Orichalcum Ore (node)
Материал из Guild Wars 2 wiki
Orichalcum Ore (node)
Файл:Orichalcum Ore (node).jpg
- Type
- Resource node
- Requires
- Orichalcum Mining Pick
- Gives
- Orichalcum Ore
- Interact
- Yes«Y» — не булево значение (да/нет).
- Destructible
- No
Orichalcum Ores are resource nodes found in level 75-80 areas. They can be mined at least 3 times, except for Rich Veins, which can be mined at least 4 times.
Drops[править]
- 1-2 Orichalcum Ores
- 0-1 Beryl Orbs
- 0-1 Chrysocola Orbs
- 0-1 Emerald Orbs
- 0-1 Opal Orbs
- 0-1 Ruby Orbs
- 0-1 Sapphire Orbs
- 1 Ruined Ore Chunk - if an Orichalcum Mining Pick is not used
Locations[править]
The exact location of Orichalcum veins changes over time. The server will move the ore spawn locations when it has restarted. Which is in general after a patch or maintenance, and in addition to that a player may mine an Orichalcum vein multiple times in the same day by using separate characters. However a single character can mine a node only once a day. At this time it is unknown if locations are repeated or if they are completely random. The number of possible ores in each zone is fixed.
- Cursed Shore - 5 nodes
- Eternal Battlegrounds
- Obsidian Sanctum - 2 or 3 nodes
- Frostgorge Sound - 2 nodes
- Malchor's Leap - 5 nodes
- Southsun Cove
Rich Orichalucm Vein[править]
Gallery[править]
Notes[править]
- Nodes respawn per character, allowing multiple characters to mine the same node. [1]
- Nodes reset daily at 0:00 UTC. [1]
- Node locations are randomly generated for each server.
- Some Rich Orichalcum Veins provide only 4 ores at minimum