Guild Wars 2 wiki:Event formatting
Материал из Guild Wars 2 wiki
This page illustrates a common way to format dynamic event articles.
Template[править]
{{Event infobox | name = <!--Optional. Defaults the name of the article ({{PAGENAME}}).--> | location = <!--Required. The specific location in which the event takes places. (i.e. Shaemoor Fields). --> <!--Multiple areas can be comma separated (i.e. (Shaemoor Fields,Western Divinity Dam). Do not use link format.--> <!--Because of the way that the location displays its enclosing location, it is best to use the area rather than a poi or a zone, if possible.--> | type = <!--Optional. The event type. (i.e. Dynamic event, Group event, Meta event). Meta event is for meta event pages, not events that are part of a meta event.--> <!--If no type is specified, the infobox defaults to Dynamic event.--> | indicator = <!--Optional. The icon indicator of the event, to the left of the name in the event assist: boss, collect, fist, flag, shield, star, swords, or wrench--> | level = <!--Required. The level of this event.--> | meta_event = <!--Optional. The meta event this event is part of.--> | heart = <!--Optional. The renown heart event simultaneously influenced by participating in this event.--> | race = <!--Optional. Use only for race specific events (i.e. Tutorial).--> | start_npc = <!--Optional. The NPC used to initiate the event.--> | start_npc2... start_npc5 <!--Same as above. (Only used if there are multiple npcs that start the event)--> | npc_map = <!--Optional. The map image with the starting NPC's location marked. Defaults to <start_npc> location.jpg.--> | npc_map-text = <!--Optional. Starting NPC location map description. Defaults to "Click to enlarge".--> | map1... map5 <!--Optional. Map images of the event (or parts of the event.)--> | map1-text ... map5-text <!--Optional. Map image descriptions. Defaults to "Click to enlarge".--> | event_prev <!--Optional. The event this is preceded by;--> | event_prev2... event_prev5 <!--Same as above. (Only used if there are multiple preceding events)--> | event_success <!--Optional. The event that follows if the completion of the current event is considered successful.--> | event_success2... event_success5 <!--Same as above. (Only used if there are multiple such events)--> | event_failure <!--Optional. The event that follows if the completion of the current event is considered a failure.--> | event_failure2... event_failure5 <!--Same as above. (Only used if there are multiple such events)--> }} [[Event name]] is a level x [[event]] that occurs in [[area name]]. Strategy and important information can go here. ==Objectives== <!--These are listed below the title of the event in the event assist. Things should be written exactly as they appear in the game. Each line should be bulleted. {{event boss}}, {{event collect}}, {{event fist}}, {{event flag}}, {{event shield}}, {{event star}}, {{event swords}}, and {{event bar}} can be used to mimic the interface. Icons to the right of a progress/health bar should be considered on the same line as the bar. If you don't catch the time limit, feel free to put "x:xx". Variable numbers, such as the number of items you have turned in to a collection event can be denoted with x. Messages that an ally needs to be revived don't need to be included. You can access colored flags with the event flag template.--> *Monstrous Tar Elemental *{{event bar}} {{event boss}} *Time remaining: 10:00 *Your contribution: x *Ghosts busted: x/10 ==NPCs== ===Allies=== <!--List any friendly NPCs that are part of the event. Alphabetize.--> *[[Brakkurn Riptrue]] *[[Jhalles Coalgrip]] ===Foes=== <!--Hostile NPCs that spawn as part of the event. Alphabetize.--> *[[Tar Elemental]] *[[Veteran Tar Elemental]] ==Rewards== {{event rewards}} ==Dialogue== <!--Optional section. If any NPC has event-specific dialogue when interacted with, add it here. Make use of the {{dialogue icon|...}} template.--> Upon event start <!--Describe when the lines are delivered if possible :'''Speaker Name''': ''What the speaker says.'' ==Notes== <!--Optional section. Any relevant notes can go here.--> *... ==Trivia== <!--Optional section. Any trivial information, such as references can go here.--> *...
Recent changes[править]
The zone parameter is no longer required, the infobox derives this itself. The type parameter defaults to Dynamic event if none is used. The storyline parameter is now the meta_event parameter.
Copy+Paste version[править]
{{Event infobox | area = | type = | indicator = | level = | meta_event = | heart = | race = | start_npc = | npc_map = | npc_map-text = | map1 = | event_prev = | event_success = | event_failure = }} [[Event name]] is a level x [[event]] that occurs in [[area name]]. ==Objectives== * ==NPCs== ===Allies=== * ===Foes=== * ==Rewards== {{event rewards}} ==Dialogue== : ==Notes== * ==Trivia== *