Guild Wars 2 wiki:Event formatting

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This page illustrates a common way to format dynamic event articles.

Template[править]

{{Event infobox
| name =                           <!--Optional. Defaults the name of the article ({{PAGENAME}}).-->
| location =                           <!--Required. The specific location in which the event takes places. (i.e. Shaemoor Fields). -->
                                   <!--Multiple areas can be comma separated (i.e. (Shaemoor Fields,Western Divinity Dam). Do not use link format.-->
                                   <!--Because of the way that the location displays its enclosing location, it is best to use the area rather than a poi or a zone, if possible.-->
| type =                           <!--Optional. The event type. (i.e. Dynamic event, Group event, Meta event). Meta event is for meta event pages, not events that are part of a meta event.--> 
                                   <!--If no type is specified, the infobox defaults to Dynamic event.-->
| indicator =                      <!--Optional. The icon indicator of the event, to the left of the name in the event assist: boss, collect, fist, flag, shield, star, swords, or wrench-->
| level =                          <!--Required. The level of this event.-->
| meta_event =                     <!--Optional. The meta event this event is part of.-->
| heart =                          <!--Optional. The renown heart event simultaneously influenced by participating in this event.-->
| race =                           <!--Optional. Use only for race specific events (i.e. Tutorial).-->
| start_npc =                      <!--Optional. The NPC used to initiate the event.-->
| start_npc2... start_npc5         <!--Same as above. (Only used if there are multiple npcs that start the event)-->
| npc_map =                        <!--Optional. The map image with the starting NPC's location marked. Defaults to <start_npc> location.jpg.-->
| npc_map-text =                   <!--Optional. Starting NPC location map description. Defaults to "Click to enlarge".-->
| map1... map5                     <!--Optional. Map images of the event (or parts of the event.)-->
| map1-text ... map5-text          <!--Optional. Map image descriptions. Defaults to "Click to enlarge".-->
| event_prev                       <!--Optional. The event this is preceded by;-->
| event_prev2... event_prev5       <!--Same as above. (Only used if there are multiple preceding events)-->
| event_success                    <!--Optional. The event that follows if the completion of the current event is considered successful.-->
| event_success2... event_success5 <!--Same as above. (Only used if there are multiple such events)-->
| event_failure                    <!--Optional. The event that follows if the completion of the current event is considered a failure.--> 
| event_failure2... event_failure5 <!--Same as above. (Only used if there are multiple such events)-->
}}
[[Event name]] is a level x [[event]] that occurs in [[area name]]. Strategy and important information can go here.

==Objectives==
<!--These are listed below the title of the event in the event assist. Things should be written exactly as they appear in the game.

Each line should be bulleted. {{event boss}}, {{event collect}}, {{event fist}}, {{event flag}}, {{event shield}}, {{event star}}, {{event swords}}, and {{event bar}} can be used to mimic the interface. Icons to the right of a progress/health bar should be considered on the same line as the bar. If you don't catch the time limit, feel free to put "x:xx". Variable numbers, such as the number of items you have turned in to a collection event can be denoted with x. Messages that an ally needs to be revived don't need to be included. You can access colored flags with the event flag template.-->
*Monstrous Tar Elemental
*{{event bar}} {{event boss}}
*Time remaining: 10:00
*Your contribution: x
*Ghosts busted: x/10

==NPCs==
===Allies=== <!--List any friendly NPCs that are part of the event. Alphabetize.-->
*[[Brakkurn Riptrue]]
*[[Jhalles Coalgrip]]
===Foes=== <!--Hostile NPCs that spawn as part of the event. Alphabetize.-->
*[[Tar Elemental]]
*[[Veteran Tar Elemental]]

==Rewards==
{{event rewards}}

==Dialogue==
<!--Optional section. If any NPC has event-specific dialogue when interacted with, add it here. Make use of the {{dialogue icon|...}} template.--> 
Upon event start <!--Describe when the lines are delivered if possible
:'''Speaker Name''': ''What the speaker says.''

==Notes==
<!--Optional section. Any relevant notes can go here.-->
*...

==Trivia==
<!--Optional section. Any trivial information, such as references can go here.-->
*...


Recent changes[править]

The zone parameter is no longer required, the infobox derives this itself. The type parameter defaults to Dynamic event if none is used. The storyline parameter is now the meta_event parameter.

Copy+Paste version[править]

{{Event infobox
| area = 
| type = 
| indicator = 
| level = 
| meta_event = 
| heart = 
| race = 
| start_npc = 
| npc_map = 
| npc_map-text = 
| map1 =
| event_prev =
| event_success =
| event_failure =
}}
[[Event name]] is a level x [[event]] that occurs in [[area name]].

==Objectives==
*

==NPCs==
===Allies===
*
===Foes=== 
*

==Rewards== 
{{event rewards}}

==Dialogue==
:

==Notes==
*

==Trivia==
*