't trust these animals she's been hiding amongst. What if she saw us coming and asked them to delay us? |
− | :{{dialogue icon|end}} '' | + | :{{dialogue icon|end}} ''Don't worry. If she ran off again, I'm sure we can recover her trail.'' |
+ | ;Talking to Nekhii Burnthide | ||
+ | :You are like our friend Wynne. Are you from the Grove we have heard so much about? | ||
+ | :{{dialogue icon|quest}} ''That's right, and we've come a long way to speak with her. Where is she?'' | ||
+ | ::I cannot say for sure where she is just now, but she should return to break bread with us later. | ||
+ | ::{{dialogue icon|quest}} ''If you don't mind, we'll just wait for her here.'' | ||
− | + | :'''Faolain''': How do we know they aren't lying to us? Let's just track her down. | |
− | :'''Faolain''': | ||
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+ | ;Talking to Nekhii Burnthide | ||
+ | :Is there something I can do for you? | ||
+ | :{{dialogue icon|end}} ''Not just now, thanks.'' | ||
− | ; | + | ;As Wynne appears |
− | :''' | + | :'''Faolain''': Well, look who's here at last. |
− | :''' | + | :'''Nekhii Burnthide''': Ah. Wynne. Look, you have visitors. |
+ | :'''Wynne''': Caithe. Faolain. My friends here had ancestors who knew Ventari. They're almost like cousins! | ||
+ | :'''Faolain''': (laugh) I'm no kin to animals, and I'm tired of Ventari's nonsense. You need to come with us now. | ||
+ | :'''Wynne''': No, Faolain. I go where I please, and just now it pleases me to stay among friends. | ||
+ | :'''Faolain''': You've already dragged us halfway across Tyria to collect you, dear. | ||
+ | :'''Nekhii Burnthide''': Wynne, you may remain with us as long as you wish. As our guest, you are entitled to our protection. | ||
+ | :'''Faolain''': This is no concern of yours, my friend. Wynne is our sister. | ||
+ | :'''Nekhii Burnthide''': Caithe, I would have words with you. Now. | ||
+ | :'''Faolain''': By all means, have words, Caithe. Just make our point clear. | ||
+ | :'''Faolain''': (sniff) I have had just about enough of these beasts and their filthy paddock. I need some air. | ||
+ | ;Talking to Wynne | ||
+ | :It's good to see you, Caithe. There's so much I've learned from these people—so much more I want to know about our shared history. | ||
+ | :{{dialogue icon|end}} ''I can't wait to hear all about it, but just now you need to listen to us.'' | ||
− | ; | + | ;Talking to Nekhii Burnthide |
− | : | + | :We established this refuge to put some distance between our tribe and its violent past, but we will defend ourselves if we must. |
− | :{{dialogue icon| | + | :{{dialogue icon|quest}} ''No need for that, but you must know we've come a long way for Wynne.'' |
+ | ::She is not property of yours to collect, and if you have no need for violence, why have you brought soldiers to the wastes? | ||
+ | ::{{dialogue icon|quest}} ''A precaution only. These lands are hostile and unfamiliar to us.'' | ||
+ | :::It is you who are the hostile strangers here. We can't abide such tensions in this refuge. | ||
+ | :::{{dialogue icon|quest}} ''Is that a threat? Wait, what's going on?'' | ||
+ | ::::Stay here, and stay out of this. | ||
+ | ::::{{dialogue icon|end}} ''No. Faolain!'' | ||
+ | ;At the same time, after selecting the first response | ||
+ | :'''Faolain''': Oh, you will regret doing that. | ||
− | ; | + | ;After selecting the second response |
− | : | + | :'''Faolain''': (scream) |
− | + | :'''Maguuma Peacekeeper''': Stop! | |
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+ | ;After completing the dialogue | ||
+ | :'''Faolain''': Caithe, they've turned on me! | ||
+ | :'''Nekhii Burnthide''': No. Stop this at once! | ||
− | :'''Faolain''': | + | ;After defeating the centaurs |
+ | :'''Faolain''': If she wants a chase, so be it. | ||
+ | ;Talking to Wynne | ||
+ | :You did this to them, you and her! They were so kind to me. How can I ever face Mother after this? How can you? | ||
+ | :{{dialogue icon|more}} ''You need to stop that talk. Let's talk this out.'' | ||
+ | ::I have nothing to say to either of you, and I can't be here anymore. | ||
+ | ::{{dialogue icon|end}} ''Oh, Wynne.'' | ||
− | ; | + | ;While tracking Wynne down |
− | : | + | :'''Shadowy Bulwark''': Die, animals! |
− | : | + | :'''Shadowy guest''': Leave none standing. |
+ | :'''Faolain''': I told you they were savages. | ||
+ | :'''Faolain''': Wynne, come back here this instant! | ||
+ | ;Approaching Wynne | ||
+ | :'''Wynne''': (sob) No, leave me alone! What have you done? | ||
+ | :'''Faolain''': Now, you know we didn't want any of this. | ||
− | ; | + | ;As Togonn Windmane appears |
− | :''' | + | :'''Togonn Windmane''': Wind, heed my call! |
− | + | :'''Togonn Windmane''': You cannot be allowed to escape after what you have done here. | |
− | + | :'''Faolain''': Caithe, handle this. Wynne's run back to the refuge. | |
− | :''' | ||
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− | :'''Faolain''': | ||
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+ | ;During the fight | ||
+ | :'''Togonn Windmane''': You will not escape justice. | ||
+ | :'''Togonn Windmane''': (snort) | ||
+ | :'''Togonn Windmane''': I cannot suffer you to live. | ||
− | ; | + | ;Reaching Wynne and Faolain |
− | : | + | :'''Wynne''': (sob) Oh, my poor friends. I'm so, so sorry. |
− | : | + | :'''Faolain''': Some friend you are. They gave you shelter here, so you could hide with them—from us! |
+ | :'''Faolain''': Then you set them against us, and just look what happened. | ||
+ | :'''Faolain''': They might have overwhelmed Caithe and I, had my friends not happened along to help us. | ||
+ | :'''Wynne''': (sob) Stop! I can't be here another moment. I won't! | ||
+ | :'''Faolain''': ''I don't believe it. There she goes again.'' | ||
+ | ;Talking to Cadeyrn | ||
+ | :It was our pleasure to assist the two of you here. We admire your work. | ||
+ | :{{dialogue icon|end}} ''Our "work" here was nothing to take pride in.'' | ||
− | ; | + | === Back in the reality === |
− | : | + | ;Talking to Marjory |
− | :{{dialogue icon|quest}} '' | + | :You look shaken. I think I'm glad I didn't see whatever you relived this time. |
− | :: | + | :{{dialogue icon|quest}} ''Wynne's centaur friends turned on them. Things escalated, violently.'' |
− | ::{{dialogue icon|quest}} '' | + | ::Gods. She's been to some dark places, hasn't she? |
− | ::: | + | ::{{dialogue icon|quest}} ''Speaking of, I think she chased Wynne into a nearby cave.'' |
− | + | :::If you're up for it, we should have a look. | |
− | + | :::{{dialogue icon|end}} ''Agreed.'' | |
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− | + | ;Talking to Marjory in front of the cave. | |
− | + | :No use—it's sealed up tight behind that magical symbol. | |
− | + | :{{dialogue icon|quest}} ''In there is where I'm meant to plant the last seed. I'm sure of it.'' | |
− | + | ::It kills me to suggest this when we're so close, but I can research that symbol back at the Priory and send for you as soon as I dig up anything. | |
− | + | ::{{dialogue icon|end}} ''Do whatever it takes. Just find us a way in.'' | |
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Строка 328: | Строка 300: | ||
| image = No Refuge loading screen | | image = No Refuge loading screen | ||
| text = | | text = | ||
− | + | I returned to Camp Resolve to ask if any centaur had ever been found in the area, and I was directed to the Far Silverwastes. The local skritt let me access their network of tunnels to bring the third memory seed to that remote location. | |
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− | + | I found the next memory seed location in the Far Silverwastes and experienced a centaur massacre through Caithe's eyes. While the memory was horrible to witness, it provided us with a clue to where Caithe may have taken Glint's egg. | |
}} | }} | ||
{{Living World Season 2 nav|7}} | {{Living World Season 2 nav|7}} |